Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade.
With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?
What’s the job?
As a Senior Tools Programmer within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes.
What you tell your friends you do
“I create tools and infrastructure for our games and software projects”
What you will really be doing
- Using C# and Unity as the main technologies in your day to day work.
- Designing and writing high quality and reliable code
- Writing Core Systems used by all games
- Working with scripting languages
- Working closely with third party SDKs
- Solving any challenges that might appear on the way.
- Contributing towards ideas for tools and helping to grow the department.
How you will be doing this
- You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
- You'll think creatively and be motivated by challenges and constantly striving for the best.
- You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!
Team
Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.
Skills and Requirements
- At least 3 years of experience in development with C# or C++.
- Experience with Unity.
- Unity Editor Tools experience would be a plus.
- Experience with scripting languages
- Android / iOS experience would be a plus.
- Excellent communication skills.
- An avid interest in either console or mobile games, preferably both.
We offer
- We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
- In addition to a competitive salary we also offer private medical cover and life assurance
- Creative Wednesdays!(Design and make your own games every Wednesday)
- 20 days of paid holidays plus bank holidays
- Hybrid model available depending on the department and the role
- Relocation support available
- Great work-life balance with flexible working hours
- Quarterly team building days - work hard, play hard!
- Monthly employee awards
- Free snacks, fruit and drinks
Our philosophy
We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.
Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.
About Kwalee
Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade.
With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth!
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Zuru Tech is redefining construction, under the belief that the future of housing is about robotizing the edification of buildings. Today Zuru Tech is actively developing the technologies to make this possible, with the ultimate goal of worldwide full digital housing construction.
We are developing a Structural Analysis Software and BIM (Building Information Modeling) Application which will simulate and design buildings to withstand earthquakes, wind, live loads and we have no shortage of interesting challenges that require innovative solutions and strong leadership to accomplish.
We are looking for talented, creative and driven software engineers with a proven track record in solving difficult technical and soft-skill problems.
RESPONSIBILITIES:
• Develop high-fidelity C++ multithreaded simulation software.
• Develop BIM software with UX in Unreal Engine.
• Design, code and debug UI interfaces/architectures.
• Work with structural engineers to develop new features and improve user experiences.
• Develop prototypes to prove out key design concepts and quantify technical constraints.
• Provide strong technical leadership with a focus on continuous improvement.
BASIC QUALIFICATIONS:
• Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, Civil Engineering, Mathematics, or similar technical discipline.
• Good hands-on programming experience in C++
• Professional experience in programming GUI desktop applications in C++ (eg. Qt, wxWidgets, UMG).
• Good knowledge in OOPS, Data Structure, Multithreading, State Machine, Design Patterns.
• Strong skills in debugging, performance optimization, unit testing and version control in Git.
• Proficient knowledge in Physics and Mathematics (Coordinate geometry).
PREFERRED SKILLS AND EXPERIENCE:
• Work experience with 3D game-engines (Unreal Engine, Unity) in C++ is preferred.
• Work experience with 3D CAD/BIM/FEA or 3D simulation apps in C++ is preferred.
Software Developer (Windows App/Mobile App);Development in C#
at SUVI(provide a best hike on the current or offered ctc)
Mobile App
Development in C#
software development
web application
mobile application
microsoft visual
Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade.
With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?
What’s the job?
As a Build and Release Engineer you will maintain a robust and reliable farm of Build Servers that continuously provide builds from our latest games/prototypes to the whole company.
What you tell your friends you do
“All the games go through me.”
What you will really be doing
- Continuously monitor the build servers and proactively solve developer problems.
- Work closely with QA and Design to improve processes.
- Develop and maintain documentation of the build/release process.
- Cooperate with outside developers to integrate with our internal build and QA processes.
- Make sure thousands of builds a month work smoothly.
How you will be doing this
- You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
- You'll think creatively and be motivated by challenges and constantly striving for the best.
- You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!
Team
Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.
Skills and Requirements
- Experience within the games industry.
- Experience with scripting languages such as Python, bash, ruby, etc.
- Experience with automated build systems, deployment and testing systems.
- Experience with continuous Integration Systems
- Experience with source control systems
- Drive to automate, make processes more efficient and less error prone.
- Good communication skills
- Some experience with Unity and C#
- Some experience with Jenkins
- AWS experience a plus.
We offer
- We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
- In addition to a competitive salary we also offer private medical cover and life assurance
- Creative Wednesdays!(Design and make your own games every Wednesday)
- 20 days of paid holidays plus bank holidays
- Hybrid model available depending on the department and the role
- Relocation support available
- Great work-life balance with flexible working hours
- Quarterly team building days - work hard, play hard!
- Monthly employee awards
- Free snacks, fruit and drinks
Our philosophy
We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.
Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.
Unity 3D Developer
We are looking for a Unity or Unity3D Developer to join our team! As a Unity or Unity3D Developer at our company, you will be responsible for implementing 3D Virtual Tours for Real Estate projects helping translate design ideas, concepts, and requirements into a functional and engaging VR experience. Development platforms include Android,IOS and Oculus Rift.
Roles and Responsibilities
- Plan and implement virtual tour functionality
- Transform design specification into functional tours
- Communicate with other team members for creating a seamless experience.
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of applications and tours
- Identify process and application bottlenecks and bugs
Desired Candidate Profile
Key Skills: Unity3D, C#, C++ and Javascript
- Extensive knowledge of Unity, as well as extensive experience as a game/real estate tour programmer, using C# on a major development platform, such as Microsoft Visual Studio (or equivalent).
- Has extensive knowledge of 3D computer graphics, including use of DirectX SDK, OpenGL, shader programming languages, and optimizing 3D performance in games/tours on both high-end and lowed.
- Experience with UI design & development.
- Experience with scripting, textures, animation, GUI styles, and user session management
- Native iOS & Android app development experience a plus
We are looking for talented developers to join our team which has worked on multiple #1 top grossing games. We are now working on an exciting new mobile shooter game. You will collaborate with Designers, Artists and other Engineers to implement core systems and workflows
Responsibilities
- Work with designers and artists to integrate and implement new features
- Develop animated and interactive user interface based on flow documents
- Build performance critical gameplay features
- Build UI development Pipeline for sprites, atlases and downloadable content
- Optimize UI draw calls and script execution time
- Implement UI supported for different resolutions and platforms
- Partner with UX designers and artists to develop best practices and solutions
Qualifications
- Expert knowledge in Unity UI framework
- Experience with Unity APIs and plugins
- Good understanding of State machine, OOPs concepts, and SOLID principles
- Experience with Addressables assets and downloadable content
- Good understanding of Unity scene management, nested prefabs and script execution order
- Experience in optimising game using profiler, reducing load time and draw calls
- Have experience of building complex UI with 2D and 3D elements
- Experience of building UI for different resolutions and platforms like iOS, Android [PC & console is plus]
- Strong proficiency with Unity and C#, with at least one shipped title as part of a medium to large engineering team
- 2+ years of game development experience in a related role
- Capable of delivering quality Code Review feedback
MAC App Developer
at Niyuj Enterprise Software Solutions Pvt. Ltd.
Experience : 5+ years
Location : Bangalore (Work from home till situation is normalized)
Role:
- Creating animations and particle systems
- Integrate animation in unity
- Mentor, guide and supervise the 2D animation team
- Solve the creative and technical challenges
- Review all the 2D Animation
- Client communication and implementing the animation requirement
- Train the existing animation team
- Give direction to the animation team
Requirements:
Must have:
- An ideal candidate should have 5 years' experience in game animation
- Strong understanding of the animation principles
- Relevant experience as an animator with a track record of creating appealing character
and object animations, preferably in unity
- Experience in special effects and particle tools
- Comfortable with stylized art
- Must thrive in a self-directed and fast-paced environment
- Excellent verbal and written communication skills
- Experience of delivering the Unity Animation files to Client
- A portfolio demonstrating all aspects of your skill is required
Good to have:
- Be precise and detailed oriented
- Experience on at least 2-3 AA / AAA Titles
- Follow the latest industry development and stay up to date on corporate competitors
- Knowledge of storytelling through timing, posing, and composition.