Designation: Sr. Game Developer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience a Unity Game developer.
Responsibilities:
1. To write efficient code and bring to life new educational games for 3-8 year olds.
2. Work with the various academic teams to understand what educational concepts are best delivered through games, and create and build innovative games through a process driven approach.
Skills:
1. High & low-level architecture, including strong object-oriented design concepts.
2. Excellent knowledge of Unity and C#
3. Experience with game physics and particle systems.
4. Perform memory and performance optimization of Unity3d
5. Design, build and maintain efficient, reusable and reliable code.
6. A strong foundation in algorithms, design patterns and data structures
7. Good problem-solving skills & communication skills
Salary: Upto 12LPA (Negotiable)
Contact Person: Ms. Sharayu Indulkar (Recruitment Team)
IMMEDIATE JOINING PREFERRED!
About K12 Techno Services
K12 Techno Services Pvt. Ltd was incorporated in the year 2010 and with its registered office in Bangalore is a leading education service provider in India, offering a dynamic suite of academic support, services and solutions to schools. The upgraded teaching methodologies, blended with effective use of technology has been the main idea behind the organization i.e. to pave the way for a global approach towards education. With its band of services, facilitate schools to leverage on its strength.
Planning academics and its execution with teachers and resource management are some of the key features of our academic support and services. We provide a combination of digital media supports, including multimedia teaching aids in the form of text, images, audio-visual mode to facilitate a multi-sensory approach to knowledge sharing. We also train and support the teachers throughout the academic year, for effective classroom management practices.
Our range of offerings:
- Orchids The International Schools
- Sparkle Box - Education Kits (Preschool – 10th Grade)
- AOL Online Schools
- Plufo - Online Tuitions (Preschool – 8th Grade)
- Eduvate (ERP – School Management)
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Job Responsibilities
- Set-up gameplay mechanics
- Responsible for bringing fun elements to the game.
- Work with designers and artists to deliver projects on time
- Design and build game features end to end.
- Help estimate and plan work cycles
- Be passionate about the game and input into future direction.
- Build with scalability, maintainability, and reusability in mind.
- Deliver code at the highest quality standards and best practices.
- Perform regular code reviews and maintain coding standards.
- Knowledge sharing with teammates.
Skills Required
- Expertise in Unity Game Engine
- Solid understanding of OOPS, data structures and algorithms
- Good C# programming skills with a passion for Clean Code Practices.
- You've worked on kickass projects
- Excellent problem-solving ability
- Passionate about playing and developing best-in-class video game experience
Perks
- Best salary in the segment
- Amazing workplace environment
- Insurance and PF
- Remote work option
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
ShibaSwap : https://shibaswap.com/#/" target="_blank">https://shibaswap.com/#/
Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
NFTs : https://opensea.io/collection/theshiboshis" target="_blank">https://opensea.io/collection/theshiboshis
Game : Shiba Eternity on iOS and Android
Location: Remote
Description: Microsoft C# XAML Developer who will design and build cutting edge user
experiences for our client’s consumer facing application. The Senior Software Developer will work
closely with product owners, UX designers, front-end, and back-end developers to help build the
next generation platform.
Qualifications
• Bachelor’s degree in Computer Science, Engineering, or equivalent experience
• 5-8+ years of experience in an enterprise or consumer software development environment
• Strong knowledge of C# language and the .NET framework
• Solid understanding of object-oriented programming
• Expert level programming skills creating UWP or WPF applications using C#/XAML
• Experience with modern frameworks and design patterns, with a broader understanding of the
MVVM pattern
• Experience developing consumer facing user interfaces and supporting UI controls/components
• Ability to write clean, readable, maintainable code
• Possess excellent written and verbal communication skills
Responsibilities
• Architect, design & build modern user interface for consumers
• Collaborate with UI/UX teams to deliver high performing and easy to use applications
• Participate in code reviews with staff as necessary to ensure a high quality, performant product
• Develop a deep understanding of client goals and objectives, and articulate how your solutions
address their needs
• Unit testing/test-driven development
• Integration testing
• Deployment
• Maintenance
• Post-deployment production support and troubleshooting
Requirements
• C#, .Net Core, MVVM, Rest API, Dependency Injection.
• Azure DevOps, CI/CD, YAML setup for mobile applications preferred.
• Strong understanding of design patterns.
• Familiarity with Agile software development methodologies.
• Advanced knowledge of using Git source control system.
Education- BE, BTech , MCA , BCA and Relevant qualifications
in Microsoft .NET technologies in financial services domain.
Lead the development of web-based applications using the skillsets
mentioned below
Lead team of Developer and/or Trainee Developer to deliver as per internal
customer commitments
Responsible for ensuring compliance with the SDLC processes and tools
Implement continuous improvement measures for information security and high availability
Job Description:
- Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments.
- Creating highly detailed textures.
- Doing rigging, organic and inorganic animations.
- Ensuring that artwork is optimised for Web browsers.
- Managing and working in coordination with other team members.
- Working on multiple projects at given time.
- Managing entire game projects from creative and graphic perspective.
Requirements:
- Proven experience in designing high as well as low poly models.
- Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects.
- Knowledge of 2D and 3D animations is a huge advantage.
- Good knowledge of lighting and technical details in Unity is a plus.
- Must be very creative and should have a keen eye for detail.
- Should be able to work well under pressure and adhere to deadlines without compromising on the quality.
We are seeking a Senior Software Engineer / Senior Game Developer for feature development and engineering initiatives for a reputable studio based in the United States.
The game that is being worked on has tens of millions of daily active users, and the work will entail creating new game modes, new UI screens, and new features.
The ideal candidate would know how to use multiple game frameworks and be comfortable learning new ones.
All current game development is using a language called Monkey X, which is a cross-platform reimagining of the BASIC programming language (with object-oriented programming support).
The team is currently split between California, Texas, and Germany. The candidate would need to overlap mostly with European time zones but sometimes be available for calls with the West Coast.
Time zone/Location: remote, mostly overlap with CET time zone
Responsibilities
o Learn or know Monkey X and integrate your existing game development knowledge into
the codebase.
o Help mentor and direct other developers on the team
o Become the right hand of the lead developer and offer assistance as needed
Requirements
o Unity, Cocos2d, Flixel, Arcade, Pygame, Phaser, or other game framework experience.
o The ability and comfort to learn new languages and frameworks quickly
o At least one shipped game, portfolios of games welcome
o C#, Java, VB.NET, Objective C, C++, or other object-oriented programming language and OOP experience required.
o Knowledge of Design Patterns
Responsibilities
- Supports team in all animation efforts, working closely with programmers, designers, production, and everyone else on a tightly-knit game development team
- Build/Maintain high quality character animations for our project
- Coordinate and take part in the design of early 2D or 3D elements during pre-production: storyboard/animatic/previs, gameplay prototyping, fake footage, blocking, etc.
- Help develop and maintain animation standards for the project.
- Supporting/Creating a character pipeline that can lean into customization or modularity.
- Drive quality and style standards for additional animation development with outsource partners.
- Full animation pipe expertise. Take an unrigged static character model all the way to animating in the Unity engine
Requirements
- 5+ years prior professional experience as a 3D animator developing games (Preferably worked in Unity engine before)
- Ability to quickly rig and animate a variety of characters and creatures for real-time use in the Unity engine.
- Mastery in breathing life into characters of all shapes and sizes.
- Excellent blocking skills that allow for rapid results in early iteration and testing.
- Highly collaborative. Experience working with other artists and can take the lead on strike teams, features, or art lead projects.
- Takes initiative and will help create and maintain a vision for a game, understanding that following through with memorable game experiences is a team effort
- A passionate, performance-driven self-starter
- Good 2d skills, but a mastery in 3D animation.
- Experienced in creating Style guides, Brand guidelines & other necessary documentation
- Be passionate, and love the games you are helping to create. Understand the market and the broad audience that we are reaching with PeopleFun games, and be able to create artwork that continues to grow and evolve in that space.
- Actively seeks out additional ways to learn and grow.
- Flexible, and adaptable to changing and evolving needs of a live product
- MUST have a portfolio with work samples that illustrate your expertise in your craft, and have shipped quality games in the mobile space.
Valuable Additional Skills
- Mastery and deep understanding of Unity for mobile game development
- Photoshop (or equivalent) painting mastery
- Interest in player behavior and player experience, with a solid understanding of how character assets in games drive collectibility
- Deep mobile market knowledge
- Ability to work with internal and external artists and outsource companies
- Ability to create 3d character artwork by taking all the way from start to finish (in engine)
- 3d animation skills in 3dmax/ Maya or similar 3d software
- Prototype, design, implement, unit test, product, and maintain Windows-based software applications
- Participate in cross-functional project teams to develop medical device software
- Work with multi-discipline teams on new product introduction project while adhering to software development and source control processes
- Document software, write technical specifications for interfaces and testing
Qualifications
- Bachelors degree in Software Engineering, Computer Science or related field with no less than 6+ years of experience
- Experience designing and developing C++/C# based solutions and experience with any user interface development (UWP / WPF)
- Expert in Unit Testing, OOA/OOD development methodologies, and design principles
- Experience in Agile development processes and philosophies
- History of timely delivery while ensuring a quality focus
- Ability to work well with people and be both highly motivated and motivating
- Ability to work in a fast-paced, and often ambiguous environment where continuous improvement is a way of life
- Ability to work independently and proactively with minimal direction
Nice to Have
- Experience in medical device design & development is a plus
- Experience in IVD instrumentation, such as clinical chemistry, immunoassay, hematology, urinalysis, molecular, microbiology, or flow cytometry systems is a plus
- Understanding of software development processes for a regulated environment (ISO9000/FDA) is a plus
- Experience in software code and build management is a plus