Why us?
We at Wow Labz are always striving to look for exciting problems to solve. Whether we’re creating new products or helping a small startup extend its reach, we build from our heart. We’re entrepreneurial and we love new ideas. Fun culture with a team that cares about your development and growth.
What are we looking for?
We are looking for an experienced game designer working primarily with Unity to be a part of our exciting game development team at Wow Labz. You would be part of a team that is working on designing and developing the future of games and interactive experiences.
We are creating amazing experiences and hub worlds in the metaverse which integrate with our blockchain protocols to offer unique experiences.
Your primary responsibilities would be prototyping various hub zones within the virtual world in Unity, developing scenes and environments as per the project requirement and also implementing various characters and avatars into the game world. You will also work with the backend team to integrate the world into a multiplayer experience.
Please be sure to highlight the following in your resume:
- Publicly accessible links to games you have built and deployed. These need to be Unity based. (Please provide links to these)
- 3D work you have done in Blender or Maya. (Please provide links to these)
- List of certifications you have completed on Unity (optional).
Responsibilities
- Create a fun, casual adventure world with various hubs and a marketplace!
- Create collectibles and architect an economy system inside the game.
- Create and design fun 3D models and avatars for the Player as well as NPCs. Work with cool libraries like Mixamo to implement fun animations and player world navigation systems.
- Create exciting and custom face models for 3D characters!
- Create and customize player animation trees and character animations while working with state-machines and co-op animations. Create fun emotes and player actions!
- Create awesomely fun multiplayer user-to-user interactions and emotes.
- Design responsive game UX/UI in Unity for various screen sizes and orientations.
- Prototype and deploy scenes in a quick and efficient way and iterate on levels quickly.
- Integrate smart and performance-effective lighting techniques in-game based on time-of-day and other factors.
- Work with materials, textures and shaders for environmental objects as well as characters.
- Implement programmatic and spatial 3D sound in-game.
- Work with Cinemachine cameras and Timeline to create cut-scenes and programmatic camera movements.
- Create performant and optimized scenes. (Prefabs, reusable components, singletons).
- Profile and improve performance for mobile (Unity profiler, Rendering optimization).
Required Skills & Experience:
- 2+ years of minimum production experience in Unity game development.
- Must have released at least 1 game commercially.
- Team player and takes responsibility for work, handles feedback well.
- Strong working knowledge of Unity systems like Prefabs, Animations, UI, TextMeshPro, Profiler, Cinemachine, Terrain, 3D Sound, etc.
- Experience working with Blender, Maya and 3D pipeline for game dev.
- Strong grasp of Photoshop or other image manipulation tools.
- Strong AR/VR and Metaverse understanding is a bonus.
- Good knowledge of Unity C#.
- Experience with Git. (Unity Collaborate and PlasticSCM is a bonus)
- Knowledge of Visual Scripting is a bonus.
- Highly capable of executing in a fast-paced, virtual, changing environment
- Strong problem-solving, analytical and troubleshooting skills
Any of this is a BIG PLUS:
- Hands-on experience with developing Multiplayer games.
- Platform experience with releasing on Android and iOS.
- Experience writing custom shaders in Unity.
Persona of the kind of people who would be a culture fit:
- Curious and aware of the latest digital and social media trends
- Avid Gamer who is knowledgeable about the latest gaming trends
- Strong relationship-building skills
- Exceptional analytical reasoning, problem-solving, and creative thinking skills
- Extremely self-driven and able to execute in a diligent manner
- Get a kick out of leading a solution towards its completion
- Fun to hang out with!

About Wow Labz
About
We aspire to build products that touch the lives of a billion people worldwide.
Our Journey:
Long story short... Bunch of motivated guys joined together to make a difference and build something. We worked tirelessly to create a kick@$$ team to provide customer delight to our exhilarating customers. Day in and day out, there were late nights, lots of coding, lots of partying – work hard, play harder was the motto. After 10 years, it’s still the same motivation and passion that drives the team.
Our Team:
One big crazy family... Fixers, doers, beer lovers, food lovers and from all facets of life all joined together for a common goal. We aren’t perfect but we are a passionate bunch of human beings that work hard and party harder. Getting the best out of each other is encouraged and striving to be the finest versions of ourselves.
Our Clients:
An extended family... We don’t build accounts, we build relationships. Customer delight is extremely important to us and we work with our clients closely in each aspect of the product. Like partners in spirit. Their success is our success and we take pride in delivering great work that puts a smile on their face. Happy clients = happy us.
Our Contribution:
Express gratitude... Members of our Wow team have founded some amazing product, startup and design communities. We volunteer, speak at events, drive workshops, mentor startup founders, and contribute to open source. It gives us that warm mushy feeling that we all love.
Our Culture:
It's in our DNA to strive to go the extra mile.
Codes to live by:
Excellence - We strive to be the best at whatever we do
Measurement - We never stop learning and growing
Surprise - We do wow things that people don’t expect
Critique - We are open to giving and receiving feedback
Bias for Action - We do instead of wait, if we mess up, we learn
Speed - We consistently optimise for efficiency
Party - We let the good times roll
Love - We put our heart and soul into our work and our people
Connect with the team
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Job Description -
Profile: .Net Full Stack Lead
Experience Required: 7–12 Years
Location: Pune, Bangalore, Chennai, Coimbatore, Delhi, Hosur, Hyderabad, Kochi, Kolkata, Trivandrum
Work Mode: Hybrid
Shift: Normal Shift
Key Responsibilities:
- Design, develop, and deploy scalable microservices using .NET Core and C#
- Build and maintain serverless applications using AWS services (Lambda, SQS, SNS)
- Develop RESTful APIs and integrate them with front-end applications
- Work with both SQL and NoSQL databases to optimize data storage and retrieval
- Implement Entity Framework for efficient database operations and ORM
- Lead technical discussions and provide architectural guidance to the team
- Write clean, maintainable, and testable code following best practices
- Collaborate with cross-functional teams to deliver high-quality solutions
- Participate in code reviews and mentor junior developers
- Troubleshoot and resolve production issues in a timely manner
Required Skills & Qualifications:
- 7–12 years of hands-on experience in .NET development
- Strong proficiency in .NET Framework, .NET Core, and C#
- Proven expertise with AWS services (Lambda, SQS, SNS)
- Solid understanding of SQL and NoSQL databases (SQL Server, MongoDB, DynamoDB, etc.)
- Experience building and deploying Microservices architecture
- Proficiency in Entity Framework or EF Core
- Strong knowledge of RESTful API design and development
- Experience with React or Angular is a good to have
- Understanding of CI/CD pipelines and DevOps practices
- Strong debugging, performance optimization, and problem-solving skills
- Experience with design patterns, SOLID principles, and best coding practices
- Excellent communication and team leadership skills
Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Exp: 10 to 15 Years
CTC: up to 25 LPA
Core skill required:
- In-depth knowledge of Angular 8 or above , Typescript, JavaScript , HTML, and CSS
- Should have adequate knowledge of API Development Technologies to guide the Team to develop the API code and get it tested
- Excellent communication and interpersonal skills, with the ability to lead and mentor technical teams
- Should have good knowledge of the current Technology trends to implement techniques which can enhance the security, performance and stability of the product
- Should have good knowledge in preparing the Low Level Design and ensure the developers are having full understanding before commencement of work
- Good Knowledge of the DevOps process for CI/CD will be an added advantage
- Should have a solid understand of SDLC process using Waterfall, Iterative or Agile Methodology
- Good Knowledge of Quality Processes and Quality Standards
- Have experience in handling risk and providing mitigation strategies to the Product Manager
Primary skills:
- 8+ years of experience Angular 8+ version, Type Script
- Minimum 5 years of experience on Web Application development HTML, CSS, JavaScript/JQuery, Entity framework and Linq Queries
- Been on a Lead role and led a team of 3-5 people for a period of 1 - 2 years
- Must have a good exposure on query writing and DB management for writing stored procedures/ user-defined functions
- Should have a very good understanding of the project architecture
- Should provide Technical guidance to the team to get the task completed on time.
- Assist project manager in the project coordination/management
Kindly share your resume on 82008 31681
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Job Title - Software Engineer - Frontend
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Reports Into - Lead Frontend Web Developer
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Location - Hybrid / Bangalore
A Little Bit About Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
-
Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
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Flexible working hours - we trust you to choose how and when you work best
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Profit sharing scheme - we win, you win
-
Private medical cover - delivered through BUPA
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Life Assurance - for long term peace of mind
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On site gym - take care of yourself
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Relocation support - available
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Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Robot Wars
-
Pitch and make your own games on https://www.kwalee.com/blog/inside-kwalee/what-are-creative-wednesdays/">Creative Wednesdays!
Are You Up To The Challenge?
As a Software Engineer - Frontend you’ll be part of the Frontend team, implementing beautiful web designs made by our designers to keep both our site and the internal web-based tools we use fresh and up to date on top of working on new projects alongside this, there is always something new and interesting to work on.
Your Team Mates
The frontend team consists of both our frontend developers and designers, we work closely with all parts of the business to create tools that vary across the whole company, from the publishing team to create a portal for people to submit games, the marketing team on things like our website, all the way to our internal teams for things like administration and analytics.
What Does The Job Actually Involve?
-
Implementing designs for our website/web tools created by our design team
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Create and update interactive interfaces used throughout the company
Your Hard Skills
-
Minimum 2 years browser-based programming experience
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A proven track record of programming high quality and innovative web pages using Javascript, HTML5 & CSS3 and relevant frameworks (ideally ReactJS but could also be others e.g. AngularJS, NodeJS, Handlebars, jquery, gulp)
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An excellent working knowledge of various programming languages, databases and scripting tools including at least one of bash, MySQL, CouchBase, Python, Java, C#, JSP, PHP
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A creative mindset motivated by challenges and constantly striving for the best
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Interest in mobile games
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
At Audify Tech Private Limited, we are looking for a talented and creative Unity Game Developer to work at the highest level of virtual and augmented reality. You will be responsible for implementing game functionality, translating design ideas, concepts, and requirements into a functional and engaging game. Our ideal candidate will have 5-8 years experience in Unity Development technologies, strong programming and coding skills, a keen eye for detail, and the analytical skills to identify potential issues with a design plan. Working across many different departments, this role requires a candidate with excellent communication skills, a pro-active attitude and a good team ethic to unify a common vision.
Objectives of this Role
- Take ownership of entire features and components of the game lifecycle and lead the product design and code elements
- Collaborate with other members of the team to deliver large and complex features on time and to a high standard
- Be part of the development process and contribute improvements and suggestions, driving the quality of the code throughout the entire production cycle
- Mentor other developers in the team and help maintain code, product, and process quality
- Partner with Art, Design and Production teams to ensure schedules and goals meet business and project needs
- Conduct code reviews and be part of the hiring process for future colleagues
- Bring meaningful contributions to our product and the entire team
Daily and Monthly Responsibilities
- Plan, design and implement high-quality game features working as part of the wider studio team
- Transform design specification into functional game assets
- Establish an effective strategy and development pipeline
- Quickly create and iterate on prototypes showcasing new designs and interaction patterns
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of applications and games
- Identify process and application bottlenecks and implement solutions in a timely manner.
Skills and Qualifications
- 5-8 years experience with Unity 3D/Content Development
- Strong 3D math skills
- Strong C# object-oriented programming and scripting language skills
- Experience working with game assets (meshes, animations, materials etc)
- Experience profiling and optimising game and render performance (GPU and CPU)
- Experience working on a physics-based game project, source control systems such as Git in a multi developer team environment.
- Understanding UX design process and experience working with UX design team and/or development team
Preferred Qualifications
- Bachelor's Degree Computer Science, Information Systems, or related field
- Masters degree is preferred
Job Details:-
Designation - Windows Developer
Urgently required. (NP of maximum 15 days)
Location:- Mumbai
Minimum Experience:- 2-4 years
Package Offered:- Rs.4,00,000/- to Rs.7,00,000/- lpa.
Strong experience in building desktop applications with a good knowledge of C# and WPF
The ideal candidate will be familiar with the full software design life cycle. They should have experience in designing, coding, testing and consistently managing windows applications They should be comfortable coding in several languages and have an ability to test code to maintain high-quality code.
Windows Developer (C# WPF) Job Description: -
Responsibilities
- Design, code, test and manage various applications
- Collaborate with engineering team and product team to establish best products
- Follow outlined standards of quality related to code and systems with BitBucket
- Develop automated tests and conduct performance tuning
Requirements
- Bachelor's degree in Computer Science or relevant field
- Experience working with .NET or relevant experiences
- Experience developing web-based applications in C# WPF, ASP.net, HTML, JavaScript, VBScript/ASP, or .NET
- Strong experience in building desktop applications and good exposure on latest technologies like Electron, AWS
- Strong experience in cross platform application development like Electron
- Experience working with .Net and knowledge of practices and procedures for full software design life cycle
- Experience working in agile development environment
Location- Pune, Baner ( Work from the office)
Exp- 0 to 2years
Job Type- Permanent
Skills- Angular, c+, c#, Asp.net
NP_ Immediate
Technologies: React JS
Experience: 3 to 8 years
Notice Period: Immediate joiner
Job Location: Kalyani Nager, Pune, MH
Job Summary
Looking for React JS developers who will be responsible for architecting and building applications, as
well as coordinating with the teams responsible for other layers of the product infrastructure.
Responsibilities and Duties:-
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Responsible for development of new highly-responsive, web-based user interface
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Build pixel-perfect, buttery smooth UIs across both mobile platforms.
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Diagnose and fix bugs and performance bottlenecks for performance that feels native.
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Reach out to the open source community to encourage and help implement mission-critical
software fixes—React Native moves fast and often breaks things.
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Maintain code and write automated tests to ensure the product is of the highest quality.
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Transition existing React web apps to React Native.
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Construct visualizations that are able to depict vast amounts of data
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Work and collaborate with the rest of the engineering team
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Work with product team and graphic designers
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Develop a flexible and well-structured front-end architecture, along with the APIs to support it
Required Experience, Skills and Qualifications:-
● Experience with automated testing suites, like (Jest or Mocha)
● Experience with JavaScript, REACT, HTML / CSS, REST API's
● Experience with Git knowledge is a plus
● Hands on Redux
●Familiarity with native build tools, like XCode, Gradle (Android Studio, IntelliJ)
●Understanding of REST APIs, the document request model, and offline storage
Skill Set # 2
- 3 – 6 years hands experience profiles
- Hands-on Experience in
- .NET Core 2.1 and above, Asp.net, WebAPI, C#
- Sql Server 2012+ /DB
- Good working knowledge in Angular 7 and above
- Ajax / J-query / Bootstrap / LINQ / HTML 5.0
- MVC / Entity Framework will be an added advantage.
Key Responsibilities
- Design, build new applications using Framework 4.0 (/latest) / .NET Core.
- Enhance applications using C#.NET, Web Services / Web API, Entity Framework / http://ado.net/">ADO.NET.
- Strong coding knowledge on developing applications using Web APIs / REST APIs.
- Hands-on development experience in building Responsive Web Design user interfaces using HTML5, CSS3
- Develop On-premise / Cloud (using Azure) hosting applications.
- Hands on experience in transactional databases, write Stored Procedures and Functions in SQL Server.
- Knowledge in full SDLC phases (Waterfall or Agile depending on the application)
- At least three years of Experience with Dot net, C#, Ajax, SQL, JavaScript, HTML, CSS
- Good written and communication skills.










