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Kwalee Careers

http://www.kwalee.com
Founded
2011
Type
Product
Size
100-500
Stage
Profitable
About

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 


With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth!



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Jobs at Kwalee

at Kwalee
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
icon
1 - 6 yrs
icon
Best in industry
Game development
Programming
C#
Unity 3D
Gaming

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Junior Game Programmer working on our Casual games you’ll be coding and developing hit mobile F2P games as part of an experienced and successful team. 


What you tell your friends you do

“I make chart topping mobile games, many developers will only dream of having a game hit the number one spot on the appstore, at Kwalee it’s a regular occurrence”


What you will really be doing

  • Designing and writing high quality and reliable code for our games.

  • Using C# and Unity as the main technologies in your day to day work.

  • Solving any challenges that might appear on the way.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • At least 1 years of experience in game development with C#.

  • Experience with Casual / F2P mobile games

  • Experience with Unity.

  • At least one of the following: console / Android / iOS / Amazon experience.

  • Excellent communication skills.

  • An avid interest in either console or mobile games, preferably both.

  • Ability to derive tasks from a design document.

  • Attention to detail.

  • Self motivated.

  • Ability to work individually and as part of a team.

  • Experience with source control such as SVN, Git or Perforce

  • 3D and 2D gameplay experience.

  • Understanding and appropriate use of design patterns.

  • Rapid prototyping experience would be a plus.

  • Graphics experience would be a plus.

  • Android build pipeline experience would be a plus.

  • Experience integrating 3rd party APIs would be a plus.

  • RESTful experience would be a plus.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Pitch and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon
Bengaluru (Bangalore)
icon
2 - 9 yrs
icon
Best in industry
Game Design
Mobile App Design
Unity 3D

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Game Designer you have a talent to create fun, exciting game experiences for our players.


What you tell your friends you do

“My mission is that you enjoy our games so much that you won’t be able to stop playing!”

 
What you will really be doing

  • Working as part of the design team, taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.

  • Designing compelling game mechanics using modern mobile design principles.

  • Creating, balancing and tuning game mechanics, game difficulty and UI flow.

  • Creating levels and additional content using Unity, for new and existing games.

  • Evolving and adapting game designs based on play testing, feedback and live metrics.

  • Driving long term player engagement by understanding mobile players needs and motivations.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 300 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and Requirement

  • A minimum of 2 years experience in a game design role with at least one published game.

  • Experience creating casual and/or mobile games.

  • Strong written and verbal communication skills.

  • Knowledge of mobile free-to-play game monetisation and advertising techniques.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

  • Positive attitude, self driven, able to work alone or as part of a team.


Desirable

  • Unity experience.

  • Creative writing skills.

  • Experience of mobile game live ops, A/B testing and telemetry.

  • Knowledge of mobile game market, trends, competition, platforms and app stores. 


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Pitch and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
6 - 11 yrs
icon
Best in industry
Game development
C#
RESTful APIs
Android Development
iOS App Development
+1 more

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Lead Game Programmer you’ll own the technical decisions for the games you work on ensuring they deliver on the game quality, technical excellence and can be projects that, when successful, live on for many years in a flexible and extensible way as we support them through live operations.

You can either work remotely, in our Leamington office or in our Bangalore office surrounded by a great bunch of people!


What you tell your friends you do

“I use my technical skills to turn dreams into reality”


What you will really be doing

  • Lead and manage the programming team to bring the game vision to life through feature implementation and technical support for other disciplines

  • Ensure communication within the Tech teams at Kwalee to keep the game compatible with our internal standards and central technologies.

  • Help to plan and implement deliverables required for the project requiring cross functional collaboration as Art, Design, Production and other depts work with development.

  • Build and manage a roadmap of the technical deliveries for a game including identifying areas where we should invest time for R&D or Tech Debt

  • Lead and actively raise the competencies of the engineering team through close collaboration, direction and mentorship


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • At least 6 years of experience in game development with C# and Unity with 1 project shipping in a leading or senior role and able to mentor others during the development of a project.

  • Strong software architecture skills and the ability to ensure a smooth handover between client and server development.

  • Experience developing on mobile with iOS and Android, the build pipelines associated with each and the technical requirements that come with releasing games on these platforms.

  • Able to evaluate a design for a game or its features and create a plan for how you’d deliver this to meet the expected end result, using techniques such as rapid prototyping, information architecture diagrams or other techniques to ensure its doing what it needs to do.

  • Strong written and verbal communication skills and the ability to use these to ensure there are no dark corners within the team where something is unclear

  • Experience with source control such as SVN, Git or Perforce

  • RESTful experience and experience integrating 3rd party APIs.

  • Positive attitude, self driven and able to work alone or as part of a team.


Desirable

  • Graphics and shader experience.

  • Native Coding experience


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Pitch and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
5 - 10 yrs
icon
Best in industry
Office administration
Administrative support
MS-Excel
Vendor Management

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As the Administrative Manager you’ll be working on a wide range of general admin tasks and assisting with a variety of office tasks.


What you tell your friends you do

“I’m the go to person for any admin help that anyone might need and I make sure that the office runs efficiently and is loved by everyone in the team!”

 
What you will really be doing

  • Support for the office management including vendor management, equipment inventory and procurement, event management, work station set up, software purchase

  • Administration work related to the office, software and hardware/equipment

  • Events and travel arrangements

  • Reception and telephone duties


How you will be doing this

  • You'll be part of an agile and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it. We even have a robot!


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

 
Skills and requirements

  • 5 years of experience in a similar role

  • Dynamic and able to multitask in a fast paced environment

  • Good knowledge of administration 

  • Highly organised, with strong attention to detail

  • Excellent communication skills

  • Passion for games would be a plus


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
1 - 7 yrs
icon
Best in industry
DevOps
Linux/Unix
Nginx
Python
Ruby
+1 more

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a DevOps Engineer you have a passion for automation, security and building reliable expandable systems. You develop scripts and tools to automate deployment tasks and monitoring critical aspects of the operation, resolve engineering problems and incidents. Colaborate with architects and developers to help create platforms for the future.

What you tell your friends you do

“I manage 100s of servers worldwide to keep millions of players happy”

 What you will really be doing

  • Find ways to automate tasks and monitoring systems to continuously  improve our systems.

  • Develop scripts and tools to make our infrastructure resilient and efficient.

  • Understand our applications and services and keep them running smoothly

 
How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and Requirement

  • Minimum 1 years of experience on a dev ops engineering role

  • Deep experience with Linux and Unix systems

  • Networking basics knowledge (named, nginx, etc)

  • Some coding experience  (Python, Ruby, Perl, etc.)

  • Experience with common automation tools (Ex. Chef, Terraform, etc)

  • AWS experience is a plus

  • A creative mindset motivated by challenges and constantly striving for the best


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
2 - 9 yrs
icon
Best in industry
Operations
Operations management
Typography

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Live Ops Manager you will be charged with planning, running and measuring the impact of a suite of in-game promotional events to drive changes in the player behaviours to affect retention, monetization and other important product success criteria.


What you tell your friends you do

“I am the one pulling levels and turning dials behind the scenes to make sure everything in our live games delights our players”


What you will really be doing

  • Working closely with the Product Manager to create a plan for a range of live operations events that will run within a title and supply a forecast on what they will do to the games performance.

  • Collaborate with design, art and programming in the creation of new live event types to be added to the game.

  • Produce reports with the help of the analytics dept that will highlight how successful the events have been.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • A minimum of 18 month experience in a live operations team on a live Casual or Midcore game

  • Data driven and analytical with the ability to formulate a hypothesis and a plan to measure it

  • Playing the competition game constantly and being the main source if real world information on their product offering in live games

  • Strong written and verbal communication skills.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

  • Positive attitude, self driven and able to work alone or as part of a team.


Desirable

  • Experience in typography or font design

  • Coding / prototyping skills.

  • Skills in animation, motion design and/or special effects

  • Experience of mobile game live ops, A/B testing and telemetry.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
2 - 6 yrs
icon
Best in industry
Production
Product Management
Animation
A/B Testing

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As an Associate Product Manager you will assist the team in defining the right features and content to build, help to measure the impact of those additions to the game and stay on top of what our competitors are doing so we are never caught by surprise if the market changes.

What you tell your friends you do

“I am the compass that helps the team navigate towards their destination”


What you will really be doing

  • Support the work done on a game by coordinating with development and publishing teams to help make sure communication and alignment on our direction is strong

  • Manage the creation of insights projects with our Analytics team and Insights dept to help support 

  • Measure a games results and use game data, industry data, our Insights team and internal tools to improve those results

  • Analyse competitors and market trends that can have an impact on your games success and be prepared to react to changes in the status quo


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • At least 2 years of experience in a relevant role (e.g. Insights, Data Analysts, Production, Product Management) within the gaming industry. 

  • Business mindset and understanding of commercial thinking

  • Willingness to drive results and deadlines based on targets and KPIs

  • A creative spark and familiarity with high-quality games and what it takes to make them fun

  • Passion for games and knowledge of industry trends and key players

  • Strong communication skills, both written and verbal, with excellent interpersonal skills

  • Highly organized, with strong attention to detail


Desirable

  • Experience in typography or font design

  • Coding / prototyping skills.

  • Skills in animation, motion design and/or special effects

  • Experience of mobile game live ops, A/B testing and telemetry.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
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The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
2 - 10 yrs
icon
Best in industry
Cassandra
Python
NOSQL Databases
MongoDB
Linux/Unix

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As Backend Developer / Server Programmer you will write code that will run on 100s of servers thousands of times a second helping our games run smoothly, you will have to work out how to deal with massive amounts of data efficiently, train machines to crunch data and generally play around with the latest and greatest in tech.

What you tell your friends you do

“I’m the hero of the day, when actually I only needed to fix one line of code”


What you will really be doing

  • Contributing to the design and architecture of our servers using Python with Flask deployed on AWS EC2 Servers.

  • Implementing server features to robustly support millions of mobile game players.

  • You’ll be working with a worldwide multi cluster Couchbase and Elasticsearch database.

  • Interfacing with the Casual Game teams to understand their needs and help develop the technology on which their games will run.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • A proven track record of writing high quality database and program code for servers with Python. We are considering different levels of experience (from several months to years).

  • The ability to write quick scripts to accelerate manual tasks. 

  • Knowledge of NoSQL databases (Couchbase, MongoDB, Cassandra, Memcache,etc.) could be useful but it’s not mandatory.

  • Knowledge of Unix, Linux or equivalent development environments

  • Some experience in game development would be a plus, although it’s not necessary.

  • An avid interest in either console, PC or mobile games.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
5 - 10 yrs
icon
Best in industry
Illustration
Game Design
Art
2D animation
3D animation
+1 more

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we've recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association).

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

This position is working with the Tictales studio - Drawing inspiration from visual novels and gamebooks, we provide interactive story apps, franchises, and services for many genres & audiences: romance, thriller, medical drama, fantasy and more! Our stories can be experienced on web browsers or mobile stand-alone apps.

Tictales are experts in crafting the best narrative and interactive storytelling experiences with a long-term vision : to bring bigger franchises to the world and enable content creators from everywhere to express themselves.

What’s the job?

As our Lead Games Artist you’ll be part of the Tictales team creating eye-catching art for our Interactive Story mobile games, both leading the team and creating art yourself. 


What you tell your friends you do

“I make sure that our player have an experience smoother than freshly churned butter”


What you will really be doing

  • Being responsible for creating and delivering art on multiple casual game projects within the Interactive Story genre.

  • Setting the overall look and feel of new games from the characters, environment and UI

  • Working closely with the design and script teams to understand the stories and characters inside them and making art that suits our target audiences.

  • Communicate with external artists and outsourcers to make sure they are delivering to time and quality.

  • Work with the games production and product teams to understand the bigger picture of the games


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • At least 5 years of experience as an artist in the game industry, with at least one shipped title in the casual mobile game space

  • Excellent communication and problem solving skills as a leader and collaborator.

  • Able to work with direction on who the target audience is and to take data from research and turn that into a style

  • Excellent time management skills, able to meet deadlines and multitask

  • A professional, pro-active & collaborative work attitude.

  • Extensive knowledge of Unity, pipelines and processes 

  • High level of proficiency in 2D and 3D.   

  • A portfolio demonstrating the development of brands/IPs for casual mobile games


Desirable

  • Skills in animation, motion design and/or special effects
  • French language proficiency is bonus


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Kwalee
DP
Posted by Michael Hoppitt
icon

The recruiter has not been active on this job recently. You may apply but please expect a delayed response.

icon
Bengaluru (Bangalore)
icon
2 - 7 yrs
icon
Best in industry
Content Writing
Storytelling
Gaming

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we've recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association).

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

This position is working with the Tictales studio - Drawing inspiration from visual novels and gamebooks, we provide interactive story apps, franchises, and services for many genres & audiences: romance, thriller, medical drama, fantasy and more! Our stories can be experienced on web browsers or mobile stand-alone apps.

Tictales are experts in crafting the best narrative and interactive storytelling experiences with a long-term vision : to bring bigger franchises to the world and enable content creators from everywhere to express themselves.


What you tell your friends you do

“I bring the stories a soul to life by breathing life into the characters and events that shape each tale”


What you will really be doing

  • Write and iterate on scripts for the dialogue for the quests and chapters of the game

  • Provide direction on how the scripts for dialogue for the quests and chapters will be presented in the game (for example, which emotions characters should visibly express)

  • Collaborate with the Narrative Director and other teams to ensure that all the script's story elements are correctly integrated

  • Complete all work assigned by the Narrative Director to the required specifications and quality by established deadlines


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • 2 years experience in a similar role, creating story content for games

  • Can demonstrate previous experience as a writer on a mobile game with a portfolio of stories from your career

  • Excellent communication skills with an ability to clearly convey ideas into narrative writing

  • Open-minded, data-driven and ability to think critically, especially with respect to player feedback

  • Perfect knowledge of spoken and written English

  • Passion for games and ambition to create the best stories that players will love for years to come


Desirable

  • Experience with content management systems

  • Experience working with localisation of your written work


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
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