Work on requested engine enhancements that deliver on requested functionality and performance.
Create Photorealistic 3D Exterior, interior Archviz Scenes and City Environments, also in AR & VR
Work on improvements to our pipelines and tooling.
Debug engine or game issues and suggest or implement solutions.
Propose and build tools or technologies that could enhance the ability to deliver content in an efficient and timely manner.
Optimize for memory, CPU, and rendering performance.
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Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
Job Responsibilities
- Set-up gameplay mechanics
- Responsible for bringing fun elements to the game.
- Work with designers and artists to deliver projects on time
- Design and build game features end to end.
- Help estimate and plan work cycles
- Be passionate about the game and input into future direction.
- Build with scalability, maintainability, and reusability in mind.
- Deliver code at the highest quality standards and best practices.
- Perform regular code reviews and maintain coding standards.
- Knowledge sharing with teammates.
Skills Required
- Expertise in Unity Game Engine
- Solid understanding of OOPS, data structures and algorithms
- Good C# programming skills with a passion for Clean Code Practices.
- You've worked on kickass projects
- Excellent problem-solving ability
- Passionate about playing and developing best-in-class video game experience
Perks
- Best salary in the segment
- Amazing workplace environment
- Insurance and PF
- Remote work option
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
ShibaSwap : https://shibaswap.com/#/" target="_blank">https://shibaswap.com/#/
Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
NFTs : https://opensea.io/collection/theshiboshis" target="_blank">https://opensea.io/collection/theshiboshis
Game : Shiba Eternity on iOS and Android
Game designers create the concepts and worlds of video games. They are involved with the design of the environment, story, characters, objectives and user experience of video games.
Role and Responsibilities
They may be expected to deliver the following:
- Design and develop the original concept
- Construct level structure
- Storyboard the action of the game
- Conceive every element of the game including rules, setting, objects, vehicles, weapons, flora, fauna, etc,
- Define user interface, menus and controls
- Generate the Game Design Document (GDD)
- Develop early prototypes
- Decide on the devices and platforms on which the game is played
- Define the user experience
- Work with programmers to design the back end of the game
- Research target audience to understand what they want in the game
- Lead the development process
- Produce sound effects, dialogue, musical score, sound mix and sound edit
- Manage quality assurance testing, and follow up on feedback
- Oversee the marketing and distribution roll-out
- Ongoing development and versions of the game
Game Designers should have a solid knowledge of 3D animation, illustration And programming languages.
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.
C# programming skills to write Scripts.
Familiarity with level design and planning.
Knowledge of with game physics and particle systems.
Designation: Sr. Game Developer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience a Unity Game developer.
Responsibilities:
1. To write efficient code and bring to life new educational games for 3-8 year olds.
2. Work with the various academic teams to understand what educational concepts are best delivered through games, and create and build innovative games through a process driven approach.
Skills:
1. High & low-level architecture, including strong object-oriented design concepts.
2. Excellent knowledge of Unity and C#
3. Experience with game physics and particle systems.
4. Perform memory and performance optimization of Unity3d
5. Design, build and maintain efficient, reusable and reliable code.
6. A strong foundation in algorithms, design patterns and data structures
7. Good problem-solving skills & communication skills
Salary: Upto 12LPA (Negotiable)
Contact Person: Ms. Sharayu Indulkar (Recruitment Team)
IMMEDIATE JOINING PREFERRED!
About the role:
We are a team of talented independent game developers building the future of indie games. We are a fully remote team working on a wide range of genres and platforms. https://www.hopscotchgames.org/
We are looking for an experienced game developer and designer for a new suite of 2D/3D mobile video games. You should be able to lead both the technical and design effort for the creation of a game concept. You should be very skilled with Unity3D and C#. You should also
have the ability to generate and refine fun game mechanics that fit the company’s
product requirements.
You’ll be joining a fast-paced and dynamic game studio where you will have the opportunity
to expand your knowledge
to develop games across a wide variety of genres. You’ll be working closely with game development veterans who have shipped award winning games.
Key responsibilities:
- Code and develop new & existing games and features such as gameplay, APIs, prototypes, implementation of SDKs, etc.
- Inspire technical solutions while spearheading multiple 2D/3D games.
- Review code and design decisions with teammates and propose changes and improvements to promote scalable, reliable and maintainable technologies for our 2D/3D gaming platforms.
- Provide feedback to help shape the final product of our games in terms of gameplay and user experience.
- Monitor the technical performance of 2D/3D games including server code performance, server-client communication issues, bugs, and crashes.
- Demonstrated ability to work well with Art, Marketing, Production, and Engineering staff to efficiently deliver the best games while meeting the goals and requirements of each of those teams.
- Ability to generate and refine fun filled
- 2D/3D game mechanics and themes.
- Commitment to quality on time execution.
- Strong written and verbal English communication skills.
- Write clear and concise game design documents.
- Drive prototyping, mechanics, pacing, tuning, tutorial, usability, level ramp, story, meta-structure, aesthetics, and creative vision of projects assigned to you.
- Use a metrics-driven approach to game design, learning from users, as you drive retention, virality and monetization into the game’s design.
Does this sound like you?
Must-haves:
- A degree or certification in computer science or a related field preferred
- 3+ years of experience working as 2D/3D Game Developer and/or Designer
- Enjoys working on all types of game designs
- Create and articulate innovative design concepts and game flow
- Strong understanding of player experience and design fundamentals
Roles and Responsibilities :
You will be responsible to Create, debug, maintain and optimize the game's engine, editor and related tools used for the game's development.
To ensure success as a unity developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail.
You will be responsible for maintaining, fixing, improving products on the go.
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole.
Implement new game features and services in close partnership with the content team of the project and with respect for the player's comfort and game's performance
Write technical design documents, for milestones and internal use.
While applying, please share your public GitHub or any projects in resume where we can review the code written by you.
Required :
2+ years of enthusiastic experience on Unity and at least 2 published games.
C#7 .NET 4.7.
IL2CPP for Android & iOS.
Ideal :
Json.NET Writing converters and contract resolvers.
Objective-C Specifically for writing native iOS plugins.
Java Specifically for writing native Android plugins.
Make our tiny eyes grow with delight.
PlayFab .NET API.
Facebook Unity SDK.
AmplitudeGame analytics.
Cloud Infra AWS and Google Cloud.
Notice Period : immediate to 30 days.
Win Exciting Prices /Job Offer by participating in Hackathon for Unity, click on https://tecknotrove.com/
Job responsibilities:
Applicants for this position must have a good working knowledge of Unity and/or Unreal Engine.
Additionally, good candidates should have:
Familiarity with standard AR and VR hardware, software, best practices, and design patterns
Ability to understand and apply 2D and 3D mathematical concepts (linear algebra, matrix
multiplication, quaternions, etc.)
Proficiency in Object Oriented Programming and coding best practices, especially in C# and/or
C++
Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.
History of working collaboratively on multi-person teams with source control and (ideally) issue
tracking
Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VR
Capacity to prioritize tasks through self-directed time management and organization
UI/UX ability and experience a plus
Nice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max,
Maya, Substance, etc.
Working in a small project-oriented development team to create custom AR and VR experiences
for enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or Unreal
Engine
Collaborating with other developers and clients to evaluate project needs and come up with clever
solutions
Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project
type
Implementing user interfaces based on mockups and storyboards
Crafting intuitive user interactions for both novice and experienced users
Writing well-documented, reusable code in C++, C#, or other languages as necessary
Diagnosing, documenting, and fixing bugs reported by testers and users
Using industry-standard source control and issue tracking systems (Git, Jira, Trello, etc.)
Participating in project planning and team code reviews
Keeping up with the latest trends and advancements in augmented and virtual reality
Responsibilities and Duties
- Handle one or more projects independently
- Work closely in small teams and will be delivering quality outputs in a low supervision and high possession environment.
- Produce high quality and engaging experiences within agreed time- frames. Work closely with the other developers, designers, artists and QA to develop features for all aspects of the experience including UI, animation, audio, physics and rendering.
- Share ideas and solutions for improving functionality.
- Test the code for robustness, usability and desired functionality.
- Work on bugs and improve application performance.
- Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
Key Skills
Unity, unity 3d, C#, Unity Developer, Augmented reality, Virtual Reality, Software Development