Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
Similar jobs
We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem-solving, sophisticated design, and a quality product are essential.
ROLES AND RESPONSIBILITIEs of UNITY DEVELOPER :
- Preparing the detailed design and technical spec and having it reviewed/approved by the client and other intersecting teams.
- Responsible to work with the creative team and come up with amazing, out-of-the-box, and robust immersive environments and products.
- Create and improve processes to build high-functioning teams
- Keep up to speed with the quickly evolving market of creators, NFTs, and gaming and work with internal researchers to identify market opportunities.
- Foster transparency in the organization by presenting product features to internal teams and stakeholders
- Will do code reviews and mentor developers.
- Responsible to ensure critical features/products are delivered to our clients on time
ESSENTIAL QUALIFICATIONS :
- At least one life simulation or online gaming PM experience - well-versed in game/simulation development in VR
- 4+ years of experience in consumer and social community (life simulation, gaming, and/or esports preferred).
- At least one owner of a product that has reached substantial usage
- 2+ years of 3D development experience is must as you are going to join a team that is working in Metaverse
- 4+ years experience building products across platforms - web, mobile, and meta platforms on top of other platforms
- Experience with analytical tools and cohort analysis on consumer usage patterns
- Experience working in a fast-paced environment with the ability to stay organized while working across multiple platforms and teams concurrently.
- 2+ years experience in an Agile Environment; turning product stories into PRDs, tracking
- KPIs, and coordinating teams to hit milestones
- Experience working cross-functionally with remote teams spread all around the world
- Excellent communication skills.
- Comfortable making decisions autonomously, and having the ability to support them with research and data-driven insight.
Passionate about adapting to new technologies.
REQUIRED SKILLSET :
- Excellent Unity skills including experience with scripting, textures, and animation. Unreal would be a plus.
- Experience in developing augmented reality or virtual reality solutions
- Confidence in tackling C#, 2D & 3D, gameplay, UI, tools, networking and multiplayer
- Planning & bench-marking for setting industry standards
- Experience in gaming in Unity, WebGL, WebAR, and/or XR Cloud technologies.
- Ideally some prior experience with one or more of these: Web3 and metaverse enabling technologies, such as AR/VR, 5G, geolocation, IoT/Edge computing, distributed ledger technology (e.g., blockchain), and artificial intelligence/machine learning (AI/ML).
- Other relevant experience includes digital content production and licensing multiplayer online gaming / virtual worlds, digital advertising, e-commerce, and the consumer goods & services industry.
- Experience with mobile and console game/application development.
PREFERRED SKILLS :
- Exposure/Knowledge in Metaverse/VR with Oculus Quest would be a major plus
- Working with a team of developers to meet the deliverables within deadlines.
- Collaborating with other departments to discuss application ideas and specifications.
- Completing task objectives to meet the strategy and development pipelines.
- Working to create effective game/app functionality.
- Helping the development team to transform design ideas into functional games.
- Designing and building game codes.
- Identifying and fixing code errors and game bottlenecks.
- Testing game functionality and theme dynamics.
- Ensuring products conform to high industry standards.
- Designing and building game patches and upgrades.
- Supporting the development team to meet the quarterly targets.
Job Responsibilities
- Set-up gameplay mechanics
- Responsible for bringing fun elements to the game.
- Work with designers and artists to deliver projects on time
- Design and build game features end to end.
- Help estimate and plan work cycles
- Be passionate about the game and input into future direction.
- Build with scalability, maintainability, and reusability in mind.
- Deliver code at the highest quality standards and best practices.
- Perform regular code reviews and maintain coding standards.
- Knowledge sharing with teammates.
Skills Required
- Expertise in Unity Game Engine
- Solid understanding of OOPS, data structures and algorithms
- Good C# programming skills with a passion for Clean Code Practices.
- You've worked on kickass projects
- Excellent problem-solving ability
- Passionate about playing and developing best-in-class video game experience
Perks
- Best salary in the segment
- Amazing workplace environment
- Insurance and PF
- Remote work option
Responsibilities:
- Create games in Unity for iOS and Android (OSX and Windows is considered a plus).
- Write super-clean, testable, and well documented code in C#.
- Implement systems for the games based on design specifications.
- Implement, debug and refine core game play features.
- Collaborate effectively with a small, high-energy team of game designers and programmers.
- Work with other developers to devise customized solutions to difficult problems.
- Implement game functionality as per design document and specification.
Requirements:
- Strong knowledge of object oriented design, design patterns, 3D Math, and data structures.
- Expert knowledge of Unity3D Programming including Unity GUI, C# scripting, Asset Bundles, Materials/Shaders and iPhone deployment.
- Graphics Development (Particle Systems, Shaders). Experience with both 3D and 2D graphics in Unity.
- Experience implementing and/or creating native iOS and Android plugins for Unity.
- Experience in Adobe Creative Suite, including Photoshop, Illustrator and Flash.
- Experience with Visual Studio and/or Team Foundation Server.
- Experience using mobile platform native features such as accelerometer, camera, push notifications, etc.
- Strong knowledge of C# and the .net framework 2.0 or above.
- Must love to roll-up sleeves and get dirty with Unity3D; Integrating textures, animation, meshes, adjusting lighting, setting camera angles, optimization, audio integration etc.
- Ability to work on fixed deadlines.
Skills:
- Experience with C#, Objective-C and Javascript are a plus.
- Level logic design, scene flow planning and creation experience.
- Facebook application development.
About us
The YUG Metaverse is a virtual reality technology and development firm that specializes in creating immersive, interactive experiences within virtual worlds. Our team is dedicated to pushing the boundaries of what is possible within the metaverse and providing our users with engaging and innovative content. We have created a platform that allows users to interact with each other and explore virtual worlds in a way that feels real and natural. From socializing and gaming to business meetings and events, the YUG Metaverse offers endless possibilities for exploration and connection.
What we are seeking
We are seeking a skilled Unity Game Developer to join our team. The Unity Game Developer will be responsible for creating and implementing high-quality game mechanics and features using the Unity engine. The ideal candidate will have a strong understanding of programming concepts and a passion for creating immersive and engaging game experiences.
Key Responsibilities:
- Design and implement game mechanics and features using the Unity engine
- Collaborate with the game design team to develop and iterate on game play ideas
- Work with the art team to integrate and optimize 3D assets and animations
- Write clean, efficient, and well-documented code
- Debug and troubleshoot issues as they arise
- Contribute to the development of the overall project roadmap and schedule
Requirements:
- 3-5 years Experience with game development using Unity
- Proficiency with C# programming and the Unity engine
- Strong problem-solving and debugging skills
- Ability to work well in a team environment
- Excellent communication skills
- A portfolio of game development work is a plus
We are looking for Unity Game Developer with Good Communication Skills and Knowledge with a minimum of 0.6-2 years of experience.
Ø You will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product.
Ø You may also be required to build patches and install game updates.
Ø Good knowledge of shading and lighting.
Ø Experience in AR/VR is a bonus.
Job Type: Full-time
As an Environment Concept Artist, your primary role is to develop the buildings and ingame environment that help the Art Director realize his vision. You will proactively contribute towards the improvement of environment aesthetics in the project and work closely with other artistic disciplines within the studio to ensure best practices are met.
You will need to be creatively flexible, adapting to the style as necessary and align the art direction of the project. You will also be required to create, and quality assure ingame assets adhere to game design briefs. You will track your status and update your progress/risks/issues daily, or at the point of identification.
Time Zone/Location preference: Remote
Language preference: Good English speaker (B1-B2)
Responsibilities:
• You will use your artistic judgment to produce a high-quality environment
and build designs for games with excellent rendering skills.
• In some cases, you will follow existing detailed concept art, in other cases, you will create an environment and buildings from scratch that match the general art direction.
• You will work closely with artistic leadership to create an exciting
environment for the game.
• Able to create an environment/building project's style guide to match the
art director’s direction
.
Skills & Requirements
• At least three years of professional games or animation industry
experience working as an environment concept artist or
layout/background designer
• A portfolio demonstrating various environments and building design work
in the games industry
• Specialize in Disney or feature animation style Understanding design,
architectural, appeal, and have a solid color sense
• Able to create buildings and environment in ISO view for the project
• Experience with and appreciation for casual game aesthetics
• Expert knowledge of industry-standard software such as Photoshop,
Painter, Procreate, and Maya
• Requiring basic knowledge of Unity and 3D is a plus
• Ability to work efficiently as part of a team and to communicate well
• An exceptional eye for detail and quality, with a deep understanding of the game development cycle
• A passion for playing and making games
Win Exciting Prices /Job Offer by participating in Hackathon for Unity, click on https://tecknotrove.com/
Job responsibilities:
Applicants for this position must have a good working knowledge of Unity and/or Unreal Engine.
Additionally, good candidates should have:
Familiarity with standard AR and VR hardware, software, best practices, and design patterns
Ability to understand and apply 2D and 3D mathematical concepts (linear algebra, matrix
multiplication, quaternions, etc.)
Proficiency in Object Oriented Programming and coding best practices, especially in C# and/or
C++
Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.
History of working collaboratively on multi-person teams with source control and (ideally) issue
tracking
Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VR
Capacity to prioritize tasks through self-directed time management and organization
UI/UX ability and experience a plus
Nice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max,
Maya, Substance, etc.
Working in a small project-oriented development team to create custom AR and VR experiences
for enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or Unreal
Engine
Collaborating with other developers and clients to evaluate project needs and come up with clever
solutions
Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project
type
Implementing user interfaces based on mockups and storyboards
Crafting intuitive user interactions for both novice and experienced users
Writing well-documented, reusable code in C++, C#, or other languages as necessary
Diagnosing, documenting, and fixing bugs reported by testers and users
Using industry-standard source control and issue tracking systems (Git, Jira, Trello, etc.)
Participating in project planning and team code reviews
Keeping up with the latest trends and advancements in augmented and virtual reality