18+ Unity 3D Jobs in Bangalore (Bengaluru) | Unity 3D Job openings in Bangalore (Bengaluru)
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Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
- Job Title - Senior Mobile Game Designer - Hybridcasual
- Reports Into - Head of Design
- Location - Hybrid / Bangalore
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with over over 1 Billion downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Ninja Warrior
- Pitch and make your own games on Creative Wednesdays!
- Kwalee Artificial Intelligence (K.A.I) - win prizes for proposing useful AI initiatives
Are You Up To The Challenge?
As our Senior Game Designer you have a talent to create fun, exciting game experiences for our players. You’ll be designing hybridcasual games, managing and overseeing hybridcasual projects and coaching of the design team
Your Team Mates
Our team is a diverse group of designers from all around the world; some working in the office, some remote. As a core department to the company, we're given a large degree of freedom and creative responsibility over every game we make.
What Does The Job Actually Involve?
- Planning, managing and overseeing of hybridcasual game projects
- Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
- Support your team members on solving complex design, technical and implementation issues
- Evolving and adapting game designs based on play testing, feedback and live metrics.
- Driving long term player engagement by understanding mobile players needs and motivations.
Your Hard Skills
- Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
- Knowledge of mobile free-to-play game monetisation techniques.
- Ability to work creatively in a demanding team environment.
- Experience managing a team
- Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
Work on requested engine enhancements that deliver on requested functionality and performance.
Create Photorealistic 3D Exterior, interior Archviz Scenes and City Environments, also in AR & VR
Work on improvements to our pipelines and tooling.
Debug engine or game issues and suggest or implement solutions.
Propose and build tools or technologies that could enhance the ability to deliver content in an efficient and timely manner.
Optimize for memory, CPU, and rendering performance.
Job Description:
- Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments.
- Creating highly detailed textures.
- Doing rigging, organic and inorganic animations.
- Ensuring that artwork is optimised for Web browsers.
- Managing and working in coordination with other team members.
- Working on multiple projects at given time.
- Managing entire game projects from creative and graphic perspective.
Requirements:
- Proven experience in designing high as well as low poly models.
- Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects.
- Knowledge of 2D and 3D animations is a huge advantage.
- Good knowledge of lighting and technical details in Unity is a plus.
- Must be very creative and should have a keen eye for detail.
- Should be able to work well under pressure and adhere to deadlines without compromising on the quality.
at K12 Techno Services
Designation: Sr. Game Developer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience a Unity Game developer.
Responsibilities:
1. To write efficient code and bring to life new educational games for 3-8 year olds.
2. Work with the various academic teams to understand what educational concepts are best delivered through games, and create and build innovative games through a process driven approach.
Skills:
1. High & low-level architecture, including strong object-oriented design concepts.
2. Excellent knowledge of Unity and C#
3. Experience with game physics and particle systems.
4. Perform memory and performance optimization of Unity3d
5. Design, build and maintain efficient, reusable and reliable code.
6. A strong foundation in algorithms, design patterns and data structures
7. Good problem-solving skills & communication skills
Salary: Upto 12LPA (Negotiable)
Contact Person: Ms. Sharayu Indulkar (Recruitment Team)
IMMEDIATE JOINING PREFERRED!
At Audify Tech Private Limited, we are looking for a talented and creative Unity Game Developer to work at the highest level of virtual and augmented reality. You will be responsible for implementing game functionality, translating design ideas, concepts, and requirements into a functional and engaging game. Our ideal candidate will have 5-8 years experience in Unity Development technologies, strong programming and coding skills, a keen eye for detail, and the analytical skills to identify potential issues with a design plan. Working across many different departments, this role requires a candidate with excellent communication skills, a pro-active attitude and a good team ethic to unify a common vision.
Objectives of this Role
- Take ownership of entire features and components of the game lifecycle and lead the product design and code elements
- Collaborate with other members of the team to deliver large and complex features on time and to a high standard
- Be part of the development process and contribute improvements and suggestions, driving the quality of the code throughout the entire production cycle
- Mentor other developers in the team and help maintain code, product, and process quality
- Partner with Art, Design and Production teams to ensure schedules and goals meet business and project needs
- Conduct code reviews and be part of the hiring process for future colleagues
- Bring meaningful contributions to our product and the entire team
Daily and Monthly Responsibilities
- Plan, design and implement high-quality game features working as part of the wider studio team
- Transform design specification into functional game assets
- Establish an effective strategy and development pipeline
- Quickly create and iterate on prototypes showcasing new designs and interaction patterns
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of applications and games
- Identify process and application bottlenecks and implement solutions in a timely manner.
Skills and Qualifications
- 5-8 years experience with Unity 3D/Content Development
- Strong 3D math skills
- Strong C# object-oriented programming and scripting language skills
- Experience working with game assets (meshes, animations, materials etc)
- Experience profiling and optimising game and render performance (GPU and CPU)
- Experience working on a physics-based game project, source control systems such as Git in a multi developer team environment.
- Understanding UX design process and experience working with UX design team and/or development team
Preferred Qualifications
- Bachelor's Degree Computer Science, Information Systems, or related field
- Masters degree is preferred
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
• Responsible for performing daily operational tasks and maintaining availability at the customer site(s). Provisions solutions based on standardized procedures as outlined by Dell Technology best practice documentation. • Excellent troubleshooting skills with proven track record of successful incident management • Participates in the design and operational execution of the customer's disaster recovery process as required. Performs necessary storage infrastructure maintenance and necessary data migration, as required. • Replication sessions- Troubleshooting if any error encountered on the replication sessions. Establishing replication sessions for new sites. • Seeks advice or assistance from management and/or Technical Support as required during difficult customer situations. Works in conjunction with EMC colleagues to ensure effective resolution of technical issues encountered during implementations • Mentor junior staff • Good understanding of the Operating systems (Windows and Linux)
Essential Requirements:
• Specialist skills/ knowledge of VMAX, Powermax, VNXBlock, Unity, Isilon VPLEX and SAN Switches along with support knowledge of SRM along with CISCO, Brocade • Proficiency in hardware, software and/or operating systems environments. • Provide on call support. • Expert certification in relevant technology /product • Presentation and negotiating skills. • Organizational skills.
Experience:
• 5+ years of relevant experience
The Solar Labs was founded by IIT alumni in 2017 to accelerate solar adoption in the world. Our products empower the solar industry to help it succeed. We develop software that helps solar installers and developers in designing more optimized solar PV systems, increase energy yield per panel installed, reduce cost of installations and create quotations and reports for clients within 20 minutes. The software has been used to estimate 1200 MW+ of solar capacity across India and serves some of the largest companies in the world including Tata Power, Adani Solar, Renew Power and hundreds of MSMEs.
When we succeed, the solar industry wins, and the world wins.
About the Product :
It's a 3d simulation software, to replicate rooftops/commercial sites, place solar panels and generate the estimation of solar energy.
Roles And responsibilities :
- To find out the features offered by other similar software and to collaborate with developers on implementing the same.
- Develop new features and ideas to make product better and user centric.
- Continuous look-out for new and creative solutions to implement new features or improve old ones.
- Create algos from scratch and implement them in the software.
Who can apply?
- 1-2 years of experience in any 3d software development (three js, unity, unreal, openGL)
- Strong Data structure and Algorithm knowledge
- Strong Aptitude and Reasoning
- Good understanding of mathematical formulas.
- Although we are not language centric but knowledge of javascript is preferred (specially 3D javascript libraries)
- Strong drive to learn new technologies as we are constantly evolving
- Cloud experience with AWS/Google Cloud is a big plus.
technologies and delivering value with a sense of ownership, then you should join us.
What you do:
● Design, build and maintain efficient, reusable, robust and reliable code.
● Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
● Attend every detail, especially with regard to compliance, layout, and design.
● Architecting, planning, and implementing new UI systems.
● Optimizing and fixing bugs in existing UI systems.
● Contributing ideas toward all aspects of the game’s production and development.
● Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
● Minimum of 2 years experience in Game Development.
● Exceptional C++ programming skills.
● Decent experience in Unreal Engine, Unity or Unity3D development.
● Experience developing UI features for games across multiple platforms.
● Knowledge of networking, rendering, and other systems impacting quality and
performance.
● General experience with web services.
● Passion for games and great user experiences.
● Fair knowledge on Augmented and Virtual Reality.
● Go-getter, keen to learn and ability to adapt to changing technology environments.
● Critical thinker and problem-solving skills.
● Good communication, a great team player & excellent time-management skills
Familiarity with level design and planning
Experience with game physics and particle systems
Experience with mobile and console game development
Experience optimizing memory and space usage for support of older hardware
Experience with 3D is a plus
Prior experience with a well-known mobile title or AAA titles are a significant asset
Ability to constantly learn and stay in touch with evolving game standards and development technologies
Strong understanding of object-oriented programming
Familiarity with current design and architectural patterns
Knack for writing clean, readable, and easily maintainable code
Experience implementing automated testing platforms and unit tests
Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
Experience : 5+ years
Location : Bangalore (Work from home till situation is normalized)
Role:
- Creating animations and particle systems
- Integrate animation in unity
- Mentor, guide and supervise the 2D animation team
- Solve the creative and technical challenges
- Review all the 2D Animation
- Client communication and implementing the animation requirement
- Train the existing animation team
- Give direction to the animation team
Requirements:
Must have:
- An ideal candidate should have 5 years' experience in game animation
- Strong understanding of the animation principles
- Relevant experience as an animator with a track record of creating appealing character
and object animations, preferably in unity
- Experience in special effects and particle tools
- Comfortable with stylized art
- Must thrive in a self-directed and fast-paced environment
- Excellent verbal and written communication skills
- Experience of delivering the Unity Animation files to Client
- A portfolio demonstrating all aspects of your skill is required
Good to have:
- Be precise and detailed oriented
- Experience on at least 2-3 AA / AAA Titles
- Follow the latest industry development and stay up to date on corporate competitors
- Knowledge of storytelling through timing, posing, and composition.
Responsibilities Include
The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven.
Roles and Responsibilities
Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live
Generate new and innovative feature ideas, enhancements to the existing products and collate
requests from both internal and external requestors
Create innovative user experience design including usability and interaction design flow for features
Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases.
Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches.
Define, track and improve key product metrics and monitor those metrics.
Skills and Experience Desired
Have a passion for games
Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases
Experience in designing games for Android and iOS is a must
Strong analytical, organizational and creative skills
Exceptional levels of attention to detail
Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice.
Experience with live game events/sales design and content calendar planning
Strong analytical abilities and able to synthesize game systems and mechanics to improve game
features and systems
Understanding the specifics of social and mobile games
Knowledge of the market and the main trends of social and mobile games
Knowledge and experience with the main game metrics
Ability to create a high-quality, addictive online and social game feature-sets
Experience with multiple aspects of game design discipline: concept, game progression, combat,
interface, monetization, and retention
Experience in designing games and monetization models for F2P games.
Thorough understanding of mobile gaming ecosystems.
Knowledge of designing traditional card, board and dice game is a plus.
Proven ability to create detailed game design documents.
Understanding of social networks and social gaming markets is a plus.
Ability to work in a fast-paced cross-functional team environment is a must.
A very hands-on and keen eye for detail, with the ability to present business and technical issues,
ideas, and recommendations clearly in verbal, written and presentation formats.
Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines.
Location: Bangalore
Title: Art Producer/Senior Art Producer
Main responsibilities:
● Manage the art production of incredibly compelling, high-quality smartphone games.
● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like
Google or MS Excel sheet.
● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering
for deliveries.
● Initiate and track all production processes through art stand up meetings, scrum, or similar
approach.
● Ensure timely delivery of art milestones while safeguarding the quality of artwork in
accordance with the pre-defined art production schedule.
● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound
vendors.
● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely
deliveries.
● Work with project stakeholders to get their feedback on assets delivered by the vendors,
communicate back to the vendors, and get the updated asset deliveries.
● Contribute to improving the quality of our games, the productivity of our art teams, and the
efficiency of our art processes.
Profile / Requirements
● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant
experience.
● Candidate must have worked on and have shipped at least 1 game on Play Store or App
Store (preferred).
● Must have experience in games developed in the Unity game engine.
● Must have experience of working with frontend Unity developers and technical artists,
product managers, and game designers.
● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.
● Experience with asset management tools like AlienBrain or any similar software.
● Extremely strong project management skills and good at planning in all situations.
● Excellent knowledge of game art production pipelines.
● Excellent interpersonal skills, combining leadership and diplomacy.
● Excellent verbal and written communication skills.
Required Skills :
- Strong foundation in programming principles.
- Good knowledge of object-oriented designs, design patterns and data structures. - Strong hold in C#.
- Experience in Unity 3d development.
- Experience with Photon (Multiplayer) and Playfab.
- Exposure to Android and iOS platforms.
- Good communication skills.
- Must have passion for game programming.
Experience 0-3 years.