At Raidenbit, we are building KahaniBox - The Netflix for interactive fiction in Indian languages. We create immersive roleplaying experiences through storytelling which keeps our audience hooked for hours. And while doing that we are solving some interesting problems of decoding human psychology and understanding their content tastes using engineering and data science. I am looking for a lead engineer who can join me as a co-founder to scale KahaniBox to 100M+ monthly users. What you’d be building in next 1 year.. A “content insight engine” that evaluates user’s choices across episodes and informs what mood/theme works for what audience. A recommendation engine that feeds on 100+ data points invisibly from a user and recommends new content with an extremely high success rate. A creator tool allowing our users to create interactive stories in different languages on their smartphones. A team of engineers that is consistently building towards the company’s vision of making best in class data-informed entertainment. A background like this helps: 5+ years of engineering experience in scaling, optimizing and rewriting major systems and least 1 year of relevant engineering team management experience. Strong team building and empowering skills - you excel in hiring and mentoring high-performing engineering teams. Exceptional competencies in data structures, algorithms, software design and OOP. You are experienced with at least one of the following Cloud Providers: GCP, AWS or Azure. Experience in building data pipelines and implementing event-driven architectures. Strong bias to ship early and iterate quickly with data. Bonus points for experience in ML and understanding of game mechanics. You’ll play a key role in creating the world's most data driven media-tech company, where we create content based on data rather than our biases. You will be offered a sizable equity package and a co-founder position with full ownership of tech. Let’s talk and know each other!
Responsibilities Include The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven. Roles and Responsibilities Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live Generate new and innovative feature ideas, enhancements to the existing products and collate requests from both internal and external requestors Create innovative user experience design including usability and interaction design flow for features Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases. Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches. Define, track and improve key product metrics and monitor those metrics. Skills and Experience Desired Have a passion for games Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases Experience in designing games for Android and iOS is a must Strong analytical, organizational and creative skills Exceptional levels of attention to detail Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice. Experience with live game events/sales design and content calendar planning Strong analytical abilities and able to synthesize game systems and mechanics to improve game features and systems Understanding the specifics of social and mobile games Knowledge of the market and the main trends of social and mobile games Knowledge and experience with the main game metrics Ability to create a high-quality, addictive online and social game feature-sets Experience with multiple aspects of game design discipline: concept, game progression, combat, interface, monetization, and retention Experience in designing games and monetization models for F2P games. Thorough understanding of mobile gaming ecosystems. Knowledge of designing traditional card, board and dice game is a plus. Proven ability to create detailed game design documents. Understanding of social networks and social gaming markets is a plus. Ability to work in a fast-paced cross-functional team environment is a must. A very hands-on and keen eye for detail, with the ability to present business and technical issues, ideas, and recommendations clearly in verbal, written and presentation formats. Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines. Location: Bangalore
Title: Art Producer/Senior Art Producer Main responsibilities: ● Manage the art production of incredibly compelling, high-quality smartphone games. ● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like Google or MS Excel sheet. ● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering for deliveries. ● Initiate and track all production processes through art stand up meetings, scrum, or similar approach. ● Ensure timely delivery of art milestones while safeguarding the quality of artwork in accordance with the pre-defined art production schedule. ● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound vendors. ● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely deliveries. ● Work with project stakeholders to get their feedback on assets delivered by the vendors, communicate back to the vendors, and get the updated asset deliveries. ● Contribute to improving the quality of our games, the productivity of our art teams, and the efficiency of our art processes. Profile / Requirements ● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant experience. ● Candidate must have worked on and have shipped at least 1 game on Play Store or App Store (preferred). ● Must have experience in games developed in the Unity game engine. ● Must have experience of working with frontend Unity developers and technical artists, product managers, and game designers. ● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets. ● Experience with asset management tools like AlienBrain or any similar software. ● Extremely strong project management skills and good at planning in all situations. ● Excellent knowledge of game art production pipelines. ● Excellent interpersonal skills, combining leadership and diplomacy. ● Excellent verbal and written communication skills.
We are looking for talented and creative programmers for our early stage startup. Candidates with multiplayer game development with Unity 3d, photon and playfab would be preferred.Required Skills :- Strong foundation in programming principles.- Good knowledge of object-oriented designs, design patterns and data structures. - Strong hold in C#.- Experience in Unity 3d development.- Experience with Photon (Multiplayer) and Playfab.- Exposure to Android and iOS platforms.- Good communication skills.- Must have passion for game programming.Experience 0-3 years.
M56 Studios, Bangalore is looking for a talented and enthusiastic programmer to develop games. If you like making mobile games and social apps. M56 Studios is the place for you! As a programmer, you’ll need to be able to work on all parts of a mobile game. Responsibilities: Communicate with designers, developers and artists to plan and coordinate implementations. Implement all the functionality of the game including UI, Gameplay, Sound, and Animation. Implement game enhancements, features, and bug fixes, including performance and footprint optimizations. Deliver high quality and well- structured code. Work independently and collaborating with other game developers. Create and implement new mechanics. Provide updates and feedback in a team environment. Continually expanding skills and techniques to stay up to date Requirements: 3+ years of experience with Unity/C#; iOS and Android platforms. Strong familiarity with source control systems. Be flexible and able to work quickly and efficiently. Strong interdisciplinary collaboration skills including verbal and written skills.. Must have a strong interest in the social and mobile gaming space. Experience working with 3rd Party integration tools and platforms Experience in integration with Native iOS and Android features Bonus: Comfortable with 2D and 3D programming. Social trivia domain knowledge. Hands on experience with end-to-end, development to app store pipeline. Be sure to include your resume, and any links to projects or your GitHub profile that you think are relevant for this role.
At Kapuchin Games we are passionate about building high quality world class mobile social games.Our games Ludo Gold, Rash Riders , Tiny Christmas are available on Play Store and App Store for download. Role You will be directly involved in core engineering functions related to building a range of mobile games across different genres Responsibilities Design and code features assigned to you, with complete ownership over game features Deliver modular , reusable ,scalable and high performance code Unit test your code for feature completion, stability and performance Collaborate actively on an ongoing basis with other functions , primarily Game Design and Art Participate in broader design discussions and contribute ideas Qualifications The following skills are essential Experience in Unity3D (preferably version 4.6 and above) or similar game engines Experience in profiling and performance tuning Experience in C# or similar languages Expert knowledge on Object Oriented Programming Advanced knowledge on software engineering principles and practices is a must Minimum 2 years experience Highly Desired Degree in game development or related areas Knowledge in other services like Facebook Integration, Analytics Integration and other plugins Knowledge in Photon server Experience in Multiplayer games Experience with XCODE or Android Studio/Android Development Compensation Compensation is best in class ; we are a well funded startup and offer packages that are a combination of salary with significant equity. To know more about the company visit www.kapuchin.net Please share this post. Thank you!