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Unity 3D Jobs in Bangalore (Bengaluru)

Explore top Unity 3D Job opportunities in Bangalore (Bengaluru) for Top Companies & Startups. All jobs are added by verified employees who can be contacted directly below.

Unity Developer

Founded 2018
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Bengaluru (Bangalore)
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3 - 7 years
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Best in industry{{renderSalaryString({min: 800000, max: 2000000, duration: "undefined", currency: "INR", equity: false})}}

The requirements are:* Proficient in C# , Unity2020 * Have proven Unity iOS and native iOS plugin development experience. iOS plugin Development warrants the developer to be able to code in ObjectiveC as well.* Should be adept at using Xcode tools as the current app is targeted at iOS, macOS, tvOS.* Should be able to debug , profile app and resolve crash dsyms quickly.* Ensure the app UI developed scales across various displays , platforms and adheres to specifications.* Familiar with archiving , publishing and distributing the developed applications.* Should have an understanding of memory management, synchronous and asynchronous communication issues while developing native plugins* Familiar with DevOps methodologies, and working with CI/CD toolset such as GitHub, Jenkins, Bitrise et al* Have developed multiple players game with Unity.

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Lead Artist
Lead Artist
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Founded 2005
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Remote, Bengaluru (Bangalore)
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10 - 18 years
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Best in industry{{renderSalaryString({min: 1000000, max: 2000000, duration: "undefined", currency: "INR", equity: false})}}

The lead artist handles the technical and creative aspects of the art team, art processes, tools, estimations, task definitions, scheduling and of course art review in order to ensure that production objectives meet in terms of time and quality.The lead also communicates with the lead programmer, tech art and the producer to identify risks in the production pipeline. The lead takes the burden of artist management and protects the art team from counter-productivity.High-Level Responsibilities:● Lead the art team and ensure that the requirements are well defined and understood.● Meet the quality standards for the assets created in the development of Casual Game by satisfying the demands of an aggressive delivery cadence● Collaborate with the Art Director to align on a process for constant brainstorming & ideation that become actionable briefs for creative executions.● Maintain a close working relationship with your direct manager, producers and other teams to ship the project.● Work collaboratively with teams of artists, designers, quality controllers, and engineers to thrive the quality requirements.● Raise the bar for the project by demanding high results from self and team members● Can work to specification and to schedule in an existing pipeline, and equally work with minimal instruction if needed.● Maintain effective informational flow to the team to ensure the team members are aligned with the project objectives.● Provide regular review and feedback on the team's work in a clear and constructive manner.Define & lead the feedback process (Internal and external)● Actively participate to the constant improvement of work methods and pipelines.● Share knowledge and recommend best practices in your area of operation.● Encourage creativity and participation from all team members.● Mentor and educate team members on new skills, methods and the work culture.Requirements for a candidate:● Passion for videogames and extensive knowledge of different game genres across all platforms● Ability to communicate visually, and to identify and define visual design issues and solutions.● Strong conceptual and visual design skills leading to thoughtful creative executions● Excellent design skills, including the effective use of color, form, lighting, composition,Anatomy and aesthetics● Knowledge of Adobe suite, 3D softwares and Unity is essential.● Good Communication Skills● Ability to quickly adapt new tools and pipelines.● Self-motivated and proactive● Positive attitude and a genuine team player● Be key point of contact for tech artists, animators, and graphics engineers● Be creative! Be a problem solver! Openly suggest more and dynamic ways to do things, andback them up by trying.● 10 yrs of industry experience● We want to learn from you! Evangelize your point of view. Give and seek open feedback.Evolve. Be comfortable educating your peers on how you make technical artistry happen.

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Game Tools Programmer

Founded 2011
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via Kwalee
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Bengaluru (Bangalore)
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3 - 20 years
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Best in industry{{renderSalaryString({min: 1200000, max: 3500000, duration: "undefined", currency: "INR", equity: false})}}

Kwalee is a leading independent mobile game developer and publisher based in Leamington Spa – the UK’s biggest gaming hub outside Greater London and a great place to live – along with growing teams in Bangalore and Beijing. Now the largest hypercasual games publisher in the UK, Kwalee is a company known globally thanks to half a billion downloads for hit mobile games including Draw it, Bake it, Shootout 3D, Rocket Sky and many more. These successes have driven rapid growth in recent years and with exciting new projects in the works for Nintendo Switch and PC alongside the studio's hypercasual specialism, Kwalee shows no signs of slowing down! Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of mobile gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays. Could your idea be the next global hit? As a Game Tools Programmer within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes. You'll be part of a development team that will be based in the new office that we're going to open in Bangalore. What you tell your friends you do “I create tools and infrastructure for our games and software projects” What you will really be doing Using C# and Unity as the main technologies in your day to day work. Designing and writing high quality and reliable code Writing Core Systems used by all games Working with scripting languages Working closely with third party SDKs Solving any challenges that might appear on the way. Contributing towards ideas for tools and helping to grow the department.   How you will be doing this You’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results. You’ll think creatively and will be motivated by challenges and constantly striving for the best. You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it Team Our talented team is our signature. We have a highly creative atmosphere with around 100 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games. Skills and requirements At least 3 years of experience in development with C# or C++. Experience with Unity. Unity Editor Tools experience would be a plus. Experience with scripting languages Android / iOS experience would be a plus. Excellent communication skills. An avid interest in either console or mobile games, preferably both. We offer We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment In addition to a competitive salary we also offer private medical cover and life assurance Creative Wednesdays! (Complete freedom to design and make your own games every Wednesday) 20 days of paid holidays plus bank holidays Great work-life balance with flexible working hours Quarterly team building days - work hard, play hard! Monthly employee awards Free snacks, fruit and drinks  Our philosophy We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

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Game Programmer

Founded 2011
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via Kwalee
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Bengaluru (Bangalore)
Experience icon
2 - 20 years
Salary icon
Best in industry{{renderSalaryString({min: 600000, max: 3000000, duration: "undefined", currency: "INR", equity: false})}}

Kwalee is a leading independent mobile game developer and publisher based in Leamington Spa – the UK’s biggest gaming hub outside Greater London and a great place to live – along with growing teams in Bangalore and Beijing. Now the largest hypercasual games publisher in the UK, Kwalee is a company known globally thanks to half a billion downloads for hit mobile games including Draw it, Bake it, Shootout 3D, Rocket Sky and many more. These successes have driven rapid growth in recent years and with exciting new projects in the works for Nintendo Switch and PC alongside the studio's hypercasual specialism, Kwalee shows no signs of slowing down! Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of mobile gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays. Could your idea be the next global hit? As a Game Programmer you love coding and have a passion for games, therefore creating game software is the perfect job for you!  You'll be part of a development team that will be based in the new office that we're going to open in Bangalore. What you tell your friends you do “I make chart topping mobile games, many developers will only dream of having a game hit the number one spot on the appstore, at Kwalee it’s a regular occurrence” Your responsibilities will be Designing and writing high quality and reliable code for our games. Using C# and Unity as the main technologies in your day to day work. Solving any challenges that might appear on the way.  How you will be doing this You’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results. You’ll think creatively and will be motivated by challenges and constantly striving for the best. You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it. We even have a robot! Team Our talented team is our signature. We have a highly creative atmosphere with around 100 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games. Skills and requirements At least 2 years of experience in game development with C#. Experience with Unity. At least one of the following: console / Android / iOS / Amazon experience. Excellent communication skills. An avid interest in either console or mobile games, preferably both. Ability to derive tasks from a design document. Attention to detail. Self motivated. Ability to work individually and as part of a team. Experience with source control such as SVN, Git or Perforce 3D and 2D gameplay experience. Understanding and appropriate use of design patterns. Rapid prototyping experience would be a plus. Graphics experience would be a plus. Android build pipeline experience would be a plus. Experience integrating 3rd party APIs would be a plus. RESTful experience would be a plus. We offer We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment In addition to a competitive salary we also offer private medical cover and life assurance Creative Wednesdays! (Complete freedom to design and make your own games every Wednesday) 20 days of paid holidays plus bank holidays Great work-life balance with flexible working hours Quarterly team building days - work hard, play hard! Monthly employee awards Free snacks, fruit and drinks Our philosophy We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

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Lead Game Programmer

Founded 2011
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via Kwalee
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Bengaluru (Bangalore)
Experience icon
7 - 20 years
Salary icon
Best in industry{{renderSalaryString({min: 1200000, max: 3000000, duration: "undefined", currency: "INR", equity: false})}}

Kwalee is a leading independent mobile game developer and publisher based in Leamington Spa – the UK’s biggest gaming hub outside Greater London and a great place to live – along with growing teams in Bangalore and Beijing. Now the largest hypercasual games publisher in the UK, Kwalee is a company known globally thanks to half a billion downloads for hit mobile games including Draw it, Bake it, Shootout 3D, Rocket Sky and many more. These successes have driven rapid growth in recent years and with exciting new projects in the works for Nintendo Switch and PC alongside the studio's hypercasual specialism, Kwalee shows no signs of slowing down! Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of mobile gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays. Could your idea be the next global hit?As a Game Programmer you love coding and have a passion for games, therefore creating game software is the perfect job for you! You'll be part of a development team that will be based in the new office that we're going to open in Bangalore. What you tell your friends you do “I make chart topping mobile games, many developers will only dream of having a game hit the number one spot on the appstore, at Kwalee it’s a regular occurrence” What you will really be doing Designing and writing high quality and reliable code for our games. Motivating your team to create engaging games. Reviewing and maintaining quality code. Managing and communicating the expectations of the company and your team members. Dealing with problems that arise within the development cycle of your team. Using C# and Unity as the main technologies in your day to day work. Solving any challenges that might appear on the way.  How you will be doing this You’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results. You’ll think creatively and will be motivated by challenges and constantly striving for the best. You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it. We even have a robot! Team Our talented team is our signature. We have a highly creative atmosphere with around 100 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games. Skills and requirements At least 7 years of experience in game development with at least 3 in C#. Experience with Unity. At least one of the following: console / Android / iOS / Amazon experience. Excellent communication skills. An avid interest in either console or mobile games, preferably both. Experience with a build distribution platform such as Jenkins. Deep understanding and appropriate use of design patterns and code architecture. Experience leading a team. Experience reviewing code. Ability to derive tasks from a design document. Attention to detail. Self motivated. Ability to work individually and as part of a team. Experience with source control such as SVN, Git or Perforce. 3D and 2D gameplay experience. Android build pipeline experience. Experience integrating 3rd party APIs. RESTful experience. Rapid prototyping experience. Graphics experience would be a plus. We offer We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment In addition to a competitive salary we also offer private medical cover and life assurance Creative Wednesdays! (Complete freedom to design and make your own games every Wednesday) 20 days of paid holidays plus bank holidays Great work-life balance with flexible working hours Quarterly team building days - work hard, play hard! Monthly employee awards Free snacks, fruit and drinks Our philosophy We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

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Game Designer

Founded 2005
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Bengaluru (Bangalore)
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5 - 10 years
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Best in industry{{renderSalaryString({min: 2000000, max: 3500000, duration: "undefined", currency: "INR", equity: false})}}

Responsibilities Include   The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven.   Roles and Responsibilities  Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live  Generate new and innovative feature ideas, enhancements to the existing products and collate requests from both internal and external requestors  Create innovative user experience design including usability and interaction design flow for features  Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases.  Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches.  Define, track and improve key product metrics and monitor those metrics.    Skills and Experience Desired    Have a passion for games  Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases  Experience in designing games for Android and iOS is a must  Strong analytical, organizational and creative skills  Exceptional levels of attention to detail  Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice.  Experience with live game events/sales design and content calendar planning  Strong analytical abilities and able to synthesize game systems and mechanics to improve game features and systems  Understanding the specifics of social and mobile games  Knowledge of the market and the main trends of social and mobile games  Knowledge and experience with the main game metrics  Ability to create a high-quality, addictive online and social game feature-sets    Experience with multiple aspects of game design discipline: concept, game progression, combat, interface, monetization, and retention  Experience in designing games and monetization models for F2P games.  Thorough understanding of mobile gaming ecosystems.  Knowledge of designing traditional card, board and dice game is a plus.  Proven ability to create detailed game design documents.  Understanding of social networks and social gaming markets is a plus.  Ability to work in a fast-paced cross-functional team environment is a must.  A very hands-on and keen eye for detail, with the ability to present business and technical issues, ideas, and recommendations clearly in verbal, written and presentation formats.  Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines.   Location: Bangalore

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Art Producer

Founded 2005
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Bengaluru (Bangalore)
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5 - 12 years
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Best in industry{{renderSalaryString({min: 2500000, max: 3500000, duration: "undefined", currency: "INR", equity: false})}}

Title: Art Producer/Senior Art Producer   Main responsibilities: ● Manage the art production of incredibly compelling, high-quality smartphone games. ● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like Google or MS Excel sheet. ● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering for deliveries. ● Initiate and track all production processes through art stand up meetings, scrum, or similar approach. ● Ensure timely delivery of art milestones while safeguarding the quality of artwork in accordance with the pre-defined art production schedule. ● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound vendors. ● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely deliveries. ● Work with project stakeholders to get their feedback on assets delivered by the vendors, communicate back to the vendors, and get the updated asset deliveries. ● Contribute to improving the quality of our games, the productivity of our art teams, and the efficiency of our art processes.   Profile / Requirements ● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant experience. ● Candidate must have worked on and have shipped at least 1 game on Play Store or App Store (preferred). ● Must have experience in games developed in the Unity game engine. ● Must have experience of working with frontend Unity developers and technical artists, product managers, and game designers. ● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets. ● Experience with asset management tools like AlienBrain or any similar software. ● Extremely strong project management skills and good at planning in all situations. ● Excellent knowledge of game art production pipelines. ● Excellent interpersonal skills, combining leadership and diplomacy. ● Excellent verbal and written communication skills.

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Game Developer

Founded 2019
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Bengaluru (Bangalore)
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0 - 3 years
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Best in industry{{renderSalaryString({min: 500000, max: 600000, duration: "undefined", currency: "INR", equity: false})}}

We are looking for talented and creative programmers for our early stage startup. Candidates with multiplayer game development with Unity 3d, photon and playfab would be preferred.Required Skills :- Strong foundation in programming principles.- Good knowledge of object-oriented designs, design patterns and data structures. - Strong hold in C#.- Experience in Unity 3d development.- Experience with Photon (Multiplayer) and Playfab.- Exposure to Android and iOS platforms.- Good communication skills.- Must have passion for game programming.Experience 0-3 years.

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Unity iOS Game Developer

Founded 2018
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Bengaluru (Bangalore)
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1 - 5 years
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Best in industry{{renderSalaryString({min: 1000000, max: 1600000, duration: "undefined", currency: "INR", equity: false})}}

M56 Studios, Bangalore is looking for a talented and enthusiastic programmer to develop games. If you like making mobile games and social apps. M56 Studios is the place for you! As a programmer, you’ll need to be able to work on all parts of a mobile game. Responsibilities: Communicate with designers, developers and artists to plan and coordinate implementations. Implement all the functionality of the game including UI, Gameplay, Sound, and Animation. Implement game enhancements, features, and bug fixes, including performance and footprint optimizations. Deliver high quality and well- structured code. Work independently and collaborating with other game developers. Create and implement new mechanics. Provide updates and feedback in a team environment. Continually expanding skills and techniques to stay up to date Requirements:  3+ years of experience with Unity/C#; iOS and Android platforms. Strong familiarity with source control systems. Be flexible and able to work quickly and efficiently. Strong interdisciplinary collaboration skills including verbal and written skills.. Must have a strong interest in the social and mobile gaming space. Experience working with 3rd Party integration tools and platforms Experience in integration with Native iOS and Android features Bonus: Comfortable with 2D and 3D programming. Social trivia domain knowledge. Hands on experience with end-to-end, development to app store pipeline. Be sure to include your resume, and any links to projects or your GitHub profile that you think are relevant for this role.

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Mobile Game Dev - Unity 3D programmer

Founded 2014
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Bengaluru (Bangalore)
Experience icon
1 - 2 years
Salary icon
Best in industry{{renderSalaryString({min: 600000, max: 800000, duration: "undefined", currency: "INR", equity: false})}}

At Kapuchin Games we are passionate about building high quality world class mobile social games.Our games Ludo Gold, Rash Riders , Tiny Christmas are available on Play Store and App Store for download. Role You will be directly involved in core engineering functions related to building a range of mobile games across different genres Responsibilities Design and code features assigned to you, with complete ownership over game features Deliver modular , reusable ,scalable and high performance code Unit test your code for feature completion, stability and performance Collaborate actively on an ongoing basis with other functions , primarily Game Design and Art Participate in broader design discussions and contribute ideas Qualifications The following skills are essential Experience in Unity3D (preferably version 4.6 and above) or similar game engines Experience in profiling and performance tuning Experience in C# or similar languages Expert knowledge on Object Oriented Programming Advanced knowledge on software engineering principles and practices is a must Minimum 2 years experience Highly Desired Degree in game development or related areas Knowledge in other services like Facebook Integration, Analytics Integration and other plugins Knowledge in Photon server Experience in Multiplayer games Experience with XCODE or Android Studio/Android Development Compensation Compensation is best in class ; we are a well funded startup and offer packages that are a combination of salary with significant equity. To know more about the company visit www.kapuchin.net Please share this post. Thank you!

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