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Unity 3D Engineer
Unity 3D Engineer

Unity 3D Engineer at [x]cube LABS · Hyderabad · 3 - 7 years · ₹9L - ₹15L / yr · Profitable · Posted 17 Aug 2023

[x]cube LABS's logo

Unity 3D Engineer

Samudrala SaiAnvesh's profile picture
Posted by Samudrala SaiAnvesh
3 - 7 yrs
₹9L - ₹15L / yr
Hyderabad
Skills
Unity 3D
Game development
chromium browser
unitywebrequest
cicd
blur shader

Job Description:

Must-Have (Unity):

  • Strong understanding of Unity3D (Version >= 2019).
  • Strong understanding of Unity’s Nested Prefabs.
  • Strong understanding of Unity’s Classic InputManager & New InputSystem.
  • Strong understanding of Joystick/Controller/Keyboard input mapping using Unity’s Classic InputManager & New InputSystem.
  • Strong understanding of UI navigation using Joystick/Controller/Keyboard input.
  • Strong understanding of UnityWebRequest and Rest APIs uses in Unity.
  • Strong understanding of Save/Load data in JSON notation.
  • Strong understanding of debugging Console/Standalone/Mobile applications.
  • Good understanding of libraries and plugins like JsonUtility, NewtonSoft, DoTween and TextMeshPro.
  • Good understanding of responsive UI implementation in Unity.
  • Good understanding of streaming assets in Unity.
  • Basic understanding of Unity Editor scripting.
  • Basic understanding of Unity’s custom builds pipeline for Console/Standalone/Mobile applications.
  • Basic understanding of CI/CD using Jenkins for Unity projects.


Must-Have (Others):

  • Good understanding of JSON and XML notations.
  • Good understanding of DLL (Dynamic Link Library) creation using Visual Studio.
  • Good understanding of project management software like JIRA and YouTrack.
  • Good understanding of using GitHub/GitLab platforms.
  • Basic understanding of versioning systems like git.
  • Basic understanding of Linux and Bash Commands.


Good To Have:

  • Basic understanding of Consoles (Xbox, PlayStation, Nintendo) and Controllers (Wired, Wireless).
  • Basic understanding of using Chromium based Browsers/WebViews in Standalone Unity applications.
  • Basic understanding of Shaders especially Blur Shader.
  • Basic understanding of UPnP, SSDP, and JsonRpc based communication protocols.
  • Basic understanding of SCRAM based authentication mechanism.
  • Basic understanding of libraries like StreamJsonRpc, StreamRpc, RSSDP, ZFBrowser/Embedded Browser.
  • Basic understanding of TCP/IP Protocols and Network Streams in C#.
  • Basic understanding of Reflection in C#.


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About [x]cube LABS

Founded :
2008
Type :
Products & Services
Size :
100-1000
Stage :
Profitable

About

[x]cube LABS specializes in Digital Innovation Consulting Services. Our digital transformation strategy & solutions help businesses be at the forefront of excellence.


As a company, we believe in being the absolute best place for creative and passionate individuals to make a difference with cutting-edge technology. We offer an open, collegial work environment brimming with excitement and a focus on work-life balance. Our benefits are unmatched, combined with rapid learning and growth.

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Tech stack

Mobile App Development
Artificial Intelligence (AI)
Virtual reality (VR)
Unity 3D
Chatbot Development
DevOps
AWS Lambda
Magento
Game Design
Blockchain
Internet of Things (IOT)
Software Testing (QA)
Cloud Computing
Progressive Web Apps (PWA)
Digital strategy

Company video

[x]cube LABS's video section
[x]cube LABS's video section

Candid answers by the company

What does the company do?
What is the location preference of jobs?

[x]cube LABS helps enterprises innovate and disrupt markets by leveraging digital as a strategy. We offer deep expertise in all things digital: CX strategy and transformation, digital innovation, augmented reality, virtual reality, blockchain, social, mobile, analytics, cloud, IoT, and more.

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0.5 - 1.5 yrs
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Augmented reality
Virtual reality (VR)
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Job Overview

Star Publicity is looking for a Unity Developer – AR/VR with practical experience in Unity and C# to join our team. The ideal candidate should have hands-on exposure to developing interactive applications and a basic understanding of AR/VR technologies.

Key Responsibilities

  • Develop and maintain interactive applications using Unity and C#.
  • Design and implement AR/VR experiences.
  • Optimize applications for performance and responsiveness.
  • Debug and troubleshoot development issues.
  • Work closely with designers and developers on ongoing projects.
  • Implement UI, animations, physics, and interactive elements.
  • Stay updated with the latest Unity and AR/VR technologies.

Required Skills & Qualifications

  • Bachelor's/Master's degree in BCA, MCA, B.Tech, M.Tech, B.Sc IT, M.Sc IT, or a related field.
  • 6 months–1.5 years of practical experience in Unity development.
  • Good knowledge of Unity and C# programming.
  • Understanding of AR/VR concepts and development.
  • Familiarity with Visual Studio / Visual Studio Code.
  • Basic knowledge of 3D development, game physics, animation, and UI.
  • Good problem-solving and communication skills.

Good to Have

  • Experience working on AR/VR projects.
  • Knowledge of Blender, Maya, or other 3D software.
  • Understanding of mobile or cross-platform application development.
  • Knowledge of UI/UX for immersive applications.


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Full Stack Developer - Averlon
I had an amazing experience. It was a delight getting interviewed via Cutshort. The entire end to end process was amazing. I would like to mention Reshika, she was just amazing wrt guiding me through the process. Thank you team.
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