Job Description:
- Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments.
- Creating highly detailed textures.
- Doing rigging, organic and inorganic animations.
- Ensuring that artwork is optimised for Web browsers.
- Managing and working in coordination with other team members.
- Working on multiple projects at given time.
- Managing entire game projects from creative and graphic perspective.
Requirements:
- Proven experience in designing high as well as low poly models.
- Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects.
- Knowledge of 2D and 3D animations is a huge advantage.
- Good knowledge of lighting and technical details in Unity is a plus.
- Must be very creative and should have a keen eye for detail.
- Should be able to work well under pressure and adhere to deadlines without compromising on the quality.
About Impactall Solutions Pvt Ltd
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About Us:
We are BlackLight Games; we bring culturally relevant synchronous multiplayer games experience to mobile. Our games have been rocking the Play Stores since launch. We have built cutting-edge back-end technology; we take pride that our games are played by more than 1 million players daily. Our flagship game, Ludo SuperStar has been downloaded more than 100 million times. Other titles include – CallBreak, Carrom, Solitaire, Spider Solitaire and Word games.
We are looking for a top-notch, ambitious and driven Unity Developer who is confident of creating world class mobile games which are played by millions of players. If you're hard-working, enthusiastic, dedicated, have fire in the belly to accept challenges, then BlackLight Games is the place for you.
Position: Associate/Senior Unity Developer (Mobile Games)
Location: Noida
Educational Qualification: B.Tech/ MCA / M.Tech / M.Sc or relevant professional experience; preferably in Computer Science.
What You Bring to the team:
• 2-5 years of working experience in game development, preferable 2D games.
• Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, user session management.
• Good knowledge of game physics and particle systems
• Experience of shipping out games on Android/ iOS and rolling out updates to them
• Ability to plan and estimate timelines of new features/ releases.
• Expert in debugging
• Strong understanding of object-oriented programming, data structure and algorithms
Extra Gems for:
• Experience of working in Product industry
• Good understanding of client/ server interaction
• Experience of working on a mobile multiplayer games on scale, will be a huge plus
• Experience with Android development / Objective C
• Open source contributions, interesting hobby projects.
• Experience optimising for memory and space
Your responsibilities would include:
• As an Associate Unity game developer, you will be part of the Unity Dev team and will be responsible for the front-end (client) side development.
• You would design, build and maintain efficient, reusable, and reliable code
• Implement new game features and services
• Continuously improve the game quality by fixing crashes, ANRs, performance related issues to deliver exceptional experience to our users.
• Integrate third party SDKs like Analytics, Monetisation, Crash reporting etc.
• Create, debug, maintain and optimise the game, and related in-house written libraries used for the game’s development.
• Reporting to team lead regularly in clear and structured way regarding your progress. Proactive communication is a must when deadlines are getting missed.
Why Us?
• High Growth Startup environment
• Company sponsored courses and education material
• Lots of learning opportunities
• Work with a super-talented team of professionals
• Informal work-culture, Casual Dress Code, multiple outings and trips
• Performance Based Bonus
• Competitive Salary
• Medical Insurance for you and your family
• Subsidies Lunch and Unlimited Snacks, Tea & Coffee in the house at all times
Responsibilities:
1. Create detailed and accurate mechanical drawings based on project requirements.
2. Collaborate with engineers and project managers to understand design specifications and translate them into technical drawings.
3. Ensure compliance with relevant design codes and standards in the creation of mechanical drawings.
4. Utilize various software tools for drafting and design, demonstrating proficiency in industry-standard software.
5. Prepare and maintain documentation related to mechanical designs, revisions, and updates.
6. Participate in design review meetings to address any issues and incorporate feedback into drawings.
7. Stay abreast of industry trends, standards, and technological advancements to enhance drafting capabilities.
Game designers create the concepts and worlds of video games. They are involved with the design of the environment, story, characters, objectives and user experience of video games.
Role and Responsibilities
They may be expected to deliver the following:
- Design and develop the original concept
- Construct level structure
- Storyboard the action of the game
- Conceive every element of the game including rules, setting, objects, vehicles, weapons, flora, fauna, etc,
- Define user interface, menus and controls
- Generate the Game Design Document (GDD)
- Develop early prototypes
- Decide on the devices and platforms on which the game is played
- Define the user experience
- Work with programmers to design the back end of the game
- Research target audience to understand what they want in the game
- Lead the development process
- Produce sound effects, dialogue, musical score, sound mix and sound edit
- Manage quality assurance testing, and follow up on feedback
- Oversee the marketing and distribution roll-out
- Ongoing development and versions of the game
Game Designers should have a solid knowledge of 3D animation, illustration And programming languages.
Job Post Description :
· At least 3 to 4 years experience in Compositing tools like AFTER EFFECTS and Editing tools like Adobe Premier.
· Working experience in Maya 3D will be valuable.
· As senior resource taking the responsibility in compositing and VFX (Motion Graphics) the animation basis the storyboard and script requirements. Mentor the junior team members.
Job Responsibility: -
· Excellent Visualization and planning experience for compositing animations/videos.
· Camera tracking, Matte generation, Color Corrections.
· Use of Motion Graphics, templates and plug-ins for After Effects.
· Knowledge of film resolution & aspect ratios.
· Knowledge of MAYA Dynamics will be added advantage.
· Sound design Aesthetics.
· WORK DEMO / PORTFOLIO REQUIRED.
Additional Information:
· Working under production deadlines and meeting clients' requirements.
· Excellent communication skills required to work with different stakeholders across teams.
Responsibilities
- Employ user-centered design practices to deliver extraordinary interactive game experiences
- Research the latest practices & industry standards from the Top notch games to create world-class immersive experience for players
- Evaluate designs quickly and craft creative high quality work
- Excellent understanding of visual design principles, style guidelines, design processes, and creative workflow
- Develop UI, graphic design, and interaction specifications/guidelines
- Ability to take on design problems independently, present and sell design concepts
- Finding creative ways to solve UX problems.
- Interface, and collaborate with key stakeholders to ensure the user experience reflects player needs and consistency.
Required Skills
- 3-5 years experience in UX Design.
- Expert-level skills in Adobe Photoshop and industry-standard prototyping tools such as Adobe XD, and Figma.
- Experience in mobile interface design
- Strong portfolio of design projects.
- Hands-on experience or knowledge of Unity 3D and motion design is a plus.
- Excellent written and verbal communication
- Real passion for gaming
- Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
Ready to work without a handbook, with a love for doing what’s never been done before!
We are looking for a creative individual to join our team as a 3D artist.
The responsibilities of the 3D artist include creating still and moving images using computers,
creating 3D models of products, and managing multiple projects while adhering to deadlines.
Ultimately, a top-notch 3D artist is creative and artistic with a strong working knowledge of color,
texture, and light as well as industry-standard software. Had Idea about the Metaverse.
Responsiblities:
* Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
* Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.
* Understanding the project requirements and conceptualizing creative ideas.
* Creating 3D sculpts and assets to meet artistic standards.
* Troubleshooting any problems that arise during work on a project.
* Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
Software Requirments:
* Maya
* Blender
* Clo
* Mixamo
* 3ds Max
experienced in 3D modelling / sheet meta / Weldments / Manufacturing drawings / casting
Responsibilities and Duties
- Handle one or more projects independently
- Work closely in small teams and will be delivering quality outputs in a low supervision and high possession environment.
- Produce high quality and engaging experiences within agreed time- frames. Work closely with the other developers, designers, artists and QA to develop features for all aspects of the experience including UI, animation, audio, physics and rendering.
- Share ideas and solutions for improving functionality.
- Test the code for robustness, usability and desired functionality.
- Work on bugs and improve application performance.
- Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
Key Skills
Unity, unity 3d, C#, Unity Developer, Augmented reality, Virtual Reality, Software Development
Join us in making the fastest fashion brand on earth. We live & breathe trends. Working on 3D Virtual Design Technology we launch new trends even before they're produced. Making us the only fast fashion brand to be sustainable at the same time. Enabling young shoppers, first-hand access to latest styles with our Digital Only Collection.
We waste nothing but data & exploit nothing but our imagination. We operate at the intersection of fashion & technology. #SpeakSomethingNew is our mantra.
We are looking for an experienced 3D Fashion Designer.
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Someone who is well-versed with the CLO3D software and garment construction.
Should have a sound knowledge of some add on softwares like Blender, Meshmixer,etc. -
Knowledge of Modelling, Rendering, lighting, materials, textures, and resource optimization.
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Who has already worked on designing menswear.
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Advanced knowledge on draping, pattern-making, cutting & stitching of menswear.
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Should be creative with good design ideas & be capable of executing the garment design as per the given brief/deadline.
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Highly innovative and creative.
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Good grasping power.
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Self-motivated & has work ethics.
This job requires:
Creative thinking: 20%
Pattern making: 30%
Technology & Software Savvy: 30%
Design Communication: 20%
Roles & Responsibilities:
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Execute and launch designs every week. Take initiative and work independently to execute the entire collection end-to-end. Right from sketching to 3D pattern making and rendering.
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Manage & execute Adhoc tasks in 3D pattern making and rendering.
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Create and analyze design reports.
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Research, ideate, implement and execute improved strategies for increasing design efficiency.
Note: High configuration system is a must for working remotely.