8+ Unity 3D Jobs in Mumbai | Unity 3D Job openings in Mumbai
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• Design and create a variety of terrains for real world environments.
• Work with the game design team to ensure that levels meet the vision and objectives of real-world scenarios.
• Collaborate with other members of the development team, including artists, programmers, and QA testers.
• Use Unity, Blender/Maya, Substance 3D software’s to create and modify 3D environments.
• Use scripting languages to implement gameplay features.
• Stay up to date on the latest trends in level design.
Responsibilities:
- Create games in Unity for iOS and Android (OSX and Windows is considered a plus).
- Write super-clean, testable, and well documented code in C#.
- Implement systems for the games based on design specifications.
- Implement, debug and refine core game play features.
- Collaborate effectively with a small, high-energy team of game designers and programmers.
- Work with other developers to devise customized solutions to difficult problems.
- Implement game functionality as per design document and specification.
Requirements:
- Strong knowledge of object oriented design, design patterns, 3D Math, and data structures.
- Expert knowledge of Unity3D Programming including Unity GUI, C# scripting, Asset Bundles, Materials/Shaders and iPhone deployment.
- Graphics Development (Particle Systems, Shaders). Experience with both 3D and 2D graphics in Unity.
- Experience implementing and/or creating native iOS and Android plugins for Unity.
- Experience in Adobe Creative Suite, including Photoshop, Illustrator and Flash.
- Experience with Visual Studio and/or Team Foundation Server.
- Experience using mobile platform native features such as accelerometer, camera, push notifications, etc.
- Strong knowledge of C# and the .net framework 2.0 or above.
- Must love to roll-up sleeves and get dirty with Unity3D; Integrating textures, animation, meshes, adjusting lighting, setting camera angles, optimization, audio integration etc.
- Ability to work on fixed deadlines.
Skills:
- Experience with C#, Objective-C and Javascript are a plus.
- Level logic design, scene flow planning and creation experience.
- Facebook application development.
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
ShibaSwap : https://shibaswap.com/#/" target="_blank">https://shibaswap.com/#/
Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
NFTs : https://opensea.io/collection/theshiboshis" target="_blank">https://opensea.io/collection/theshiboshis
Game : Shiba Eternity on iOS and Android
Win Exciting Prices /Job Offer by participating in Hackathon for Unity, click on https://tecknotrove.com/
Job responsibilities:
Applicants for this position must have a good working knowledge of Unity and/or Unreal Engine.
Additionally, good candidates should have:
Familiarity with standard AR and VR hardware, software, best practices, and design patterns
Ability to understand and apply 2D and 3D mathematical concepts (linear algebra, matrix
multiplication, quaternions, etc.)
Proficiency in Object Oriented Programming and coding best practices, especially in C# and/or
C++
Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.
History of working collaboratively on multi-person teams with source control and (ideally) issue
tracking
Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VR
Capacity to prioritize tasks through self-directed time management and organization
UI/UX ability and experience a plus
Nice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max,
Maya, Substance, etc.
Working in a small project-oriented development team to create custom AR and VR experiences
for enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or Unreal
Engine
Collaborating with other developers and clients to evaluate project needs and come up with clever
solutions
Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project
type
Implementing user interfaces based on mockups and storyboards
Crafting intuitive user interactions for both novice and experienced users
Writing well-documented, reusable code in C++, C#, or other languages as necessary
Diagnosing, documenting, and fixing bugs reported by testers and users
Using industry-standard source control and issue tracking systems (Git, Jira, Trello, etc.)
Participating in project planning and team code reviews
Keeping up with the latest trends and advancements in augmented and virtual reality
- Understand target audience persona
- Ability to convert requirements into a learning game outline, plot, game mechanics and storyline.
- Develop dynamic characters and grahics
- Create the rules of the game
- Conduct play testing to test the game concept
- Develop user interface concepts (menus and controls)
- Generate the Game Design Document (GDD)
- Develop and test early prototypes
- Define the user experience
- Work with programmers to design the back end of the game
- Produce sound effects, dialogue, musical score, sound mix and sound edit
- Manage quality assurance testing, and follow up on feedback
Square Panda is a startup headquartered in Sunnyvale, CA with additional offices located in India
and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks
at Tecknotrove Systems (i) Pvt Ltd
· Developing simulation must have experiences in VR/AR/MR . Experience with 3D platform.
· Familiar with Unity/ Unreal editor and its features and developing solutions using Unity/Unreal Engine.
· Coding and testing for VR devices.
· Can work on Window/ Web based and l ow-notch design.
· Experience with Version Controller - SVN .
· Experience with Game Implementation.
· Understanding of OOP concepts and knowledge of C #, .Net framework.
*Should be experienced in unity game development.
*Responsible to Develop top quality 2D and 3D games for Android, iOS and Windows using Unity 3D engine
*Write well-designed, efficient code using C# / JavaScript
*Game development
*Coordinated with other Teams in Production like Artists/Game Testers/Game Designers to meet project deadlines.