
- Job Title - Senior Game Programmer - Game Tools
- Reports Into - Tools Lead
- Location - Hybrid / Bangalore
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Robot Wars
- Pitch and make your own games on Creative Wednesdays!
Are You Up To The Challenge?
As a Senior Game Programmer - Game Tools within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes.
Your Team Mates
The curious-minded Tools team power our Kwalee games with the tools we need to make chart-topping games. They always find a way to make what we can’t do possible with their tools. They’re always up for learning new APIs and technologies to make our gamedev efforts more convenient.
What Does The Job Actually Involve?
- Using C# and Unity as the main technologies in your day to day work.
- Designing and writing high quality and reliable code
- Writing Core Systems used by all games
- Working with scripting languages
- Working closely with third party SDKs
- Solving any challenges that might appear on the way.
- Contributing towards ideas for tools and helping to grow the department.
Your Hard Skills
- At least 5 years of experience in development with C# or C++.
- Experience with Unity.
- Unity Editor Tools experience would be a plus.
- Experience with scripting languages
- Android / iOS experience would be a plus.
- Excellent communication skills.
- An avid interest in either console or mobile games, preferably both.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!

About Kwalee
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!


We're a game developer and publisher, with most of our games on mobile and some on PC & Console too. We love making games and have had over 900 million worldwide downloads.
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Location : Bangalore
Total No. of Positions : 10+
Exp Band 1: 5 to 8 years
Location: Bangalore (Work from Office)
Job Description :
Experience in c++ linux environment and JD as below
Requirements analysis (DOORs, Jama or similar tools preferred)
Design Methodologies (Object Oriented, UML, Iterative, Agile preferred)
C++ programming, C, shell scripting, networking protocols, audio & video distribution, and
database management
Software Configuration Management – experience with GIT (Stash/BitBucket) preferred
System Integration & Test – problem solving and defect resolution
Experience with Object Oriented Programming concepts and design patterns, and abstraction
methodology
Experience in software design and development of Linux-based systems following an industrial
process
Experience with testing frameworks (i.e. google test), mocking frameworks (i.e. google mock),
static analysis tools (i.e. CppCheck), and test driven development.
Good To Know:
Object Oriented Programming.
Database Programming in any DB. (preferably Oracle).
Socket Programming.
MultiThreading. (POSIX THREADS)
Data Structures, STL
C++ Unit Testing.
Good debugging skills.
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Job Title - Technical Artist - Casual Games
-
Reports Into - Head of Art
-
Location - Hybrid/ Bangalore
A Little Bit About Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security, and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade, and Scathe.
What’s In It For You?
-
We want everyone involved in our games to share our success, that’s why we have a generous team profit-sharing scheme from day 1 of employment
-
In addition to a competitive salary, we also offer private medical cover and life assurance
-
https://www.kwalee.com/blog/inside-kwalee/what-are-creative-wednesdays/">Creative Wednesdays! (Design and make your own games every Wednesday)
-
20 days of paid holidays plus bank holidays
-
Great work-life balance with flexible working hours
-
Quarterly team building days - work hard, play hard!
-
Monthly employee awards
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Free snacks, fruit, and drinks
Are You Up To The Challenge?
“I am a catalyst for helping great artists bring their work to the masses without making compromises for technical reasons”
Your Team Mates
With the stroke of their brushes, our game art teams bring vibrance and colours to the lights and clockwork of our Kwalee games. As creative doers, they not only offer a look and feel, but they also use time and business constraints to solve aesthetical challenges unsolvable by clever design.
What Does The Job Actually Involve?
-
Working closely with the art team and other team disciplines to create tools, techniques, and pipelines that make it easier and faster for artists to create their best work
-
Create shaders, effects, and visual improvements to elevate the look of the game
-
Collaborate with the Art Leads to help elevate the art expectations for the game and create plans to help realize them.
-
Support the technology team and create tools to help make it easier for creativity and technology to co-exist.
-
Optimization of game assets to ensure that the game runs as well as it can on the broadest range of devices.
-
Providing feedback based on your expertise in a wide range of games.
Your Hard Skills
-
A minimum of 3 years experience in a Tech Art role, working in Unity, on commercially released products.
-
Thorough knowledge of the Unity engine, particularly optimization, VFX, shaders and rendering pipelines.
-
Detailed knowledge of art creation packages, including Photoshop, 3DS Max, and other industry-standard tools.
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Excellent pipeline definition skills, able to define how art goes from the team into the game.
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Ability to work creatively in a demanding team environment.
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Absolute passion for playing and making video games, especially mobile games.
-
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises, and fun.
-
Positive attitude, self-driven, and able to work alone or as part of a team.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colors, beliefs, sexual orientations, genders, and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore, and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines, and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
- The developer should be familiar with VCL
- Must have knowledge of LiveBindings
- Nice to know:
- ADO
- BDE
- dbExpress
- DFS
- FastReport
- Gnostice
- Indy
- QuickReport
- Raize
- TntU
- icode
- Familiar with GIT version control
- Good communication skills
We're hiring at Octobotics! You will be a member of our robotics team. As a Robotics Engineer Intern, you will be responsible for engineering solutions to automation problems alongside the product development team. You can expect to co-craft innovative automated solutions and interfaces with C++/python, test third-party embedded modules in real-world scenarios, and use these experiences to pioneer the company's pioneering robotics platforms.
The candidate should have above-average Linux skills. With experience using ROS and a comprehensive grasp of robotics fundamentals, the candidate should be able to deliver efficient and reliable code. The candidate should be able to work with vision systems and hardware like motor and controller systems, sensors, microcontrollers, communication protocols such as Ethernet or Modbus.
The candidate must be comfortable working in a dynamic environment with prototypes arising mid-project, and the discovery of new areas requiring attention at any given time is required.
Ways To Stand Out From The Crowd:
- A Bachelor's degree in Robotics, Computer Science, Mechanical Engineering, or Electrical Engineering.
- Understand Computer Fundamentals - Compilers, linkers, Cmake.
- Understand DSA - Topcoder, CodeChef, HackerRank.
- SLAM ( Graph SLAM, Lidar based Localization )
- Use Rviz & Gazebo.
- Use Git - Add, Commit, Push.
About Us:
We are working on next-generation maritime and aerial robotics for the future. We are developing the first Marine & Aero Robotic Platform in the World with Modular Manipulators for Autonomous Inspection & NDT even on heavily corroded surfaces (Matured Technology)/Eddy Current/Other NDT Techniques. We are a close-knit group of dreamers and doers who are willing to take risks, think outside the box, and try to accomplish the seemingly impossible.
We are ready to push the boundaries and are looking for people who want to be a part of this exciting journey. We may not promise the moon, but we will try our best to provide a conductive, non-toxic environment within a flat organization where "Every Opinion Matters."
Octobotics Tech raised its pre-Seed round from a Hong Kong-based investor and is now hiring our very first few members of the Octobotics Tech family.
1. Design and Build sophisticated and highly salable apps using Flutter.
2. Translate and Build the designs into high quality responsive UI code.
3. Write efficient queries for core Data.
4. Use of Model-View-Controller (MVC) and Model-View-ViewModel-Controller (MVVM) architecture and developing maintainable, testable and functional software that meets product requirements.
5. Resolve any problems existing in the system and suggest and add new features in the complete system.
6. Follow the best practices while developing the app.
7. Use CI/CD for smooth deployment.
8. Document the project and code efficiently.
9. Manage the code and project on Git in order to keep in sync with other team members and managers.
10. Suggest new features and/or enhancements.
11. Maintaining software through product life cycle including design, development, verification and bug fixes.
12. Write tests for the App.
13. Knowledge of different state management libraries like BloC, GetX, Provider will be a plus point
About us
The YUG Metaverse is a virtual reality technology and development firm that specializes in creating immersive, interactive experiences within virtual worlds. Our team is dedicated to pushing the boundaries of what is possible within the metaverse and providing our users with engaging and innovative content. We have created a platform that allows users to interact with each other and explore virtual worlds in a way that feels real and natural. From socializing and gaming to business meetings and events, the YUG Metaverse offers endless possibilities for exploration and connection.
What we are seeking
We are seeking a skilled Unity Game Developer to join our team. The Unity Game Developer will be responsible for creating and implementing high-quality game mechanics and features using the Unity engine. The ideal candidate will have a strong understanding of programming concepts and a passion for creating immersive and engaging game experiences.
Key Responsibilities:
- Design and implement game mechanics and features using the Unity engine
- Collaborate with the game design team to develop and iterate on game play ideas
- Work with the art team to integrate and optimize 3D assets and animations
- Write clean, efficient, and well-documented code
- Debug and troubleshoot issues as they arise
- Contribute to the development of the overall project roadmap and schedule
Requirements:
- 3-5 years Experience with game development using Unity
- Proficiency with C# programming and the Unity engine
- Strong problem-solving and debugging skills
- Ability to work well in a team environment
- Excellent communication skills
- A portfolio of game development work is a plus
Designation: Sr. Game Developer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience a Unity Game developer.
Responsibilities:
1. To write efficient code and bring to life new educational games for 3-8 year olds.
2. Work with the various academic teams to understand what educational concepts are best delivered through games, and create and build innovative games through a process driven approach.
Skills:
1. High & low-level architecture, including strong object-oriented design concepts.
2. Excellent knowledge of Unity and C#
3. Experience with game physics and particle systems.
4. Perform memory and performance optimization of Unity3d
5. Design, build and maintain efficient, reusable and reliable code.
6. A strong foundation in algorithms, design patterns and data structures
7. Good problem-solving skills & communication skills
Salary: Upto 12LPA (Negotiable)
Contact Person: Ms. Sharayu Indulkar (Recruitment Team)
IMMEDIATE JOINING PREFERRED!
Responsibilities and Duties
- Handle one or more projects independently
- Work closely in small teams and will be delivering quality outputs in a low supervision and high possession environment.
- Produce high quality and engaging experiences within agreed time- frames. Work closely with the other developers, designers, artists and QA to develop features for all aspects of the experience including UI, animation, audio, physics and rendering.
- Share ideas and solutions for improving functionality.
- Test the code for robustness, usability and desired functionality.
- Work on bugs and improve application performance.
- Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
Key Skills
Unity, unity 3d, C#, Unity Developer, Augmented reality, Virtual Reality, Software Development
Technical Design Lead
If you are an advanced Software developer, having experience in leading a team, who has experience in developing platforms or frameworks, components and having knowledge of the open-source software/ tools/ technologies, then you are the one we are looking for.
Preference for candidates who have been exposed to Blockchain and Fin-Tech domains. The candidate will have to architecting and develope Software Programmes based on requirements provided.
The codebase the candidate develops should be of high quality and should be modular, scalable and re-usable at all times. There should be a focus all the time to promote SRE (Site Reliability Engineering) to ensure all of the services are Highly-Available and Fault Tolerant at all times.
Other Responsibilities:
-
- Responsible for understanding the Business requirements and validating the framework design and execution methodology.
- Ensure high quality software systems are developed by the software development team within defined standards.
- Flexible to adapting & introducing new and latest technologies to organization.
- Maintain current knowledge of technology landscape and developments.
- Innovation & Optimizing R&D.
- Defining the software technology strategy, architecture, and road-map.
- Would love to do more coding yourself, but accept that you can bring most value by helping others to excel.
- Should have built large scale applications with modern web frameworks & technologies
- Should be a fast thinker, hands on manager and strong communicator and think and act like an entrepreneur.
- Consolidate our technology platforms and create plans for each Track, analyze and monitor technology performance metrics.
- Take the initiative in thought leadership, innovation and creativity.

