
- Job Title - Game Programmer - Game Tools
- Reports Into - Tools Lead
- Location - Hybrid / Bangalore
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Robot Wars
- Pitch and make your own games on Creative Wednesdays!
Are You Up To The Challenge?
As a Game Programmer - Game Tools within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes.
Your Team Mates
The curious-minded Tools team power our Kwalee games with the tools we need to make chart-topping games. They always find a way to make what we can’t do possible with their tools. They’re always up for learning new APIs and technologies to make our gamedev efforts more convenient.
What Does The Job Actually Involve?
- Using C# and Unity as the main technologies in your day to day work.
- Designing and writing high quality and reliable code
- Writing Core Systems used by all games
- Working with scripting languages
- Working closely with third party SDKs
- Solving any challenges that might appear on the way.
- Contributing towards ideas for tools and helping to grow the department.
Your Hard Skills
- At least 3 years of experience in development with C# or C++.
- Experience with Unity.
- Unity Editor Tools experience would be a plus.
- Experience with scripting languages
- Android / iOS experience would be a plus.
- Excellent communication skills.
- An avid interest in either console or mobile games, preferably both.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!

About Kwalee
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!


We're a game developer and publisher, with most of our games on mobile and some on PC & Console too. We love making games and have had over 900 million worldwide downloads.
Similar jobs
- Job Title - Senior Game Programmer - Game Tools
- Reports Into - Tools Lead
- Location - Hybrid / Bangalore
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Robot Wars
- Pitch and make your own games on Creative Wednesdays!
Are You Up To The Challenge?
As a Senior Game Programmer - Game Tools within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes.
Your Team Mates
The curious-minded Tools team power our Kwalee games with the tools we need to make chart-topping games. They always find a way to make what we can’t do possible with their tools. They’re always up for learning new APIs and technologies to make our gamedev efforts more convenient.
What Does The Job Actually Involve?
- Using C# and Unity as the main technologies in your day to day work.
- Designing and writing high quality and reliable code
- Writing Core Systems used by all games
- Working with scripting languages
- Working closely with third party SDKs
- Solving any challenges that might appear on the way.
- Contributing towards ideas for tools and helping to grow the department.
Your Hard Skills
- At least 5 years of experience in development with C# or C++.
- Experience with Unity.
- Unity Editor Tools experience would be a plus.
- Experience with scripting languages
- Android / iOS experience would be a plus.
- Excellent communication skills.
- An avid interest in either console or mobile games, preferably both.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
Responsibilities
Write user documentation for Privacera products under active development.
Work in an Agile environment with daily scrums and frequent updates to the documentation.
Discuss technical details and tackle problems with engineers, customer support reps, field engineers, and customers every day.
Respond directly to user feedback and integrate user suggestions to continuously improve your documentation.
Develop a holistic understanding of how customers use our software and help them to complete their tasks quickly and accurately.
Work collaboratively and closely across product team to ensure consistent and cohesive content, style, and messaging
Requirements
4-10+ years of experience researching and writing excellent documentation for enterprise software users, infosec admins, governance/compliance personnel, and developers.
BA/BS degree in Technical Communication, English, Computer Science, a related technical discipline, or relevant professional experience.
Experience writing documentation with a strong customer focus.
Experience working in an Agile environment.
Experience with source control (preferably Git) and structured documentation.
Portfolio that includes samples showing your ability to write for a technical audience, especially documentation for software running on public cloud services (AWS, Azure, Google Cloud), containers, and virtual machines.
- At least 3-5 years of relevant software development experience.
- Proficient in Golang
- Strong understanding of either HTTP (or gRPC protocol) and serialisation formats like
protobuf
- Excellent attitude and passion for working in a team with a doer attitude
- Experience in producing/consuming and using Kafka
- Experience in building low latency, high volume REST API requests handling
- Experience in working with relational databases (like Postgres)
- Experience in working in distributed caches like Redis
- Experience in technologies like Docker, Kubernetes, git, terraform
- Experience working in any cloud platform (AWS, Azure, etc.,) preferably GCP
- Ability to Get Stuff Done!
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
development).
❖ You have worked with various domains in Drupal e.g., multi-site,
publishing, e-commerce, etc.
❖ You have extensive experience with Views, Panels, Features, Rules,
etc.
❖ You can efficiently use Drupal Dev toolchains like drupalvm, drush, php
code sniffer, Memcache, debuggers, profilers, etc.
❖ You have knowledge and adherence to the Drupal coding standards.
❖ You have a solution-oriented approach and are eager to take charge to get stuff
done.
❖ You don't leave things to chance - rather you’re calculated, prepared, and take
measured risks.
❖ You’re resourceful, good with technology, and intellectually curious to learn new
things.
❖ You have very strong communication skills.
❖ You can expand the company's digital business footprint and client satisfaction.
❖ Work on projects around multiple flavours of Drupal.
❖ Participate in Project planning calls/requirement discussions.
❖ Be expected to research or figure out solutions & getting them vetted with seniors.
❖ Get involved in technical grooming/approach discussions for issues.
1) Experience customizing Salesforce CPQ application.
2) Strong with configuration, customization, programming with APEX APIs, APEX Triggers, Visual force,
Chatter, Apex Data Loader etc.
3) Have directly involved in managing the releases of various salesforce applications - with deepdive
understanding of packages and change sets.
4) Have hands-on experience working with Salesforce API [Tooling API, Metadata API, Canvas, Rest/ SOAP
API, Bulk API etc.,]
5) Have hands-on experience in developing and architecting enterprise applications on Java / J2EE
platform.
6) Strong Problem Solving and communication skills.
7) SFDC Certifications Sales Cloud, Service Cloud, DEV
8) Must have been part of publishing at least 1 app on AppExchange and understanding of AppExchange
security review requirements
9) Implemented Continuous Integration for one of the Force.com applications.
10) In-depth knowledge and experience in developing Salesforce1 Mobile solutions (Apps).
11) Translates business requirements into well-architected solutions that best leverage the
Salesforce/CPQ platform & out of the box capabilities.
12) Experience in CPQ, Merge Service e: Configuration and Pricing APIs.
13) Proficiency in Salesforce.com development environment including Force.com IDE, migration tools,
SOSL, SOQL and Webservice
• Developing games in the Unity engine
• Implementing game functionality as per communicated design
• Coordinating with the team
• Developing & maintaining efficient, reusable, and reliable code for games
• Playing, researching, & ideating for the new games
Requirements :
• 1 to 3 years of game development experience.
• Strong understanding of object-oriented programming, Familiarity with current design and architectural patterns.
• Excellent knowledge of Unity, including scripting, textures, animation and GUI styles. Excellent Knowledge of Physics for 3D game play elements.
• Experience with Game Physics and Particle systems.
• Hands on experience in integrating multiple 3rd party plugins in unity/android ios.
• Good capacity for teamwork & strong ability to resolve problems and conflicts
• Optimization, profiling, debugging
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
technologies and delivering value with a sense of ownership, then you should join us.
What you do:
● Design, build and maintain efficient, reusable, robust and reliable code.
● Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
● Attend every detail, especially with regard to compliance, layout, and design.
● Architecting, planning, and implementing new UI systems.
● Optimizing and fixing bugs in existing UI systems.
● Contributing ideas toward all aspects of the game’s production and development.
● Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
● Minimum of 2 years experience in Game Development.
● Exceptional C++ programming skills.
● Decent experience in Unreal Engine, Unity or Unity3D development.
● Experience developing UI features for games across multiple platforms.
● Knowledge of networking, rendering, and other systems impacting quality and
performance.
● General experience with web services.
● Passion for games and great user experiences.
● Fair knowledge on Augmented and Virtual Reality.
● Go-getter, keen to learn and ability to adapt to changing technology environments.
● Critical thinker and problem-solving skills.
● Good communication, a great team player & excellent time-management skills

