Game Designer - Hypercasual Games

at Kwalee

DP
Posted by Michael Hoppitt
icon
Bengaluru (Bangalore)
icon
2 - 9 yrs
icon
Best in industry
icon
Full time
Skills
Game Design
Mobile App Design
Unity 3D

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Game Designer you have a talent to create fun, exciting game experiences for our players.


What you tell your friends you do

“My mission is that you enjoy our games so much that you won’t be able to stop playing!”

 
What you will really be doing

  • Working as part of the design team, taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.

  • Designing compelling game mechanics using modern mobile design principles.

  • Creating, balancing and tuning game mechanics, game difficulty and UI flow.

  • Creating levels and additional content using Unity, for new and existing games.

  • Evolving and adapting game designs based on play testing, feedback and live metrics.

  • Driving long term player engagement by understanding mobile players needs and motivations.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 300 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and Requirement

  • A minimum of 2 years experience in a game design role with at least one published game.

  • Experience creating casual and/or mobile games.

  • Strong written and verbal communication skills.

  • Knowledge of mobile free-to-play game monetisation and advertising techniques.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

  • Positive attitude, self driven, able to work alone or as part of a team.


Desirable

  • Unity experience.

  • Creative writing skills.

  • Experience of mobile game live ops, A/B testing and telemetry.

  • Knowledge of mobile game market, trends, competition, platforms and app stores. 


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Pitch and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more

About Kwalee

Founded
2011
Type
Product
Size
100-500
Stage
Profitable
About

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 


With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth!



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DP
Posted by Michael Hoppitt
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Remote, Bengaluru (Bangalore)
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3 - 20 yrs
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Best in industry
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Kwalee is one of the world’s leading multiplatform game publishers, with well over 600 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and console team of incredible pedigree that is on the hunt for great new titles to join TENS! and Eternal Hope.

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

As a Senior Casual Game Designer you have experience conceptualising and designing engaging mechanics and metagame. You’ll work closely with every department to craft new games and improve existing titles.

You can either work REMOTELY or in our Bangalore office surrounded by a great bunch of people!

What you tell your friends you do

“My mission is that you enjoy our games so much, that you won’t be able to stop playing!”

What you will really be doing

  • Working as part of the design team, designing exciting mechanics and strong UX implementations for existing and upcoming games with a focus on strong engagement.

  • Working with monetisation designers to seamlessly weave IAP & ad strategies into your designs.

  • Evolving and adapting game designs based on play testing, feedback and live metrics.

  • Working with the analytics department, driving long term player engagement by understanding mobile players needs and motivations.

  • Analysing of emerging F2P gameplay & monetisation trends

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and requirements

  • A minimum of 3 years experience in a game design role with at least one published game.

  • Experience working with F2P mobile games.

  • Strong written and verbal communication skills.

  • Strong knowledge of mobile free-to-play game monetisation.

  • Knowledge of mobile game market, trends, competition, platforms and app stores.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

  • Positive attitude, self driven and able to work alone or as part of a team.

Desirable

  • Unity experience.

  • Creative writing skills.

  • Coding / prototyping skills.

  • Experience of mobile game live ops, A/B testing and telemetry.

  • Desire to learn about ad-based monetisation and improve our efforts in hypercasual as well.

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Read more
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
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5 - 20 yrs
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Best in industry
Game development
Unity 3D
Game Developer

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Senior Game Programmer you’ll be coding and developing hit mobile games as part of an experienced and successful team. 

What you tell your friends you do

“I make chart topping mobile games, many developers will only dream of having a game hit the number one spot on the appstore, at Kwalee it’s a regular occurrence”

What you will really be doing

  • Designing and writing high quality and reliable code for our games.
  • Using C# and Unity as the main technologies in your day to day work.
  • Solving any challenges that might appear on the way.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and requirements

  • At least 5 years of experience in game development with C#.
  • Experience with Unity.
  • At least one of the following: console / Android / iOS / Amazon experience.
  • Excellent communication skills.
  • An avid interest in either console or mobile games, preferably both.
  • Ability to derive tasks from a design document.
  • Attention to detail.
  • Self motivated.
  • Ability to work individually and as part of a team.
  • Experience with source control such as SVN, Git or Perforce
  • 3D and 2D gameplay experience.
  • Understanding and appropriate use of design patterns.
  • Rapid prototyping experience would be a plus.
  • Graphics experience would be a plus.
  • Android build pipeline experience would be a plus.
  • Experience integrating 3rd party APIs would be a plus.
  • RESTful experience would be a plus.

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
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3 - 10 yrs
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Best in industry
Economics
Prototyping
Mobile App Testing (QA)
Product Management
Game Design

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As an Economy Designer you will be responsible for finding the optimal balance in our games of them being Free to Play but Beneficial to Spend, helping to make sure our game economy is healthy and doesn’t get out of hand over time.


What you tell your friends you do

“I take the great ingredients from the game team and season them to perfection to make everything extra tasty”


What you will really be doing

  • Working closely with designers and the analytics team to develop the right inputs, and measurements for evaluating a games economic patterns.

  • Creating models for various interpretations of the game economy and forecasting player behaviours to find the right global maxima approach.

  • Collaborate with the Art Leads to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.

  • Working with the analytics department to understand the results of your work and the impact it has on player behaviour.

  • From paper to playable you will be able to visualise the desired UX, both in UX tools or in Unity.

  • Providing feedback based on your expertise on a wide range of games.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • A minimum of 3 years experience in an economy design or balancing role within gaming.

  • Can create models in industry standard tools to model player behaviours and the resultant economy impacts of those.

  • Can devise the parameters and measurements for effective AB testing of game economy variations.

  • Strong written and verbal communication skills.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

  • Positive attitude, self driven and able to work alone or as part of a team.


Desirable

  • Economics Degree or similar academic background

  • Coding / prototyping skills to be able to create a simulation of the game economy.

  • Experience of mobile game live ops, A/B testing and telemetry.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
DP
Posted by Michael Hoppitt
icon
Bengaluru (Bangalore)
icon
2 - 10 yrs
icon
Best in industry
Game Design
Unity 3D
Gaming

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. 

We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Level Designer you’ll be designing well balanced and fun levels, optimising them with data and user feedback. You’ll also be involved and working closely with the team with designing, prototyping and implementing new gameplay mechanics to be used in the levels.

What you tell your friends you do

“I make sure there’s no limit to the level of fun you can have in our games!”


What you will really be doing

  • Designing well-balanced and fun  levels for a range of different games and concepts

  • Using data analytics to inform optimisation decisions

  • Using user feedback to ensure levels are continually improving and re-designed as needed

  • Testing and balancing levels and designs


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and Requirement

  • 2 + years experience working as a level designer

  • Keen interest in Casual mobile games

  • Proficient in Unity

  • Experience with evaluating analytics data and/or user feedback and actioning improvements based on it

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
at Jify
DP
Posted by Shambhavi Kumar
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Remote only
icon
2 - 5 yrs
icon
₹8L - ₹20L / yr
InVision
User Experience (UX) Design
User Interface (UI) Design
Mobile App Design

About Jify

Jify's mission is to build financial resilience for the employed workforce. Our core offering gives employees complete flexibility and access to their earnings on-demand so that they never have to take on high-cost credit or borrow from friends and family. Our goal is to provide long term financial wellness for a whole new category - workplace.

If you are looking for bigger and more ambitious platform of a fast-growing start-up, come join our team. We are building a finance function for the future!

We are looking for UI/UX designer to join us as part of the early team. We have some really big and exciting projects coming up, and are backed by Tier 1 investors

 

Role: UI/UX designer:

Working closely with multiple stakeholders to define and implement innovative solutions for the product direction, visuals and experience.

Producing high quality UI and UX design solutions through wireframes (high fidelity and low fidelity), visual and flow diagrams, storyboards, site maps, and prototypes for the same

Developing visualisation of screens within a prototype framework

Developing and maintaining documentation regarding style guidelines

Developing well thought-out user experience flows

Designing interfaces across iOS and Android applications, kiosk, web dashboards and progressive web apps

Taking a "design brief" to understand requirements and mapping out a suitable solution with UI/UX guidelines and principles

Presenting ideas, concepts and design solutions to various stakeholders.

Identifying design problems and devising elegant solutions.

Conducting layout adjustments and creating responsive designs based on existing user feedback in real time data

Successful Applicants:

  • You have at least 2 years' experience, ideally within a Design role.
  • You are a good multi-tasker who can work within tight deadlines.
  • You possess excellent communication and interpersonal skills and can articulate your ideas to different stakeholders
  • Strong knowledge of design tools such as Figma
  • Up to date knowledge of Framer, Invision
  • Good knowledge of wireframing/planning tools such as whimsical
  • Strong knowledge of Invision/ framer or other tools
  • Expertise in UI Design, UX Design and Mobile App Design would be highly valuable.
  • You enjoy finding creative solutions to problems
  • Highly organised in your approach

 

What you'll get for your hard work:

  • Competitive compensation
  • Be part of the early journey of an ambitious start-up
  • We believe in sustainability - we simply get it! This suggests we can be flexible

Other benefits include:

  • Be part of a fintech start-up that is backed by Tier 1 investors
  • Online courses and internal training to help you upskill and progress in your career
  • Social activities & events
    A clear progression path
    And many more!
Read more
at Fynd
DP
Posted by Sayali Bhakurlekar
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Noida, Delhi, Gurugram, Ghaziabad, Faridabad
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4 - 8 yrs
icon
₹5L - ₹28L / yr
C++
C#
Java
Unity 3D
Virtual reality (VR)

Skills:

  • 3+ years of experience in developing VR games/app
  • Proficient in C#/Java/C++ with a good understanding of object-oriented development
  • Excellent understanding of all parts of Unity3D or related engine
  • Strong 3D math skills
  • Experience working on a physics-based game project, and source control systems such as Git in a multi-developer team environment.
  • Understanding UX design process and experience working with UX design team and/or development team
  • Good debugger and problem solver
  • A keen understanding of the challenges of VR
  • Can break down and estimate tasks accurately
  • Partner with Art, Design and Production teams to ensure schedules and goals meet business and project needs

Experience:

  • Demonstrable experience in building games for Oculus Rift, PlayStation VR, Gear VR or Daydream
  • Experience in leading small agile teams as well as comfortable working as Individual Contributor when required

 

Read more
Online Gaming Firm
Agency job
via zyoin by RAKESH RANJAN
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Bengaluru (Bangalore)
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5 - 10 yrs
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₹20L - ₹35L / yr
Game Design
game
games
Gaming
Gamification
+2 more

Responsibilities Include

 

The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven.

 

Roles and Responsibilities

 Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live

 Generate new and innovative feature ideas, enhancements to the existing products and collate

requests from both internal and external requestors

 Create innovative user experience design including usability and interaction design flow for features

 Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases.

 Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches.

 Define, track and improve key product metrics and monitor those metrics. 

 

Skills and Experience Desired

 

 Have a passion for games

 Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases

 Experience in designing games for Android and iOS is a must

 Strong analytical, organizational and creative skills

 Exceptional levels of attention to detail

 Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice.

 Experience with live game events/sales design and content calendar planning

 Strong analytical abilities and able to synthesize game systems and mechanics to improve game

features and systems

 Understanding the specifics of social and mobile games

 Knowledge of the market and the main trends of social and mobile games

 Knowledge and experience with the main game metrics

 Ability to create a high-quality, addictive online and social game feature-sets

 

 Experience with multiple aspects of game design discipline: concept, game progression, combat,

interface, monetization, and retention

 Experience in designing games and monetization models for F2P games.

 Thorough understanding of mobile gaming ecosystems.

 Knowledge of designing traditional card, board and dice game is a plus.

 Proven ability to create detailed game design documents.

 Understanding of social networks and social gaming markets is a plus.

 Ability to work in a fast-paced cross-functional team environment is a must.

 A very hands-on and keen eye for detail, with the ability to present business and technical issues,

ideas, and recommendations clearly in verbal, written and presentation formats.

 Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines.

 

Location: Bangalore

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Remote only
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0 - 10 yrs
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₹4.8L - ₹6L / yr
Game Design
Adobe Illustrator
Adobe Photoshop
Blender
Adobe After Effects
+8 more
Roles & Responsibilities
1. Working from concept art to create characters, objects, layouts, backgrounds, etc
2. To play a role in redefining game economics for web 3 by using NFTs
3. Creative mind and storytelling skills
4. Integrating sound, sync dialogue, and adding sound effects to visuals.
5. Researching visual style, genre, and technologies to produce each individual project.
6. Work with tools like adobe photoshop, illustrator, after effects, animation softwares
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DP
Posted by Regina Samnerkar
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Remote only
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5 - 7 yrs
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₹4L - ₹6L / yr
User Interface (UI) Design
Game Design
Unity 3D
User Experience (UX) Design

Games2win World :

Games2win is a leading global mobile games publisher. Our games have over 400 million downloads and are played by over 15 million monthly active players. We take pride in building our own Intellectual Property (IP) and using the strength of our consumer love to market our games! That’s why most of our downloads are generated without advertising support or paid installations.

A few of our global hit titles are Driving Academy, Decisions, International Fashion Stylist, and many more.

To learn more about us, visit https://games2winmedia.com/company-profile/

Based in: Mumbai / Remote


As a UI/UX Artist, you will be working on the overall user experience of the game in all aspects and phases of production, you propose solutions to translate game design requirements into usable and memorable graphical user interfaces

What do you need to do? (Role and Responsibilities)

  • You will work closely with the Product Managers and Game Designers to create clean, clutter-free, user-centric, trendy and easy to understand user interfaces (UI) for mobile games.
  • You need to be dedicated to researching and playing hundreds of mobile games to understand best practices in the Industry.
  • Work on the UI design (Flows, Menus and HUDs) as per requirements.
  • Explore and create high fidelity mockups and then the individual graphical elements needed for mobile screens, including iconography.
  • Create wireframes or modify existing screen flows based on design specifications or feedback.
  • Apply and maintain a consistent look and feel throughout the UI.
  • Ability to make design decisions and take on design problems independently, present and sell design concepts.

Who could you be? Background and Experience:

  • You should have a background in graphic design/interaction design/HCI related areas. You should have at least 4-5 years of experience in mobile games/apps.
  • At least shipped 5 apps/games as an UI/UX Artist.
  • You are proficient with prototyping tools such as Axure, Adobe XD, Figma, Sketch, Photoshop, Illustrator or other software for creating flowcharts, wireframes and Final UI Design mock-ups.
  • Hands-on experience or knowledge of Unity 3D is a plus.
  • Strong foundational graphic design skills (colour theory, composition, typography etc).
  • Possess an excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.
  • Bring art to life while improving the UX with visuals.
  • Excellent communication skills and high attention to detail.
  • Ability to give and receive constructive criticism and critique with a focus on improving quality
  • Team player with a great attitude & love for mobile games

Educational Qualifications:

  • Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
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DP
Posted by Sakshi Harkyal
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Gurugram
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1 - 3 yrs
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₹3L - ₹4L / yr
User Experience (UX) Design
User Interface (UI) Development
Wireframing
User Interface (UI) Design
Graphic Designing
+2 more
Responsibilities

1. The candidate will have to create wireframes, mockups, and prototypes.
2. The candidate will have to make visual designs with a focus on user interaction.
3. The candidate will have to think strategically, execute effectively, and deliver high-quality work against strict deadlines.
4. The candidate will have to take feedback, adapt, and quickly iterate on designs.
5. The candidate will have to be up-to-date with the latest UI/UX trends, techniques, and technologies.
6. Candidates who have their own laptop will preferred .
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