
About Duplex Technologies Services
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1. B-Tech/M-Tech or a relevant degree in Computer Science or IT.
2. 3D math skills.
3. Knowledge of Unity3D including Unity GUI, asset bundles, materials/shaders, and iPhone/Android deployment.
4. Knowledge of "version controller" like git.
5. Good knowledge of vehicle physics, game physics and particle systems.
6. Game designing skills are a definite plus!
7. Experience in coordination with UI development team
8. Working knowledge of the general mobile landscape, architectures, trends, and emerging technologies.
9. Should be able to work in a growing company environment that is very dynamic and challenging.
10. Self-starter, quick learner and problem solver.
- Responsibilities Design and develop games on the Unity platform, as per design document and given specifications (character or vehicle control, AI, game GUI, scoring and other game elements.
- Comprehensive research and development required for developing the game or certain features.
- Troubleshoot and testing the game and debugging.
- Experience with third-party libraries and APIs
- Collaborate and harmoniously work with other team members.





Description
What You'll Be Doing:
- Participate in internal reviews and understand requirements clearly.
- Suggest ideas for design and implementation – design reviews.
- Implement VR/AR functionality as per finalized design
- Translate design specification into functional VR application
- Design, build, and maintain efficient, reusable, and reliable code, where feasible
- Have ownership of quality of output – deliverable, in terms of performance, and responsiveness of application
- Troubleshoot and solve problems as and when they arise.
- Maintain code in repositories as per organization policy
Requirements
Must Have
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
- C#
- Familiarity with level design and planning
- Should be well versed in designing the Unity UI scripting
- Inverse Kinematics & Forward Kinematics & Unity Animation experience is must
- Must have experience in Published 3D Games.
- Experience in Online Real Time Multiplayer would be an added advantage
- Preferably 3D Maths & Physics skillset
- Experience on multiple tools Vuforia, Unreal, Sumerian etc., would be a plus point.
Job Type: Full-time


Overall Purpose of the Role:
We are looking for a self-motivated Unreal Engine developer who understands the value of working on unique applications and is extremely passionate about innovating and inventing/discovering new things. The candidate will be responsible for developing and maintaining our platform lineup. The key responsibilities of the job are:
- Perform full life-cycle software development
- (Requirements: analysis, Tech design, implementation, integration, testing, debugging, and support).
- Work directly with researchers and project stakeholders to ensure proper software design and delivery.
- Design and develop modular platforms.
- Stay updated on current trends in AR/VR/MR/XR.
- Writing reusable, testable, and efficient code in rapid timing.
- Writing unit tests for important logic and services.
- Implementation of security and data protection.
Credentials we are looking for:
- (Senior UE Developer) 5 years+ of experience with game development and at least 3 years of experience with Unreal Engine
- An entrepreneurial spirit that drives innovation within a target industry.
Skills essential to the role:
- High proficiency with Unreal Engine 4 Blueprints
- High-Level C++ skills within Unreal Engine 4 and outside.
- Extremely good problem-solving skills
- Networking, replication, and multiplayer integrations with VOIP services and video.
- Knowledge of the Google and Apple app store functionality and build processes.
- Core knowledge of how Unreal Engine 4 works internally
- Ability to modify API’s to get the desired result within Unreal Engine 4
- Ability to create and modify plugins within the Unreal Engine framework
- Understanding of fundamental design principles behind a scalable and modular application.
- Skills that will add value:
- AWS and Gamelift
- PHP, databases and Web Integrations
- Understanding of live streaming formats such RTMP.
- Basic design skills and minimalist sensibilities. No major design skills required, but an understanding of what makes something look good.
- Basic cross-platform CG asset implementation skill
- Collaborative working using version control tools such as Git and project management applications.
- Low-level project planning and estimation skills.
- Strong leadership skills.
- A wicked sense of humor (you’ll need it).

Job Title : Lead Unity3D Programmer
Roles and Responsibilities:
Coding of programs for projects and products.
Lead and manage a team of programmers.
Coach and guide the development of the team members.
Share knowledge, motivate and inspire others to generate new ideas.
Efficiently communicate and support messages and decisions from management.
Plan, organize, follow-up and evaluate the work of the team and its impact on the project.
Identify risks and provide relevant solutions to complex problems.
Estimate time to accomplish programming tasks and commit to meeting all objectives.
Perform other related duties.
Good analytical and logic building Skills.
• Must have hands on coding using Unity 3D
• Strong experience of object oriented design, design patterns, 3D Math, and data
structures.
• Have a proper understanding of the unity environment and its essential offerings
• Exposure to virtual reality sdks.
• Experience of Unity3D including Unity GUI development.
• Experience working with Facebook and Google sdks.
• Experience with coordination with UI development team.
• Excellent Debugging Skills.
• Excellent Application Testing Skills.
• Ability to handle and prioritize multiple tasks.
• Ability to handle a unity programmer's team.
• Should have interest in working with gaming field.



