
About Duplex Technologies Services
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We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Job Responsibility:
- Implement game functionality as per communicated design
- Translate design specification into functional game
- Communicate with other team members to establish effective pipeline and integrate media assets
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best possible performance, quality, and responsiveness of applications
- Identify bottlenecks and bugs, and device solutions to address and mitigate these problems
- Help maintain code quality, organization, and automatization.
Required Skills & Qualification:
- Candidate must have 2D & 3D both experience
- Candidate must have ads integration, in-app, Firebase & Play services integration experience
- Candidate must have server-client communication experience
- Candidate must have 3D characters integration experience
- Candidate must be part of 3 games which are live on Google Play OR Apple Store.
- Implementing apps functionality as per communicated design
- Translating design specification into functional apps
- Communicating with other team members to establish an effective pipeline and integrating media assets
- Designing, building, and maintaining efficient, reusable, and reliable code
- Ensuring the best possible performance, quality, and responsiveness of applications
- Identifying bottlenecks and bugs, and devising solutions to address and mitigate these problems
- Helping maintain code quality, organization, and automatization
What you need to have:
- Excellent knowledge of Unity, including experience with scripting, textures, animation, UI styles, and user session management
- Familiarity with level design and planning
- Experience with game physics and particle systems
- Experience with 2d and 3D mobile and console game/app development
- Experience in optimizing memory and space usage for support of older hardware
- Good knowledge of 3D Maths.
- Ability to constantly learn and stay in touch with evolving game standards and development technologies
- Strong understanding of object-oriented programming
- Familiarity with current design and architectural patterns
- Knack for writing clean, readable, and easily maintainable code
- Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
- Experience with JIRA or similar platform is a plus
- A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

Description
What You'll Be Doing:
- Participate in internal reviews and understand requirements clearly.
- Suggest ideas for design and implementation – design reviews.
- Implement VR/AR functionality as per finalized design
- Translate design specification into functional VR application
- Design, build, and maintain efficient, reusable, and reliable code, where feasible
- Have ownership of quality of output – deliverable, in terms of performance, and responsiveness of application
- Troubleshoot and solve problems as and when they arise.
- Maintain code in repositories as per organization policy
Requirements
Must Have
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
- C#
- Familiarity with level design and planning
- Should be well versed in designing the Unity UI scripting
- Inverse Kinematics & Forward Kinematics & Unity Animation experience is must
- Must have experience in Published 3D Games.
- Experience in Online Real Time Multiplayer would be an added advantage
- Preferably 3D Maths & Physics skillset
- Experience on multiple tools Vuforia, Unreal, Sumerian etc., would be a plus point.
Job Type: Full-time

Familiarity with level design and planning
Experience with game physics and particle systems
Experience with mobile and console game development
Experience optimizing memory and space usage for support of older hardware
Experience with 3D is a plus
Prior experience with a well-known mobile title or AAA titles are a significant asset
Ability to constantly learn and stay in touch with evolving game standards and development technologies
Strong understanding of object-oriented programming
Familiarity with current design and architectural patterns
Knack for writing clean, readable, and easily maintainable code
Experience implementing automated testing platforms and unit tests
Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
Required Skills: · Unity 3D, C#, Knowledge of Android and iOS build system, VR, AR, Multiplayer with Photon and Custom server |
Job Description: · Execute full software development life cycle (SDLC) · Develop flowcharts, layouts and documentation to identify requirements and solutions · Write well-designed, testable code · Produce specifications and determine operational feasibility · Integrate software components into a fully functional software system · Develop software verification plans and quality assurance procedures · Document and maintain software functionality · Troubleshoot, debug and upgrade existing systems · Deploy programs and evaluate user feedback · Comply with project plans and industry standards · Ensure software is updated with latest features |



