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· Developing simulation must have experiences in VR/AR/MR . Experience with 3D platform.
· Familiar with Unity/ Unreal editor and its features and developing solutions using Unity/Unreal Engine.
· Coding and testing for VR devices.
· Can work on Window/ Web based and l ow-notch design.
· Experience with Version Controller - SVN .
· Experience with Game Implementation.
· Understanding of OOP concepts and knowledge of C #, .Net framework.

- Implementing apps functionality as per communicated design
- Translating design specification into functional apps
- Communicating with other team members to establish an effective pipeline and integrating media assets
- Designing, building, and maintaining efficient, reusable, and reliable code
- Ensuring the best possible performance, quality, and responsiveness of applications
- Identifying bottlenecks and bugs, and devising solutions to address and mitigate these problems
- Helping maintain code quality, organization, and automatization
What you need to have:
- Excellent knowledge of Unity, including experience with scripting, textures, animation, UI styles, and user session management
- Familiarity with level design and planning
- Experience with game physics and particle systems
- Experience with 2d and 3D mobile and console game/app development
- Experience in optimizing memory and space usage for support of older hardware
- Good knowledge of 3D Maths.
- Ability to constantly learn and stay in touch with evolving game standards and development technologies
- Strong understanding of object-oriented programming
- Familiarity with current design and architectural patterns
- Knack for writing clean, readable, and easily maintainable code
- Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
- Experience with JIRA or similar platform is a plus
- A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.




Familiarity with level design and planning
Experience with game physics and particle systems
Experience with mobile and console game development
Experience optimizing memory and space usage for support of older hardware
Experience with 3D is a plus
Prior experience with a well-known mobile title or AAA titles are a significant asset
Ability to constantly learn and stay in touch with evolving game standards and development technologies
Strong understanding of object-oriented programming
Familiarity with current design and architectural patterns
Knack for writing clean, readable, and easily maintainable code
Experience implementing automated testing platforms and unit tests
Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
Required Skills: · Unity 3D, C#, Knowledge of Android and iOS build system, VR, AR, Multiplayer with Photon and Custom server |
Job Description: · Execute full software development life cycle (SDLC) · Develop flowcharts, layouts and documentation to identify requirements and solutions · Write well-designed, testable code · Produce specifications and determine operational feasibility · Integrate software components into a fully functional software system · Develop software verification plans and quality assurance procedures · Document and maintain software functionality · Troubleshoot, debug and upgrade existing systems · Deploy programs and evaluate user feedback · Comply with project plans and industry standards · Ensure software is updated with latest features |


About SplashLearn
At SplashLearn, our vision is to build the most engaging learning experiences for children that transform them into lifelong learners. We are the world's first scientifically-designed, game-based curriculum spanning Pre-K to Grade 5.
Loved by a whopping 33 million learners across 150+ countries and trusted by over 440k teachers and 77k schools, SplashLearn is the fastest growing elementary math program in the US. If those numbers seem too abstract, consider this: Every 1 in 3 schools and 1 in 7 elementary school children in the US love SplashLearn!
Backed by Accel Partners, SplashLearn has bagged many prestigious edtech awards such as the NASSCOM Emerge50, Parents Choice and Best App Ever and has been consistently featured among the best apps on the App Store.
What we are looking for:
If you're a passionate problem solver who gets a kick out of creating rewarding learning experiences for an audience as diverse as ours (read kids - can't read, can't click on a small button and won't sit straight during a user testing session and their ever possessive parents and ambitious teachers!), we might just have a career-changing opportunity waiting for you.
What you’ll do: Core Responsibilities
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Create games based on the Game and Level Design Documents
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Work with Game Designers to algorithmically generate levels
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Own all technical aspects of the game, including challenges in implementing the core game mechanics, art, animation
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Optimize code for best possible performance, quality, and responsiveness of games across platforms
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Write modular code, create reusable components
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Create quick prototypes for game ideas and concepts
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Very good with algorithms and problem solving
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Hands on with at least one programming language
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At least a bachelor’s degree (engineering/game development) or equivalent (BCA/MCA etc)
Qualifications and Skills
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4+ Years of experience building games for the mobile or web
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Understanding of common Design Patterns and techniques in game development
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Any experience working with game engines, e.g. Unity, Cocos2d-js, JavaScript etc.
Culture at SplashLearnAt SplashLearn, we dig individuality. We love people who have something to say, and we listen. With us, you will get a chance to weave a little bit of you in our suite of learning products that are being used by millions of users. We have a workplace that is perennially high on energy. You can find people deeply engrossed in conversations that range from the latest movie to the newest tech on the block, and you will also see people who don’t want to have anything to do with that and are quietly typing away on their machines.


