
About Duplex Technologies Services
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ROLES AND RESPONSIBILITIES:
You'll work closely with our team to implement best practices, improve our architecture, and create a high-performance engineering culture. Over a 6–9-month period, you'll also immerse yourself in game development, Unity, and C# to become a well-rounded technical leader in the gaming space.
- Drive maximum development velocity through direct involvement in development sprints, ensuring developers work as efficiently and effectively as possible.
- Lead and mentor a team of engineers, fostering a culture of technical excellence and continuous improvement.
- Drive architectural decisions that ensure scalable, maintainable, and high-performance game products.
- Foster a high-performance engineering culture aligned with ambitious goals, accountability, and proactive problem-solving.
- Implement and enforce engineering best practices (e.g., code reviews, testing, documentation) and the adoption of new tools, technologies including AI, and methodologies to optimize team efficiency.
- Transition our team to a high-performance culture aligned with our ambitious, venture-backed goals.
IDEAL CANDIDATE:
- 8+ years of software engineering experience with at least 3+ years in a technical leadership role
- Ability to reasonably estimate and plan tasks and features.
- Strong programming fundamentals and hands-on coding abilities
- Strong grasp of software architecture, TDD, code reviews, and clean coding principles.
- Proficient at profiling games to identify bottlenecks and performance issues.
- Experience building complex, scalable software systems
- Proven track record of driving architectural decisions and technical excellence
- Experience mentoring and developing engineering talent
- Strong problem-solving skills and attention to detail
- Excellent communication skills and ability to explain complex technical concepts
- Experience with agile development methodologies
- Bachelor's degree in computer science, Engineering, or equivalent practical experience
PERKS, BENEFITS AND WORK CULTURE:
- We foster a culture of continuous learning.
- We value talent and the ability for significant self-improvement.
- Honest feedback and transparency across all departments allow for rapid skill development.
- You will have the opportunity to work on an exciting new game development product with complete autonomy.
1. B-Tech/M-Tech or a relevant degree in Computer Science or IT.
2. 3D math skills.
3. Knowledge of Unity3D including Unity GUI, asset bundles, materials/shaders, and iPhone/Android deployment.
4. Knowledge of "version controller" like git.
5. Good knowledge of vehicle physics, game physics and particle systems.
6. Game designing skills are a definite plus!
7. Experience in coordination with UI development team
8. Working knowledge of the general mobile landscape, architectures, trends, and emerging technologies.
9. Should be able to work in a growing company environment that is very dynamic and challenging.
10. Self-starter, quick learner and problem solver.
- Responsibilities Design and develop games on the Unity platform, as per design document and given specifications (character or vehicle control, AI, game GUI, scoring and other game elements.
- Comprehensive research and development required for developing the game or certain features.
- Troubleshoot and testing the game and debugging.
- Experience with third-party libraries and APIs
- Collaborate and harmoniously work with other team members.
Role & Responsibilities
You will communicate with all the team members to establish a pipeline and integrate art assets, taking into account the game roadmap.
You will work closely with the game designers and artists to enable the designers and artists to express their creativity within the game.
You will assist your project lead by providing regular feedback on implementation issues and possible improvements to game design.
You will actively suggest and implement the best solutions in the development process and in the game systems. Also, you will address bugs and other technical issues identified for subsequent release.
You will be responsible for technical documentation.
Requirements
At least 1 year of experience with Mobile/Unity3D platform and ecosystem.
Excellent knowledge of programming languages such as C++, C#, React.JS , JAVASCRIPT or Java.
Good knowledge of computer science fundamentals & concepts.
A natural flair for writing well-structured, optimal, and maintainable quality code.
Basic understanding of programming best practices.
Experience on Unity UI and animations.
Exp with Android & iOS game development
Good communication skills.
Familiarity with build systems.
Knowledge of using version control systems like Git.
Experience using debugging and profiling tools.
Passionate about games, especially in playing mobile games.
We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Job Responsibility:
- Implement game functionality as per communicated design
- Translate design specification into functional game
- Communicate with other team members to establish effective pipeline and integrate media assets
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best possible performance, quality, and responsiveness of applications
- Identify bottlenecks and bugs, and device solutions to address and mitigate these problems
- Help maintain code quality, organization, and automatization.
Required Skills & Qualification:
- Candidate must have 2D & 3D both experience
- Candidate must have ads integration, in-app, Firebase & Play services integration experience
- Candidate must have server-client communication experience
- Candidate must have 3D characters integration experience
- Candidate must be part of 3 games which are live on Google Play OR Apple Store.

Description
What You'll Be Doing:
- Participate in internal reviews and understand requirements clearly.
- Suggest ideas for design and implementation – design reviews.
- Implement VR/AR functionality as per finalized design
- Translate design specification into functional VR application
- Design, build, and maintain efficient, reusable, and reliable code, where feasible
- Have ownership of quality of output – deliverable, in terms of performance, and responsiveness of application
- Troubleshoot and solve problems as and when they arise.
- Maintain code in repositories as per organization policy
Requirements
Must Have
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
- C#
- Familiarity with level design and planning
- Should be well versed in designing the Unity UI scripting
- Inverse Kinematics & Forward Kinematics & Unity Animation experience is must
- Must have experience in Published 3D Games.
- Experience in Online Real Time Multiplayer would be an added advantage
- Preferably 3D Maths & Physics skillset
- Experience on multiple tools Vuforia, Unreal, Sumerian etc., would be a plus point.
Job Type: Full-time







