Responsibilities Include
The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven.
Roles and Responsibilities
Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live
Generate new and innovative feature ideas, enhancements to the existing products and collate
requests from both internal and external requestors
Create innovative user experience design including usability and interaction design flow for features
Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases.
Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches.
Define, track and improve key product metrics and monitor those metrics.
Skills and Experience Desired
Have a passion for games
Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases
Experience in designing games for Android and iOS is a must
Strong analytical, organizational and creative skills
Exceptional levels of attention to detail
Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice.
Experience with live game events/sales design and content calendar planning
Strong analytical abilities and able to synthesize game systems and mechanics to improve game
features and systems
Understanding the specifics of social and mobile games
Knowledge of the market and the main trends of social and mobile games
Knowledge and experience with the main game metrics
Ability to create a high-quality, addictive online and social game feature-sets
Experience with multiple aspects of game design discipline: concept, game progression, combat,
interface, monetization, and retention
Experience in designing games and monetization models for F2P games.
Thorough understanding of mobile gaming ecosystems.
Knowledge of designing traditional card, board and dice game is a plus.
Proven ability to create detailed game design documents.
Understanding of social networks and social gaming markets is a plus.
Ability to work in a fast-paced cross-functional team environment is a must.
A very hands-on and keen eye for detail, with the ability to present business and technical issues,
ideas, and recommendations clearly in verbal, written and presentation formats.
Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines.
Location: Bangalore
About Online Gaming Firm
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• Collaborate with other members of the development team, including artists, programmers, and QA testers.
• Use Unity, Blender/Maya, Substance 3D software’s to create and modify 3D environments.
• Use scripting languages to implement gameplay features.
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Game designers create the concepts and worlds of video games. They are involved with the design of the environment, story, characters, objectives and user experience of video games.
Role and Responsibilities
They may be expected to deliver the following:
- Design and develop the original concept
- Construct level structure
- Storyboard the action of the game
- Conceive every element of the game including rules, setting, objects, vehicles, weapons, flora, fauna, etc,
- Define user interface, menus and controls
- Generate the Game Design Document (GDD)
- Develop early prototypes
- Decide on the devices and platforms on which the game is played
- Define the user experience
- Work with programmers to design the back end of the game
- Research target audience to understand what they want in the game
- Lead the development process
- Produce sound effects, dialogue, musical score, sound mix and sound edit
- Manage quality assurance testing, and follow up on feedback
- Oversee the marketing and distribution roll-out
- Ongoing development and versions of the game
Game Designers should have a solid knowledge of 3D animation, illustration And programming languages.
Responsibilities
- Employ user-centered design practices to deliver extraordinary interactive game experiences
- Research the latest practices & industry standards from the Top notch games to create world-class immersive experience for players
- Evaluate designs quickly and craft creative high quality work
- Excellent understanding of visual design principles, style guidelines, design processes, and creative workflow
- Develop UI, graphic design, and interaction specifications/guidelines
- Ability to take on design problems independently, present and sell design concepts
- Finding creative ways to solve UX problems.
- Interface, and collaborate with key stakeholders to ensure the user experience reflects player needs and consistency.
Required Skills
- 3-5 years experience in UX Design.
- Expert-level skills in Adobe Photoshop and industry-standard prototyping tools such as Adobe XD, and Figma.
- Experience in mobile interface design
- Strong portfolio of design projects.
- Hands-on experience or knowledge of Unity 3D and motion design is a plus.
- Excellent written and verbal communication
- Real passion for gaming
- Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
Ready to work without a handbook, with a love for doing what’s never been done before!
We are looking for a creative individual to join our team as a 3D artist.
The responsibilities of the 3D artist include creating still and moving images using computers,
creating 3D models of products, and managing multiple projects while adhering to deadlines.
Ultimately, a top-notch 3D artist is creative and artistic with a strong working knowledge of color,
texture, and light as well as industry-standard software. Had Idea about the Metaverse.
Responsiblities:
* Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
* Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.
* Understanding the project requirements and conceptualizing creative ideas.
* Creating 3D sculpts and assets to meet artistic standards.
* Troubleshooting any problems that arise during work on a project.
* Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
Software Requirments:
* Maya
* Blender
* Clo
* Mixamo
* 3ds Max
Designation: Game Designer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience in mobile game design, including at least one year on a game in live ops.
Responsibilities:
- Experience building in-game content designed to appeal to a specific audience
- Deep understanding of game currency and reward systems
- Experience writing clear and concise specs, user flows, and feature documentation
- Wide exposure to having played a variety of mobile and computer games
- 300+ hours of obsessive gaming experience in the last 1 year.
- Excellent written and verbal communication via phone, email and in-person meetings.
- Strength in collaborating with cross-functional teams
Skills:
- Proactivity - acts without being told; Brings new ideas in marketing.
- Organization and Planning - schedule, budget, focus on key priorities. Highly process driven.
- Handles pressure well - performs well under pressure; sets goals for self and product, and stays focused on the goals.
- Team Player - Works well with cross-functional teams; overcomes obstacles by collaborating with others. Can inspire teams.
- Analytical Skills - structure and process qualitative/quantitative data draw insights.
- Attention to Detail - doesn’t let important details slip or derail projects.
- Tech Skills - Strong technical background in game development
- Creative- has the ability to think outside the box; willing to take calculated risks with innovative solution approaches
- Decisive - ability to make informed decisions and stand by them
Salary: Upto 6LPA (Negotiable)
IMMEDIATE JOINING PREFERRED!
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and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks