
Role Overview
We’re hiring a Senior Graphics Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/OpenGL role where you’ll own the rendering pipeline — from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build
3D Rendering & Visualization
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
Performance Optimization
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3D Asset Pipeline & Tools
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
Interactive Controls & UI Features
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
WebXR & AR Experiences
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
Graphics Systems Architecture
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack
Graphics & Rendering
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
Frontend & Web
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
Performance
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
Collaboration
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For
Must-Haves
- 5–8+ years in graphics programming with deep WebGL/OpenGL knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
Highly Desirable
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join Ctruh
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture
- Bengaluru (HSR Layout)
- 6 days a week (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Ideal Candidate Profile
You think in shaders and understand the rendering pipeline end-to-end. You’ve built custom rendering systems without relying on frameworks. You’re fluent in transformation matrices, BRDFs, tangent spaces, and GPU memory patterns. You ship production-quality 3D experiences, optimize relentlessly, and care deeply about visual craft, performance, and engineering precision.

About Ctruh
About
Ctruh is building the world’s first AI-powered Unified XR Commerce Studio, enabling brands to create immersive digital commerce experiences directly in the browser. The platform combines artificial intelligence with real-time 3D technology to transform how products are discovered, experienced, and purchased online.
Ctruh’s technology allows companies to instantly create virtual stores, AR try-ons, interactive 3D product pages, and mixed-reality marketing experiences without writing code or requiring specialized hardware. These experiences launch directly through a simple URL and work across web, mobile, and XR devices.
👥 About the Team
Ctruh is a deep-tech startup headquartered in Bengaluru and founded by Vinay Agastya. The team combines expertise across AI, XR, graphics engineering, and enterprise SaaS to build scalable infrastructure for immersive commerce.
Their mission is to democratize XR technology, making immersive digital experiences as easy to create as building a website.
🏆 Milestones
- Founded in 2022
- Built a no-code/low-code web-based 3D engine for XR experiences
- Platform powered by VersaAI, enabling instant text-to-3D asset creation
- Team of ~40+ employees globally
- Achieved approximately $5M revenue in 2025
- Growing community of 39K+ LinkedIn followers
Tech stack
Company video


Candid answers by the company
Ctruh operates in the XR (Extended Reality) and immersive commerce space, offering an AI-powered platform that enables brands to create 3D, AR, and virtual shopping experiences directly in the browser without coding.
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