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Autodesk Maya Jobs

Explore top Autodesk Maya Job opportunities for Top Companies & Startups. All jobs are added by verified employees who can be contacted directly below.

Graphic Designer

Founded 2015
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Dwarka
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2 - 6 years
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2 - 3 lacs/annum

SALARY IS NOT A CONSTRAINT FOR THE RIGHT CANDIDATE Office Timings: 09:30 - 05:30 (Mon-Sat) Job Location: New Delhi, Dwarka, Sector-7 Note: Candidate should be from Delhi/NCR Salary: ₹17,000.00 to ₹25,000.00/month Job Type: Full-time Experience: 1-5 years of professional experience (Male Candidates are Preferable) Profile: Graphic Designer (E-Commerce) Skills: Mandatory Skills: Photoshop, Corel Draw, Illustrator Additional Skills : AutoCAD, 3ds Max, Maya, After effects Personality: Active and pleasant personality, Candidate should be intellectual with learning and positive attitude, Good communication skills, Carries out responsibilities with professionalism, Internet and computer savvy, sincere and dedicated. Qualification: Candidate must possess at least a Professional Certificate, Advanced Diploma, Higher Graduate, Bachelor’s Degree, Post Graduate Diploma or Professional Degree or equivalent. Job Responsibilities: 1. Create designs, concepts, and sample layouts based on knowledge of layout principles and aesthetic design concepts. 2. Determine size and arrangement of illustrative material and copy, and select style and size of type. 3. Extensive use of Corel draw & Photoshop to create and generate new images. 4. Design eye-catching e-mailers, banners, promotionals, facebook/ instagram posts, landing pages. 5. Delivering high volume of creative designs within stipulated deadlines. 6. Confer with the managers to discuss and determine layout design. 7. Develop graphics and layouts for product illustrations, pictures and banners for website. 8. Prepare illustrations or rough sketches of material, discussing them with supervisors and making necessary changes. 9. Study illustrations and photographs to plan presentation of materials, products, or services. 10. Excellent design and typography skills. 11. Use high-quality brand etiquette to ensure the right message is delivered through the right channels without offending or annoying anyone 12. Expert level photo retouching skills. 13. Should be able to make print ready designs for product packaging etc. purposes.

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Saurav Prakash
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Unity Developer, Game developer

Founded 2014
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Pune
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1 - 3 years
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2 - 4 lacs/annum

Expert knowledge of Unity3D progamming. Virtual Reality(VR) Applications/Games and 3D development experience. Strong knowledge of object oriented design, design patterns, 3D Math,UI,Animation .Should have been developed at least one game published.

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Arun Vaswani
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Lighting and rendering artist

Founded 1993
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Bengaluru (Bangalore)
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2 - 4 years
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0 - 0 lacs/annum

Roles and responsibilities • Light and Render CG Shots for production • Pre-Comp shots • Ensure shots meet render requirements • Collaborate with departments concerned by lighting work • Show reels featuring 'photo real' work would be preferred • Understands fundamental lighting, but also have knowledge in how to adjust lighting • Execute the corrections requested by the Lead by showing an analytic and proactive mind • Maintain timing and production quotas given by the Leads • Organize work and prepare presentation elements for approval • Communicate and seek information, if necessary • Maintain a good team dynamics • Familiarity with pipeline issues Qualification • College diploma or equivalent in 3D computer graphics • Minimum 2 years of working experience as Lighting Artist, in a film production environment / animation TV series or visual effects

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Leon Wiiliam
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Rigging Artist

Founded 1993
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Bengaluru (Bangalore)
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2 - 6 years
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0 - 0 lacs/annum

Responsibilities: * Creating high quality rigging and skinning for CG models * Work collaboratively with other members of the 3D team * Work closely with the CG Lead to ensure that the rig is pipeline friendly * Will be responsible for creating animation rigs for characters, creatures, props and vehicles * Work with the Animation Lead/Supervisor to develop an intuitive and responsive rig for each character * Highly controllable rigs for detailed mechanical, characters or vehicles in motion * Inventive use of rigs to solve animation problems and enhance animation potential * Understanding of when and how to execute in-game motion systems to drive animation Modify, re-bone and re-rigging assets as necessary Preferred Skills * Strong understanding and working knowledge of 3DS Max, Maya, Mudbox * Critical eye for motion constraints in real-world technology * Strong anatomy knowledge for both humans and creatures and good experience sculpting organic forms * Animator friendly skinning skills for characters * Strong knowledge of de-formers * Basic knowledge of muscle work flow * Has a solid understanding of posing and anatomy in motion and an excellent artistic eye

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Lighting Artist

Founded
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Bengaluru (Bangalore)
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2 - 5 years
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2.5 - 0.000025 lacs/annum

Our team consists of artists, designers, and animators. Brought together by our love for all things film. We take pride in the quality of our work, and invest time in conceptualizing and creating original pieces of visual art. We have over ten years’ experience in the field of visual effects, and have worked on projects ranging from large budget films and commercials to corporate videos and everything in between.

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Ajay Prakash
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Unity Developer

Founded 2015
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Pune
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0 - 3 years
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1 - 2 lacs/annum

Passion for high quality code to join a Game Development Team.

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Anup Redij
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