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Tashipta Events and Entertainment Pvt Ltd
Role Overview:
Bring event concepts to life by crafting immersive 3D visuals—from stage setups and exhibition
booths to promotional environments—with flair and precision, across both live and experiential
events.
Key Responsibilities
Design 3D event, including stages, booths, signage, and venue layouts using tools like 3ds
Max, or Maya.
Develop polished 3D models, renders to effectively communicate spatial concepts and
aesthetics.
Collaborate with event planners, production teams, and clients to align on creative vision,
ensure feasibility, and adapt designs to practical constraints.
Create complementary 2D assets—like mood boards, signage, banners, and digital
visuals—for branding and presentation support.
Manage multiple projects simultaneously, delivering high-quality work under tight
deadlines, and iterating based on feedback.
Ideal Qualifications & Skills
Education: Degree or diploma in Graphic Design, 3D Design.
Software Proficiency: Fluent in 3D modelling/rendering tools (e.g., 3ds Max, Maya, Veray)
and Adobe Creative Suite (Photoshop, Illustrator). Familiarity with AutoCAD or After Effects
is a plus.
Creative Vision: Strong sense of spatial aesthetics, detailing, lighting, textures, and realistic
visualization.
Soft Skills: Excellent communication and collaboration with cross-functional teams, superb
time management, and flexibility under pressure.
Perks & Benefits:
- Leadership Growth & Fast-Track Promotions
- Recognition & Performance Rewards Program
- Overtime Policy with Enhancement benefits
- Allowance for Late-Night Setups
- Medical Coverage
- 24 Annual Paid Leaves & National Holidays
- Annual Team Offsite
- stress management program under (wellness days)
- High-energy, growth-oriented work culture
Role Overview:
Bring event concepts to life by crafting immersive 3D visuals—from stage setups and exhibition booths to promotional environments—with flair and precision, across both live and experiential events.
Key Responsibilities
- Design 3D event, including stages, booths, signage, and venue layouts using tools like 3ds Max, or Maya.
- Develop polished 3D models, renders to effectively communicate spatial concepts and aesthetics.
- Collaborate with event planners, production teams, and clients to align on creative vision, ensure feasibility, and adapt designs to practical constraints.
- Create complementary 2D assets—like mood boards, signage, banners, and digital visuals—for branding and presentation support.
- Manage multiple projects simultaneously, delivering high-quality work under tight deadlines, and iterating based on feedback.
Ideal Qualifications & Skills
- Education: Degree or diploma in Graphic Design, 3D Design.
- Software Proficiency: Fluent in 3D modelling/rendering tools (e.g., 3ds Max, Maya, Veray) and Adobe Creative Suite (Photoshop, Illustrator). Familiarity with AutoCAD or After Effects is a plus.
- Creative Vision: Strong sense of spatial aesthetics, detailing, lighting, textures, and realistic visualization.
- Soft Skills: Excellent communication and collaboration with cross-functional teams, superb time management, and flexibility under pressure.
Perks & Benefits:
- Leadership Growth & Fast-Track Promotions
- Recognition & Performance Rewards Program
- Overtime Policy with Enhancement benefits
- Allowance for Late-Night Setups
- Medical Coverage
- 24 Annual Paid Leaves & National Holidays
- Annual Team Offsite
- stress management program under (wellness days)
- High-energy, growth-oriented work culture
• Design and create a variety of terrains for real world environments.
• Work with the game design team to ensure that levels meet the vision and objectives of real-world scenarios.
• Collaborate with other members of the development team, including artists, programmers, and QA testers.
• Use Unity, Blender/Maya, Substance 3D software’s to create and modify 3D environments.
• Use scripting languages to implement gameplay features.
• Stay up to date on the latest trends in level design.
Square Panda is a startup headquartered in Sunnyvale, CA with additional offices located in India
and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks

