3+ Autodesk Maya Jobs in Mumbai | Autodesk Maya Job openings in Mumbai
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Role Overview:
Bring event concepts to life by crafting immersive 3D visuals—from stage setups and exhibition booths to promotional environments—with flair and precision, across both live and experiential events.
Key Responsibilities
- Design 3D event, including stages, booths, signage, and venue layouts using tools like 3ds Max, or Maya.
- Develop polished 3D models, renders to effectively communicate spatial concepts and aesthetics.
- Collaborate with event planners, production teams, and clients to align on creative vision, ensure feasibility, and adapt designs to practical constraints.
- Create complementary 2D assets—like mood boards, signage, banners, and digital visuals—for branding and presentation support.
- Manage multiple projects simultaneously, delivering high-quality work under tight deadlines, and iterating based on feedback.
Ideal Qualifications & Skills
- Education: Degree or diploma in Graphic Design, 3D Design.
- Software Proficiency: Fluent in 3D modelling/rendering tools (e.g., 3ds Max, Maya, Veray) and Adobe Creative Suite (Photoshop, Illustrator). Familiarity with AutoCAD or After Effects is a plus.
- Creative Vision: Strong sense of spatial aesthetics, detailing, lighting, textures, and realistic visualization.
- Soft Skills: Excellent communication and collaboration with cross-functional teams, superb time management, and flexibility under pressure.
Perks & Benefits:
- Leadership Growth & Fast-Track Promotions
- Recognition & Performance Rewards Program
- Overtime Policy with Enhancement benefits
- Allowance for Late-Night Setups
- Medical Coverage
- 24 Annual Paid Leaves & National Holidays
- Annual Team Offsite
- stress management program under (wellness days)
- High-energy, growth-oriented work culture
• Design and create a variety of terrains for real world environments.
• Work with the game design team to ensure that levels meet the vision and objectives of real-world scenarios.
• Collaborate with other members of the development team, including artists, programmers, and QA testers.
• Use Unity, Blender/Maya, Substance 3D software’s to create and modify 3D environments.
• Use scripting languages to implement gameplay features.
• Stay up to date on the latest trends in level design.
Square Panda is a startup headquartered in Sunnyvale, CA with additional offices located in India
and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks


