Greetings from Zealous Services !!!
Looking for your career in 3D Modelling and Animation Field???
We have Immediate requirements for 3D Trainees.
Experience: Freshers
Designation: 3D Trainee
Training Period: 2 months (with monthly Stipend)
Flexible to work in Rotational Shifts (Fixed Day shifts for Female Candidates).
Chennai Candidates preferred.
Educational Qualifications: Any Graduates can apply (2019 - 2022 passed outs)
About Zealous Services
Zealous Services Inc, Established in the year 2007. It is an ISO 9001 – 2015 QMS certified Contact Center with 2500 seated capacity.A premier provider of International Contact Center services offers comprehensive inbound and outbound programs across a full range of B2B and B2C markets. With more than 250 years of combined experience, our state of the art facilities, and competent staff continues to exceed customer expectations, and are able to take on any project, no matter how big or small it is
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Position: Jr. Design Engineer (Library Drg. and Sub-Assembly creator drawing engineer)
Experience: Freshers to 1 years minimum experience
Qualification: 1. Preferable: B.E/B.Tech in Mechanical Engineering.
2. Minimum Qualification: Diploma in Mechanical Engineering.
Job Responsibilities:
1) Issue right and accurate required drawings to sales and purchase departments on time and ensure that all changes/modification in the drawing must be implemented in Machine Shop, Quality Control and Vendor etc. In time to make sure that job does not produce with obsolete drawings.
2) Calculate dimensions and allowances with accurate precision.
3) Compile data and specifications sheets.
4) Revise, update and maintain drawings and layouts to accommodate changes and enhancements.
5) Design high quality, robust, and cost effective CAD product models by preparing routine layouts, detail drawings, assembly using industry, departmental and discipline standards.
6) Read, understand, analyses drawings and develop it from sketches or descriptions developed by engineers, both in 2D and 3D models.
7) Establish, implement, maintain and update records of design process in accordance with sound design practices and ISO requirements and a database for the CAD design documentation.
8) Handle complex designing and drafting assignments under minimal supervision.
9) Organise drawing's library in a structured manner to ensure easy retrieval of drawing.
10) Confer with customer representatives to review schematics and answer questions pertaining to installation of systems.
11) Prepare engineering documents for customer submittal.
12) Proactively seek feedback from leaders to improve work
13) Deliver projects under budgeted time and hours and track your time in time tracking software/spreadsheet.
Skills:
1. Expert in SOLID WORK (Mandatory)
2. Ability to work well in a team and on your own.
3. Experience in computer-aided design and drafting (CADD).
4. Basic knowledge of GD&T and fundamental of Engineering Drg
Edit and create engaging and visually appealing videos for various platforms including Instagram, YouTube, and other social media channels.
• can perform simple 2D animation, Motion graphics and VFX.
• Strong understanding of motion graphics and video editing.
• Performing the full range of editing works from splicing, to sound balancing, to colour correction and colour grading.
• Experience with creating marketing videos.
• Strong understanding of After Effects, Premier Pro, Illustrator, InDesign, Procreate, Photoshop, Canva, a clean sense of design. Efficient, well-organized. Excellent verbal and written Communications and written skills required. MS Office, Word, Excel, Power Point.
• Edit video to include preselected music, video clips, sound clips and other important aspects of the project
• Creation of marketing videos from conception to execution including video editing, sound editing and motion graphics
• Design capabilities should include video, 2D and 3D motion graphics.
• Familiarity with special effects, 3D and compositing
• Strong expertise in editing software such as Premiere pro, After Effect, Photoshop and Final Cut Pro.
Job Description :
· Need 2D animators to develop professional quality 2D animations/Modules, basis the scripts being shared.
· Critical need to visualize and when required build on scripts and create animation for effective story lines independently.
· Ability to work on multiple projects and supervise the team. Going beyond the brief to think of ideas proactively.
· Liaising with clients and interpreting their briefs. Ability to quickly adapt and reuse components from existing into new ones.
· Visualize independently to come up with fresh designs/layouts and animations.
· Overseeing Modules/Animations through the production stage to final completion.
· Adherence to design and branding style guides, standards, and processes
Job Responsibility:
· At least 2 years design and animation and illustration experience MUST include character design, background scene environment and 2D animation.
· Key Skills –Adobe Flash, Illustration/sketching, Character Design and Animation. Very Good knowledge of Adobe After Effects, Photoshop and Sound Editing is required.
· Illustration/drawing with good visualization skills for Storyboarding.
· Action scripting knowledge will be an added advantage though not mandatory.
· Design Studio experience is preferred though not mandatory.
Additional Information:
· Previous K-12 animation experience preferred.
· Excellent verbal and written communication skills and the ability to interact professionally with a diverse group, executives, managers, and subject matter experts.
Description
As a Render Technical Director (Render TD), you will be responsible for ensuring the smooth running of the rendering and lighting tools, software and workflows used on our award-winning VFX and Feature Animation shows. You will be providing front-line technical support to lighting artists, identifying inefficiencies in workflows and troubleshooting lighting scenes to enable our talented lighting artists to deliver world-class work on each show.
Our Render TDs are highly technical and demonstrate an aptitude for creative problem solving. You will regularly be required to:
- provide face-to-face support and assistance for lighting artists
- assist with the creation of technical robust setups, such as light rigs and scene templates, for use throughout our shows
- contribute to testing and provide feedback for software releases from our R&D teams that impact lighting and rendering
- help identify and resolve inefficiencies in the lighting and rendering pipeline
As well as being able to demonstrate technical skill and initiative, you will need to be an excellent communicator and be able to work enthusiastically in a highly collaborative environment. You will work closely with our Render Supervisors as well as supervisors from other departments, such as Model, Texture, Look Development and FX, to identify and highlight rendering considerations and help optimize their lighting tools and workflows. Your ability to aid communication between these departments in the reporting and resolving of issues and to accurately communicate between technical developers and non-technical artists will help you thrive in this role.
Above all, you will be working as part of a team of exceptionally talented TDs and Render Supervisors alongside our dynamic and creative R&D department, contributing to the production of exceptional VFX and Animation work on projects ranging from blockbuster epics to television dramas.
Must have:
- Previous experience in the visual effects or a related industry
- Practical experience with lighting and rendering DCCs such as Clarisse, Katana and Houdini
- Experience with path tracing renderers such as Clarisse, Renderman and Mantra
Nice to have:
- Render wrangling experience
- Look development experience
- Shader writing experience
- Python programming skills
- Experience writing tools ands scripts for the lighting pipeline
About Us
We are DNEG, one of the world’s leading VFX and animation studios for the creation of award-winning feature film, television and multiplatform content. We employ nearly 8,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Mohali,Chennai, Mumbai).
Responsibilities
- Supports team in all animation efforts, working closely with programmers, designers, production, and everyone else on a tightly-knit game development team
- Build/Maintain high quality character animations for our project
- Coordinate and take part in the design of early 2D or 3D elements during pre-production: storyboard/animatic/previs, gameplay prototyping, fake footage, blocking, etc.
- Help develop and maintain animation standards for the project.
- Supporting/Creating a character pipeline that can lean into customization or modularity.
- Drive quality and style standards for additional animation development with outsource partners.
- Full animation pipe expertise. Take an unrigged static character model all the way to animating in the Unity engine
Requirements
- 5+ years prior professional experience as a 3D animator developing games (Preferably worked in Unity engine before)
- Ability to quickly rig and animate a variety of characters and creatures for real-time use in the Unity engine.
- Mastery in breathing life into characters of all shapes and sizes.
- Excellent blocking skills that allow for rapid results in early iteration and testing.
- Highly collaborative. Experience working with other artists and can take the lead on strike teams, features, or art lead projects.
- Takes initiative and will help create and maintain a vision for a game, understanding that following through with memorable game experiences is a team effort
- A passionate, performance-driven self-starter
- Good 2d skills, but a mastery in 3D animation.
- Experienced in creating Style guides, Brand guidelines & other necessary documentation
- Be passionate, and love the games you are helping to create. Understand the market and the broad audience that we are reaching with PeopleFun games, and be able to create artwork that continues to grow and evolve in that space.
- Actively seeks out additional ways to learn and grow.
- Flexible, and adaptable to changing and evolving needs of a live product
- MUST have a portfolio with work samples that illustrate your expertise in your craft, and have shipped quality games in the mobile space.
Valuable Additional Skills
- Mastery and deep understanding of Unity for mobile game development
- Photoshop (or equivalent) painting mastery
- Interest in player behavior and player experience, with a solid understanding of how character assets in games drive collectibility
- Deep mobile market knowledge
- Ability to work with internal and external artists and outsource companies
- Ability to create 3d character artwork by taking all the way from start to finish (in engine)
- 3d animation skills in 3dmax/ Maya or similar 3d software
experienced in 3D modelling / sheet meta / Weldments / Manufacturing drawings / casting
- Strong technical skills and proven ability to use a variety of software (Photoshop, Premiere Pro, 2D/3D animation, and INSERT PROGRAMS HERE)
- The ability to partner with other creative team members and key stakeholders to create content used across a variety of platforms (web, mobile, video, and more)
- Able to work in a fast-paced environment and have strong project management skills
- Meet with clients, internal and external, to understand needs and share ideas
- Be a great communicator, receive and interpret feedback, and meet tight deadlines
- Respond to user feedback, data/analytics, and client feedback to improve the creative work in future iterations
Requirements
- Excellent Knowledge of Animation.
- Understand the Storyboard.
- Follow the design and Animation Guidelines.
- Create an Animation in After Effect.
- Video Editing in Premiere Pro.
- Deliver error-free quality output.
- Knowledge of AI & Photoshop will be added advantage.
Join us in making the fastest fashion brand on earth. We live & breathe trends. Working on 3D Virtual Design Technology we launch new trends even before they're produced. Making us the only fast fashion brand to be sustainable at the same time. Enabling young shoppers, first-hand access to latest styles with our Digital Only Collection.
We waste nothing but data & exploit nothing but our imagination. We operate at the intersection of fashion & technology. #SpeakSomethingNew is our mantra.
We are looking for an experienced 3D Fashion Designer.
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Someone who is well-versed with the CLO3D software and garment construction.
Should have a sound knowledge of some add on softwares like Blender, Meshmixer,etc. -
Knowledge of Modelling, Rendering, lighting, materials, textures, and resource optimization.
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Who has already worked on designing menswear.
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Advanced knowledge on draping, pattern-making, cutting & stitching of menswear.
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Should be creative with good design ideas & be capable of executing the garment design as per the given brief/deadline.
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Highly innovative and creative.
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Good grasping power.
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Self-motivated & has work ethics.
This job requires:
Creative thinking: 20%
Pattern making: 30%
Technology & Software Savvy: 30%
Design Communication: 20%
Roles & Responsibilities:
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Execute and launch designs every week. Take initiative and work independently to execute the entire collection end-to-end. Right from sketching to 3D pattern making and rendering.
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Manage & execute Adhoc tasks in 3D pattern making and rendering.
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Create and analyze design reports.
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Research, ideate, implement and execute improved strategies for increasing design efficiency.
Note: High configuration system is a must for working remotely.