
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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Job Title : Graphic Designer (With 3D Animation)
Experience : 2 to 10 years (flexible)
Location : Noida Sector 18
Job Summary :
We are looking for a creative Graphic Designer with expertise in 3D animation and knowledge or experience in Web3/Blockchain/Crypto projects.
The ideal candidate should bring strong visual storytelling, motion graphics, and design skills to craft engaging content for next-generation digital platforms.
Mandatory Skills : Graphic Design, 3D Animation/Motion Graphics (Blender/Maya/Cinema 4D), and knowledge or experience with Web3/Blockchain/Crypto/NFT projects.
Key Responsibilities :
- Design 3D animations, motion graphics, and visual assets for Web3/crypto-related projects.
- Collaborate with product, marketing, and development teams to bring blockchain concepts to life visually.
- Create high-quality graphics for websites, NFTs, social media, and promotional campaigns.
- Stay updated with Web3 design trends, crypto branding styles, and metaverse/immersive experiences.
Requirements :
- Proven experience as a Graphic Designer / 3D Artist / Motion Graphics Designer.
- Proficiency in tools such as Blender, Maya, Cinema 4D, After Effects, Photoshop, Illustrator.
- Knowledge and prior work on Web3, Blockchain, Crypto, NFT, or Metaverse projects.
- Strong creativity, visual storytelling, and attention to detail.
- Good communication skills and ability to work in a fast-paced environment.
Job Summary:
We are looking for a skilled and creative Unity Developer AR/VR with 1–2 years of experience to join our team. The ideal candidate should have hands-on experience in developing immersive applications using Unity and a strong understanding of AR/VR technologies. The candidate will be responsible for designing, developing, testing, and optimizing interactive AR/VR experiences.
This role offers an opportunity to work on real-world projects, collaborate with creative teams, and contribute to innovative immersive solutions.
Key Responsibilities
Develop and implement interactive AR/VR applications using Unity and C#
Design, build, and optimize immersive experiences for different platforms
Work on AR features, VR environments, simulations, and interactive applications
Integrate 3D models, animations, UI elements, and interactive components
Test, debug, and improve application performance and user experience
Collaborate with designers, developers, and project teams to deliver quality solutions
Manage and optimize assets, scenes, lighting, and animations in Unity
Stay updated with the latest AR/VR trends, tools, and technologies
Required Skills & Qualifications
1–3 years of practical experience as an AR/VR Developer or Unity Developer
Strong knowledge of Unity Engine and C# programming
Hands-on experience in developing AR/VR applications
Good understanding of AR/VR concepts and workflows
Experience with Unity tools, prefabs, scripting, animations, and UI systems
Knowledge of 3D concepts, physics, game logic, and interaction design
Experience with debugging and performance optimization
Familiarity with version control tools like Git is preferred
Good problem-solving skills and ability to work independently
Preferred Skills (Good to Have)
Experience with AR frameworks like AR Foundation, ARCore, ARKit
Experience with VR platforms/devices like Meta Quest, Oculus, HTC Vive, etc.
Knowledge of 3D tools like Blender, Maya, or similar software
Basic understanding of mobile app deployment
Experience with multiplayer or simulation-based applications
Education
BCA / MCA / B.Tech / M.Tech / B.Sc IT / M.Sc IT or related technical background preferred
Experience: 1–2Years
Job Type: Full-Time
Work Mode: Work From Office / In Person
We are looking for a highly creative and experienced Senior Interior Designer to lead interior design projects from concept to completion. The role requires strong design sensibility, hands-on project management, and excellent client communication skills. If you have an eye for aesthetics, a passion for space planning, and a proven record of executing high-end projects, we’d love to hear from you.
Key Responsibilities
- Lead concept development, design presentations, and project execution.
- Create detailed design layouts, drawings, mood boards, and 3D visualizations.
- Collaborate with clients, vendors, consultants, and project teams.
- Oversee site supervision and ensure design intent is maintained during execution.
- Select and specify materials, furnishings, lighting, and color palettes.
- Manage project timelines, budgets, and deliverables.
- Mentor and guide junior designers and draftsmen.
- Ensure compliance with local codes and standards.
- Present and pitch design ideas effectively to clients and stakeholders.
Required Skills & Qualifications
- Bachelor’s / Master’s in Interior Design or Architecture.
- Minimum 6 years of proven experience in residential, commercial, or hospitality design.
- Proficiency in AutoCAD, SketchUp, 3Ds Max, V-Ray, Photoshop, Revit, or similar tools.
- Strong knowledge of materials, finishes, and construction techniques.
- Excellent communication, leadership, and project management skills.
- Creative thinker with attention to detail and problem-solving ability.
Preferred
- Portfolio of completed high-end interior projects.
- Experience in turnkey / design-build projects.
- Knowledge of sustainable and smart design practices.
Role & Responsibilities
You will communicate with all the team members to establish a pipeline and integrate art assets, taking into account the game roadmap.
You will work closely with the game designers and artists to enable the designers and artists to express their creativity within the game.
You will assist your project lead by providing regular feedback on implementation issues and possible improvements to game design.
You will actively suggest and implement the best solutions in the development process and in the game systems. Also, you will address bugs and other technical issues identified for subsequent release.
You will be responsible for technical documentation.
Requirements
At least 1 year of experience with Mobile/Unity3D platform and ecosystem.
Excellent knowledge of programming languages such as C++, C#, React.JS , JAVASCRIPT or Java.
Good knowledge of computer science fundamentals & concepts.
A natural flair for writing well-structured, optimal, and maintainable quality code.
Basic understanding of programming best practices.
Experience on Unity UI and animations.
Exp with Android & iOS game development
Good communication skills.
Familiarity with build systems.
Knowledge of using version control systems like Git.
Experience using debugging and profiling tools.
Passionate about games, especially in playing mobile games.
We are looking for a highly skilled 3D Character Artist with rigging expertise to join our team. The ideal candidate should be proficient in creating characters from scratch and rigging them for Unity and Unreal Engine. The role requires a keen eye for detail and a passion for bringing characters to life.
Responsibilities:
- Create 3D characters from concept art or references, adhering to project specifications and style
- Design and implement realistic or stylized facial expressions using blend shapes and rigging techniques
- Create efficient and optimized character rigs for animation, including skinning and weight painting
- Collaborate with the art and animation team to ensure consistency of character design and quality across all assets
- Troubleshoot and fix technical issues related to rigging, animation, and integration into game engines
- Stay up-to-date with industry trends and techniques, continuously improving skills and workflows
Requirements:
- Proficiency in 3D modeling and texturing using software such as Maya, 3ds Max, or and any major 3D softwares.
- Strong knowledge of character rigging techniques, including skinning, weight painting, and blend shapes
- Experience in creating characters for Unity and Unreal Engine, and knowledge of their respective pipelines and limitations
- Understanding of human anatomy, facial expressions, and body mechanics
- Excellent communication and collaboration skills, ability to work effectively in a team environment
- Strong problem-solving skills and attention to detail
- A portfolio demonstrating high-quality character modeling, rigging, and animation work
If you are passionate about creating engaging and realistic characters for games and have the required skills and experience, we encourage you to apply for this exciting opportunity. We offer competitive salary, benefits, and a dynamic work environment.
- Making UI wireframe, project flow. Designing and integrating UI.
- Collaborating closely with UX and UI team members to iterate and consider the gameplay implications of the design and the overall player experience.
- Making scenes/ levels/ environments in Unity.
- Developing 2D and 3D templates for mobile and PC, multi-screen and immersive formats.
- Profiling game performance and applying art optimization techniques
- Putting yourself in the driving seat to tackle and solve problem from the players perspective.
- Always thinking to drive quality work.
- Creating animations and FX for use in the games UI.
- Profiling and optimizing the user-interface to help improve performance.
- Working with the lead artist and programmers to implement, structure and maintain the games front-end and user interfaces.
What you need to have:
- A background in Games, App or Web Development is highly recommended.
- Knowledge of Unity game engine.
- Knowledge of Adobe Illustrator, Adobe Photoshop, Adobe Animate.
- Basic understanding of 3D and 2D packages highly advantageous.
- Illustration skills to help develop UI assets when required.
- High degree in confidence in layout theory using anchor points, slicing and scaling, aspect ratios, layering and data driven design.
- Familiarity with modelling and texturing methods.
- Strong understanding of modern rendering techniques.
- Basic knowledge in node-based logic systems such as Shadergraphs, Kismet/ Blueprints.
- Can do- attitude with confidence in your ability to work to a design spec/ brief whilst able to use your own intuition to fill in gaps.
- An open approach to collaboration and feedback from others.
- 3D software knowledge like, Autodesk Maya, Autodesk Max, Blender3D is a plus.
- C# coding knowledge is a big plus.
Why us?
Wow Labz is one of India’s leading turnkey product development companies. Products built by us have won numerous awards and touched the lives of over 30 million people globally. Whether we are creating new products or helping a small startup extend its reach, we build from our hearts. We’re entrepreneurial and we love new ideas. We have a fun culture and a team that cares about your development and growth.
What are we looking for?
We are looking for an experienced game designer working primarily with Unity to be a part of our exciting game development team at Wow Labz. You would be part of a team that is working on designing and developing the future of games and interactive experiences.
We are creating amazing experiences and hub worlds in the metaverse which integrate with our blockchain protocols to offer unique experiences.
Your primary responsibilities would be to architect the entire multiplayer experience for our game world. You will design, deploy and iteratively various multiplayer experiences while working with our frontend team to realize the project goals and objectives.
Please be sure to highlight the following in your resume:
- Publicly accessible links to games you have built and deployed. These need to be Unity based. (Please provide links to these)
- Links to multiplayer games you have developed, worked with commercially.
- List of certifications you have completed on Unity (optional).
Responsibilities:
- Research and develop an optimal architecture using Mirror/Photon for the multiplayer experience.
- Design and Develop multiplayer components like lobbies, matchmaking, etc.
- Work with the frontend to develop player to player interactions in-game.
- Develop cross player transaction systems based on game economy and currency.
- Work with remote servers and game servers and make decisions on architecture and tools to be used.
- Create awesomely fun multiplayer user-to-user interactions.
- Design the persistent data pipeline to manage and record game and economy data.
Required Skills & Experience:
- 4+ years of minimum production experience in Unity game development.
- Must have released at least 1 game commercially.
- Must have at least 1 commercial multiplayer game as experience.
- Team player and takes responsibility for work, handles feedback well.
- Strong working knowledge of Unity systems like Prefabs, Animations, UI, TextMeshPro, Profiler, Cinemachine, Terrain, 3D Sound, etc.
- In-depth understanding of multiplayer practices and networking concepts.
- Strong knowledge of server systems and cloud. Strong grasp of multiplayer architecture design and server design.
- Experience working with Blender, Maya and 3D pipeline for game dev is a bonus.
- Strong grasp of Photoshop or other image manipulation tools is a bonus.
- Strong AR/VR and Metaverse understanding is a bonus.
- Strong grasp of C# and industry standard coding practices. Knowledge of various design patterns like Singletons, Object Pooling, Event/Subscriber Systems, Delegates, etc. is a must.
- Ability to profile and recognize bottlenecks and fix code accordingly & suggest changes.
- Experience with Git and working with tools like Bitbucket, Unity Collaborate and PlasticSCM is a must.
- Knowledge of Visual Scripting is a bonus.
- Highly capable of executing in a fast-paced, virtual, changing environment
- Strong problem-solving, analytical and troubleshooting skills
Any of this is a BIG PLUS:
- Platform experience with releasing on Android and iOS.
- Experience writing custom shaders in Unity.
Persona of the kind of people who would be a culture fit:
- Curious and aware of the latest digital and social media trends
- Avid Gamer who is knowledgeable about the latest gaming trends
- Strong relationship-building skills
- Exceptional analytical reasoning, problem-solving, and creative thinking skills
- Extremely self-driven and able to execute in a diligent manner
- Get a kick out of leading a solution towards its completion
- Fun to hang out with!
• Developing games in the Unity engine
• Implementing game functionality as per communicated design
• Coordinating with the team
• Developing & maintaining efficient, reusable, and reliable code for games
• Playing, researching, & ideating for the new games
Requirements :
• 1 to 3 years of game development experience.
• Strong understanding of object-oriented programming, Familiarity with current design and architectural patterns.
• Excellent knowledge of Unity, including scripting, textures, animation and GUI styles. Excellent Knowledge of Physics for 3D game play elements.
• Experience with Game Physics and Particle systems.
• Hands on experience in integrating multiple 3rd party plugins in unity/android ios.
• Good capacity for teamwork & strong ability to resolve problems and conflicts
• Optimization, profiling, debugging
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
About SplashLearn
At SplashLearn, our vision is to build the most engaging learning experiences for children that transform them into lifelong learners. We are the world's first scientifically-designed, game-based curriculum spanning Pre-K to Grade 5.
Loved by a whopping 33 million learners across 150+ countries and trusted by over 440k teachers and 77k schools, SplashLearn is the fastest growing elementary math program in the US. If those numbers seem too abstract, consider this: Every 1 in 3 schools and 1 in 7 elementary school children in the US love SplashLearn!
Backed by Accel Partners, SplashLearn has bagged many prestigious edtech awards such as the NASSCOM Emerge50, Parents Choice and Best App Ever and has been consistently featured among the best apps on the App Store.
What we are looking for:
If you're a passionate problem solver who gets a kick out of creating rewarding learning experiences for an audience as diverse as ours (read kids - can't read, can't click on a small button and won't sit straight during a user testing session and their ever possessive parents and ambitious teachers!), we might just have a career-changing opportunity waiting for you.
What you’ll do: Core Responsibilities
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Create games based on the Game and Level Design Documents
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Work with Game Designers to algorithmically generate levels
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Own all technical aspects of the game, including challenges in implementing the core game mechanics, art, animation
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Optimize code for best possible performance, quality, and responsiveness of games across platforms
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Write modular code, create reusable components
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Create quick prototypes for game ideas and concepts
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Very good with algorithms and problem solving
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Hands on with at least one programming language
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At least a bachelor’s degree (engineering/game development) or equivalent (BCA/MCA etc)
Qualifications and Skills
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4+ Years of experience building games for the mobile or web
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Understanding of common Design Patterns and techniques in game development
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Any experience working with game engines, e.g. Unity, Cocos2d-js, JavaScript etc.
Culture at SplashLearnAt SplashLearn, we dig individuality. We love people who have something to say, and we listen. With us, you will get a chance to weave a little bit of you in our suite of learning products that are being used by millions of users. We have a workplace that is perennially high on energy. You can find people deeply engrossed in conversations that range from the latest movie to the newest tech on the block, and you will also see people who don’t want to have anything to do with that and are quietly typing away on their machines.









