
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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Job Title : Graphic Designer (With 3D Animation)
Experience : 2 to 10 years (flexible)
Location : Noida Sector 18
Job Summary :
We are looking for a creative Graphic Designer with expertise in 3D animation and knowledge or experience in Web3/Blockchain/Crypto projects.
The ideal candidate should bring strong visual storytelling, motion graphics, and design skills to craft engaging content for next-generation digital platforms.
Mandatory Skills : Graphic Design, 3D Animation/Motion Graphics (Blender/Maya/Cinema 4D), and knowledge or experience with Web3/Blockchain/Crypto/NFT projects.
Key Responsibilities :
- Design 3D animations, motion graphics, and visual assets for Web3/crypto-related projects.
- Collaborate with product, marketing, and development teams to bring blockchain concepts to life visually.
- Create high-quality graphics for websites, NFTs, social media, and promotional campaigns.
- Stay updated with Web3 design trends, crypto branding styles, and metaverse/immersive experiences.
Requirements :
- Proven experience as a Graphic Designer / 3D Artist / Motion Graphics Designer.
- Proficiency in tools such as Blender, Maya, Cinema 4D, After Effects, Photoshop, Illustrator.
- Knowledge and prior work on Web3, Blockchain, Crypto, NFT, or Metaverse projects.
- Strong creativity, visual storytelling, and attention to detail.
- Good communication skills and ability to work in a fast-paced environment.
Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Job Summary
We are looking for a skilled VR Developer to design, develop, and optimize immersive virtual reality applications. The ideal candidate should have strong experience in Unity/Unreal Engine, 3D environments, and interactive experiences, with a passion for emerging technologies.
Key Responsibilities
- Design and develop immersive VR applications and experiences
- Build interactive 3D environments using Unity or Unreal Engine
- Integrate VR hardware such as Oculus, HTC Vive, Meta Quest
- Optimize performance, frame rate, and user experience
- Collaborate with designers, artists, and developers to deliver high-quality VR content
- Implement physics, animations, and user interactions
- Debug, test, and maintain VR applications
- Stay updated with the latest VR/AR trends and technologies
Required Skills & Qualifications
- Strong experience with Unity (C#) or Unreal Engine (Blueprints/C++)
- Knowledge of 3D modeling, textures, lighting, and shaders
- Experience with VR SDKs (OpenXR, Oculus SDK, SteamVR)
- Understanding of game mechanics and UX for VR
- Familiarity with version control tools (Git)
- Ability to optimize applications for VR performance
- Good problem-solving and communication skills
Preferred Skills (Good to Have)
- Experience with AR/VR technologies
- Knowledge of Blender, Maya, or 3ds Max
- Experience in multiplayer or networked VR
- Understanding of AI integration in VR
- Experience with cross-platform VR development
Job Title: 3D Developer (C#)
Experience: 2–3 Years
Job Type: Full-Time
Job Summary:
We are seeking a passionate and skilled 3D Developer with 2–3 years of experience in C# development and 3D graphics programming for web and desktop platforms. The ideal candidate will have hands-on experience with 3D engines, rendering techniques, and interactive graphics applications.
Key Responsibilities:
- Design, develop, and maintain 3D applications for web and desktop platforms using C#.
- Implement real-time rendering techniques and optimize performance across platforms.
- Integrate 3D models, animations, and assets into interactive environments.
- Collaborate with designers, artists, and other developers to deliver immersive user experiences.
- Debug and troubleshoot issues related to graphics, performance, and cross-platform compatibility.
- Stay updated with the latest trends in 3D development and contribute to innovation.
Required Skills & Qualifications:
- Bachelor’s degree in Computer Science, Game Development, or related field.
- 2–3 years of professional experience in C# development.
- Strong understanding of 3D graphics concepts (geometry, lighting, shading, textures).
- Experience with 3D engines such as Unity3D, Unreal Engine, OpenGL, DirectX, or WebGL.
- Familiarity with cross-platform development tools and frameworks.
- Knowledge of asset pipelines and 3D modeling tools (e.g., Blender, Maya, 3ds Max).
- Good problem-solving skills and attention to detail.
- Ability to work independently and in a team environment
- Experience with Web Assembly or Emscripten for web-based 3D applications.
- Exposure to AR/VR technologies.
- Knowledge of shaders and GPU programming.
- Familiarity with Agile development methodologies.
Position: Senior Project Associate= 01
Essential Qualification:
(i) Master’s Degree in Natural or Agricultural Sciences/ MVSc or bachelor’s degree in Engineering or Technology or Medicine from a recognized University or equivalent
and
(ii) Four year’s experience in Research and Development in industrial and Academic Institutions or Science and Technology Organisations and Scientific activities and services
OR
Doctoral Degree in Science/ Engineering/ Technology/ Pharma/ MD/ MS from a recognized University or equivalent
Desirable Qualification: Full stack developer with demonstrable experience in working with different operating systems, Programming Languages (Shell Scripts, Python, C, MySQL, MariaDB, SQLite, HTML, PHP), Database Server (MySQL, OpenLDAP), Apache and NGINX Web Server, hands-on experience with application performance indicators like red metrics etc and Unity3D. Experience in React Native, online mentoring and content creation. Machine learning and evolutionary biology knowledge will be an added advantage. Previous experience in game development is highly desirable.
Upper Age limit (years) - 40
Monthly Emoluments: 42,000/- +HRA
Deadline for application - 22-Apr-2024
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
We are looking for a creative individual to join our team as a 3D artist.
The responsibilities of the 3D artist include creating still and moving images using computers,
creating 3D models of products, and managing multiple projects while adhering to deadlines.
Ultimately, a top-notch 3D artist is creative and artistic with a strong working knowledge of color,
texture, and light as well as industry-standard software. Had Idea about the Metaverse.
Responsiblities:
* Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
* Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.
* Understanding the project requirements and conceptualizing creative ideas.
* Creating 3D sculpts and assets to meet artistic standards.
* Troubleshooting any problems that arise during work on a project.
* Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
Software Requirments:
* Maya
* Blender
* Clo
* Mixamo
* 3ds Max
- 2D card games like rummy, poker, teen-patti, call break and other Casino games ;
- Board games like sudoku, chess, snake and ladder, ludo, bingo, tambola.
- 3D games like 8 ball ,9 ball pool etc.
- Multiplayer with photon, socket IO, smartfox server.
- Manages both game play( frontend) and (backend)photon/smart fox server setup and deployment.
Undertanding of colors and open to understand client requirement
Learning zeal
Postive attitude










