
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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We are looking for a Unity or Unity3D Developer to join our team! As a Unity or Unity3D Developer at our company, you will be responsible for implementing 3D Virtual Tours for Real Estate projects helping translate design ideas, concepts, and requirements into a functional and engaging VR experience. Development platforms include Android,IOS and Oculus Rift.
Roles and Responsibilities
- Plan and implement virtual tour functionality
- Transform design specification into functional tours
- Communicate with other team members for creating a seamless experience.
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of applications and tours
- Identify process and application bottlenecks and bugs
Desired Candidate Profile
Key Skills: Unity3D, C#, C++ and Javascript
- Extensive knowledge of Unity, as well as extensive experience as a game/real estate tour programmer, using C# on a major development platform, such as Microsoft Visual Studio (or equivalent).
- Has extensive knowledge of 3D computer graphics, including use of DirectX SDK, OpenGL, shader programming languages, and optimizing 3D performance in games/tours on both high-end and lowed.
- Experience with UI design & development.
- Experience with scripting, textures, animation, GUI styles, and user session management
- Native iOS & Android app development experience a plus
- Proficiency in Unity3D and C# programming language.
- Strong understanding of unity 3d and 2d principles and best practices.
- Familiarity with version control systems such as Git.
- Excellent problem-solving and communication skills.
- Ability to work effectively in a collaborative team environment.
- Familiarity with VR/XR/AR hardware and platforms, including Oculus, HTC Vive, HoloLens, and ARKit/ARCore.
- Excellent problem-solving skills and ability to adapt to evolving technologies and project requirements.
Job description
Truww is a technology platform providing end-to-end home interiors. Through technology, we are leading in providing customized beautiful designs, delivered at lightning speed to customers. Our shortest TAT is 30 days - the fastest in the industry.
Designers are the backbone of our success. We are the most designer-friendly interior design platform, we believe in creative designing supported through unbeatable technology. Our full-stack platform ensures:
* Customised designing
* Instant live rendered walkthroughs
* Live pricing
* Automated Working Drawings
* Automated Design to Procurement and production
* Error-free and timely installation
The scale of Operations and Growth Outlook :
- Starting in 2020, Truww has rapidly built one of the best technology platforms for interiors. We are now looking at having the best design community.
- Being bootstrapped, our company is highly frugal. We have a long-term approach and a great culture, we are like a family.
The ideal candidate will have excellent creative thinking skills and be able to create designs based on conversations with a client. The candidate should be confident communicating regularly with the client to assess their needs and be able to adjust a given approach based on feedback. The candidate should maintain familiarity with the interior design landscape and trends to provide the best ideas for clients.
Responsibilities
- Create attractive designs and layouts for various projects
- Meet with the client to understand the client's objectives and desires
- Communicate effectively with clients, vendors and teams to address client's needs
- Prepare presentations (3D, 2D,mock-ups and renderings) for clients
- Create quotes for clients and ensure full workflow is followed
- Maintain industry knowledge to stay relevant
Qualifications
- Bachelor's degree 2 - 3 years of experience in related field Proficient in AutoCAD and Microsoft Office suite
- Should be proficient in SketchUp
- Strong creative and communication skills
- Demonstrated ability to execute
Working Days: Tuesday - Sunday (Monday fixed week off)
Work Timing: 11AM - 7PM
Responsibilities:
- Create games in Unity for iOS and Android (OSX and Windows is considered a plus).
- Write super-clean, testable, and well documented code in C#.
- Implement systems for the games based on design specifications.
- Implement, debug and refine core game play features.
- Collaborate effectively with a small, high-energy team of game designers and programmers.
- Work with other developers to devise customized solutions to difficult problems.
- Implement game functionality as per design document and specification.
Requirements:
- Strong knowledge of object oriented design, design patterns, 3D Math, and data structures.
- Expert knowledge of Unity3D Programming including Unity GUI, C# scripting, Asset Bundles, Materials/Shaders and iPhone deployment.
- Graphics Development (Particle Systems, Shaders). Experience with both 3D and 2D graphics in Unity.
- Experience implementing and/or creating native iOS and Android plugins for Unity.
- Experience in Adobe Creative Suite, including Photoshop, Illustrator and Flash.
- Experience with Visual Studio and/or Team Foundation Server.
- Experience using mobile platform native features such as accelerometer, camera, push notifications, etc.
- Strong knowledge of C# and the .net framework 2.0 or above.
- Must love to roll-up sleeves and get dirty with Unity3D; Integrating textures, animation, meshes, adjusting lighting, setting camera angles, optimization, audio integration etc.
- Ability to work on fixed deadlines.
Skills:
- Experience with C#, Objective-C and Javascript are a plus.
- Level logic design, scene flow planning and creation experience.
- Facebook application development.
We are looking for a creative individual to join our team as a 3D artist.
The responsibilities of the 3D artist include creating still and moving images using computers,
creating 3D models of products, and managing multiple projects while adhering to deadlines.
Ultimately, a top-notch 3D artist is creative and artistic with a strong working knowledge of color,
texture, and light as well as industry-standard software. Had Idea about the Metaverse.
Responsiblities:
* Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
* Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.
* Understanding the project requirements and conceptualizing creative ideas.
* Creating 3D sculpts and assets to meet artistic standards.
* Troubleshooting any problems that arise during work on a project.
* Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
Software Requirments:
* Maya
* Blender
* Clo
* Mixamo
* 3ds Max
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
Square Panda is a startup headquartered in Sunnyvale, CA with additional offices located in India
and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks
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Required Skills: · Unity 3D, C#, Knowledge of Android and iOS build system, VR, AR, Multiplayer with Photon and Custom server |
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Job Description: · Execute full software development life cycle (SDLC) · Develop flowcharts, layouts and documentation to identify requirements and solutions · Write well-designed, testable code · Produce specifications and determine operational feasibility · Integrate software components into a fully functional software system · Develop software verification plans and quality assurance procedures · Document and maintain software functionality · Troubleshoot, debug and upgrade existing systems · Deploy programs and evaluate user feedback · Comply with project plans and industry standards · Ensure software is updated with latest features |








