
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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Job Title: Exhibition Stall Designer
Experience Required: 2+ years Location: Marol, Andheri East, Mumbai
Employment Type: Full-time
About Us: We’re a fast-growing branding and marketing agency that works with emerging businesses and established brands alike. Our work goes beyond ads - we shape identities, build recall, and create campaigns that are as strategic as they are creative.
About the Role: We’re looking for a creative and talented Exhibition Stall Designer who can visualize and execute compelling, brand-aligned stall designs for trade shows, expos, and events. You’ll collaborate closely with marketing, production, and fabrication teams to bring concepts to life - from 3D render to final execution on-site.
Key Responsibilities:
● Conceptualize innovative, brand-specific stall designs for exhibitions and events.
● Create detailed 2D layouts, 3D designs, and renders using tools like SketchUp, 3ds Max, AutoCAD, or similar.
● Work within client briefs, budgets, and timelines to deliver creative yet practical solutions.
● Collaborate with project managers, production teams, and fabricators to ensure technical feasibility.
● Make mood boards, material references, and visual storytelling decks to present to clients.
● Adapt designs based on feedback while maintaining visual impact and functionality.
● Stay up to date with the latest trends in exhibition design and materials.
Requirements:
● Degree/Diploma in Interior Design, Exhibition Design, or related field.
● Proficiency in design software: SketchUp, 3Ds Max/V-Ray, AutoCAD, Adobe Creative Suite (especially Photoshop & Illustrator).
● Strong visualization, spatial planning, and presentation skills.
● Excellent understanding of materials, fabrication processes, and on-site limitations.
● Ability to manage multiple projects under tight deadlines.
● Attention to detail and a strong sense of aesthetics.
● Prior experience in exhibition or experiential design is a must.
Nice to have:
● Experience working with international brands or large-format exhibitions.
● Understanding of branding and customer experience in physical spaces.
Selection Process:
Telephonic Round
Technical Test + Personal Interview
Working Hrs.: 10.00 a.m. to 7.00 p.m. [Monday - Friday and Alternate Saturdays]
If Anyone interested then apply through Link:- https://tiny.cc/NGtalent
With a rich legacy of over 103 years, HHYS Inframart has earned a trusted name in the building materials and interior solutions industry. As we continue to grow, we are looking to expand our design team by bringing on a creative and practical Interior Designer who can support ongoing projects and help make our design solutions simple, elegant, and effective.
We are seeking an Interior Designer who is passionate about functional aesthetics and has hands-on experience in residential interiors and modular kitchen planning. The ideal candidate will collaborate with our existing team, contribute fresh design ideas, and help streamline the overall design process, ensuring efficiency and client satisfaction.
Key Responsibilities:
- Assist in the planning, design, and execution of residential interior projects
- Create mood boards, 2D/3D layout plans, and presentations for client approvals
- Provide practical and efficient modular kitchen designs based on space and client needs
- Coordinate with clients, vendors, and in-house sales and execution teams
- Simplify design processes to enhance team efficiency and customer experience
- Ensure timely delivery of design documentation and support site teams when required
- Stay updated with market trends, materials, and finishes
- Support showroom display planning and material selections
🧠 Requirements:
- Degree/Diploma in Interior Design or related field
- Minimum 2–3 years of experience in interior design, preferably with modular kitchen projects
- Proficiency in design tools like AutoCAD, SketchUp, 3ds Max, or similar software
- Strong communication, visualisation, and presentation skills
- Ability to understand client needs and convert them into practical solutions
- A team player who can collaborate well and contribute to process improvement
🌟 What We Offer:
- Opportunity to work with a brand having over 103 years of excellence
- A collaborative and supportive team environment
- Exposure to diverse projects and evolving market trends
- Scope for creative input and career growth
Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
What You Bring to the team:
- 2-5 years of working experience in game development, preferable 2D games.
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, user session management.
- Good knowledge of game physics and particle systems
- Experience of shipping out games on Android/ iOS and rolling out updates to them
- Ability to plan and estimate timelines of new features/ releases.
- Expert in debugging
- Strong understanding of object-oriented programming, data structure and algorithms
Extra Gems for:
- Experience of working in Product industry
- Good understanding of client/ server interaction
- Experience of working on a mobile multiplayer games on scale, will be a huge plus
- Experience with Android development / Objective C
- Open source contributions, interesting hobby projects.
- Experience optimising for memory and space
Your responsibilities would include:
- As an Associate Unity game developer, you will be part of the Unity Dev team and will be responsible for the front-end (client) side development.
- You would design, build and maintain efficient, reusable, and reliable code
- Implement new game features and services
- Continuously improve the game quality by fixing crashes, ANRs, performance related issues to deliver exceptional experience to our users.
- Integrate third party SDKs like Analytics, Monetisation, Crash reporting etc.
- Create, debug, maintain and optimise the game, and related in-house written libraries used for the game’s development.
- Reporting to team lead regularly in clear and structured way regarding your progress. Proactive communication is a must when deadlines are getting missed.
Why Us?
- High Growth Startup environment
- Company sponsored courses and education material
- Lots of learning opportunities
- Work with a super-talented team of professionals
- Informal work-culture, Casual Dress Code, multiple outings and trips
- Performance Based Bonus
- Competitive Salary
- Medical Insurance for you and your family
- Subsidies Lunch and Unlimited Snacks, Tea & Coffee in the house at all times
R&D Skills
Team work and Communication skills (verbal and written)
Acceptance and steadiness under pressure
Showing responsibility and daily reporting
Problem solving and decision-making skills
Creative and innovative ideas
Quality of work and timelines
Bug free development and code quality
Skills Required- Game Design, Unity 3D, undefined, Game development
Job Description :- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management- Familiarity with level design and planning- Experience with game physics and particle systems- Experience with mobile and console game development- Experience optimizing memory and space usage for support of older hardware- Experience with 3D is a plus- Prior experience with a well-known mobile title or AAA titles are a significant asset- Ability to constantly learn and stay in touch with evolving game standards and development technologies- Strong understanding of object-oriented programming- Familiarity with current design and architectural patterns- Knack for writing clean, readable, and easily maintainable code- Experience implementing automated testing platforms and unit tests- Proficient knowledge of code versioning tools- Plus experience in game development
Job Summary:
We are seeking 3D Modelling Interns to join our asset production team. The successful candidates will work closely with our asset production team to create 3D models of retail products. The ideal candidate should have a strong background in 3D modelling software, a keen eye for detail, and the ability to work independently.
Key Responsibilities:
- Collaborate with production team members to create accurate 3D models of retail products.
- Use 3D modelling software, preferably Blender 3D to create, modify, and refine 3D models.
- Ensure that the 3D models are accurate, detailed, and realistic.
- Test and evaluate 3D models to ensure they meet design and asset production requirements
- Work as part of a production team to ensure that projects are completed on time.
- Communicate progress and issues effectively with the asset production teams.
- Participate in reviews and provide feedback to improve the asset production process.
- Continuously learn and improve 3D modelling skills and techniques.
Requirements:
- Currently enrolled in a degree / certificate program in a relevant field such as Industrial Design, Product Design, or 3D Modelling.
- Strong knowledge of 3D modelling in Blender or similar modelling software. If not proficient in Blender, training will be provided.
- UV mapping and texturing skills are highly desirable.
- Knowledge of PBR texture workflow is preferred but not required.
- Excellent attention to detail and ability to work independently and as part of a team.
- Strong communication and interpersonal skills.
- Ability to meet tight deadlines.
These internships are paid and are a great opportunity for anyone looking to gain hands-on experience in working on the future of retail product visualisation in various industries. The successful candidates will work with a team of experienced professionals, and gain valuable insights into the asset production process.
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
Responsibilities
- Supports team in all animation efforts, working closely with programmers, designers, production, and everyone else on a tightly-knit game development team
- Build/Maintain high quality character animations for our project
- Coordinate and take part in the design of early 2D or 3D elements during pre-production: storyboard/animatic/previs, gameplay prototyping, fake footage, blocking, etc.
- Help develop and maintain animation standards for the project.
- Supporting/Creating a character pipeline that can lean into customization or modularity.
- Drive quality and style standards for additional animation development with outsource partners.
- Full animation pipe expertise. Take an unrigged static character model all the way to animating in the Unity engine
Requirements
- 5+ years prior professional experience as a 3D animator developing games (Preferably worked in Unity engine before)
- Ability to quickly rig and animate a variety of characters and creatures for real-time use in the Unity engine.
- Mastery in breathing life into characters of all shapes and sizes.
- Excellent blocking skills that allow for rapid results in early iteration and testing.
- Highly collaborative. Experience working with other artists and can take the lead on strike teams, features, or art lead projects.
- Takes initiative and will help create and maintain a vision for a game, understanding that following through with memorable game experiences is a team effort
- A passionate, performance-driven self-starter
- Good 2d skills, but a mastery in 3D animation.
- Experienced in creating Style guides, Brand guidelines & other necessary documentation
- Be passionate, and love the games you are helping to create. Understand the market and the broad audience that we are reaching with PeopleFun games, and be able to create artwork that continues to grow and evolve in that space.
- Actively seeks out additional ways to learn and grow.
- Flexible, and adaptable to changing and evolving needs of a live product
- MUST have a portfolio with work samples that illustrate your expertise in your craft, and have shipped quality games in the mobile space.
Valuable Additional Skills
- Mastery and deep understanding of Unity for mobile game development
- Photoshop (or equivalent) painting mastery
- Interest in player behavior and player experience, with a solid understanding of how character assets in games drive collectibility
- Deep mobile market knowledge
- Ability to work with internal and external artists and outsource companies
- Ability to create 3d character artwork by taking all the way from start to finish (in engine)
- 3d animation skills in 3dmax/ Maya or similar 3d software









