
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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About the Role
We are seeking an experienced 3D Exhibition Stall Designer with strong expertise in custom‑built exhibition stalls, pavilions, experiential zones, and corporate booths. The ideal candidate will combine creativity with fabrication knowledge to deliver practical, cost‑effective, and visually striking designs.
Key Responsibilities
- Design island booths, peninsula booths, mezzanine structures, and interactive zones.
- Create production‑ready drawings and coordinate with fabrication/execution teams.
- Integrate LED fascia, premium lighting, AV, and digital engagement elements.
- Ensure fabrication feasibility, material selection, and compliance with venue regulations.
- Estimate costs, suggest alternatives, and design within client budgets.
- Present concepts effectively to clients and manage multiple projects simultaneously.
Required Experience
- 5–7 years in exhibition stall design & fabrication industry.
- Portfolio of stalls ranging from 18 sqm to 200+ sqm.
- Exposure to technology, engineering, manufacturing, IT, and B2B exhibitions.
Technical Skills
- 3Ds Max (mandatory)
- AutoCAD (mandatory)
- SketchUp, V‑Ray/Corona Renderer, Photoshop, Illustrator
- Strong understanding of fabrication drawings and layouts
Desired Qualities
- Updated with global exhibition trends and sustainable booth concepts.
- Ability to balance creativity with practical execution.
- Strong client presentation and communication skills.
- Quick turnaround for pitches and tender submissions.
ROLES AND RESPONSIBILITIES:
We seek an experienced, highly technical, and exceptionally driven Lead Software Engineer to develop a world-class mobile games engineering team in India. You should be comfortable driving change, leading and motivating teams, providing direct feedback, solving complex problems, and, most importantly, establishing a high standard of performance.
Your team will be responsible for implementing highly performant, optimized, scalable, and easily maintainable code for an ambitious FPS shooter game.
RESPONSIBILITIES:
- Establish and maintain a world-class engineering culture appropriate for our mobile games team.
- Set performance standards for engineering excellence and guide junior engineers to help them learn and improve.
- Address the most significant challenges of a shooter game, such as hit accuracy, server-authoritative gameplay, animations, memory utilization, and performance optimizations.
- Collaborate with product managers/producers, designers, and others to understand game features and break down engineering tasks for the team.
- Regularly run profilers to ensure code performance and quality.
- Lead code review sessions.
- Guarantee optimal performance, quality, and stability of the game.
- Develop live operations tools, editor tools, and automation.
IDEAL CANDIDATE:
- Minimum Experience: 5-8 years.
- Extreme technical depth and willingness to spend at least 30% of time doing hands-on coding.
- Ability to reasonably estimate and plan tasks and features.
- Expert understanding of multithreading, asynchronous operations, and thread-safe code.
- Proficient at profiling games to identify bottlenecks and performance issues.
- Maniacal adherence to technical best practices and guidelines with a creative problem-solving approach.
- Deep understanding of data-oriented programming and the Unity DOTS framework.
- Familiarity with backend/networking is a plus.
PERKS, BENEFITS AND WORK CULTURE:
- We foster a culture of continuous learning.
- We value talent and the ability for significant self-improvement.
- Honest feedback and transparency across all departments allow for rapid skill development.
- You will have the opportunity to work on an exciting new game development product with complete autonomy.
We are looking for a highly creative and experienced Senior Interior Designer to lead interior design projects from concept to completion. The role requires strong design sensibility, hands-on project management, and excellent client communication skills. If you have an eye for aesthetics, a passion for space planning, and a proven record of executing high-end projects, we’d love to hear from you.
Key Responsibilities
- Lead concept development, design presentations, and project execution.
- Create detailed design layouts, drawings, mood boards, and 3D visualizations.
- Collaborate with clients, vendors, consultants, and project teams.
- Oversee site supervision and ensure design intent is maintained during execution.
- Select and specify materials, furnishings, lighting, and color palettes.
- Manage project timelines, budgets, and deliverables.
- Mentor and guide junior designers and draftsmen.
- Ensure compliance with local codes and standards.
- Present and pitch design ideas effectively to clients and stakeholders.
Required Skills & Qualifications
- Bachelor’s / Master’s in Interior Design or Architecture.
- Minimum 6 years of proven experience in residential, commercial, or hospitality design.
- Proficiency in AutoCAD, SketchUp, 3Ds Max, V-Ray, Photoshop, Revit, or similar tools.
- Strong knowledge of materials, finishes, and construction techniques.
- Excellent communication, leadership, and project management skills.
- Creative thinker with attention to detail and problem-solving ability.
Preferred
- Portfolio of completed high-end interior projects.
- Experience in turnkey / design-build projects.
- Knowledge of sustainable and smart design practices.
Role Overview:
You’ll be responsible for lighting high-end architecture and product visuals using Corona Renderer in 3ds Max, ensuring photorealistic output that matches international quality standards.
Key Responsibilities:
- Set up realistic lighting for day/night scenes in Corona Renderer.
- Optimize light balance, shadows, and contrast without compromising realism.
- Work closely with modelers to enhance the final output.
- Troubleshoot render issues, optimize scene settings, and reduce render time.
- Collaborate on animation and still render projects across residential and commercial categories.
Must-Have Skills:
- Strong command over Corona Renderer in 3ds Max.
- Deep understanding of light temperature, GI, HDRI setups, and exposure control.
- Ability to produce natural and cinematic lighting without heavy post-processing.
- Knowledge of LightMix, interactive rendering, and LUTs.
- Minimum 1.5 years of professional experience in lighting for architecture visualization.
- A solid portfolio of lighting renders (interiors + exteriors + products).
Good to Have:
- Experience with animations and render passes.
- Familiarity with After Effects or Photoshop for minor post.
Compensation:
Based on experience and portfolio. Industry-standard pay with specified paid leaves
• Design and create a variety of terrains for real world environments.
• Work with the game design team to ensure that levels meet the vision and objectives of real-world scenarios.
• Collaborate with other members of the development team, including artists, programmers, and QA testers.
• Use Unity, Blender/Maya, Substance 3D software’s to create and modify 3D environments.
• Use scripting languages to implement gameplay features.
• Stay up to date on the latest trends in level design.
Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
Education - Any Graduate
Note - Send the design portfolio along with updated resume
Experience - 2+ Years
Job Description -
Must have good knowledge in Adobe - Photoshop, Illustrator and Corel draw, Indesign, 3ds max , Maya and Blender.
Solid knowledge of design and visual principles.
Demonstrated portfolio showing creative, design skills.
Great multi-tasking skills.
Job Type: Full-time
Expected Start Date: October 1st, 2021
About the role:
We are a team of talented independent game developers building the future of indie games. We are a fully remote team working on a wide range of genres and platforms. https://www.hopscotchgames.org/
We are looking for an experienced game developer and designer for a new suite of 2D/3D mobile video games. You should be able to lead both the technical and design effort for the creation of a game concept. You should be very skilled with Unity3D and C#. You should also
have the ability to generate and refine fun game mechanics that fit the company’s
product requirements.
You’ll be joining a fast-paced and dynamic game studio where you will have the opportunity
to expand your knowledge
to develop games across a wide variety of genres. You’ll be working closely with game development veterans who have shipped award winning games.
Key responsibilities:
- Code and develop new & existing games and features such as gameplay, APIs, prototypes, implementation of SDKs, etc.
- Inspire technical solutions while spearheading multiple 2D/3D games.
- Review code and design decisions with teammates and propose changes and improvements to promote scalable, reliable and maintainable technologies for our 2D/3D gaming platforms.
- Provide feedback to help shape the final product of our games in terms of gameplay and user experience.
- Monitor the technical performance of 2D/3D games including server code performance, server-client communication issues, bugs, and crashes.
- Demonstrated ability to work well with Art, Marketing, Production, and Engineering staff to efficiently deliver the best games while meeting the goals and requirements of each of those teams.
- Ability to generate and refine fun filled
- 2D/3D game mechanics and themes.
- Commitment to quality on time execution.
- Strong written and verbal English communication skills.
- Write clear and concise game design documents.
- Drive prototyping, mechanics, pacing, tuning, tutorial, usability, level ramp, story, meta-structure, aesthetics, and creative vision of projects assigned to you.
- Use a metrics-driven approach to game design, learning from users, as you drive retention, virality and monetization into the game’s design.
Does this sound like you?
Must-haves:
- A degree or certification in computer science or a related field preferred
- 3+ years of experience working as 2D/3D Game Developer and/or Designer
- Enjoys working on all types of game designs
- Create and articulate innovative design concepts and game flow
- Strong understanding of player experience and design fundamentals
Must be able to read architectural drawings from AutoCAD.












