
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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Greetings from zealous services!!!
Looking for your career in 3D Modelling and Animation Field???
We have Immediate requirements for 3D Trainees.
● Experience: Fresher
● Designation: 3D Trainee
● Age Criteria: 18-24 yrs
● Flexible to work in Rotational Shifts.
● We have immediate requirements for both locations Chennai & Salem.
● Qualifications: B.sc/M.sc (Viscom)/B.sc/M.sc (Animation & VFX)/Diploma/BFA/MFA (2025 & 2026 Passed outs only)
Documents Mandatory:
● Carry your updated resume copy.
Contact: IRFAN (HR)
Duties
- Perform site survey and analysis on all noise and vibration requirement
- Develop acoustic system design concepts and report to achieve project and product performance requirements
- Troubleshoot noise issue and provide solution
- Collaborate with the sale team to provide acoustic solution through site visits and measurement
- Study Project specification and propose suitable product and solution
- Prepare project BOQ and Technical submittal
- Develop and improve the company acoustic products
Experience
- Good knowledge and understanding of acoustic testing and measurement techniques
- Good experience in Acoustic Software's
- Good Experience in AutoCAD and other modelling software
1. B-Tech/M-Tech or a relevant degree in Computer Science or IT.
2. 3D math skills.
3. Knowledge of Unity3D including Unity GUI, asset bundles, materials/shaders, and iPhone/Android deployment.
4. Knowledge of "version controller" like git.
5. Good knowledge of vehicle physics, game physics and particle systems.
6. Game designing skills are a definite plus!
7. Experience in coordination with UI development team
8. Working knowledge of the general mobile landscape, architectures, trends, and emerging technologies.
9. Should be able to work in a growing company environment that is very dynamic and challenging.
10. Self-starter, quick learner and problem solver.
- Responsibilities Design and develop games on the Unity platform, as per design document and given specifications (character or vehicle control, AI, game GUI, scoring and other game elements.
- Comprehensive research and development required for developing the game or certain features.
- Troubleshoot and testing the game and debugging.
- Experience with third-party libraries and APIs
- Collaborate and harmoniously work with other team members.
- Proficiency in Unity3D and C# programming language.
- Strong understanding of unity 3d and 2d principles and best practices.
- Familiarity with version control systems such as Git.
- Excellent problem-solving and communication skills.
- Ability to work effectively in a collaborative team environment.
- Familiarity with VR/XR/AR hardware and platforms, including Oculus, HTC Vive, HoloLens, and ARKit/ARCore.
- Excellent problem-solving skills and ability to adapt to evolving technologies and project requirements.
Primary Skills
● Exceptional problem solving skills
● Significant coding experience in C#
● Strong knowledge Unity Game Engine
● Good understanding of unity art pipeline specially 2D.
● Good experience in developing multi platform user interfaces.
● Strong Debugging and Optimization skills.
● Experience in integrating REST API
● Strong knowledge of Object Oriented Programming and Design Patterns.
● Strong understanding of Data Structures and algorithms.
● Good written and oral communication skills. Secondary Skills
● Good knowledge of 2D/3D maths, Linear Algebra , Matrices etc.
● Experience in using JIRA and Confluence etc
● Experience in using SVN, GIT etc.
Experienced in mobile development for iOS and Android
Experienced with mobile build systems (xcodebuild, gradle, etc.).
Title: Art Producer/Senior Art Producer
Main responsibilities:
● Manage the art production of incredibly compelling, high-quality smartphone games.
● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like
Google or MS Excel sheet.
● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering
for deliveries.
● Initiate and track all production processes through art stand up meetings, scrum, or similar
approach.
● Ensure timely delivery of art milestones while safeguarding the quality of artwork in
accordance with the pre-defined art production schedule.
● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound
vendors.
● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely
deliveries.
● Work with project stakeholders to get their feedback on assets delivered by the vendors,
communicate back to the vendors, and get the updated asset deliveries.
● Contribute to improving the quality of our games, the productivity of our art teams, and the
efficiency of our art processes.
Profile / Requirements
● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant
experience.
● Candidate must have worked on and have shipped at least 1 game on Play Store or App
Store (preferred).
● Must have experience in games developed in the Unity game engine.
● Must have experience of working with frontend Unity developers and technical artists,
product managers, and game designers.
● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.
● Experience with asset management tools like AlienBrain or any similar software.
● Extremely strong project management skills and good at planning in all situations.
● Excellent knowledge of game art production pipelines.
● Excellent interpersonal skills, combining leadership and diplomacy.
● Excellent verbal and written communication skills.
Experience : 5+ years
Location : Bangalore (Work from home till situation is normalized)
Role:
- Creating animations and particle systems
- Integrate animation in unity
- Mentor, guide and supervise the 2D animation team
- Solve the creative and technical challenges
- Review all the 2D Animation
- Client communication and implementing the animation requirement
- Train the existing animation team
- Give direction to the animation team
Requirements:
Must have:
- An ideal candidate should have 5 years' experience in game animation
- Strong understanding of the animation principles
- Relevant experience as an animator with a track record of creating appealing character
and object animations, preferably in unity
- Experience in special effects and particle tools
- Comfortable with stylized art
- Must thrive in a self-directed and fast-paced environment
- Excellent verbal and written communication skills
- Experience of delivering the Unity Animation files to Client
- A portfolio demonstrating all aspects of your skill is required
Good to have:
- Be precise and detailed oriented
- Experience on at least 2-3 AA / AAA Titles
- Follow the latest industry development and stay up to date on corporate competitors
- Knowledge of storytelling through timing, posing, and composition.
As a 3D modeler you will be responsible for creating virtual worlds and characters. You will be bringing life into sketches and concept art. You will be working in a team with lots of other talented artists, engineers and programmers. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well honed sense of color and design will help you succeed in this job.
Responsibilities
- Create and manage digital assets
- Interpret concept art and sketches to create virtual characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
Requirements
- Expert level knowledge of 3D design in 3DS Max
- An eye for detail and good visualization skills
- Ability to take feedback and make changes as required
- Extensive knowledge of character design, rigging, skinning etc.
- Some familiarity with animation techniques
- Good communication skills
- Minimum 2 years of experience in 3D design and modeling
Contract length: 12 months












