
About Augmentastic Pvt. Ltd.
About
Founded in 2014, Augmentastic is a bootstrapped company based in Pune. It has 6-50 employees currently and works in the domain of Augmented Reality, Mixed Reality, IoT, more...
Augmentastic, offers an amalgamation of innovative design and interactive technology to create a successful business environment. Solutions that cover the length and breadth of communication for our clients.
www.augmentastic.com
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Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Duties
- Perform site survey and analysis on all noise and vibration requirement
- Develop acoustic system design concepts and report to achieve project and product performance requirements
- Troubleshoot noise issue and provide solution
- Collaborate with the sale team to provide acoustic solution through site visits and measurement
- Study Project specification and propose suitable product and solution
- Prepare project BOQ and Technical submittal
- Develop and improve the company acoustic products
Experience
- Good knowledge and understanding of acoustic testing and measurement techniques
- Good experience in Acoustic Software's
- Good Experience in AutoCAD and other modelling software
Location: Saket, Delhi, India (Hybrid, On-site)
Company: Identicube LLP
Experience: 3-5 Years
About Identicube LLP: Identicube LLP is a leading creative agency based in Delhi, specializing in Animation (2D/3D), Experience Design, User Research, Strategy Planning, and Branding. We are dedicated to transforming ideas into captivating visual experiences, helping brands connect with their audiences in meaningful ways. Our team of designers, artists, and strategists work together to create innovative and impactful solutions.
Job Summary: Identicube LLP is seeking a motivated and creative 3D Generalist to join our team. The ideal candidate will have a strong passion for animation, a keen eye for detail, and a willingness to learn and grow in a collaborative environment. You will work closely with our experienced animators and designers, contributing to real projects while developing your skills.
Key Responsibilities:
- Assist in creating high-quality 3D animations for various projects, including branding, advertising, and immersive experiences.
- Collaborate with the creative team to develop animation concepts that align with project objectives.
- Require support throughout the 3D Pipeline including Modelling, Texturing, Lighting, Camera Animation, and Rendering.
- Have basic knowledge of 3D Motion Graphics.
- Participate in team meetings, brainstorming sessions, and project reviews.
- Apply feedback to improve animations, ensuring they meet the required standards.
- Stay updated on the latest animation techniques and tools, contributing fresh ideas to the team.
Qualifications:
- Completed a degree in Animation, Fine Arts, Graphic Design, or a related field.
- A strong portfolio showcasing your 3D animation work, even if it’s from academic projects.
- Proficiency in animation software such as Blender and 3Ds Max, Cinema 4D, Octane Renderer, Redshift Renderer
- Basic understanding of animation principles, including timing, weight, and movement.
- Eagerness to learn, adapt, and take on new challenges in a fast-paced environment.
- Good communication skills and the ability to work collaboratively.
Preferred Skills:
- Familiarity with Unreal Engine or other real-time animation platforms.
- Should have knowledge of environment design, Product Visualization and 3D Motion Graphics.
- Knowledge of Blender and 3Ds Max, Cinema 4D, Octane Renderer, Redshift Renderer
- Experience in 3D modeling, rigging, or texturing.
- Interest in branding, advertising, and experience design.
What We Offer:
- A hands-on learning experience in a creative and dynamic work environment.
- Mentorship from experienced professionals in the animation and design industries.
- Opportunity to work on real projects and build your portfolio.
- Competitive Salary.
- Understand target audience persona
- Ability to convert requirements into a learning game outline, plot, game mechanics and storyline.
- Develop dynamic characters and grahics
- Create the rules of the game
- Conduct play testing to test the game concept
- Develop user interface concepts (menus and controls)
- Generate the Game Design Document (GDD)
- Develop and test early prototypes
- Define the user experience
- Work with programmers to design the back end of the game
- Produce sound effects, dialogue, musical score, sound mix and sound edit
- Manage quality assurance testing, and follow up on feedback
We are hiring Unity Developers, who will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product. You may also be required to build patches and install game updates.
To ensure success as a Unity Developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail. A top-class Unity Developer can visualize, design, and code games that speak directly to the target audience.
Unity Developer Responsibilities:
- Meeting with the design team to discuss gaming ideas and specifications.
- Establishing strategy and development pipelines.
- Planning and implementing game functionality.
- Transforming design ideas into functional games.
- Designing and building game codes.
- Identifying and fixing code errors and game bottlenecks.
- Testing game functionality and theme dynamics.
- Ensuring products conform to high industry standards.
- Designing and building game patches and upgrades.
Unity Developer Requirements:
- Bachelor’s degree in Computer Science, Computer Engineering or a similar field.
- Previous experience working as a Unity or Unity3D Developer.
- In-depth knowledge of Unity and Unity3D software.
- Knowledge of 3D development and integrated game physics.
- Experience with console and mobile game development.
- Good communication skills.
- Experience with memory and space optimization.
- Knowledge of scripting, animation, session management, and textures.
- Good troubleshooting skills.
- Excellent attention to detail.
Kindly visit our website : www.intricaretech.com
URGENT REQUIREMENT graphic designer FOR LEADING pharmaCEUTICAL COMPANY
Job Description:
- Candidate must have knowledge of Corel draw, Photoshop & Illustrator
- Product designs & brochures,3D box designer, flyers
- Handles rejection
- Pharma background designer
Candidate Profile:
- Candidate should be a Graduate preferably with hands on 3-5 years’ experience in Pharma Industries
- Should have excellent command in Computer Skills
- Work well under pressure
- Innovative thinker & Ability to learn fast
- Can be work independently
- Excellent communication skill
- Time and resource management skills
Additional Information:
Location: AhmedabadEducation: Any Graduate
Industry Type: Pharma/Nutra/Food/FMCG/Food Manufacturing
CTC: As per best in industry
About SplashLearn
At SplashLearn, our vision is to build the most engaging learning experiences for children that transform them into lifelong learners. We are the world's first scientifically-designed, game-based curriculum spanning Pre-K to Grade 5.
Loved by a whopping 33 million learners across 150+ countries and trusted by over 440k teachers and 77k schools, SplashLearn is the fastest growing elementary math program in the US. If those numbers seem too abstract, consider this: Every 1 in 3 schools and 1 in 7 elementary school children in the US love SplashLearn!
Backed by Accel Partners, SplashLearn has bagged many prestigious edtech awards such as the NASSCOM Emerge50, Parents Choice and Best App Ever and has been consistently featured among the best apps on the App Store.
What we are looking for:
If you're a passionate problem solver who gets a kick out of creating rewarding learning experiences for an audience as diverse as ours (read kids - can't read, can't click on a small button and won't sit straight during a user testing session and their ever possessive parents and ambitious teachers!), we might just have a career-changing opportunity waiting for you.
What you’ll do: Core Responsibilities
-
Create games based on the Game and Level Design Documents
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Work with Game Designers to algorithmically generate levels
-
Own all technical aspects of the game, including challenges in implementing the core game mechanics, art, animation
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Optimize code for best possible performance, quality, and responsiveness of games across platforms
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Write modular code, create reusable components
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Create quick prototypes for game ideas and concepts
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Very good with algorithms and problem solving
-
Hands on with at least one programming language
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At least a bachelor’s degree (engineering/game development) or equivalent (BCA/MCA etc)
Qualifications and Skills
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4+ Years of experience building games for the mobile or web
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Understanding of common Design Patterns and techniques in game development
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Any experience working with game engines, e.g. Unity, Cocos2d-js, JavaScript etc.
Culture at SplashLearnAt SplashLearn, we dig individuality. We love people who have something to say, and we listen. With us, you will get a chance to weave a little bit of you in our suite of learning products that are being used by millions of users. We have a workplace that is perennially high on energy. You can find people deeply engrossed in conversations that range from the latest movie to the newest tech on the block, and you will also see people who don’t want to have anything to do with that and are quietly typing away on their machines.
Job Title : Lead Unity3D Programmer
Roles and Responsibilities:
Coding of programs for projects and products.
Lead and manage a team of programmers.
Coach and guide the development of the team members.
Share knowledge, motivate and inspire others to generate new ideas.
Efficiently communicate and support messages and decisions from management.
Plan, organize, follow-up and evaluate the work of the team and its impact on the project.
Identify risks and provide relevant solutions to complex problems.
Estimate time to accomplish programming tasks and commit to meeting all objectives.
Perform other related duties.
Good analytical and logic building Skills.
• Must have hands on coding using Unity 3D
• Strong experience of object oriented design, design patterns, 3D Math, and data
structures.
• Have a proper understanding of the unity environment and its essential offerings
• Exposure to virtual reality sdks.
• Experience of Unity3D including Unity GUI development.
• Experience working with Facebook and Google sdks.
• Experience with coordination with UI development team.
• Excellent Debugging Skills.
• Excellent Application Testing Skills.
• Ability to handle and prioritize multiple tasks.
• Ability to handle a unity programmer's team.
• Should have interest in working with gaming field.











