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Autodesk Maya Jobs in Jaipur

2+ Autodesk Maya Jobs in Jaipur | Autodesk Maya Job openings in Jaipur

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ToppersNotes

at ToppersNotes

1 video
2 recruiters
Deepti Kashyap
Posted by Deepti Kashyap
Jaipur
1 - 8 yrs
₹4L - ₹12L / yr
3ds Max
3D modeling
Blender
ZBrush
Autodesk Maya
+6 more

Senior 3D Designer


Location: Jaipur, Rajasthan (On-site)

Company: Toppersnotes

Job Type: Full-time

Experience Required: 1-8 years




Role Overview


We are seeking a highly skilled Senior 3D Designer who can conceptualize, design, and produce high-quality 3D assets that elevate product visualization, branding, and marketing communication. This role is ideal for someone who possesses a strong aesthetic sense, advanced technical expertise, and the ability to take full ownership of 3D design projects.


You will collaborate closely with product, marketing, and content teams to craft immersive design experiences and visually compelling models.


Key Responsibilities


-Create high-quality 3D product visualizations and animations for marketing, product demos, and digital campaigns.

-Develop realistic models, textures, lighting, and rendering for various product categories.

-Lead end-to-end 3D design pipeline—from concept to final output.

-Collaborate with cross-functional teams including marketing, brand, and product design.

-Work on 3D-based explainer videos, environment simulation, and visual storytelling.

-Maintain quality and consistency across all 3D creative assets.

-Stay updated on 3D design tools, trends, and emerging technologies.

-Mentor junior designers and contribute to team capability building.


Requirements

Must Have


-5–8 years of professional experience as a 3D Artist / 3D Designer.

-Strong hands-on expertise in software such as:

Blender / Cinema 4D / Maya / 3ds Max / ZBrush / Unreal

Adobe After Effects, Photoshop, Premiere Pro

-Proven experience in 3D modeling, texturing, lighting, rigging & rendering.

-Portfolio demonstrating advanced 3D visual work & animations.

-Ability to manage multiple projects with fast turnaround timelines.

-Strong understanding of composition, storytelling, and visual design principles.


Good to Have

-Experience in realistic product design, packaging visualization, or architectural rendering.

-Knowledge of AI tools for 3D design, procedural generation, or VFX workflows.

-Experience working with a high-growth startup environment.

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Pioneering AR/VR Tech Startup

Pioneering AR/VR Tech Startup

Agency job
via Unnati by Veena Salian
Jaipur, Mohali
3 - 6 yrs
₹5L - ₹8L / yr
Virtual reality (VR)
FX
Autodesk Maya
Autodesk 3ds Max
AR
+3 more
Discover a virtual world of possibilities where technology meets imagination and experts are designing Innovative, Interactive and Immersive solutions.
 
Our client is a tech venture dealing with cutting-edge technologies like AR, VR, Animation and other SaaS-based solutions. Their team consists of experienced and extremely talented Subject Matter Experts and enthusiasts from the field of Game Development, Designers, Web artists and Animators. Their solutions are uniquely designed and can be implemented across industries like Education, Gaming, Aviation, Automotive, Defence, Healthcare among others.
 
Their products and services are customised as per their client requirement and are recognised for their quality and customer satisfaction. Their clientele is as revolutionary, some of them being - Pearson Group, NIIT, AIIMS, as well as Governments of various states in India.
 
As a Technical Game Artist, you will become a bridge between artist, developers and management. You will help the team in making concise design document of the project, thinking and planning the project from start to end.
 
What you will do:
  • Making UI wireframe, project flow. Designing and integrating UI.
  • Collaborating closely with UX and UI team members to iterate and consider the gameplay implications of the design and the overall player experience.
  • Making scenes/ levels/ environments in Unity.
  • Developing 2D and 3D templates for mobile and PC, multi-screen and immersive formats.
  • Profiling game performance and applying art optimization techniques
  • Putting yourself in the driving seat to tackle and solve problem from the players perspective.
  • Always thinking to drive quality work.
  • Creating animations and FX for use in the games UI.
  • Profiling and optimizing the user-interface to help improve performance.
  • Working with the lead artist and programmers to implement, structure and maintain the games front-end and user interfaces.

 


Candidate Profile:

What you need to have:

  • A background in Games, App or Web Development is highly recommended.
  • Knowledge of Unity game engine.
  • Knowledge of Adobe Illustrator, Adobe Photoshop, Adobe Animate.
  • Basic understanding of 3D and 2D packages highly advantageous.
  • Illustration skills to help develop UI assets when required.
  • High degree in confidence in layout theory using anchor points, slicing and scaling, aspect ratios, layering and data driven design.
  • Familiarity with modelling and texturing methods.
  • Strong understanding of modern rendering techniques.
  • Basic knowledge in node-based logic systems such as Shadergraphs, Kismet/ Blueprints.
  • Can do- attitude with confidence in your ability to work to a design spec/ brief whilst able to use your own intuition to fill in gaps.
  • An open approach to collaboration and feedback from others.
  • 3D software knowledge like, Autodesk Maya, Autodesk Max, Blender3D is a plus.
  • C# coding knowledge is a big plus.
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