Square Panda is a startup headquartered in Sunnyvale, CA with additional offices located in India
and China. We are in a research based Ed-Tech space, focusing on children's early literacy. We
have 3000+ schools under our belt and are proud to cater the needs of English Language
development of 70,000+ kids worldwide. Our multisensory neuroscience research-based phonics
learning system comes equipped with educational games to teach children many essential skills.
With a curriculum that has been specially adapted for Indian schools and children, we strive to
empower beginner learners through phonics awareness.
Responsibilities
- Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
- Become embedded with external customer teams to develop games, tools and provide support
- Integrate assets into client’s applications without sacrificing artistic vision or exceeding technical limits of the platform
- Produce particles, shaders and other VFX for Unity applications(Unity 2019.4 LTS)
- Build close relationships with client engineers and with Unity's internal development teams
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices
- Proactively train yourself to remain at the forefront of Unity Engine technology
Requirements
- Excellent skills in:
- Understanding of the technical art asset delivery for an entire game for real-time use.
- Writing shaders for real-time rendering.
- Unity Visual Effect Graph
- Using Photoshop, Illustrator for Texture & sheet creation.
- Shader Graph for unity 2019.4.2
- Communication, in both spoken and written English
- Self-organization and working independently
- Collaboration and working in teams
- Enthusiasm for working with video games projects.
- Minimum experience 2+ years.
- Location - Mumbai
Bonus points
- A portfolio demonstrating your ability to make beautiful things in real-time
- Experience on 2D games
- Scripting skills in C#
- Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering
- Profiling and performance optimization of applications
- Experience using the Unity engine professionally
- Experience with technical writing, training or giving talks
About Square Panda India LLP
Similar jobs
Technical Skills
- Unity3d
- C#
Job Description
- Unity3D Game Developer Responsibilities Create games in Unity for iOS and Android.
- Write super-clean, testable, and well-documented code in C#
- Collaborate effectively with a small, high-energy team of illustrators, designers, and programmers.
- Work with other developers to devise customized solutions to difficult problems.
- Self- motivation with a strong desire to learn and stay up with industry standards.
- Ability to prioritize tasks and contribute to multiple projects.
- Excellent verbal and written communication skills.
- Capable of working independently and within teams.
- Deadline oriented contributes to team efforts by accomplishing tasks on time.
About Us:
We are BlackLight Games; we bring culturally relevant synchronous multiplayer games experience to mobile. Our games have been rocking the Play Stores since launch. We have built cutting-edge back-end technology; we take pride that our games are played by more than 1 million players daily. Our flagship game, Ludo SuperStar has been downloaded more than 100 million times. Other titles include – CallBreak, Carrom, Solitaire, Spider Solitaire and Word games.
We are looking for a top-notch, ambitious and driven Unity Developer who is confident of creating world class mobile games which are played by millions of players. If you're hard-working, enthusiastic, dedicated, have fire in the belly to accept challenges, then BlackLight Games is the place for you.
Position: Associate/Senior Unity Developer (Mobile Games)
Location: Noida
Educational Qualification: B.Tech/ MCA / M.Tech / M.Sc or relevant professional experience; preferably in Computer Science.
What You Bring to the team:
• 2-5 years of working experience in game development, preferable 2D games.
• Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, user session management.
• Good knowledge of game physics and particle systems
• Experience of shipping out games on Android/ iOS and rolling out updates to them
• Ability to plan and estimate timelines of new features/ releases.
• Expert in debugging
• Strong understanding of object-oriented programming, data structure and algorithms
Extra Gems for:
• Experience of working in Product industry
• Good understanding of client/ server interaction
• Experience of working on a mobile multiplayer games on scale, will be a huge plus
• Experience with Android development / Objective C
• Open source contributions, interesting hobby projects.
• Experience optimising for memory and space
Your responsibilities would include:
• As an Associate Unity game developer, you will be part of the Unity Dev team and will be responsible for the front-end (client) side development.
• You would design, build and maintain efficient, reusable, and reliable code
• Implement new game features and services
• Continuously improve the game quality by fixing crashes, ANRs, performance related issues to deliver exceptional experience to our users.
• Integrate third party SDKs like Analytics, Monetisation, Crash reporting etc.
• Create, debug, maintain and optimise the game, and related in-house written libraries used for the game’s development.
• Reporting to team lead regularly in clear and structured way regarding your progress. Proactive communication is a must when deadlines are getting missed.
Why Us?
• High Growth Startup environment
• Company sponsored courses and education material
• Lots of learning opportunities
• Work with a super-talented team of professionals
• Informal work-culture, Casual Dress Code, multiple outings and trips
• Performance Based Bonus
• Competitive Salary
• Medical Insurance for you and your family
• Subsidies Lunch and Unlimited Snacks, Tea & Coffee in the house at all times
Job Description :
We are looking for Technical Mgr for our Unity team. Pls read the detailed JD below :
Skillset: Unity 2d & 3d development with C++ or C#.
Roles and Responsibilities :
- Manage- a team of Unity resources through effective planning, mentoring & coaching.
- Should be strong in Technical Development & People Management.
- Must be hands-on & have experience in doing design & code reviews and handling the live server
- Ready to learn new technologies (e.g. Unreal) within the organization to grow existing operations, business & team.
- Help in setting up the processes for resource planning, forecasting and resource deployment as per the business requirement.
- People Leadership
- Recruit, motivate, mentor, train and lead the best automation talent.
- Multitasking and problem-solving abilities, context switching and & out of box thinking abilities.
- Support the professional goals and development opportunities for his/her team and review each team member & their progress.
- Create a culture of innovation and teamwork.
Why work with us?
When you join us, you become part of a fast-growing team that allows you to build your career with professionals who are committed to including, developing, and engaging people from a wide variety of backgrounds and who care as much about excellence as you do.
The unique experience that you will be getting here includes :
- An ideal mix of the entrepreneurial spirit of a start-up with maturity and stability that comes with years of experience in striving for success.
- Well Funded by Sequoia. High growth & profitability, year on year.
- Diverse, where people from all academic backgrounds and experience can find their place - from fresh graduates to the most experienced.
- Great work-life balance.
- Made up of people passionate about learning, creating, and innovating, always striving to find a better way of doing things. Our people are our main asset.
- Our word class Tech Stack makes us pioneers in the engineering front & you will get a chance to directly work with the senior leadership.
About Octro :
Octro is a new-age platform that aims to create leisure options for the world at large. Octro's vision is to keep creating moments of joy in human life while creating the best and most scalable leisure options. Headquartered in India, and funded by Sequoia, Octro is the largest and fastest-growing global mobile gaming company with leadership in Card, Casino & Casual games across the portfolio. Some 200M+ players have played these games 150B+ times. For the last few years, games in our portfolio have ranked consistently in India's top 10 on AppAnnie/SensorTower for Player Revenue.
Octro was founded by serial entrepreneur Saurabh Agarwal, who sold his first venture to Intellisync/Nokia. He did his MS at Stanford University.
For details, pls visit: www.octro.com
TOOLBOX- SENIOR -PRODUCTION COORDINATOR- VFX
Company Name, Profile, Work Culture: Toolbox Animation Studio Pvt. Ltd.
Toolbox Studio is a media organization in India, specialized in Visual Effects & Animation, TV
Commercials, Motion Graphics and Corporate Video Production. We are designed to provide
solutions to a range of industries that include Film, Broadcast, Online, Digital and spectrum
of corporate sectors such as IT, Education, Hospitality, Automobile and Lifestyle. Along with
having international experience across 3 continents, Toolbox is firmly rooted with its
extensive home experience that places us uniquely to deliver international as well as
domestic projects with equal professionalism.
Job Description / Responsibilities:
- Work with Producer, Leads and Supervisors to track and manage the workflow through the
departments meeting internal and external deadlines
- Review production schedules and revises according to project specifications
- Attend all dailies, client meetings and production meetings to record accurate and detailed
notes
- Maintain an accurate summary of progress from the previous day's work by artists
- Arrange dailies and/or rounds with Supervisor
- Create weekly and monthly schedules for project deadlines
- Communicate with artists daily, to ensure they have the appropriate resources and that their
work is on target for completion
- Help to maintain a positive, upbeat and professional production office, being pro-active and
solution-orientated
Specific Skill Set :
- Should be able to take ownership of projects and complete them before deadline
- Ability to take initiative to create and maintain project-tracking in deadline-driven
environment
- Hands on experience on Microsoft office (Excel, word, PowerPoint, outlook etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Good team player, should motivate team to learn and grow
- Should demonstrate positive attitude, high motivation and interpersonal skills.
Minimum/Maximum/ Work Experience Required: 4+ years (Animation + VFX Industry)
We are looking for a talented unity developer to join our design team. As a unity developer, you will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product. You may also be required to build patches and install game updates.
To ensure success as a unity developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail. A top-class Unity developer can visualize, design, and code games that speak directly to the target market.
- Making UI wireframe, project flow. Designing and integrating UI.
- Collaborating closely with UX and UI team members to iterate and consider the gameplay implications of the design and the overall player experience.
- Making scenes/ levels/ environments in Unity.
- Developing 2D and 3D templates for mobile and PC, multi-screen and immersive formats.
- Profiling game performance and applying art optimization techniques
- Putting yourself in the driving seat to tackle and solve problem from the players perspective.
- Always thinking to drive quality work.
- Creating animations and FX for use in the games UI.
- Profiling and optimizing the user-interface to help improve performance.
- Working with the lead artist and programmers to implement, structure and maintain the games front-end and user interfaces.
What you need to have:
- A background in Games, App or Web Development is highly recommended.
- Knowledge of Unity game engine.
- Knowledge of Adobe Illustrator, Adobe Photoshop, Adobe Animate.
- Basic understanding of 3D and 2D packages highly advantageous.
- Illustration skills to help develop UI assets when required.
- High degree in confidence in layout theory using anchor points, slicing and scaling, aspect ratios, layering and data driven design.
- Familiarity with modelling and texturing methods.
- Strong understanding of modern rendering techniques.
- Basic knowledge in node-based logic systems such as Shadergraphs, Kismet/ Blueprints.
- Can do- attitude with confidence in your ability to work to a design spec/ brief whilst able to use your own intuition to fill in gaps.
- An open approach to collaboration and feedback from others.
- 3D software knowledge like, Autodesk Maya, Autodesk Max, Blender3D is a plus.
- C# coding knowledge is a big plus.
Job Description
Position - Unreal Authorise Instructor
Location: - Thane (Work from Office)
Responsibilities:
- Build tools and infrastructure for any of the following: physics-based modelling and simulation tools / 3Dcharacter animation / computer graphics (such as real-time photorealistic rendering, photoreal material modelling, physics-based animation, motion capture) / prototypes for future AR/VR experiences
- Collaborate with cross-functional teams of engineers and researchers in areas like computer vision,machine learning, graphics, and art
- For the first 2 Months you will be recording videos for an existing unreal Project.
- Develop prototypes for future AR/VR experiences, cutting edge research, drive continued development, or integrate robust solutions into products
- Write clean readable code, debug complex problems that span systems
- Set direction in how Ajna Labs develop future 3D capabilities
Minimum Qualifications:
- Must be an Unreal Authorize Instructor
- Experience in any of the following: computer graphics, rendering, physics-based simulation, 3D character animation, advanced optimization techniques, motion capture, or games middleware/tooling
- Experience shipping one or more products on large code bases that span a range of platforms and tools
- Experience using or building 3D engines (Unreal), 3D applications or equivalent
- Experience with C++ or C# programming
Preferred Qualifications:
- Bachelor’s degree or equivalent experience in the field of Computer Science, Computational Physics,
- Computer Graphics, Animation, or a similar field
- Experience with any combination of the following: 3D graphics (lighting, effects, shaders, or other low-level system), visual effects (VFX), 3D character animation, mobile CPU/GPU programming,
- Gameplay tooling and pipeline development or gameplay development in AR/VR
- Experience mentoring junior staff / interns
Responsibilities Include
The ideal candidate should be both creative and detail-oriented, has proven mobile game design experience, and is comfortable working with stakeholders ranging all the way from product and marketing teams to the engineering team. The work environment is fast-paced and results driven.
Roles and Responsibilities
Own the entire design of new features existing games or new games and take full responsibility for coordinating with various stakeholders until go live
Generate new and innovative feature ideas, enhancements to the existing products and collate
requests from both internal and external requestors
Create innovative user experience design including usability and interaction design flow for features
Create functional and design documents, business cases, user experience flow and wireframes, conduct reviews with requestor groups and development teams and be the main contact for the specifications/design during the game development and implementation phases.
Interact with all relevant stakeholders to drive timely, seamless and successful rollouts/launches.
Define, track and improve key product metrics and monitor those metrics.
Skills and Experience Desired
Have a passion for games
Minimum 5+ years of Game Design experience in mobile and ideally designing free to play games within-app purchases
Experience in designing games for Android and iOS is a must
Strong analytical, organizational and creative skills
Exceptional levels of attention to detail
Must be proficient in Excel, Formulas, and able to provide visual designs with mock-ups in any tool ofyour choice.
Experience with live game events/sales design and content calendar planning
Strong analytical abilities and able to synthesize game systems and mechanics to improve game
features and systems
Understanding the specifics of social and mobile games
Knowledge of the market and the main trends of social and mobile games
Knowledge and experience with the main game metrics
Ability to create a high-quality, addictive online and social game feature-sets
Experience with multiple aspects of game design discipline: concept, game progression, combat,
interface, monetization, and retention
Experience in designing games and monetization models for F2P games.
Thorough understanding of mobile gaming ecosystems.
Knowledge of designing traditional card, board and dice game is a plus.
Proven ability to create detailed game design documents.
Understanding of social networks and social gaming markets is a plus.
Ability to work in a fast-paced cross-functional team environment is a must.
A very hands-on and keen eye for detail, with the ability to present business and technical issues,
ideas, and recommendations clearly in verbal, written and presentation formats.
Positive, pro-active attitude with a will to deliver quickly, adhering to tight deadlines.
Location: Bangalore