We are a tech startup driven by passion, analytics, innovation & eccentric people.
We are building a travel discovery app with a unique way to share & discover adventures globally and meet like-minded travelers on the go!
1. 2-4 years of hands-on development experience with XCode 2. Experience with RESTful API’s and integrating with backend services 3. Solid understanding of Apple Design Guidelines 4. Proficient with Bitbucket or GitHub 5. Good knowledge of performance and memory tuning with tools such as Instruments/Sharks 6. Experience with MVC, memory management, offline storage and threading 7. Ability to manage code libraries and reuse them across multiple projects 8. Proficiency with Swift
Recruitment has been a weird problem. While companies complain they can't get good talent, there are hordes of talented professionals who are unable to easily find their next big opportunity.At CutShort, we are building an intelligent and tech-enabled platform that removes noise and connects these two sides seamlessly. More than 4000 companies have used our platform to hire 3x more people in 1/3rd the time and professionals get a great experience that just works.As we take CutShort in the next growth phase, we want to push new frontiers through our mobile app. We are looking for somebody smart good at React Native to build smart apps that are lightweight and performance optimized.Requirements :1. You have at least 1 year of full-time experience in building mobile apps using React Native. 2. Android or iOS experience is a plus.3 Solid understanding of algorithms and data structures.Why join us?1. Work at a fast growing AI/DS startup that gives you complete ownership and minimal supervision.2. Learn how to build a product and take them to markets.
We are looking for hands-on iOS developers responsible for the design and development of high volume end user products aimed at a range of iOS devices. Your primary focus will be development of iOS applications and their integration with back-end services. A commitment to collaborative problem solving, high quality code, and a passion for technology is essential. Responsibilities : - Design and build applications for the iOS platform this is a hands-on developer position - Collaborate with the team to design and ship new features - Identify and root cause performance bottlenecks, random crashes, and fix bugs - Ensure the performance, quality, and responsiveness of applications - Help maintain code quality, perform peer code reviews, write unit tests, enable automation and localization - Stay up-to-date with technical trends and suggest solutions. - Gradually take on more responsibility and have a bigger impact take on more challenging tasks, mentor others, lead a module, manage a team. Skills : - BE or equivalent - Minimum 1 year development experience proficient in Objective-C or Swift - Experience with iOS frameworks such as Core Data, Core Animation, etc. - Understanding of Apples design principles and interface guidelines - Familiarity with offline storage, threading, performance tuning, integrating with backend services. - Knowledge of the iOS ecosystem and the libraries available for common tasks - Proficient with versioning tools like git, SVN. - Self-motivated, eager to learn, with strong logical reasoning skills - Passion for quality
We are looking for iOS engineers with -- 1+ year experience in iOS development- Have published one or more iOS apps in the App Store- Deep knowledge of Swift and Objective-C- Experienced in coding and debugging using Xcode and Instruments- Implementing best software engineering practices like version control with Git, code reviews, writing unit-tests, writing readable code- Keen and interested in learning either Backend or Android- Experience in Server side development is a plus - Open Source contributions is a plusSend us your resume, links to your Github profile & projects to email@example.com
At Gameberry, client programmers are gameplay masters. Beyond building tech, you will wear your designer hat and make a ton of calls on what goes into, and what doesn’t go into, games. With the constant development of both live games and prototypes, game programmers have a ton of responsibilities here, and we’re looking for the best of the best… the type of programmers we can build entire game teams around. One of the most important aspects of the Game Programming Team at Gameberry is the ability to communicate and share our work between projects. If one game team creates something cool, we often use or repurpose that in another game. Part of your role will be to effectively collaborate and share knowledge with the rest of the team. Responsibilities - Involvement in all areas of game development including Programming of Graphics, Game Logic, Artificial Intelligence and User Interface - Support and contribute new ideas to game design - Write robust code to be used by millions of users - Independently create complete solutions from scratch - Work as part of a team, but with plenty of opportunities to take responsibility on an individual level Requirements - Wide understanding of different game technology areas (gameplay, graphics, tools etc.) - Strong, professional experience using C++ - Ability to quickly get up to speed with existing code - Passion for games - Understanding/experience with any of the following is a plus: Touch UI development, Open GL, Content Driven Systems, Free to Play model Why you will love it here - We give you the freedom to implement your ideas - Competitive compensation and benefits. We create great teams and take very good care of them. Independence and a lack of bureaucracy that clears the way for you to do the best work possible - Work with kind, humble teams that inspire
ob Summary Development experience in Swift 2.0+ • Strong object-oriented design and programming skills foriOSplatforms • Experience in Xcode IDE (5+), Interface Builder and debugging tools • Solid understanding of the full mobile development lifecycle • Experience on Core Data/ SQLite Database or similar database • Experience in web service and API integration (REST, JSON and similar) • Experience with network communications on mobile platforms, making synchronous and asynchronous web service calls • Familiarity with version control with GIT, BitBucket or similar • Understanding on builds and release management, including distribution on iTunes • Experience with library development, third-party libraries, and APIs • Experience using social media APIs • Skills on UI and/or UX • Ability to work independently oniOSand as part of a team that delivers the product • Work closely with other mobile app developers. • Diagnose bugs and other issues in products • 2 - 4 years of experience asiOSdeveloper • The ability to work as part of a team in a very fast paced and changing environment
Job Description We are looking for hands-on iOS Developers responsible for the design and development of high volume end user products aimed at a range of iOS devices. Your primary focus will be development of iOS applications and their integration with back-end services. A commitment to collaborative problem solving, high quality code, and a passion for technology is essential. Responsibilities - Design and build applications for the iOS platform – this is a hands-on developer position - Collaborate with the team to design and ship new features - Identify and root cause performance bottlenecks, random crashes, and fix bugs - Ensure the performance, quality, and responsiveness of applications - Help maintain code quality, perform peer code reviews, write unit tests, enable automation and localization - Stay up-to-date with technical trends and suggest solutions. - Gradually take on more responsibility and have a bigger impact – take on more challenging tasks, mentor others, lead a module, manage a team. Skills - BE or equivalent - Minimum 1 year development experience – proficient in Objective-C or Swift - Experience with iOS frameworks such as Core Data, Core Animation, etc. - Understanding of Apple’s design principles and interface guidelines - Familiarity with offline storage, threading, performance tuning, integrating with backend services. - Knowledge of the iOS ecosystem and the libraries available for common tasks - Proficient with versioning tools like git, SVN. - Self-motivated, eager to learn, with strong logical reasoning skills - Passion for quality
Jobs Description: * Development of applications aimed at a range of iOS devices including mobile phones and tablet computers. * Your primary focus will be development of iOS applications userinterface and their integration with back-end services. * You will be working alongside other engineers and developers working on different layers of the product. * Commitment to collaborative problem solving, sophisticated design, and the creation of quality products Skills : * Proficient with Objective-C Cocoa Touch * Knowledge OO design and programming skills in C++. * Handson experiance on autolayout and design class * In depth knowledge of UI extension (Custom UI classes) * Experiance with Deligation / Singleton / notification pattern * Understanding of application state handling * Experience with iOS frameworks such as Core Animation, etc * Experience with offline storage, threading, and performance tuning * Familiarity with RESTful APIs to connect iOS applications to back-end services * Understanding of Apple’s design principles and interface guidelines * Familiarity with cloud message APIs and push notifications * Proficient understanding of code versioning tools - such as Git, Mercurial or SVN
We are looking for a part-time IOS Consultant/Freelance Developer with experience of around 2+ Years to 6 Years. Experts with similar experiences would be preferred Someone really good with the Nitty-Gritty of the IOS architecture would be an ideal match. The part-time IOS architect would be responsible for mentoring a team and will be involved in the design, development, and maintenance of iPhone app/apps. The expert should be a hands-on engineer building framework and product. This is not a pure remote opportunity.Being a part time consultant the candidate has to visit the office twice a week.