17+ Unreal Engine Jobs in India
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As a Senior Game Programmer, you will:
o Write high-quality source code.
o Architect and own game features.
o Mentor junior team members and set good examples.
Must have skills:
o Comprehensive knowledge of game engine architecture and hands on expertise in engines like Unreal or Unity.
o 5+ years of C++ programming for games.
o Ability to deconstruct large problems into monitorable architectures, skillfully implementing and owning them over time. Specialisms if any, like multiplayer gameplay, systems programming, backend networking, performance optimization and graphics are welcome.
o Good understanding of 3D math and graphics.
o Experience with large scale pipelines for asset processing.
o Experience of having shipped a minimum of 2 game titles (preferably for consoles).
o Hands on knowledge of source control and asset management tools.
o Excellent written and verbal communication skills.
Useful if you can:
o Think critically and apply analytical skills in resolving complex issues.
o Function effectively within a large team.
o Quickly master tools and development processes.
Take direction and criticism
Hexr Factory is a futuristic tech company focusing on XR, AI, Computer Vision and Industry 4.0. We are looking for young enthusiastic and fresh talents who are ready to face challenges and can learn quickly. We assure you that you'll have a deep learning curve and growth opportunities. Hexr Factory is looking to immediately fill this position.
We are looking for a developer responsible for the design and development of technology-based applications using the Unreal Engine, ensuring the performance and quality. You will work with the team to create interactive and narrative experiences. Critical to your role will be your ability to quickly understand big picture objectives, work independently and leverage your talents to take projects to the next level.
Experience: 0 - 3 years
Responsibilities:
- Working closely with Senior Programmers to implement interactive real-time features, user interface and functionality using the Unreal Engine for desktop and mobile experiences.
- Contribute ideas and solutions on all aspects of interactive real-time production and development.
- Developing proof of concept interactive prototypes for clients and internal initiatives.
- Working closely with creative teams to determine when a prototype is required and functional requirements of the prototype.
- Working on R&D to find technical solutions for client challenges.
- Developing proof of concept on technologies like AR/VR.
Requirements :
- Comfortable developing in Unreal Engine 4 in .C++
- Implement functionality as per communicated design
- Translate design specifications into functional concept/design.
- Ability to debug and QA projects.
- Knowledge in XR is appreciated.
- Capable of jumping into code hands-on to iterate on prototypes quickly.
- Ensure best possible performance, quality and responsiveness of applications.
- Identify bottlenecks and bugs, and devise solutions to address and mitigate the problems.
- Help maintain code quality, organization and automation.
- Willingness to learn about new and emerging technologies.
Work Location: Chennai, Tamil Nadu, India
Position: Permanent (Full timer)
Designation: Graphics and Simulation Engineer
Experience: 3-15 Yrs
Position Type: Full Time
Position Location: Hyderabad
Description:
We are looking for engineers to work on applied research problems related to computer graphics in autonomous driving of electric tractors. The team works towards creating a universe of farm environments in which tractors can driver around for the purposes of simulation, synthetic data generation for deep learning training, simulation of edges cases and modelling physics.
Technical Skills:
● Background in OpenGL, OpenCL, graphics algorithms and optimization is necessary.
● Solid theoretical background in computational geometry and computer graphics is desired. Deep learning background is optional.
● Experience in two view and multi-view geometry.
● Necessary Skills: Python, C++, Boost, OpenGL, OpenCL, Unity3D/Unreal, WebGL, CUDA.
● Academic experience for freshers in graphics is also preferred.
● Experienced candidates in Computer Graphics with no prior Deep Learning experience willing to apply their knowledge to vision problems are also encouraged to apply.
● Software development experience on low-power embedded platforms is a plus.
Responsibilities:
● Understanding of engineering principles and a clear understanding of data structures and algorithms.
● Ability to understand, optimize and debug imaging algorithms.
● Ability to drive a project from conception to completion, research papers to code with disciplined approach to software development on Linux platform
● Demonstrate outstanding ability to perform innovative and significant research in the form of technical papers, thesis, or patents.
● Optimize runtime performance of designed models.
● Deploy models to production and monitor performance and debug inaccuracies and exceptions.
● Communicate and collaborate with team members in India and abroad for the fulfillment of your duties and organizational objectives.
● Thrive in a fast-paced environment and have the ability to own the project end to end with minimum hand holding
● Learn & adapt new technologies & skillsets
● Work on projects independently with timely delivery & defect free approach.
● Thesis focusing on the above skill set may be given more preference.
Work on requested engine enhancements that deliver on requested functionality and performance.
Create Photorealistic 3D Exterior, interior Archviz Scenes and City Environments, also in AR & VR
Work on improvements to our pipelines and tooling.
Debug engine or game issues and suggest or implement solutions.
Propose and build tools or technologies that could enhance the ability to deliver content in an efficient and timely manner.
Optimize for memory, CPU, and rendering performance.
About us
The YUG Metaverse is a virtual reality technology and development firm that specializes in creating immersive, interactive experiences within virtual worlds. Our team is dedicated to pushing the boundaries of what is possible within the metaverse and providing our users with engaging and innovative content. We have created a platform that allows users to interact with each other and explore virtual worlds in a way that feels real and natural. From socializing and gaming to business meetings and events, the YUG Metaverse offers endless possibilities for exploration and connection.
What we are seeking
We are seeking a talented Unreal Game Developer to join our team. The Unreal Game Developer will be responsible for creating and implementing high-quality game mechanics and features using the Unreal Engine. The ideal candidate will have a strong understanding of programming concepts and a passion for creating immersive and engaging game experiences.
Key Responsibilities:
- Design and implement game mechanics and features using the Unreal Engine
- Collaborate with the game design team to develop and iterate on game play ideas
- Work with the art team to integrate and optimize 3D assets and animations
- Write clean, efficient, and well-documented code
- Debug and troubleshoot issues as they arise
- Contribute to the development of the overall project roadmap and schedule
Requirements:
- 3-5 years Experience with game development using Unreal Engine 4
- Proficiency with C++ programming and the Unreal Engine
- Strong problem-solving and debugging skills
- Ability to work well in a team environment
- Excellent communication skills
- A portfolio of game development work is a plus
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
ShibaSwap : https://shibaswap.com/#/" target="_blank">https://shibaswap.com/#/
Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
NFTs : https://opensea.io/collection/theshiboshis" target="_blank">https://opensea.io/collection/theshiboshis
Game : Shiba Eternity on iOS and Android
Job Description
Position - Unreal Authorise Instructor
Location: - Thane (Work from Office)
Responsibilities:
- Build tools and infrastructure for any of the following: physics-based modelling and simulation tools / 3Dcharacter animation / computer graphics (such as real-time photorealistic rendering, photoreal material modelling, physics-based animation, motion capture) / prototypes for future AR/VR experiences
- Collaborate with cross-functional teams of engineers and researchers in areas like computer vision,machine learning, graphics, and art
- For the first 2 Months you will be recording videos for an existing unreal Project.
- Develop prototypes for future AR/VR experiences, cutting edge research, drive continued development, or integrate robust solutions into products
- Write clean readable code, debug complex problems that span systems
- Set direction in how Ajna Labs develop future 3D capabilities
Minimum Qualifications:
- Must be an Unreal Authorize Instructor
- Experience in any of the following: computer graphics, rendering, physics-based simulation, 3D character animation, advanced optimization techniques, motion capture, or games middleware/tooling
- Experience shipping one or more products on large code bases that span a range of platforms and tools
- Experience using or building 3D engines (Unreal), 3D applications or equivalent
- Experience with C++ or C# programming
Preferred Qualifications:
- Bachelor’s degree or equivalent experience in the field of Computer Science, Computational Physics,
- Computer Graphics, Animation, or a similar field
- Experience with any combination of the following: 3D graphics (lighting, effects, shaders, or other low-level system), visual effects (VFX), 3D character animation, mobile CPU/GPU programming,
- Gameplay tooling and pipeline development or gameplay development in AR/VR
- Experience mentoring junior staff / interns
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
technologies and delivering value with a sense of ownership, then you should join us.
What you do:
● Design, build and maintain efficient, reusable, robust and reliable code.
● Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
● Attend every detail, especially with regard to compliance, layout, and design.
● Architecting, planning, and implementing new UI systems.
● Optimizing and fixing bugs in existing UI systems.
● Contributing ideas toward all aspects of the game’s production and development.
● Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
● Minimum of 2 years experience in Game Development.
● Exceptional C++ programming skills.
● Decent experience in Unreal Engine, Unity or Unity3D development.
● Experience developing UI features for games across multiple platforms.
● Knowledge of networking, rendering, and other systems impacting quality and
performance.
● General experience with web services.
● Passion for games and great user experiences.
● Fair knowledge on Augmented and Virtual Reality.
● Go-getter, keen to learn and ability to adapt to changing technology environments.
● Critical thinker and problem-solving skills.
● Good communication, a great team player & excellent time-management skills
Create and manage digital assets
3D DESIGNER
Tesseract Esports is looking for an experienced 3D Designer/Artist to design 3D objects, elements and environments in Esports domain.
You will interact with creative and broadcast teams and other client staff to produce the deliverables for internal and external use.
About Tesseract Esports
Tesseract Esports was founded in 2015 with an intent to elevate and transform the nascent gaming scene in South and Southeast Asia into a high profile and professional esport. We played a pioneering role by being the first to launch and introduce mobile esports in the region. We were also among the first to produce the biggest and most successful esports events and gaming activations in India at an unprecedented scale, paving the way for the growth of esports in the country.
We have since gone to partner with game publishers, developers, brands and media platforms to produce large scale esports events and engagements and become one of the leading esports production houses in the Asia-Pacific. We have worked with Qualcomm, MPL, Tencent Games, Razer, Garena, Acer and several other partners on many successful live and online esports activations. We are a growing team of highly skilled and passionate individuals focused on delivering the best competitive experiences. We are headquartered at our state of the art production studio in Hyderabad, India which also happens to be the largest esports facility in South Asia.
You are good at (Technical skills)
- Adobe Illustrator, Photoshop, After Effects etc.
- Expertise in 3D modelling, texturing, lighting and animation using 3DS max, Maya, Blender, Cinema4D etc.
- Expertise in Unreal Engine and building game like environments using Unreal Engine
- Strong understanding of proportions, sizes and general spatial awareness.
- Ability to conceptualise and communicate design ideas clearly.
- Deliver ideas using Quick mockups and prototypes.
You will be responsible for (not limited to)
- Creating 3D environments for Augmented reality and virtual spaces.
- Participate in conceptualising sessions and put forward holistic ideas.
- Coordinate with other designers and deliver consistent visuals.
- Manage and adhere to timelines.
- Collaborate with other team members to ensure all requirements are met with designs.
- Handle multiple projects at a time.
- Highly collaborative and can work well in a fast-paced team environment.
Your experience
5+ years in the related field.
Your academic qualifications
- We prefer an inspired mind over an academic qualification.
What we will be excited to see in you (Technical & Non-technical skills)
- 3D software’s such as cinema 4d, blender, 3DS Max. Video editing software like Premier Pro, Da-Vinci resolve.
- Ability to lead and build a design team.
- Self-learning.
We are having openings at DxGame Studios for VFX Artist with unreal game Engine. If interested pls share your resume with portfolio and the JD is below
Essential Functions:
- Work with VFX Lead and Art Director to create a wide range of high quality real-time VFX
- Collaborate with design to create abilities, boss effects, in-game pickup effects
- Create skyboxes, cloud systems, storms, and ambient effects inside environments
- Create VFX for cinematics to support story
- You will be expected to create the highest quality real-time visual effects, both in appearance and performance, while adhering to the project’s artistic vision
- Collaborate closely with engineering, design, animation and art teams to create beautiful and believable effects that offer creative solutions to design challenges, add life to the game world, and create wow moments for the users
- Responsible for a variety of aspects of real-time vfx production from creation & simulation all the way through optimization and quality assurance
- You will work in the engine and own both the technical and creative processes
Preferred Qualifications:
- 4+ years of real-time VFX experience
- Impressive portfolio demonstrating a wide variety of VFX coverage and animation skills
- Strong knowledge of Photoshop, as well as Maya or other 3D packages
- Critical eye for timing and motion in relation to real world physics behaviors
- Experienced in gameplay VFX (abilities, boss, npc)
- Team player attitude, and self-driven to excellent content
- Proficiency with authoring and editing node based shaders and blueprints
- Advanced animation proficiencies with experience using Houdini, FumeFX, Rayfire, and/or After Effects
- Strong knowledge of PC and console development
Overall Purpose of the Role:
We are looking for a self-motivated Unreal Engine developer who understands the value of working on unique applications and is extremely passionate about innovating and inventing/discovering new things. The candidate will be responsible for developing and maintaining our platform lineup. The key responsibilities of the job are:
- Perform full life-cycle software development
- (Requirements: analysis, Tech design, implementation, integration, testing, debugging, and support).
- Work directly with researchers and project stakeholders to ensure proper software design and delivery.
- Design and develop modular platforms.
- Stay updated on current trends in AR/VR/MR/XR.
- Writing reusable, testable, and efficient code in rapid timing.
- Writing unit tests for important logic and services.
- Implementation of security and data protection.
Credentials we are looking for:
- (Senior UE Developer) 5 years+ of experience with game development and at least 3 years of experience with Unreal Engine
- An entrepreneurial spirit that drives innovation within a target industry.
Skills essential to the role:
- High proficiency with Unreal Engine 4 Blueprints
- High-Level C++ skills within Unreal Engine 4 and outside.
- Extremely good problem-solving skills
- Networking, replication, and multiplayer integrations with VOIP services and video.
- Knowledge of the Google and Apple app store functionality and build processes.
- Core knowledge of how Unreal Engine 4 works internally
- Ability to modify API’s to get the desired result within Unreal Engine 4
- Ability to create and modify plugins within the Unreal Engine framework
- Understanding of fundamental design principles behind a scalable and modular application.
- Skills that will add value:
- AWS and Gamelift
- PHP, databases and Web Integrations
- Understanding of live streaming formats such RTMP.
- Basic design skills and minimalist sensibilities. No major design skills required, but an understanding of what makes something look good.
- Basic cross-platform CG asset implementation skill
- Collaborative working using version control tools such as Git and project management applications.
- Low-level project planning and estimation skills.
- Strong leadership skills.
- A wicked sense of humor (you’ll need it).
at Tecknotrove Systems (i) Pvt Ltd
· Developing simulation must have experiences in VR/AR/MR . Experience with 3D platform.
· Familiar with Unity/ Unreal editor and its features and developing solutions using Unity/Unreal Engine.
· Coding and testing for VR devices.
· Can work on Window/ Web based and l ow-notch design.
· Experience with Version Controller - SVN .
· Experience with Game Implementation.
· Understanding of OOP concepts and knowledge of C #, .Net framework.
Are you looking to work in a fast-paced technology company that helps you grow in your career? A job that allows you to be part of a high-growth passionate environment that rewards your hard work with extremely aggressive learning? Come to work in the VizExperts' R&D team and be a part of our growth story!
The VizExperts! (https://www.vizexperts.com/about-us">https://www.vizexperts.com)
VizExperts works in high growth areas like Virtual & Augmented Reality. We serve Global & Domestic Enterprise customers on their Digital Transformation journey. VizExperts has a cool & innovative product profile with infinite growth opportunities awaiting you! We have been voted as the top Virtual Reality company in Asia Pacific and are growing fast into new markets with our cool new product, Exxar.
We have our global presence along with headquarters in USA, Malaysia and Bangladesh.
Product ( https://www.exxar.cloud/">https://www.exxar.cloud )
Exxar is a product line that accelerates Digital Transformation for enterprise clients. Exxar CAD is a SAAS software product that works alongside CAD applications and transforms them into a VR-enabled Design Review & Validation tool. A large number of clients have adopted this technology in the Manufacturing (Automotive, Shipbuilding, Railways, Heavy Engineering) and Engineering Education (IITs, private engineering colleges) verticals.
3D Game / AR & VR Developer
We are looking for smart engineers with knowledge and passion for Interactive 3D Game Development in AR & VR technologies to work on our exciting advanced technology. This position is for our Gurgaon R&D center. The person should have hands on experience or very good working knowledge in
- C++ (mandatory)
- Unreal Engine, Unity (mandatory)
Benefits include:
- Structured training program
- Fee Reimbursement for continued education
- Flexible timings and supportive work culture
Ready to join us on this exciting journey?
We are scheduling interviews instant job offers for candidates who qualify our hiring criteria.