Are you looking to work in a fast-paced technology company that helps you grow in your career? A job that allows you to be part of a high-growth passionate environment that rewards your hard work with extremely aggressive learning? Come to work in the VizExperts' R&D team and be a part of our growth story!
The VizExperts! (https://www.vizexperts.com/about-us">https://www.vizexperts.com)
VizExperts works in high growth areas like Virtual & Augmented Reality. We serve Global & Domestic Enterprise customers on their Digital Transformation journey. VizExperts has a cool & innovative product profile with infinite growth opportunities awaiting you! We have been voted as the top Virtual Reality company in Asia Pacific and are growing fast into new markets with our cool new product, Exxar.
We have our global presence along with headquarters in USA, Malaysia and Bangladesh.
Product ( https://www.exxar.cloud/">https://www.exxar.cloud )
Exxar is a product line that accelerates Digital Transformation for enterprise clients. Exxar CAD is a SAAS software product that works alongside CAD applications and transforms them into a VR-enabled Design Review & Validation tool. A large number of clients have adopted this technology in the Manufacturing (Automotive, Shipbuilding, Railways, Heavy Engineering) and Engineering Education (IITs, private engineering colleges) verticals.
3D Game / AR & VR Developer
We are looking for smart engineers with knowledge and passion for Interactive 3D Game Development in AR & VR technologies to work on our exciting advanced technology. This position is for our Gurgaon R&D center. The person should have hands on experience or very good working knowledge in
- C++ (mandatory)
- Unreal Engine, Unity (mandatory)
Benefits include:
- Structured training program
- Fee Reimbursement for continued education
- Flexible timings and supportive work culture
Ready to join us on this exciting journey?
We are scheduling interviews instant job offers for candidates who qualify our hiring criteria.
About VizExperts
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Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.
C# programming skills to write Scripts.
Familiarity with level design and planning.
Knowledge of with game physics and particle systems.
As an Unreal Engine Game Developer, you will work closely with other game developers to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful, and memorable experiences for our user base. Your enthusiasm to tackle new problems will help us push the boundaries of what is possible in games today.
Responsibilities
• Work closely with the team to understand project requirements,
• work with various artists to guide the creation of visual effects, materials, rigs, etc.
• Assist communication between programmers and artists to meet technical goals
• Help to create content guidelines for artists
• Bring art content into the game and make sure it follows guidelines for quality and specifications
• Analyse feature requests for viability, design completeness, risks, etc.
• Design, manage and maintain the pipeline from artists and designers through to deployment
• Use profiling tools to analyze content to optimize memory and performance
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
We are seeking a Senior Software Engineer / Senior Game Developer for feature development and engineering initiatives for a reputable studio based in the United States.
The game that is being worked on has tens of millions of daily active users, and the work will entail creating new game modes, new UI screens, and new features.
The ideal candidate would know how to use multiple game frameworks and be comfortable learning new ones.
All current game development is using a language called Monkey X, which is a cross-platform reimagining of the BASIC programming language (with object-oriented programming support).
The team is currently split between California, Texas, and Germany. The candidate would need to overlap mostly with European time zones but sometimes be available for calls with the West Coast.
Time zone/Location: remote, mostly overlap with CET time zone
Responsibilities
o Learn or know Monkey X and integrate your existing game development knowledge into
the codebase.
o Help mentor and direct other developers on the team
o Become the right hand of the lead developer and offer assistance as needed
Requirements
o Unity, Cocos2d, Flixel, Arcade, Pygame, Phaser, or other game framework experience.
o The ability and comfort to learn new languages and frameworks quickly
o At least one shipped game, portfolios of games welcome
o C#, Java, VB.NET, Objective C, C++, or other object-oriented programming language and OOP experience required.
o Knowledge of Design Patterns
Linux Expert :-
• Linux Drivers integration such as camera, radar, lidar, IMU, GNSS, V2X etc.
• C/C++ coding on Linux ubuntu environment
• Drivers integration with upper software layers such as DDS protocol/ROS2 framework.
• Working on autonomous related modules
• Diagnostics and failsafe operation implementation
• Debugging the issues.
• Testing the developed modules.
• Following software processes.
• Status update on assigned activities.
• Training documentation or user documentation preparation.
Expected Deliverables
• The integration activity of sensors such as camera, radar, lidar, V2X etc.
• Source code and related explanation provided for any possible improvements and modifications
in the system which is required for maintenance of the code. (team work)
• Complete open source ASAM and ODD based tools integration. (team work)
• Detailed specifications of interfaces and protocols for inter-operability of hardware and software
modules on provided (team work)
• Integration of MIL/SIL and HIL System with infrastructure (team work)
• Clear user guidelines document for software development
• Software Maintenance and Updates generated
• Weekly status reports.
• Training material and Documentation preparation for developed activities.
Qualifications Required
Qualifications and skills for the expert
• Bachelor’s degree in computer or electrical or software engineering or a related discipline;
• Excellent command over English (reading, writing, speaking);
• Good command
• Working experience in developing Linux applications.
• C, C++ programming and Bash scripting.
• Working experience with embedded Linux.
• Knowledge on NVIDIA GPU processors and automotive ECU development
• Developing Open Source software.
• Knowledge/experience on python, computer vision, CUDA, PyTorch, image processing, ROS2,
DDS, ADAPTIVE Autosar.
• Developing software modules as assigned by expert in the area of autonomous and connected
technology.
General professional experience is required for the expert
• Minimum 3 years of professional industrial experience in the area of robotics and autonomous car
platform.
Specific professional experience is required for the expert
• Must be minimum 2 years’ experience software development experience pertaining to autonomous
and connected car systems or ADAS applications.
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Job responsibilities:
Applicants for this position must have a good working knowledge of Unity and/or Unreal Engine.
Additionally, good candidates should have:
Familiarity with standard AR and VR hardware, software, best practices, and design patterns
Ability to understand and apply 2D and 3D mathematical concepts (linear algebra, matrix
multiplication, quaternions, etc.)
Proficiency in Object Oriented Programming and coding best practices, especially in C# and/or
C++
Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.
History of working collaboratively on multi-person teams with source control and (ideally) issue
tracking
Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VR
Capacity to prioritize tasks through self-directed time management and organization
UI/UX ability and experience a plus
Nice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max,
Maya, Substance, etc.
Working in a small project-oriented development team to create custom AR and VR experiences
for enterprise use cases (engineering, biomedical, marketing, training, etc.) in Unity and/or Unreal
Engine
Collaborating with other developers and clients to evaluate project needs and come up with clever
solutions
Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project
type
Implementing user interfaces based on mockups and storyboards
Crafting intuitive user interactions for both novice and experienced users
Writing well-documented, reusable code in C++, C#, or other languages as necessary
Diagnosing, documenting, and fixing bugs reported by testers and users
Using industry-standard source control and issue tracking systems (Git, Jira, Trello, etc.)
Participating in project planning and team code reviews
Keeping up with the latest trends and advancements in augmented and virtual reality
Key Technologies:
Qt/QML, C++, OOAD,Qt Creator,Qt Widgets
Responsibilities:
- Be involved in all stages of Qt/C++, , and QML development from architecture to coding to final testing
- Expertise in OOAD concepts
- Work as part of an Agile team to deliver high-quality applications
- Collaborate with the product team to plan, design, and execute new features
- Design Qt Widgets, Proficiency with tools like qt Creator, qt Design Tools
Qualifications:
- Good hands-on experience in C++ system programming and design.
- Good experience on QT and QML
- Strong understanding on object oriented techniques/methodologies.
- Good working experience on Linux platforms
- Exposure to STL, Design Patterns
• Responsible for performing daily operational tasks and maintaining availability at the customer site(s). Provisions solutions based on standardized procedures as outlined by Dell Technology best practice documentation. • Excellent troubleshooting skills with proven track record of successful incident management • Participates in the design and operational execution of the customer's disaster recovery process as required. Performs necessary storage infrastructure maintenance and necessary data migration, as required. • Replication sessions- Troubleshooting if any error encountered on the replication sessions. Establishing replication sessions for new sites. • Seeks advice or assistance from management and/or Technical Support as required during difficult customer situations. Works in conjunction with EMC colleagues to ensure effective resolution of technical issues encountered during implementations • Mentor junior staff • Good understanding of the Operating systems (Windows and Linux)
Essential Requirements:
• Specialist skills/ knowledge of VMAX, Powermax, VNXBlock, Unity, Isilon VPLEX and SAN Switches along with support knowledge of SRM along with CISCO, Brocade • Proficiency in hardware, software and/or operating systems environments. • Provide on call support. • Expert certification in relevant technology /product • Presentation and negotiating skills. • Organizational skills.
Experience:
• 5+ years of relevant experience
- Develop and optimize machine learning models to run efficiently on mobile web and best exploit modern parallel environments.
- Develop and deploy real-time AR computer vision algorithms for the web in areas related to 3D reconstruction, WebGL rendering, object detection and tracking, and camera calibration.
- Work with research and engineering teams to productionize machine learning services for Augmented Reality experiences.
What we look for:
- Minimum 2+ years of experience working with the following languages (any 2): C++, Javascript, Rust.
- Strong experience working with at least one deep-learning library (e.g., PyTorch, Jax, TensorFlow, Caffe2). This experience should include formulation, training, and optimization of new algorithms.
Also Preferred:
- Prior experience with WebGL, WebAssembly.
- Strong grasp of CPU and GPU performance challenges and optimization techniques.
- Experience in shipping computer vision or image processing products to customers.
Required Skillset:
- Understands multi-threading and has decent level knowledge of multi-core architectures.
- Technically proficient and hands-on in C++ with a good understanding of C++11 and C++14.
- Knowledge of TCP/IP, UDP & Network topology. Passionate to debug network problems with proficiency in-network and socket programming.
- Ideally should have worked on User space networking stack like Solarflare, Melanox etc.
- Should be able to get hands dirty on things like ASAN, SystemTAP, tcpdump, gdb. etc.
- Should love working on Linux, its kernel and optionally is be aware of Linux optimizations pertaining to low latency.
- Experience of working in HFT (understands order books, strategies etc.) and keen to keep reducing latency, erasing jitter, identify and eliminate queue buildup/congestion in the system.
Desired Skills :
- Passionate about coding and a fast learner.
- Hardware and FPGA work experience a big plus.
- Has worked on Solarflare, Exablaze, etc.
- Ability to work as a team player as well as an individual contributor.
Benefits :
We work hard. Period. :)
We also value the quality of life. Our cubicle free workplace and informally clad workforce reflect this. Benefits include:
- Competitive salary
- Few weeks of paid vacation
- Interaction and collaboration with global experts
- Annual out-station offsite(s) and frequent outings
- Multiple performance-based bonuses
- Health insurance
- A fun work environment with dedicated sports and recreation facilities.
- Opportunities to learn and lead: Frequent Knowledge Sharing Sessions conducted by co-workers
- Work-related and extra-curricular competitions at the office