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Flam is building AI Infrastructure for Brands in Immersive Advertising spanning across all channels viz. Digital, Broadcast TV, Retail, Communications, Print, OOH etc.
Vision: The Immersive & Interactive Layer for Every Screen & Surface
Flam aims to redefine how consumers interact with ads, content in every shape and form, retail aisles, live broadcasts and fan momentsāturning content and interfaces into shoppable, shareable experiences that deliver measurable ROI. Flam has raised a $14 million Series A round led by global technology investor RTP Global with participation from Dovetail and select others bringing the total funding to $22 million.
The next phase of growth is to accelerate R&D on its app-less GenAI infrastructure that lets brands create, publish and measure high-fidelity MR, 3D & Digital experiences in <300 ms on any smartphoneāno app download required. The same infra already powers advertising for Google, Samsung, Emirates and hundreds of global enterprises & agency powerhouses.Ā
Key Focus Areas
- Product Roadmap: Upcoming releases include GenAI-driven 3D asset generation, Democratising MR deployment at scale, Enterprise Suite of Products across Industries, and Infrastructure for broadcasters and fan engagement.
- Geography: Funds will support new enterprise pods in North America, Europe and the Middle East while deepening Asia operations.
- Partnerships: Flam will expand its partner program for creative studios and global platforms, enabling Fortune 500 brands to move from pilot to rapid global roll-out.
Job Role
We are seeking a motivated and eager Junior Software Engineer to join our Android team. This entry-level position is ideal for candidates who have a foundational understanding of software development, mathematics, and 3D graphics. You will work alongside experienced engineers to develop mixed reality applications and gain hands-on experience in a collaborative environment.
Key Responsibilities
- Assist in the design and development of mixed reality applications for Android using Java and Kotlin.
- Collaborate with senior developers to implement features and improve application performance.
- Learn and apply 3D graphics concepts and mathematical models to support application development.
- Support the integration of ARCore and other augmented reality frameworks into applications.
- Participate in code reviews and contribute to team discussions on best practices.
- Stay updated on emerging technologies in AR/VR and contribute ideas for new features.
Qualifications
- Bachelorās degree in Computer Science, Mathematics, Engineering, or a related field (or equivalent practical experience).
- Strong Coding skills of Android development.
- Understanding of fundamental 3D graphics concepts (e.g., Shaders, coordinate systems, transformations).
- Familiarity with ARcore or interest in learning about augmented reality technologies.
- Strong problem-solving skills and a willingness to learn from feedback.
- Good communication skills and the ability to work effectively within a team.
Preferred Qualifications
- Experience with any programming languages (C/C++, Python) is a plus.
- Exposure to 3D modeling software or game engines (Unity, Unreal Engine) is advantageous.
- Basic understanding of version control systems (e.g., Git).
Work on requested engine enhancements that deliver on requested functionality and performance.
Create Photorealistic 3D Exterior, interior Archviz Scenes and City Environments, also in AR & VR
Work on improvements to our pipelines and tooling.
Debug engine or game issues and suggest or implement solutions.
Propose and build tools or technologies that could enhance the ability to deliver content in an efficient and timely manner.
Optimize for memory, CPU, and rendering performance.



Training ā
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOPās concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
-Ā Ā Strong working knowledge and experience ofĀ C#, C++Ā &Ā Game engine (Unity3D, unreal engine, Cocos2d etcā¦)Ā its application in game development is must & required (training, working experience)
-Ā Ā Ā Very strong knowledge ofĀ OOPās concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
-Ā Ā Ā Ā Ā Thorough withĀ Mathematics, Physics & its ConceptsĀ (such asĀ Vector, Coordinate System, Matrices, QuaternionĀ etc.)
-Ā Ā Ā Ā Ā Ā Good communicator (both oral and written) in English
-Ā Ā Ā Ā Ā Ā Self-motivated, initiator and results-oriented
-Ā Ā Ā Ā Ā Ā Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: ā 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.

technologies and delivering value with a sense of ownership, then you should join us.
What you do:
ā Design, build and maintain efficient, reusable, robust and reliable code.
ā Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
ā Attend every detail, especially with regard to compliance, layout, and design.
ā Architecting, planning, and implementing new UI systems.
ā Optimizing and fixing bugs in existing UI systems.
ā Contributing ideas toward all aspects of the gameās production and development.
ā Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
ā Minimum of 2 years experience in Game Development.
ā Exceptional C++ programming skills.
ā Decent experience in Unreal Engine, Unity or Unity3D development.
ā Experience developing UI features for games across multiple platforms.
ā Knowledge of networking, rendering, and other systems impacting quality and
performance.
ā General experience with web services.
ā Passion for games and great user experiences.
ā Fair knowledge on Augmented and Virtual Reality.
ā Go-getter, keen to learn and ability to adapt to changing technology environments.
ā Critical thinker and problem-solving skills.
ā Good communication, a great team player & excellent time-management skills
We are having openings at DxGame Studios for VFX Artist with unreal game Engine.Ā If interested pls share your resume with portfolio and the JD is below
Ā
Essential Functions:
- Work with VFX Lead and Art Director to create a wide range of high quality real-time VFX
- Collaborate with design to create abilities, boss effects, in-game pickup effects
- Create skyboxes, cloud systems, storms, and ambient effects inside environments
- Create VFX for cinematics to support story
- You will be expected to create the highest quality real-time visual effects, both in appearance and performance, while adhering to the projectās artistic vision
- Collaborate closely with engineering, design, animation and art teams to create beautiful and believable effects that offer creative solutions to design challenges, add life to the game world, and create wow moments for the users
- Responsible for a variety of aspects of real-time vfx production from creation & simulation all the way through optimization and quality assurance
- You will work in the engine and own both the technical and creative processes
Ā
Preferred Qualifications:
- 4+ years of real-time VFX experience
- Impressive portfolio demonstrating a wide variety of VFX coverage and animation skills
- Strong knowledge of Photoshop, as well as Maya or other 3D packages
- Critical eye for timing and motion in relation to real world physics behaviors
- Experienced in gameplay VFX (abilities, boss, npc)
- Team player attitude, and self-driven to excellent content
- Proficiency with authoring and editing node based shaders and blueprints
- Advanced animation proficiencies with experience using Houdini, FumeFX, Rayfire, and/or After Effects
- Strong knowledge of PC and console development
Ā


Overall Purpose of the Role:
We are looking for a self-motivated Unreal Engine developer who understands the value of working on unique applications and is extremely passionate about innovating and inventing/discovering new things. The candidate will be responsible for developing and maintaining our platform lineup. The key responsibilities of the job are:
- Perform full life-cycle software development
- (Requirements: analysis, Tech design, implementation, integration, testing, debugging, and support).
- Work directly with researchers and project stakeholders to ensure proper software design and delivery.
- Design and develop modular platforms.
- Stay updated on current trends in AR/VR/MR/XR.
- Writing reusable, testable, and efficient code in rapid timing.
- Writing unit tests for important logic and services.
- Implementation of security and data protection.
Ā
Credentials we are looking for:
- (Senior UE Developer)Ā 5 years+ of experience with game development and at least 3 years of experience with Unreal Engine
- An entrepreneurial spirit that drives innovation within a target industry.
Ā
Skills essential to the role:
- High proficiency with Unreal Engine 4 Blueprints
- High-Level C++ skills within Unreal Engine 4 and outside.
- Extremely good problem-solving skills
- Networking, replication, and multiplayer integrations with VOIP services and video.
- Knowledge of the Google and Apple app store functionality and build processes.
- Core knowledge of how Unreal Engine 4 works internally
- Ability to modify APIās to get the desired result within Unreal Engine 4
- Ability to create and modify plugins within the Unreal Engine framework
- Understanding of fundamental design principles behind a scalable and modular application.
Ā
- Skills that will add value:
- AWS and Gamelift
- PHP, databases and Web Integrations
- Understanding of live streaming formats such RTMP.Ā
- Basic design skills and minimalist sensibilities. No major design skills required, but an understanding of what makes something look good.
- Basic cross-platform CG asset implementation skill
- Collaborative working using version control tools such as Git and project management applications.
- Low-level project planning and estimation skills.
- Strong leadership skills.
- A wicked sense of humor (youāll need it).