Fine Arts Jobs in Bangalore (Bengaluru)

Explore top Fine Arts Job opportunities in Bangalore (Bengaluru) from Top Companies & Startups. All jobs are added by verified employees who can be contacted directly below.
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Agency job
via zyoin by RAKESH RANJAN
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Bengaluru (Bangalore)
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5 - 15 yrs
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₹8L - ₹20L / yr
Unity 3D
Game Design
Game development
Art director
Art
+1 more

Title: Art Producer/Senior Art Producer

 

Main responsibilities:

  • Manage the art production of incredibly compelling, high-quality smartphone games.
  • Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like Google or MS Excel sheet.
  • Follow the delivery plan and coordinate with art, art leads, design, product, and engineering for deliveries.
  • Initiate and track all production processes through art stand up meetings, scrum, or similar approach.
  • Ensure timely delivery of art milestones while safeguarding the quality of artwork in accordance with the pre-defined art production schedule.
  • Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound vendors.
  • Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely deliveries.
  • Work with project stakeholders to get their feedback on assets delivered by the vendors, communicate back to the vendors, and get the updated asset deliveries.
  • Contribute to improving the quality of our games, the productivity of our art teams, and the efficiency of our art processes.

 Profile / Requirements

  • 5-15 years of overall experience in managing Art Production. Min 3 years of relevant experience.
  • Candidate must have worked on and have shipped at least 1 game on Play Store or App Store (preferred).
  • Must haveexperience in games developed in the Unity game engine.
  • Must have experience of working with frontend Unity developers and technical artists, product managers, and game designers.
  • Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.
  • Experience with asset management tools like AlienBrain or any similar software.
  • Extremely strong project management skills and good at planning in all situations.
  • Excellent knowledge of game art production pipelines.
  • Excellent interpersonal skills, combining leadership and diplomacy.
  • Excellent verbal and written communication skills.
Read more
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
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3 - 9 yrs
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Best in industry
User Experience (UX) Design
User Interface (UI) Design
Art
Adobe XD
Gaming

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we've recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association).

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

This position is working with the Tictales studio - Drawing inspiration from visual novels and gamebooks, we provide interactive story apps, franchises, and services for many genres & audiences: romance, thriller, medical drama, fantasy and more! Our stories can be experienced on web browsers or mobile stand-alone apps.

Tictales are experts in crafting the best narrative and interactive storytelling experiences with a long-term vision : to bring bigger franchises to the world and enable content creators from everywhere to express themselves.


What’s the job?

As a UI/UX Designer you have experience working with game designs and data to help make sure they both communicate and resonate with players. You’ll work closely with every department to craft new games and improve existing titles.


What you tell your friends you do

“I make sure that our player have an experience smoother than freshly churned butter”


What you will really be doing

  • Working closely with designers, artists and programmers to help take the UX of a feature through from conceptualization to completion.

  • Creating wireframes, functional UX prototypes

  • Collaborate with the Art Leads to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.

  • Working with the analytics department to understand the results of your work and the impact it has on player behavior.

  • From paper to playable you will be able to visualize the desired UX, both in UX tools or in Unity.

  • Providing feedback based on your expertise on a wide range of games.


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • A minimum of 3 years experience in a UI/UX design role with at least one published F2P mobile game.

  • Working knowledge of the Unity engine, implementing UX designs and providing best practices for the games to follow.

  • Strong written and verbal communication skills.

  • Excellent workflow visualization skills in Figma, Adobe XD or other industry standard tools.

  • Ability to work creatively in a demanding team environment.

  • Absolute passion for playing and making video games, especially mobile games.

  • Strong creative ideas and imagination, able to entertain players with challenges, humor, surprises and fun.

  • Positive attitude, self driven and able to work alone or as part of a team.


Desirable

  • Experience in typography or font design

  • Coding / prototyping skills.

  • Skills in animation, motion design and/or special effects

  • Experience of mobile game live ops, A/B testing and telemetry.


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays!(Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
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2 - 10 yrs
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Best in industry
Game Design
2D animation
2D computer graphics
Art

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a 2D Games Artist you’ll be part of the Casual Games team creating eye-catching art for our mobile games. 

What you tell your friends you do 

“I make our games look great to help bring joy to millions of players”

What you will really be doing 

  • Taking responsibility for the art on multiple small casual mobile game projects
  • Creating 2D/UI graphics and animations and integrating them in Unity 
  • Participating in art reviews and being receptive to feedback and art direction
  • Troubleshooting any art issues from a creative and technical standpoint.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and requirements

  • 2 years minimum experience as an Artist in the game industry (Preferably in social casino/casual mobile games)
  • Solid understanding of art and design fundamentals
  • Good all rounder - ability to create characters, backgrounds, UI in a range of different styles and bring it to life via animation and vfx
  • Experience in Unity
  • Portfolio that includes relevant 2D/UI examples in the production of Social Casino / Casual mobile games
  • A desire to learn new skills.
  • You’re a team player with a desire to help juniors and teach them the tricks of the trade

Desirable

  • An interest in casual mobile games
  • Experience in 3d
  • Experience in the social casino/casual mobile games industry
  • Experience with development processes such as GIT and Management Tools

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Application

If you are suitable for this role, please include with your application sketching / drawing examples either within your portfolio or as separate links

Read more
DP
Posted by Michael Hoppitt
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Bengaluru (Bangalore)
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5 - 10 yrs
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Best in industry
Illustration
Game Design
Art
2D animation
3D animation
+1 more

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we've recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association).

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.

This position is working with the Tictales studio - Drawing inspiration from visual novels and gamebooks, we provide interactive story apps, franchises, and services for many genres & audiences: romance, thriller, medical drama, fantasy and more! Our stories can be experienced on web browsers or mobile stand-alone apps.

Tictales are experts in crafting the best narrative and interactive storytelling experiences with a long-term vision : to bring bigger franchises to the world and enable content creators from everywhere to express themselves.

What’s the job?

As our Lead Games Artist you’ll be part of the Tictales team creating eye-catching art for our Interactive Story mobile games, both leading the team and creating art yourself. 


What you tell your friends you do

“I make sure that our player have an experience smoother than freshly churned butter”


What you will really be doing

  • Being responsible for creating and delivering art on multiple casual game projects within the Interactive Story genre.

  • Setting the overall look and feel of new games from the characters, environment and UI

  • Working closely with the design and script teams to understand the stories and characters inside them and making art that suits our target audiences.

  • Communicate with external artists and outsourcers to make sure they are delivering to time and quality.

  • Work with the games production and product teams to understand the bigger picture of the games


How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.

  • You'll think creatively and be motivated by challenges and constantly striving for the best.

  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it.


Team

Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.


Skills and requirements

  • At least 5 years of experience as an artist in the game industry, with at least one shipped title in the casual mobile game space

  • Excellent communication and problem solving skills as a leader and collaborator.

  • Able to work with direction on who the target audience is and to take data from research and turn that into a style

  • Excellent time management skills, able to meet deadlines and multitask

  • A professional, pro-active & collaborative work attitude.

  • Extensive knowledge of Unity, pipelines and processes 

  • High level of proficiency in 2D and 3D.   

  • A portfolio demonstrating the development of brands/IPs for casual mobile games


Desirable

  • Skills in animation, motion design and/or special effects
  • French language proficiency is bonus


We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment

  • In addition to a competitive salary we also offer private medical cover and life assurance

  • Creative Wednesdays! (Design and make your own games every Wednesday)

  • 20 days of paid holidays plus bank holidays 

  • Hybrid model available depending on the department and the role

  • Relocation support available 

  • Great work-life balance with flexible working hours

  • Quarterly team building days - work hard, play hard!

  • Monthly employee awards

  • Free snacks, fruit and drinks


Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more

Online Gaming Firm

Agency job
via zyoin by RAKESH RANJAN
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Bengaluru (Bangalore)
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5 - 12 yrs
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₹25L - ₹35L / yr
Art
Production
Unity 3D
Project Management
Project coordination
+1 more

Title: Art Producer/Senior Art Producer

 

Main responsibilities:

● Manage the art production of incredibly compelling, high-quality smartphone games.

● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like

Google or MS Excel sheet.

● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering

for deliveries.

● Initiate and track all production processes through art stand up meetings, scrum, or similar

approach.

● Ensure timely delivery of art milestones while safeguarding the quality of artwork in

accordance with the pre-defined art production schedule.

● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound

vendors.

● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely

deliveries.

● Work with project stakeholders to get their feedback on assets delivered by the vendors,

communicate back to the vendors, and get the updated asset deliveries.

● Contribute to improving the quality of our games, the productivity of our art teams, and the

efficiency of our art processes.

 

Profile / Requirements

● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant

experience.

● Candidate must have worked on and have shipped at least 1 game on Play Store or App

Store (preferred).

● Must have experience in games developed in the Unity game engine.

● Must have experience of working with frontend Unity developers and technical artists,

product managers, and game designers.

● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.

● Experience with asset management tools like AlienBrain or any similar software.

● Extremely strong project management skills and good at planning in all situations.

● Excellent knowledge of game art production pipelines.

● Excellent interpersonal skills, combining leadership and diplomacy.

● Excellent verbal and written communication skills.

 

 

 

Read more

Innovators of digital publishing technology (HU1)

Agency job
via Multi Recruit by Chandrala P
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Bengaluru (Bangalore)
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4 - 5 yrs
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₹10L - ₹12L / yr
Animation
2D animation
Adobe Flash
Competitor Analysis
Art
+4 more
  • Strong experience in e-learning and instructional design.
  • Ability to design, develop and build blended learning experiences
  • Review storyboards and final product build.
  • Familiar with full CDLC, including Analysis, Storyboarding, Review, theories.
  • Should be able to communicate effectively in visual, oral, and written form and deliver engaging e-learning content
  • Client interaction/ management.
  • Will be involved in Cross-functional activities to get the task done. 
  • Candidates from only Edu-tech or Education industry to apply for the role.
  • Excellent Written and Verbal Communication is a must.
  • Permanent WFH Opportunity. 
Read more

Online Gaming Company

Agency job
via Zyoin Web Private Limited by Soumyashree SR
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Remote, Bengaluru (Bangalore), Mumbai
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8 - 18 yrs
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₹25L - ₹40L / yr
Art director
Art
Creative Writing
We are in search for a storng Art Director for one of our onling gaming company. 
Role: Art Director 

Responsibilites:
Think out of the box and guide the team with an innovative design approach and great-looking products that users desire
Create an inspiring team environment with an open communication culture and deeper collaboration
Set clear goals and motivate team members. Oversee day-to-day operations
Be a point of contact for team, stakeholders and report to HOD - Arts
Impart the importance of user-centricity and research to build scalable and valuable solutions
Monitor team performance and report on metrics and share honest reviews ,·:
Mentor team and discover training needs and provide coaching
Building a seamless process and flexible to iterate to suit a specific need
Empathies with team members and lead towards growth by constructive feedback
Exploration of various art styles and communicate a story through various mocks and presentation
Work closely with multiple departments and stakeholders and ensure transparency in the process and delivery milestones
Awareness of emerging gaming trends both for on line and offline events and technology landscape
Stays current with new game genres, game art best practices, emerging technology and promotional activities
Build a learning environment within the art team (acquisition and retention) and implement processes of artistic research
Good understanding of product and marketing objectives and ability to translate the same in all communication channels
Implementing visual design systems across a range of platforms in an iterative game development environment
Understand strategic solutions that identifies with the business values and the end-user objectives
Portfolio highlighting multiple projects and your specific contributions.
Read more

Online Gaming Company

Agency job
via Zyoin Web Private Limited by Rajashree Rajlaxmi
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Remote, Bengaluru (Bangalore), Mumbai
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9 - 18 yrs
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₹15L - ₹45L / yr
Game Design
Gaming
Game
Art director
Visual Designing
Skills and Experience Desired-
9+ years of industry experience from art and design background Experienced in leading digital projects, which includes design and development of gaming apps.
Implementing visual design systems across a range of platforms in an iterative game development environment.
Read more
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Bengaluru (Bangalore)
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0 - 2 yrs
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₹4L - ₹6L / yr
Photography
Videography
Photographer
videograph
Video Editing
+1 more
* A skilled Videographer / Photographer based in Bangalore(or ready-to-move).
* Has a good understanding of video design and direction principles.
* Capable of designing for online media design, an expert in photoshop and your choice of video editing software.
* Good time management skills

Responsibilities and Duties
* You will be responsible for conceptualizing and shooting creative product shots for posters and social media posts
* You will be responsible for designing, directing and shooting short social media video commercials on a regular basis, this may involve travelling (at company expense).
 * You will be responsible for taking and generating shots for e-commerce shots for Amazon and other e-commerce platforms.
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