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Title: Art Producer/Senior Art Producer Main responsibilities: Manage the art production of incredibly compelling, high-quality smartphone games. Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like Google or MS Excel sheet. Follow the delivery plan and coordinate with art, art leads, design, product, and engineering for deliveries. Initiate and track all production processes through art stand up meetings, scrum, or similar approach. Ensure timely delivery of art milestones while safeguarding the quality of artwork in accordance with the pre-defined art production schedule. Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound vendors. Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely deliveries. Work with project stakeholders to get their feedback on assets delivered by the vendors, communicate back to the vendors, and get the updated asset deliveries. Contribute to improving the quality of our games, the productivity of our art teams, and the efficiency of our art processes. Profile / Requirements 5-15 years of overall experience in managing Art Production. Min 3 years of relevant experience. Candidate must have worked on and have shipped at least 1 game on Play Store or App Store (preferred). Must haveexperience in games developed in the Unity game engine. Must have experience of working with frontend Unity developers and technical artists, product managers, and game designers. Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets. Experience with asset management tools like AlienBrain or any similar software. Extremely strong project management skills and good at planning in all situations. Excellent knowledge of game art production pipelines. Excellent interpersonal skills, combining leadership and diplomacy. Excellent verbal and written communication skills.