As an Unreal Engine Game Developer, you will work closely with other game developers to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful, and memorable experiences for our user base. Your enthusiasm to tackle new problems will help us push the boundaries of what is possible in games today.
Responsibilities
• Work closely with the team to understand project requirements,
• work with various artists to guide the creation of visual effects, materials, rigs, etc.
• Assist communication between programmers and artists to meet technical goals
• Help to create content guidelines for artists
• Bring art content into the game and make sure it follows guidelines for quality and specifications
• Analyse feature requests for viability, design completeness, risks, etc.
• Design, manage and maintain the pipeline from artists and designers through to deployment
• Use profiling tools to analyze content to optimize memory and performance
About FiftyFive Technologies Pvt Ltd
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Who Are We?
At AutoVRse, we build the finest, customized Virtual and augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and the USA.
What Will You Work On?
You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.
- We launched a free demo on Oculus Applab, and a lot of content creators/gamers are in love with it!
- Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
- We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.
As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the gameplay. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.
What Can You Look Forward To?
- Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
- Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
- Participate in the feature / mechanics-definition process, along with the Design and Art teams.
- Collaborate closely with other engineers, production artists and level designers.
- Manage individual project priorities, deadlines and deliverables.
- Working in and growing along with an ambitious, accelerating, early-stage game studio.
Mandatory Qualities:
1. Experience in game development workflows, engines, processes and tools.
2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.
Good-To-Haves:
1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.
Salary Range: ₹ 5,00,000 - 12,00,000 PER ANNUM
Immersive Designer
Job Description
We primarily need a designer with working knowledge in Augmented/Virtual reality. Must have done some work in this area. Understands how immersive experiences work.
· Participate in client ideation sessions, develop design documentation and wireframing concepts for experiences such as Virtual Reality (VR), Augmented Reality (AR) Mixed Reality (MR) and immersive, computer-based, or mobile-based applications.
· Design and proposed solutions in AR, VR, MR, and immersive, computer-based, or mobile-based applications in response to Request for Information, Invitation to Quote or Invitation to Tender, based on learning and instructional design principles.
· Explain experience design/game design processes and principles to clients in a way that is meaningful and applicable to their given industry.
· Create prototype, validate new ideas and concepts in interactive animation, interactive videos, AR, VR, MR, and immersive, computer-based, or mobile-based applications.
· Work closely with the in-house team and/or partner to achieve engaging and visually appealing solutions for the client.
Job Requirements
· A Bachelor’s Degree in game design, experience design or related field.
· A portfolio displaying games, AR, or VR experiences, including design documentation examples.
· Strong written and verbal communication skills.
· Strong presentation and group facilitation skills.
· Experience working in the Unity software and Adobe Creative suite of tools.
· A self-motivated individual who possesses a problem-solving attitude.
Internship 6 Months
Location Gurgaon
Mode of Work - Hybrid
Website - https://www.queppelin.com/
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
We are looking for Unity Game Developer with Good Communication Skills and Knowledge with a minimum of 0.6-2 years of experience.
Ø You will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product.
Ø You may also be required to build patches and install game updates.
Ø Good knowledge of shading and lighting.
Ø Experience in AR/VR is a bonus.
Job Type: Full-time
Roles and Responsibilities :
You will be responsible to Create, debug, maintain and optimize the game's engine, editor and related tools used for the game's development.
To ensure success as a unity developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail.
You will be responsible for maintaining, fixing, improving products on the go.
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole.
Implement new game features and services in close partnership with the content team of the project and with respect for the player's comfort and game's performance
Write technical design documents, for milestones and internal use.
While applying, please share your public GitHub or any projects in resume where we can review the code written by you.
Required :
2+ years of enthusiastic experience on Unity and at least 2 published games.
C#7 .NET 4.7.
IL2CPP for Android & iOS.
Ideal :
Json.NET Writing converters and contract resolvers.
Objective-C Specifically for writing native iOS plugins.
Java Specifically for writing native Android plugins.
Make our tiny eyes grow with delight.
PlayFab .NET API.
Facebook Unity SDK.
AmplitudeGame analytics.
Cloud Infra AWS and Google Cloud.
Notice Period : immediate to 30 days.
3D DESIGNER
Tesseract Esports is looking for an experienced 3D Designer/Artist to design 3D objects, elements and environments in Esports domain.
You will interact with creative and broadcast teams and other client staff to produce the deliverables for internal and external use.
About Tesseract Esports
Tesseract Esports was founded in 2015 with an intent to elevate and transform the nascent gaming scene in South and Southeast Asia into a high profile and professional esport. We played a pioneering role by being the first to launch and introduce mobile esports in the region. We were also among the first to produce the biggest and most successful esports events and gaming activations in India at an unprecedented scale, paving the way for the growth of esports in the country.
We have since gone to partner with game publishers, developers, brands and media platforms to produce large scale esports events and engagements and become one of the leading esports production houses in the Asia-Pacific. We have worked with Qualcomm, MPL, Tencent Games, Razer, Garena, Acer and several other partners on many successful live and online esports activations. We are a growing team of highly skilled and passionate individuals focused on delivering the best competitive experiences. We are headquartered at our state of the art production studio in Hyderabad, India which also happens to be the largest esports facility in South Asia.
You are good at (Technical skills)
- Adobe Illustrator, Photoshop, After Effects etc.
- Expertise in 3D modelling, texturing, lighting and animation using 3DS max, Maya, Blender, Cinema4D etc.
- Expertise in Unreal Engine and building game like environments using Unreal Engine
- Strong understanding of proportions, sizes and general spatial awareness.
- Ability to conceptualise and communicate design ideas clearly.
- Deliver ideas using Quick mockups and prototypes.
You will be responsible for (not limited to)
- Creating 3D environments for Augmented reality and virtual spaces.
- Participate in conceptualising sessions and put forward holistic ideas.
- Coordinate with other designers and deliver consistent visuals.
- Manage and adhere to timelines.
- Collaborate with other team members to ensure all requirements are met with designs.
- Handle multiple projects at a time.
- Highly collaborative and can work well in a fast-paced team environment.
Your experience
5+ years in the related field.
Your academic qualifications
- We prefer an inspired mind over an academic qualification.
What we will be excited to see in you (Technical & Non-technical skills)
- 3D software’s such as cinema 4d, blender, 3DS Max. Video editing software like Premier Pro, Da-Vinci resolve.
- Ability to lead and build a design team.
- Self-learning.
We are looking for talented developers to join our team which has worked on multiple #1 top grossing games. We are now working on an exciting new mobile shooter game. You will collaborate with Designers, Artists and other Engineers to implement core systems and workflows
Responsibilities
- Work with designers and artists to integrate and implement new features
- Develop animated and interactive user interface based on flow documents
- Build performance critical gameplay features
- Build UI development Pipeline for sprites, atlases and downloadable content
- Optimize UI draw calls and script execution time
- Implement UI supported for different resolutions and platforms
- Partner with UX designers and artists to develop best practices and solutions
Qualifications
- Expert knowledge in Unity UI framework
- Experience with Unity APIs and plugins
- Good understanding of State machine, OOPs concepts, and SOLID principles
- Experience with Addressables assets and downloadable content
- Good understanding of Unity scene management, nested prefabs and script execution order
- Experience in optimising game using profiler, reducing load time and draw calls
- Have experience of building complex UI with 2D and 3D elements
- Experience of building UI for different resolutions and platforms like iOS, Android [PC & console is plus]
- Strong proficiency with Unity and C#, with at least one shipped title as part of a medium to large engineering team
- 2+ years of game development experience in a related role
- Capable of delivering quality Code Review feedback
technologies and delivering value with a sense of ownership, then you should join us.
What you do:
● Design, build and maintain efficient, reusable, robust and reliable code.
● Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
● Attend every detail, especially with regard to compliance, layout, and design.
● Architecting, planning, and implementing new UI systems.
● Optimizing and fixing bugs in existing UI systems.
● Contributing ideas toward all aspects of the game’s production and development.
● Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
● Minimum of 2 years experience in Game Development.
● Exceptional C++ programming skills.
● Decent experience in Unreal Engine, Unity or Unity3D development.
● Experience developing UI features for games across multiple platforms.
● Knowledge of networking, rendering, and other systems impacting quality and
performance.
● General experience with web services.
● Passion for games and great user experiences.
● Fair knowledge on Augmented and Virtual Reality.
● Go-getter, keen to learn and ability to adapt to changing technology environments.
● Critical thinker and problem-solving skills.
● Good communication, a great team player & excellent time-management skills