6+ Autodesk 3ds Max Jobs in India
Apply to 6+ Autodesk 3ds Max Jobs on CutShort.io. Find your next job, effortlessly. Browse Autodesk 3ds Max Jobs and apply today!
Role & Responsibility
- Experience in 3D-Modeling, Autodesk 3D-Studio Max, texturing, lighting, and Architectural Visualization.
- Ability to light characters and environments, interior and exterior, different times of day
- Add the lighting that creates atmosphere, increasing realism, tone and depth in a scene and clarifying location, weather and time of day.
- Experience in using V-ray lighting and rendering settings
- Experience in creating photo realistic output for renderings.
Qualification
- Any bachelor's degree
- Ambitious individual with a desire to excel.
- Work closely as a team player within the modelling team.
- Excellent knowledge to understand the requirement of lighting as per the Shots.
- Should have good understanding of color, contrast, detail, and good lighting principles when creating materials and lighting.
- Should be committed towards work and targets should be achieved on time.
- Effective time management and organizational skills
- Excellent eye for detail & creative thinking.
- Ability to work on multiple projects.
- Stay updated with latest software trends in market.
- Knowledge of architectural terminology and products is a must.
Benefits
- Salary benefits based on your experience & skills
- Opportunity to grow within organization
- Well trained and skilled team to work with
- Paid leaves and paid sick leaves benefit
- We work for 9:00 AM to 6:00 PM shift
- Monday to Friday with alternate Saturday working
We are currently looking for an experienced 3D Artist / Visualiser/ Modeller to join us. You are ideally someone who has experience within the Architectural Visualisation industry, with a primary focus on creating high-quality still images. We are searching for an innovative thinker with a passion for art, architecture and photography, preferably with a relevant design qualification. The ability to read architectural drawings is essential, as is proficiency in 3ds Max, Adobe Photoshop and Corona.
As a close team, we have created a flexible and positive work environment, and it is essential that you fit into this culture. If you think this is you and are as committed to architectural visualization as we are, we would love to hear from you.
The minimum experience required is from 1 year (Freshers not applicable).
To be considered for the role please provide the below information.
1) Resume showing current & expected salary
2) Attached portfolio / active link in text format
Applications with the above complete details will only be considered.
Work on requested engine enhancements that deliver on requested functionality and performance.
Create Photorealistic 3D Exterior, interior Archviz Scenes and City Environments, also in AR & VR
Work on improvements to our pipelines and tooling.
Debug engine or game issues and suggest or implement solutions.
Propose and build tools or technologies that could enhance the ability to deliver content in an efficient and timely manner.
Optimize for memory, CPU, and rendering performance.
at Conarch Architects
Must be able to read architectural drawings from AutoCAD.
Xfinito is building a portfolio in new product innovation, product contribution and infrastructure goals while providing individuals and teams the freedom to emphasize specific types of work.
Our work focuses on real –world problems that span the breadth of biomedical engineering, embedded systems, computer science, such as machine and deep learning, data mining, natural language processing, hardware and software performance analysis and much more.
JOB ROLE: PRODUCT DESIGN
Roles And Responsibilities:
- Work with internal and external customers for requirements and implementation details focused on making user-experience recommendations.
- Conduct user interviews and be responsible for writing interview scripts.
- Facilitate cross-functional team in brainstorming ideas to solve user problems.
- Translate ideas rapidly into high-level designs and user journey flows that address the
issue while contributing to holistic user experience within the product. - Collaborate with Experience Designers to translate designs and user journey flows into
prototypes for new products, experiences, and features. - Analyze post-launch user data to identify opportunities to improve UX/UI.
- Proficient knowledge in Autodesk fusion 360 modelling software.
REQUIREMENTS:
- Demonstrated ability to apply design thinking methodologies to new product and feature innovation.
- Proven ability to conduct and analyze user research that drives design decisions.
- Demonstrated experience in designing for diverse groups of people (e.g., international audiences, multi-language localization, etc.).
- The ability to take a consultative approach during customer iterations. You should be able to interpret what solutions to provide, based on the questions asked.
- Self-motivation, with the ability to work effectively as a member of a team.
- Good oral and written communication skills.
- Excellent interpersonal skills, ability to build strong relationships with clients, and a successful track record of collaboration toward achieving objectives.
- Hands on experience with Computer Aided –Design tools.
EXPERIENCE:
We as a team are looking for freshers or young professionals with (0-4 years of experience) passion and eagerness to build products that are easy to use and visually appealing to our potential customer.
- Making UI wireframe, project flow. Designing and integrating UI.
- Collaborating closely with UX and UI team members to iterate and consider the gameplay implications of the design and the overall player experience.
- Making scenes/ levels/ environments in Unity.
- Developing 2D and 3D templates for mobile and PC, multi-screen and immersive formats.
- Profiling game performance and applying art optimization techniques
- Putting yourself in the driving seat to tackle and solve problem from the players perspective.
- Always thinking to drive quality work.
- Creating animations and FX for use in the games UI.
- Profiling and optimizing the user-interface to help improve performance.
- Working with the lead artist and programmers to implement, structure and maintain the games front-end and user interfaces.
What you need to have:
- A background in Games, App or Web Development is highly recommended.
- Knowledge of Unity game engine.
- Knowledge of Adobe Illustrator, Adobe Photoshop, Adobe Animate.
- Basic understanding of 3D and 2D packages highly advantageous.
- Illustration skills to help develop UI assets when required.
- High degree in confidence in layout theory using anchor points, slicing and scaling, aspect ratios, layering and data driven design.
- Familiarity with modelling and texturing methods.
- Strong understanding of modern rendering techniques.
- Basic knowledge in node-based logic systems such as Shadergraphs, Kismet/ Blueprints.
- Can do- attitude with confidence in your ability to work to a design spec/ brief whilst able to use your own intuition to fill in gaps.
- An open approach to collaboration and feedback from others.
- 3D software knowledge like, Autodesk Maya, Autodesk Max, Blender3D is a plus.
- C# coding knowledge is a big plus.