

Gravity
https://gravitycgi.comJobs at Gravity
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Role Overview:
You’ll be responsible for lighting high-end architecture and product visuals using Corona Renderer in 3ds Max, ensuring photorealistic output that matches international quality standards.
Key Responsibilities:
- Set up realistic lighting for day/night scenes in Corona Renderer.
- Optimize light balance, shadows, and contrast without compromising realism.
- Work closely with modelers to enhance the final output.
- Troubleshoot render issues, optimize scene settings, and reduce render time.
- Collaborate on animation and still render projects across residential and commercial categories.
Must-Have Skills:
- Strong command over Corona Renderer in 3ds Max.
- Deep understanding of light temperature, GI, HDRI setups, and exposure control.
- Ability to produce natural and cinematic lighting without heavy post-processing.
- Knowledge of LightMix, interactive rendering, and LUTs.
- Minimum 1.5 years of professional experience in lighting for architecture visualization.
- A solid portfolio of lighting renders (interiors + exteriors + products).
Good to Have:
- Experience with animations and render passes.
- Familiarity with After Effects or Photoshop for minor post.
Compensation:
Based on experience and portfolio. Industry-standard pay with specified paid leaves
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