- Excellent and up to date knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
- Familiarity with level design and planning
- Experience optimising memory and space usage for support of older hardware
- Experience with 3D is a plus
- Strong understanding of object-oriented programming
- Familiarity with current design and architectural patterns
- Knack for writing clean, readable, and easily maintainable code
- Proficient knowledge of code versioning tools (such as Git, SVN, and SourceTree)
- Communication skills
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About Us:
We are BlackLight Games; we bring culturally relevant synchronous multiplayer games experience to mobile. Our games have been rocking the Play Stores since launch. We have built cutting-edge back-end technology; we take pride that our games are played by more than 1 million players daily. Our flagship game, Ludo SuperStar has been downloaded more than 100 million times. Other titles include – CallBreak, Carrom, Solitaire, Spider Solitaire and Word games.
We are looking for a top-notch, ambitious and driven Unity Developer who is confident of creating world class mobile games which are played by millions of players. If you're hard-working, enthusiastic, dedicated, have fire in the belly to accept challenges, then BlackLight Games is the place for you.
Position: Associate/Senior Unity Developer (Mobile Games)
Location: Noida
Educational Qualification: B.Tech/ MCA / M.Tech / M.Sc or relevant professional experience; preferably in Computer Science.
What You Bring to the team:
• 2-5 years of working experience in game development, preferable 2D games.
• Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, user session management.
• Good knowledge of game physics and particle systems
• Experience of shipping out games on Android/ iOS and rolling out updates to them
• Ability to plan and estimate timelines of new features/ releases.
• Expert in debugging
• Strong understanding of object-oriented programming, data structure and algorithms
Extra Gems for:
• Experience of working in Product industry
• Good understanding of client/ server interaction
• Experience of working on a mobile multiplayer games on scale, will be a huge plus
• Experience with Android development / Objective C
• Open source contributions, interesting hobby projects.
• Experience optimising for memory and space
Your responsibilities would include:
• As an Associate Unity game developer, you will be part of the Unity Dev team and will be responsible for the front-end (client) side development.
• You would design, build and maintain efficient, reusable, and reliable code
• Implement new game features and services
• Continuously improve the game quality by fixing crashes, ANRs, performance related issues to deliver exceptional experience to our users.
• Integrate third party SDKs like Analytics, Monetisation, Crash reporting etc.
• Create, debug, maintain and optimise the game, and related in-house written libraries used for the game’s development.
• Reporting to team lead regularly in clear and structured way regarding your progress. Proactive communication is a must when deadlines are getting missed.
Why Us?
• High Growth Startup environment
• Company sponsored courses and education material
• Lots of learning opportunities
• Work with a super-talented team of professionals
• Informal work-culture, Casual Dress Code, multiple outings and trips
• Performance Based Bonus
• Competitive Salary
• Medical Insurance for you and your family
• Subsidies Lunch and Unlimited Snacks, Tea & Coffee in the house at all times
Job Responsibilities
- Set-up gameplay mechanics
- Responsible for bringing fun elements to the game.
- Work with designers and artists to deliver projects on time
- Design and build game features end to end.
- Help estimate and plan work cycles
- Be passionate about the game and input into future direction.
- Build with scalability, maintainability, and reusability in mind.
- Deliver code at the highest quality standards and best practices.
- Perform regular code reviews and maintain coding standards.
- Knowledge sharing with teammates.
Skills Required
- Expertise in Unity Game Engine
- Solid understanding of OOPS, data structures and algorithms
- Good C# programming skills with a passion for Clean Code Practices.
- You've worked on kickass projects
- Excellent problem-solving ability
- Passionate about playing and developing best-in-class video game experience
Perks
- Best salary in the segment
- Amazing workplace environment
- Insurance and PF
- Remote work option
Job Description:
Must-Have (Unity):
- Strong understanding of Unity3D (Version >= 2019).
- Strong understanding of Unity’s Nested Prefabs.
- Strong understanding of Unity’s Classic InputManager & New InputSystem.
- Strong understanding of Joystick/Controller/Keyboard input mapping using Unity’s Classic InputManager & New InputSystem.
- Strong understanding of UI navigation using Joystick/Controller/Keyboard input.
- Strong understanding of UnityWebRequest and Rest APIs uses in Unity.
- Strong understanding of Save/Load data in JSON notation.
- Strong understanding of debugging Console/Standalone/Mobile applications.
- Good understanding of libraries and plugins like JsonUtility, NewtonSoft, DoTween and TextMeshPro.
- Good understanding of responsive UI implementation in Unity.
- Good understanding of streaming assets in Unity.
- Basic understanding of Unity Editor scripting.
- Basic understanding of Unity’s custom builds pipeline for Console/Standalone/Mobile applications.
- Basic understanding of CI/CD using Jenkins for Unity projects.
Must-Have (Others):
- Good understanding of JSON and XML notations.
- Good understanding of DLL (Dynamic Link Library) creation using Visual Studio.
- Good understanding of project management software like JIRA and YouTrack.
- Good understanding of using GitHub/GitLab platforms.
- Basic understanding of versioning systems like git.
- Basic understanding of Linux and Bash Commands.
Good To Have:
- Basic understanding of Consoles (Xbox, PlayStation, Nintendo) and Controllers (Wired, Wireless).
- Basic understanding of using Chromium based Browsers/WebViews in Standalone Unity applications.
- Basic understanding of Shaders especially Blur Shader.
- Basic understanding of UPnP, SSDP, and JsonRpc based communication protocols.
- Basic understanding of SCRAM based authentication mechanism.
- Basic understanding of libraries like StreamJsonRpc, StreamRpc, RSSDP, ZFBrowser/Embedded Browser.
- Basic understanding of TCP/IP Protocols and Network Streams in C#.
- Basic understanding of Reflection in C#.
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
Job Description:
- Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments.
- Creating highly detailed textures.
- Doing rigging, organic and inorganic animations.
- Ensuring that artwork is optimised for Web browsers.
- Managing and working in coordination with other team members.
- Working on multiple projects at given time.
- Managing entire game projects from creative and graphic perspective.
Requirements:
- Proven experience in designing high as well as low poly models.
- Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects.
- Knowledge of 2D and 3D animations is a huge advantage.
- Good knowledge of lighting and technical details in Unity is a plus.
- Must be very creative and should have a keen eye for detail.
- Should be able to work well under pressure and adhere to deadlines without compromising on the quality.
We are looking for Unity Game Developer with Good Communication Skills and Knowledge with a minimum of 0.6-2 years of experience.
Ø You will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product.
Ø You may also be required to build patches and install game updates.
Ø Good knowledge of shading and lighting.
Ø Experience in AR/VR is a bonus.
Job Type: Full-time
Designation: Game Designer
Department: Game Development Team
Location: Bangalore
Qualification: Any Graduate or Post Graduate
Experience: 3+ years of relevant experience in mobile game design, including at least one year on a game in live ops.
Responsibilities:
- Experience building in-game content designed to appeal to a specific audience
- Deep understanding of game currency and reward systems
- Experience writing clear and concise specs, user flows, and feature documentation
- Wide exposure to having played a variety of mobile and computer games
- 300+ hours of obsessive gaming experience in the last 1 year.
- Excellent written and verbal communication via phone, email and in-person meetings.
- Strength in collaborating with cross-functional teams
Skills:
- Proactivity - acts without being told; Brings new ideas in marketing.
- Organization and Planning - schedule, budget, focus on key priorities. Highly process driven.
- Handles pressure well - performs well under pressure; sets goals for self and product, and stays focused on the goals.
- Team Player - Works well with cross-functional teams; overcomes obstacles by collaborating with others. Can inspire teams.
- Analytical Skills - structure and process qualitative/quantitative data draw insights.
- Attention to Detail - doesn’t let important details slip or derail projects.
- Tech Skills - Strong technical background in game development
- Creative- has the ability to think outside the box; willing to take calculated risks with innovative solution approaches
- Decisive - ability to make informed decisions and stand by them
Salary: Upto 6LPA (Negotiable)
IMMEDIATE JOINING PREFERRED!
Roles and Responsibilities :
You will be responsible to Create, debug, maintain and optimize the game's engine, editor and related tools used for the game's development.
To ensure success as a unity developer, you should have extensive experience working with Unity and Unity3D software, excellent coding skills, and a good eye for detail.
You will be responsible for maintaining, fixing, improving products on the go.
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole.
Implement new game features and services in close partnership with the content team of the project and with respect for the player's comfort and game's performance
Write technical design documents, for milestones and internal use.
While applying, please share your public GitHub or any projects in resume where we can review the code written by you.
Required :
2+ years of enthusiastic experience on Unity and at least 2 published games.
C#7 .NET 4.7.
IL2CPP for Android & iOS.
Ideal :
Json.NET Writing converters and contract resolvers.
Objective-C Specifically for writing native iOS plugins.
Java Specifically for writing native Android plugins.
Make our tiny eyes grow with delight.
PlayFab .NET API.
Facebook Unity SDK.
AmplitudeGame analytics.
Cloud Infra AWS and Google Cloud.
Notice Period : immediate to 30 days.
We are looking for talented developers to join our team which has worked on multiple #1 top grossing games. We are now working on an exciting new mobile shooter game. You will collaborate with Designers, Artists and other Engineers to implement core systems and workflows
Responsibilities
- Work with designers and artists to integrate and implement new features
- Develop animated and interactive user interface based on flow documents
- Build performance critical gameplay features
- Build UI development Pipeline for sprites, atlases and downloadable content
- Optimize UI draw calls and script execution time
- Implement UI supported for different resolutions and platforms
- Partner with UX designers and artists to develop best practices and solutions
Qualifications
- Expert knowledge in Unity UI framework
- Experience with Unity APIs and plugins
- Good understanding of State machine, OOPs concepts, and SOLID principles
- Experience with Addressables assets and downloadable content
- Good understanding of Unity scene management, nested prefabs and script execution order
- Experience in optimising game using profiler, reducing load time and draw calls
- Have experience of building complex UI with 2D and 3D elements
- Experience of building UI for different resolutions and platforms like iOS, Android [PC & console is plus]
- Strong proficiency with Unity and C#, with at least one shipped title as part of a medium to large engineering team
- 2+ years of game development experience in a related role
- Capable of delivering quality Code Review feedback