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SAAS Industry

SAAS Industry

Agency job
via Peak Hire Solutions by Dhara Thakkar
Bengaluru (Bangalore)
7 - 10 yrs
₹20L - ₹40L / yr
Product design
User Interface (UI) Design
User Experience (UX) Design
skill iconFigma
WebGL
+15 more

Job Details

Job Title: Director of Product Design

Industry: SAAS

Function – Designer

Experience Required: 7-10 years

Working Days: 6 days

Employment Type: Full Time

Job Location: Bangalore

CTC Range: Best in Industry

 

Preferred Skills: Figma, WebGL, UX methodology, Product design, 3D tools

 

Criteria

Should have at least 7+ years of product design experience, including 2+ years in a design leadership or management role

Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration

Mastery of Figma and modern design tooling

Experience designing complex, data-rich, or technical products - SaaS platforms, developer tools, or productivity applications

Candidates should be from SAAS/Software/IT Services based startups or scaleup companies only

 

Job Description

Role Overview:

Company is redefining how the world creates, experiences, and interacts with 3D and spatial content. We're looking for a visionary Director of Product Design to lead the design function at one of India's most ambitious spatial computing companies. This is not a role for someone who manages design from a distance — you will shape the design culture, drive the product experience across our AI-powered 3D platform, and get into the craft alongside your team.

You will own design strategy from first principles, working across the full spectrum of our product: from the initial blank canvas of a 3D scene editor to AI-assisted creation workflows, from enterprise dashboards to consumer-facing AR previews. You care deeply about how things feel, not just how they look — and you know that the best design decisions are rooted in user empathy, rigorous research, and iterative validation.

 

What you will own:

Design Vision & Strategy

● Define and own the product design vision across all of company’s surfaces — editor, platform, APIs, and consumer touchpoints

● Translate complex product and business goals into coherent, elegant design strategies that scale

● Drive a consistent, high-quality design language and evolve company’s design system as the product grows

● Lead long-term UX strategy for AI-native interaction paradigms — designing for uncertainty, latency, and generative outputs

● Establish and champion a design culture of rigour, craft, and user advocacy across the company

 

Team Leadership & People Management

● Hire, mentor, and grow a team of UX designers, UI designers, and user researchers

● Create clear growth paths and foster a feedback-rich culture that makes designers better every quarter

● Conduct regular design reviews, provide high-quality critique, and set the bar for what great looks like

● Partner with design leads to delegate ownership without losing coherence across the team's output

● Champion psychological safety and inclusion in design decision-making

 

Hands-On Design & Craft

● Lead design for flagship features and complex UX challenges — actively contributing wireframes, prototypes, and spec-ready flows

● Own the design of core 3D and AI-powered workflows: AI scene generation, asset manipulation, real-time previewing, and spatial editing

● Produce and review high-fidelity prototypes to validate interaction patterns before engineering investment

● Maintain and evolve company’s component library and design system in Figma, ensuring adoption across teams

● Design for accessibility (WCAG 2.1 AA) as a baseline standard, not an afterthought

 

User Research & Insight

● Define and drive a mixed-methods user research practice: usability testing, contextual inquiry, surveys, and analytics-led discovery

● Synthesize qualitative and quantitative signals into clear, actionable design insights

● Partner with PMs to establish success metrics for design: task completion, error rates, time-on-task, CSAT, and NPS

● Embed continuous feedback loops from production usage into the design iteration cycle

● Conduct competitive UX audits across 3D creation tools, AI productivity apps, and enterprise SaaS platforms

 

 

Cross-Functional Collaboration & Leadership

● Partner deeply with Product Management to co-own the product roadmap — design should shape prioritisation, not just execute it

● Collaborate with Engineering to ensure design feasibility, maintain quality during implementation, and influence frontend architecture decisions

● Communicate design decisions and tradeoffs clearly to executive stakeholders — with rationale grounded in user data

● Represent design strategy in investor, partner, and enterprise customer conversations

● Drive launch readiness from a design perspective: documentation, handoff quality, and post-launch design QA

 

Tools and Technical Stack:

Design & Prototyping

● Figma (primary) — components, auto-layout, variants, Dev Mode, and collaborative design workflows

● Framer, ProtoPie, or Principle for advanced interaction prototyping

● Adobe Creative Suite (Illustrator, Photoshop) for visual asset creation

● Spline or equivalent for 3D design exploration and web-ready 3D UI elements

 

Research & Testing

● UserTesting, Maze, Hotjar, or FullStory for usability testing and session analytics

● Dovetail or Notion for research synthesis and insight management

● Mixpanel, Amplitude, or PostHog for behavioural analytics and funnel analysis

 

Design Systems & Handoff

● Figma Tokens or Style Dictionary for design token management

● Storybook for design-engineering alignment on component behaviour

● Zeroheight or Notion for design system documentation

 

Collaboration

● Linear for project and sprint tracking

● Slack, Loom, and Notion for async communication and documentation

● GitHub (read-level comfort) — able to review implementation and file design-related issues

 

What we are looking for:

Must-Haves

● 7+ years of product design experience, including 2+ years in a design leadership or management role

● A portfolio that demonstrates both exceptional craft and strategic design thinking — at system level and interaction level

● Proven experience building and scaling design teams — hiring, mentoring, and growing designers at different career stages

● Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration

● Mastery of Figma and modern design tooling — you are faster and more thorough with tools than most

● Strong written and verbal communication — you can defend design decisions with clarity and receive critique constructively

● Experience designing complex, data-rich, or technical products — SaaS platforms, developer tools, or productivity applications

● Track record of partnering with PMs and engineers at a senior level, influencing roadmap and technical decisions through design

● Comfort with ambiguity — you know how to make principled design decisions in fast-moving environments with incomplete information

 

Highly Desirable

● Experience designing 3D tools, WebGL interfaces, spatial computing products, or AR/VR applications

● Familiarity with AI-native product design — crafting UX for generative outputs, uncertainty states, and model latency

● Exposure to real-time or collaborative product experiences (e.g., Figma-like multiplayer, live preview environments)

● Background in e-commerce, retail tech, or product visualisation at scale

● Experience contributing to or building open-source design systems

● Prior startup experience: comfort with zero-to-one design at speed alongside structured scaling

● Basic front-end literacy (HTML/CSS/JS) — enough to understand implementation constraints and engage meaningfully with engineers

● Published writing, talks, or portfolio case studies that demonstrate thought leadership in UX or product design

 

Design Challenges you will Tackle:

● Designing intuitive UX for 3D scene editing — making spatial manipulation accessible to non-technical users without sacrificing power

● Building AI-native interaction patterns for generative 3D: prompt inputs, output previews, iteration loops, and error recovery

● Scaling a design system that works across a 3D web editor, a mobile AR viewer, an enterprise dashboard, and developer-facing APIs

● Designing for trust in AI-assisted workflows — where the model may produce surprising or imperfect outputs

● Balancing visual fidelity and real-time performance constraints in WebGL and spatial environments

● Creating design processes that support a fast-moving engineering team without becoming a bottleneck

● Establishing UX standards for a category that is still being defined — there are no obvious playbooks for AI-powered 3D creation

 

Why Join Company

● Own the entire design function — from team building to design culture to product craft — not just a slice of it

● Work at the frontier of 3D + AI, one of the most technically exciting intersections in consumer and enterprise software today

● Your design decisions are experienced by millions of customers and some of India's largest enterprise brands

● Collaborate directly with a senior team with deep domain expertise in 3D, AI, and spatial computing

● Access to frontier tools, real user data at scale, and the freedom to evolve how design works at company

● Direct collaboration with investors from NVIDIA, Microsoft, and Google

● A craft-forward culture where great design is celebrated and given the space and resources to be exceptional

Read more
SAAS Industry

SAAS Industry

Agency job
via Peak Hire Solutions by Dhara Thakkar
Bengaluru (Bangalore)
9 - 14 yrs
₹50L - ₹65L / yr
skill iconNodeJS (Node.js)
skill iconPython
skill iconAmazon Web Services (AWS)
TypeScript
skill iconMongoDB
+25 more

Job Details

Job Title: Director of Engineering

Industry: SAAS

Function – Information Technology

Experience Required: 9-14 years

Working Days: 6 days

Employment Type: Full Time

Job Location: Bangalore

CTC Range: Best in Industry

 

Preferred Skills: TypeScript, AWS, NodeJS, mongodb, React.js, WebGL, Three.js, AI/ML, Docker,nKubernetes

 

Criteria

Candidate must be having 9+ years of engineering experience, with 3u20134 years in technical leadership

Hands-on expertise with React/Next.js, Node.js/Python, and AWS.

Ability to design scalable architectures for high-performance systems.

Should have AI/ML deployment experience

Strong 3D graphics/WebGL/Three.js knowledge.

Candidates should be from SAAS/Software/IT Services based startups or scaleup companies only

 

Job Description

The Role:

Company is hiring a hands-on Director of Engineering who codes, architects systems, and builds teams. You’ll set the technical foundation, drive engineering excellence, and own the architecture of our AI, 3D, and XR platform.

This is not a pure management role - expect to spend 50–60% of your time writing code, solving deep technical problems, and owning mission-critical systems. As we scale, this role transitions into CTO, taking full ownership of technical vision and long-term strategy. 

 

What You’ll Own:

1. Technical Leadership & Architecture

● Architect company’s full-stack platform across frontend, backend, infrastructure, and AI.

● Scale core systems: VersaAI engine, rendering pipeline, AR deployment, analytics.

● Make decisions on stack, scalability patterns, architecture, and technical debt.

● Own design for high-performance 3D asset processing, real-time rendering, and ML deployment.

● Lead architectural discussions, design reviews, and set engineering standards.

 

2. Hands-On Development

● Write production-grade code across frontend, backend, APIs, and cloud infra.

● Build critical features and core system components independently.

● Debug complex systems and optimize performance end-to-end.

● Implement and optimize AI/ML pipelines for 3D generation, CV, and recognition.

● Build scalable backend services for large-scale asset processing and real-time pipelines.

● Develop WebGL/Three.js rendering and AR workflows.

 

3. Team Building & Engineering Management

● Hire and grow a team of 5–8 engineers initially (scaling to 15–20).

● Establish engineering culture, values, and best practices.

● Build career frameworks, performance systems, and growth plans.

● Conduct 1:1s, mentor engineers, and drive continuous improvement.

● Set up processes for agile execution, deployments, and incident response.

 

4. Product & Cross-Functional Collaboration

● Work with the founder and product team on roadmap, feasibility, and prioritization.

● Translate product requirements into technical execution plans.

● Collaborate with design for UX quality and technical alignment.

● Support sales and customer success with integrations and technical discussions.

● Contribute technical inputs to product strategy and customer-facing initiatives.

 

5. Engineering Operations & Infrastructure

● Own CI/CD, testing frameworks, deployments, and automation.

● Create monitoring, logging, and alerting setups for reliability.

● Manage AWS infrastructure with a focus on cost and performance.

● Build internal tools, documentation, and developer workflows.

● Ensure enterprise-grade security, compliance, and reliability.

 

Tech Stack:

1. Frontend

React.js, Next.js, TypeScript, WebGL, Three.js

2. Backend

Node.js, Python, Express/FastAPI, REST, GraphQL

3. AI/ML

PyTorch, TensorFlow, CV models, Stable Diffusion, LLMs, ML pipelines

4. 3D & Graphics

Three.js, WebGL, Babylon.js, glTF, USDZ, rendering optimization

5. Databases

PostgreSQL, MongoDB, Redis, vector databases

6. Cloud & Infra

AWS (EC2, S3, Lambda, SageMaker), Docker, Kubernetes CI/CD: GitHub Actions

Monitoring: Datadog, Sentry

 

What We’re Looking For:

1. Must-Haves

● 9+ years of engineering experience, with 3–4 years in technical leadership.

● Deep full-stack experience with strong system design fundamentals.

● Proven success building products from 0→1 in fast-paced environments.

● Hands-on expertise with React/Next.js, Node.js/Python, and AWS.

● Ability to design scalable architectures for high-performance systems.

● Strong people leadership with experience hiring and mentoring teams.

● Ready to code, review, design, and lead from the front.

● Startup mindset: fast execution, problem-solving, ownership.

 

2. Highly Desirable

● AI/ML deployment experience (CV, generative AI, 3D reconstruction).

● Strong 3D graphics/WebGL/Three.js knowledge.

● Experience with real-time systems, rendering optimizations, or large-scale pipelines.

● Background in B2B SaaS, XR, gaming, or immersive tech.

● Experience scaling engineering teams from 5 → 20+.

● Open-source contributions or technical content creation.

● Experience working closely with founders or executive leadership.

 

Why Company:

● Hard, meaningful engineering problems at the intersection of AI, 3D, XR, and web tech.

● Build from day zero – architecture, team, and culture.

● Path to CTO as the company scales.

● High autonomy to drive technical decisions.

● Direct founder collaboration on product vision.

● High ownership, high-growth environment.

● Backed by global leaders: Microsoft, Google, NVIDIA, AWS.

 

Location & Work Culture:

● Location: HSR Layout, Bengaluru

● Schedule: 6 days a week, (5 days-in-office, Saturdays WFH)

● Culture: High-intensity, high-integrity, engineering-first

● Team: Young, ambitious, technically strong

Read more
Talent Pro
Bengaluru (Bangalore)
4 - 9 yrs
₹20L - ₹30L / yr
WebGL

Minimum 4 to 8 years in graphics programming with deep WebGL/OpenGL knowledge

Strong understanding of the full rendering pipeline

Strong TypeScript skills

Should know React.js

Expert in OpenGL Shading Language

Mastery of Physically Based Rendering

Ability to build custom WebGL engines from scratch

Preferred candidates from SAAS or software or IT Service based Startups or Scale up companies only (MNC / Big 4/ consulting firm candidates are not applicable for this role)

Read more
Ctruh

at Ctruh

2 candid answers
1 video
Eman Khan
Posted by Eman Khan
Bengaluru (Bangalore)
5 - 8 yrs
₹15L - ₹28L / yr
WebGL
OpenGL
ThreeJs (Three.js)
BabylonJS

Role Overview

We’re hiring a Senior Graphics Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/OpenGL role where you’ll own the rendering pipeline — from 3D asset ingestion to advanced shaders and real-time lighting.

You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.


What You’ll Build

3D Rendering & Visualization

  • Develop and optimize real-time 3D viewers running at 60fps across all devices
  • Implement advanced rendering: PBR, IBL, shadows, reflections
  • Create custom shaders for metals, glass, fabrics, transparency, and complex materials
  • Build dynamic lighting systems for photorealism
  • Implement AR placement and real-world environmental rendering
  • Add post-processing effects: bloom, AO, depth of field, color grading
  • Build interactive 3D configurators with real-time customization

Performance Optimization

  • Optimize 3D asset loading for near-instant initial render
  • Implement LOD systems, shader optimization, and efficient resource usage
  • Use compression pipelines: geometry, textures, KTX2/Basis
  • Implement frustum & occlusion culling, instancing, and batching
  • Profile GPU memory, draw calls, and shader performance
  • Build adaptive quality settings based on device capabilities

3D Asset Pipeline & Tools

  • Build loaders/parsers for glTF, USDZ, OBJ, FBX
  • Implement asset optimization: UV mapping, normal maps, texture atlasing
  • Create mesh-processing tools: decimation, smoothing, tangents
  • Build progressive loading, caching, and streaming systems
  • Develop debugging and visualization tools for asset inspection

Interactive Controls & UI Features

  • Implement camera systems: orbit, pan, zoom, animated transitions
  • Build gestures for mobile: pinch, rotate, drag
  • Create 360° product viewers with fluid interactions
  • Add hotspots, annotations, measurement tools, and view presets
  • Enable screenshot and recording functionalities

WebXR & AR Experiences

  • Implement WebXR VR/AR experiences directly inside browsers
  • Build AR Quick Look integration for iOS
  • Integrate AR.js / 8th Wall for seamless web AR
  • Implement environment lighting estimation and hit testing
  • Build cross-platform AR for iOS + Android

Graphics Systems Architecture

  • Architect custom WebGL rendering solutions from scratch
  • Build material/shader libraries and rendering modules
  • Create scene graph management systems
  • Build modular systems with reusable rendering utilities
  • Design APIs for frontend integration and customization


Technical Stack

Graphics & Rendering

  • WebGL 1.0/2.0, OpenGL ES, GLSL
  • 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
  • Tools: Blender, RenderDoc, Spector.js
  • Texture tools: Sharp, ImageMagick, compression utilities

Frontend & Web

  • JavaScript / TypeScript
  • React, Next.js, familiarity with Vue
  • Webpack, Vite, Rollup
  • Jest, Cypress

Performance

  • Chrome DevTools, WebGL Inspector, GPU profilers
  • Draco, meshoptimizer, KTX2/Basis
  • Cloudflare, AWS CloudFront

Collaboration

  • Git/GitHub
  • Technical documentation: shaders, specs, APIs


What We’re Looking For

Must-Haves

  • 5–8+ years in graphics programming with deep WebGL/OpenGL knowledge
  • Strong understanding of the full rendering pipeline
  • Expert in GLSL: vertex, fragment, compute shaders
  • Mastery of PBR, material systems, and physically accurate lighting
  • Proven experience building high-performance 3D web apps
  • Strong JavaScript/TypeScript skills
  • Solid understanding of 3D math: matrices, vectors, quaternions
  • Experience with 3D formats, UV mapping, texture workflows
  • Ability to debug GPU issues and optimize across browsers/devices
  • Ability to build custom WebGL engines from scratch

Highly Desirable

  • Experience with Three.js/Babylon.js (plus, not required)
  • E-commerce and 3D configurator experience
  • WebXR development experience
  • Strong mobile optimization knowledge
  • Experience with GPU compute, GPGPU
  • Familiarity with Unity/Unreal internals
  • Background in advanced rendering research
  • Knowledge of ray tracing, path tracing
  • Experience with photogrammetry or 3D scanning
  • Open-source graphics contributions

Technical Challenges You’ll Tackle

  • Achieving photorealistic 60fps rendering on mobile browsers
  • Sub-second loading for complex 3D models
  • Realistic shaders for different materials (jewelry, fabric, metal, glass)
  • Adaptive rendering across low-end to high-end devices
  • Seamless AR blending of virtual + real environments
  • Managing thousands of product SKUs with diverse materials
  • Debugging GPU issues across browsers, devices, and GPU vendors


Why Join Ctruh

  • Pure graphics engineering — not generic frontend work
  • Solve deep rendering challenges that push WebGL limits
  • Create visually stunning work seen by millions
  • Work with modern WebGL 2.0 capabilities
  • Freedom to experiment with advanced graphic techniques
  • High-performance engineering culture
  • Your rendering work directly influences customer engagement
  • Access to high-end GPUs, devices, and graphics tools
  • Backed by NVIDIA, Microsoft, Google


Location & Work Culture

  • Bengaluru (HSR Layout)
  • 6 days a week (5 days-in-office, Saturdays WFH)
  • Culture: performance-focused, graphics craftsmanship, high attention to detail
  • Small, senior engineering team with deep expertise
  • Access to GPUs, testing devices, and 3D tools


Ideal Candidate Profile

You think in shaders and understand the rendering pipeline end-to-end. You’ve built custom rendering systems without relying on frameworks. You’re fluent in transformation matrices, BRDFs, tangent spaces, and GPU memory patterns. You ship production-quality 3D experiences, optimize relentlessly, and care deeply about visual craft, performance, and engineering precision.

Read more
Talent Pro
Mayank choudhary
Posted by Mayank choudhary
Bengaluru (Bangalore)
3 - 5 yrs
₹40L - ₹50L / yr
ThreeJs (Three.js)
WebGL

3–5 years of frontend engineering experience with a strong focus on browser-based 3D graphics


Deep expertise in Three.js and WebGL, including custom GLSL shader development


Proven experience rendering and optimizing large-scale 3D datasets (e.g. point clouds, geospatial or simulation data)


Strong experience integrating WebGL/Three.js rendering pipelines within React applications


Demonstrated ability to profile and optimize GPU/CPU performance using graphics debugging tools (e.g. Spector.js, WebGPU Inspector)

Read more
Impactall Solutions Pvt Ltd
Srishti Mittal
Posted by Srishti Mittal
Bengaluru (Bangalore), Noida, Gurugram
3 - 8 yrs
₹5L - ₹10L / yr
3D modeling
3D rendering
3D animation
Autodesk Maya
Unity 3D
+2 more

Job Description: 


  • Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments. 
  • Creating highly detailed textures. 
  • Doing rigging, organic and inorganic animations. 
  • Ensuring that artwork is optimised for Web browsers. 
  • Managing and working in coordination with other team members.
  • Working on multiple projects at given time.
  • Managing entire game projects from creative and graphic perspective.

Requirements: 

  • Proven experience in designing high as well as low poly models.
  • Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects. 
  • Knowledge of 2D and 3D animations is a huge advantage. 
  • Good knowledge of lighting and technical details in Unity is a plus. 
  • Must be very creative and should have a keen eye for detail.
  • Should be able to work well under pressure and adhere to deadlines without compromising on the quality. 
Read more
AutoVRse

at AutoVRse

1 recruiter
Adarsh Muthappa
Posted by Adarsh Muthappa
Bengaluru (Bangalore)
1 - 3 yrs
₹4L - ₹5L / yr
Virtual reality (VR)
Webvr
ThreeJs (Three.js)
skill iconJavascript
skill iconHTML/CSS
+4 more

About The Company
At AutoVRse, we build the finest, customised Virtual & Augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualisations with interactive virtual environments, we have partnered with firms like Bosch, Volvo, John Deere, Fidelity and Abbott to deploy VR experiences in India, Singapore, Australia, Germany and USA. Our experiences are used in design reviews, as sales tools, for experiential marketing and for virtual training.

Over the last few years, we’ve been named:
• “Best 40-Under-40 Startups in South India” (2018, TNIE),
• “Elevate 100 Top Startups in Karnataka“ (2017, KBITS),
• “Most Innovative Startup in India” (2016, CIO Demo), and several more.

About The Role
As a full stack developer, you will work closely with the engineering team to create immersive, next-gen VR/AR products on the web. You will work on cutting edge technologies 3D technologies and frameworks like WebVR and Threejs to build scalable, creative and practical applications for our enterprise clients.

As a full stack developer, you will work closely with the engineering team to create immersive, next-gen VR/AR products on the web. You will work on cutting edge technologies 3D technologies and frameworks like WebVR and Threejs to build scalable, creative and practical applications for our enterprise clients.

Responsibilities
• Build web-based 3D, VR applications for our clients
• Research, define, extend, and maintain production pipelines, processes, and workflows for our web-based 3D products
• Build the front-end of applications through appealing visual design
• Ensuring the entire stack is designed and built for speed and scalability
• “Pixel-perfect” implementation of our approved user interface

Qualifications
• Experience in deploying web applications in production
• Knowledge of multiple front-end languages and libraries (e.g. HTML/ CSS, JavaScript, XML, jQuery)
• Knowledge of multiple back-end languages (e.g. C#, Java, Python) and JavaScript frameworks (e.g. Angular, React, Node.js)
• Familiarity with databases (e.g. MySQL, MongoDB), web servers (e.g. Apache) and UI/UX design
• Experience in server management and deployment for the relevant environment
• Experience in web-based 3D like WebGL/WebVR is a plus but not required.

Read more
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