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Director of Product Design
SAAS Industry
Director of Product Design

Director of Product Design at SAAS Industry · Bengaluru (Bangalore) · 7 - 10 years · ₹20L - ₹40L / yr · Posted 31 Mar 2026

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Director of Product Design

at SAAS Industry

Agency job
7 - 10 yrs
₹20L - ₹40L / yr
Bengaluru (Bangalore)
Skills
Product design
User Interface (UI) Design
User Experience (UX) Design
skill iconFigma
WebGL
User Research
Wireframing
Prototyping
Usability testing
Interaction Design
Product Management
Adobe Creative Suite
Illustration
skill iconAdobe Illustrator
Adobe Photoshop
User Testing
Analytics
Mixpanel
Systems design
skill iconGitHub

Job Details

- Job Title: Director of Product Design

- Industry: SAAS

- Function – Designer

- Experience Required: 7-10 years

- Working Days: 6 days

- Employment Type: Full Time

- Job Location: Bangalore

- CTC Range: Best in Industry

 

Preferred Skills: Figma, WebGL, UX methodology, Product design, 3D tools

 

Criteria

Should have at least 7+ years of product design experience, including 2+ years in a design leadership or management role

Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration

Mastery of Figma and modern design tooling

Experience designing complex, data-rich, or technical products - SaaS platforms, developer tools, or productivity applications

Candidates should be from SAAS/Software/IT Services based startups or scaleup companies only

 

Job Description

Role Overview:

Company is redefining how the world creates, experiences, and interacts with 3D and spatial content. We're looking for a visionary Director of Product Design to lead the design function at one of India's most ambitious spatial computing companies. This is not a role for someone who manages design from a distance — you will shape the design culture, drive the product experience across our AI-powered 3D platform, and get into the craft alongside your team.

You will own design strategy from first principles, working across the full spectrum of our product: from the initial blank canvas of a 3D scene editor to AI-assisted creation workflows, from enterprise dashboards to consumer-facing AR previews. You care deeply about how things feel, not just how they look — and you know that the best design decisions are rooted in user empathy, rigorous research, and iterative validation.

 

What you will own:

Design Vision & Strategy

● Define and own the product design vision across all of company’s surfaces — editor, platform, APIs, and consumer touchpoints

● Translate complex product and business goals into coherent, elegant design strategies that scale

● Drive a consistent, high-quality design language and evolve company’s design system as the product grows

● Lead long-term UX strategy for AI-native interaction paradigms — designing for uncertainty, latency, and generative outputs

● Establish and champion a design culture of rigour, craft, and user advocacy across the company

 

Team Leadership & People Management

● Hire, mentor, and grow a team of UX designers, UI designers, and user researchers

● Create clear growth paths and foster a feedback-rich culture that makes designers better every quarter

● Conduct regular design reviews, provide high-quality critique, and set the bar for what great looks like

● Partner with design leads to delegate ownership without losing coherence across the team's output

● Champion psychological safety and inclusion in design decision-making

 

Hands-On Design & Craft

● Lead design for flagship features and complex UX challenges — actively contributing wireframes, prototypes, and spec-ready flows

● Own the design of core 3D and AI-powered workflows: AI scene generation, asset manipulation, real-time previewing, and spatial editing

● Produce and review high-fidelity prototypes to validate interaction patterns before engineering investment

● Maintain and evolve company’s component library and design system in Figma, ensuring adoption across teams

● Design for accessibility (WCAG 2.1 AA) as a baseline standard, not an afterthought

 

User Research & Insight

● Define and drive a mixed-methods user research practice: usability testing, contextual inquiry, surveys, and analytics-led discovery

● Synthesize qualitative and quantitative signals into clear, actionable design insights

● Partner with PMs to establish success metrics for design: task completion, error rates, time-on-task, CSAT, and NPS

● Embed continuous feedback loops from production usage into the design iteration cycle

● Conduct competitive UX audits across 3D creation tools, AI productivity apps, and enterprise SaaS platforms

 

 

Cross-Functional Collaboration & Leadership

● Partner deeply with Product Management to co-own the product roadmap — design should shape prioritisation, not just execute it

● Collaborate with Engineering to ensure design feasibility, maintain quality during implementation, and influence frontend architecture decisions

● Communicate design decisions and tradeoffs clearly to executive stakeholders — with rationale grounded in user data

● Represent design strategy in investor, partner, and enterprise customer conversations

● Drive launch readiness from a design perspective: documentation, handoff quality, and post-launch design QA

 

Tools and Technical Stack:

Design & Prototyping

● Figma (primary) — components, auto-layout, variants, Dev Mode, and collaborative design workflows

● Framer, ProtoPie, or Principle for advanced interaction prototyping

● Adobe Creative Suite (Illustrator, Photoshop) for visual asset creation

● Spline or equivalent for 3D design exploration and web-ready 3D UI elements

 

Research & Testing

● UserTesting, Maze, Hotjar, or FullStory for usability testing and session analytics

● Dovetail or Notion for research synthesis and insight management

● Mixpanel, Amplitude, or PostHog for behavioural analytics and funnel analysis

 

Design Systems & Handoff

● Figma Tokens or Style Dictionary for design token management

● Storybook for design-engineering alignment on component behaviour

● Zeroheight or Notion for design system documentation

 

Collaboration

● Linear for project and sprint tracking

● Slack, Loom, and Notion for async communication and documentation

● GitHub (read-level comfort) — able to review implementation and file design-related issues

 

What we are looking for:

Must-Haves

● 7+ years of product design experience, including 2+ years in a design leadership or management role

● A portfolio that demonstrates both exceptional craft and strategic design thinking — at system level and interaction level

● Proven experience building and scaling design teams — hiring, mentoring, and growing designers at different career stages

● Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration

● Mastery of Figma and modern design tooling — you are faster and more thorough with tools than most

● Strong written and verbal communication — you can defend design decisions with clarity and receive critique constructively

● Experience designing complex, data-rich, or technical products — SaaS platforms, developer tools, or productivity applications

● Track record of partnering with PMs and engineers at a senior level, influencing roadmap and technical decisions through design

● Comfort with ambiguity — you know how to make principled design decisions in fast-moving environments with incomplete information

 

Highly Desirable

● Experience designing 3D tools, WebGL interfaces, spatial computing products, or AR/VR applications

● Familiarity with AI-native product design — crafting UX for generative outputs, uncertainty states, and model latency

● Exposure to real-time or collaborative product experiences (e.g., Figma-like multiplayer, live preview environments)

● Background in e-commerce, retail tech, or product visualisation at scale

● Experience contributing to or building open-source design systems

● Prior startup experience: comfort with zero-to-one design at speed alongside structured scaling

● Basic front-end literacy (HTML/CSS/JS) — enough to understand implementation constraints and engage meaningfully with engineers

● Published writing, talks, or portfolio case studies that demonstrate thought leadership in UX or product design

 

Design Challenges you will Tackle:

● Designing intuitive UX for 3D scene editing — making spatial manipulation accessible to non-technical users without sacrificing power

● Building AI-native interaction patterns for generative 3D: prompt inputs, output previews, iteration loops, and error recovery

● Scaling a design system that works across a 3D web editor, a mobile AR viewer, an enterprise dashboard, and developer-facing APIs

● Designing for trust in AI-assisted workflows — where the model may produce surprising or imperfect outputs

● Balancing visual fidelity and real-time performance constraints in WebGL and spatial environments

● Creating design processes that support a fast-moving engineering team without becoming a bottleneck

● Establishing UX standards for a category that is still being defined — there are no obvious playbooks for AI-powered 3D creation

 

Why Join Company

● Own the entire design function — from team building to design culture to product craft — not just a slice of it

● Work at the frontier of 3D + AI, one of the most technically exciting intersections in consumer and enterprise software today

● Your design decisions are experienced by millions of customers and some of India's largest enterprise brands

● Collaborate directly with a senior team with deep domain expertise in 3D, AI, and spatial computing

● Access to frontier tools, real user data at scale, and the freedom to evolve how design works at company

● Direct collaboration with investors from NVIDIA, Microsoft, and Google

● A craft-forward culture where great design is celebrated and given the space and resources to be exceptional

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  • Exceptional UI aesthetics and attention to detail.
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  • Experience contributing to or building design systems.


What You'll Work On

You'll design ambitious digital products for startups and global brands across AI, fintech, healthcare, SaaS, and consumer technology, solving real business problems while working alongside a team that values curiosity, craftsmanship, and continuous learning.



AI-Native Design Workflow (Expected)

We expect our designers to be AI-native in the way they work.

You should be comfortable using modern AI-powered design and productivity tools such as Figma Make, Claude (for design exploration), Paper, Lovable, Freepik AI, and similar tools to accelerate ideation, visual exploration, prototyping, and execution.

We value designers who know how to combine the right tools, iterate quickly, and "hack" together solutions rather than starting everything from a blank canvas. The competitive advantage isn't doing everything manually, it's knowing where human judgment, taste, and product thinking create the most value.

If you're someone who is constantly experimenting with new AI tools and evolving your workflow, you'll fit right in.

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Marbles Health
Anugya Sinha
Posted by Anugya Sinha
Gurugram
2 - 5 yrs
₹6L - ₹8L / yr
skill iconFigma
Prototyping
Motion graphics
Artificial Intelligence (AI)
Adobe After Effects
+1 more

Role Overview:


As Product Designer at Marbles Health, you'll own the end-to-end design of our product experience from early strategy and user research through to final UI execution. This is a high-ownership role for someone who wants to influence not just how the product looks, but how it works and why.

This isn't a role for someone whose first instinct is only "I can make this look pretty." 

Before you read further, a few honest questions:

A user's health data flow feels confusing. What's your first move? 

❌ "I'll flag it to the PM and wait for direction."

 ✅ "I'll sit with the clinical logic until I understand why it's built this way, then propose what should change."

You're designing a screen explaining a brain-health metric to a non-technical user. Where do you start? 

❌ "I'll make it look clean and modern."

 ✅ "I'll figure out what the user is actually afraid of or confused about, then design for that first."

How do you use Claude or ChatGPT in your work? 

❌ "I use it for inspiration and copy." 

✅ "I use it to pressure-test flows, generate variants fast, and get from a rough idea to a testable prototype in hours, not days."

What does ownership look like to you? 

❌ "I hand off the Figma file and move to the next ticket." 

✅ "I stay close to it post-launch - funnel data, session recordings, A/B results - because shipping isn't the finish line."

If the "yeah!" answers sound like you, keep reading.


What You'll Do

  • Lead UX strategy for key product areas - translating user needs, business goals, and clinical/health considerations into clear design direction.
  • Design end-to-end user flows, wireframes, and high-fidelity UI for web and mobile experiences.
  • Conduct and synthesize user research (interviews, usability testing, surveys) to validate design decisions.
  • Build and maintain a scalable design system/component library in collaboration with engineering.
  • Partner closely with Product Managers and Engineers from ideation through shipping — you're in the room for strategy, not just execution.
  • Translate complex health information into simple, trustworthy, and accessible interfaces.
  • Use data (funnel metrics, session recordings, A/B tests) to inform and iterate on designs post-launch.
  • Present design rationale clearly to stakeholders, including non-design leadership.

What We're Looking For

  • 2-5 years of experience as a Product Designer or UX/UI Designer, ideally in a consumer app, health tech, or fintech environment.
  • A strong portfolio demonstrating both UX thinking (flows, research, problem-framing) and high-quality UI execution.
  • Proficiency in Figma (or equivalent) and familiarity with prototyping tools.
  • Experience designing for both web and mobile platforms.
  • Comfort working with ambiguity - you can turn a loosely defined problem into a structured design process.
  • Basic understanding of accessibility standards (WCAG), especially relevant in health products used by diverse populations.
  • Strong communication skills, able to justify design decisions with reasoning, not just aesthetics.
  • Bonus: prior experience in health tech, wellness, or a regulated/trust-sensitive consumer category.

Nice to Have

  • Experience running or contributing to a formal design system.
  • Familiarity with basic HTML/CSS (to collaborate more fluidly with engineering).
  • Exposure to behavioral design principles (habit formation, nudges) relevant to health engagement.
  • Motion design skills (micro-interactions, transitions, product animations).
  • Experience creating print collaterals (brochures, packaging, in-clinic materials).
  • An AI-forward mindset - curiosity about using AI tools in the design process and designing AI-native product experiences.

What Success Looks Like in the First 6 Months

  • Ownership of at least one major product flow, redesigned or shipped based on user research.
  • A functioning or improved design system adopted across the product.
  • Established a lightweight, repeatable UX research process for the team.

If you want real ownership in health tech and are ready to dig into complexity most people avoid, we'd love to see your work.


To be considered, please also fill out this short form:


https://docs.google.com/forms/d/e/1FAIpQLSeyThzAf9zfkhJTyN_X7jbcSj0a7pNzzKF9LZMcZr_fRRPjUw/viewform?usp=header



Read more
Remote only
2 - 5 yrs
₹3L - ₹8L / yr
UI/UX Designer
SaaS Product
skill iconFigma
ThreeJs (Three.js)
WebGL
+6 more

Job Title : UI/UX Designer – SaaS Product | 3D & Frontend Development

Experience : 2+ Years

Role : UI/UX Designer / Product Designer

Work Mode : Remote


Job Description :

We are looking for a creative and technically strong UI/UX Designer with experience in SaaS-based products, interactive web experiences, and frontend technologies. The ideal candidate should have hands-on exposure to Three.js, 3D animations, Parallax effects, and modern frontend development.


Mandatory Skills :

UI/UX Design, SaaS Product Experience, Figma, Three.js / WebGL, 3D Animation, Parallax / Scroll Animations, Frontend Development, HTML, CSS, JavaScript, React.js.


Key Responsibilities :

  • Design intuitive, engaging, and user-centric interfaces for SaaS-based products.
  • Create wireframes, prototypes, user flows, design systems, and high-fidelity UI designs using Figma.
  • Develop interactive experiences using Three.js / WebGL and 3D elements.
  • Create 3D animations, Parallax effects, scroll-based animations, and micro-interactions.
  • Collaborate with frontend developers to translate designs into responsive, production-ready interfaces.
  • Ensure consistency across UI components, layouts, interactions, and design systems.
  • Conduct user research and usability analysis to improve product experiences.
  • Work closely with Product, Engineering, and other stakeholders throughout the product lifecycle.
  • Ensure designs are responsive, accessible, and optimized for web performance.


Good to Have :

  • React Three Fiber
  • GSAP / Framer Motion
  • WebGL / GLSL
  • Motion & Interaction Design
  • Design Systems
  • Responsive & Accessibility-focused Design
  • Experience with interactive product configurators or immersive web experiences.


Ideal Candidate :

A candidate who can work across the design + frontend + interactive / 3D experience layer, rather than being limited to visual UI design alone.

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Monsoonfish
at Monsoonfish
1 video
5 recruiters
Shravani Mhetre
Posted by Shravani Mhetre
Pune
4 - 5 yrs
₹12L - ₹15L / yr
User Interface (UI) Design
User Experience (UX) Design
Team Management
Communication Skills
Storytelling

How do you like the idea of owning a product? Do you feel confident partnering with the product team and being informed enough to call the shots? We’re happy to give you that chance.


We’re looking for a UI/UX Designer with 4–5 years of experience who can think beyond screens and push the product forward. You’ll work closely with product managers, developers, and cross-functional teams to deliver exceptional, user-centric experiences.


Responsibilities:

  • Partner closely with product managers and stakeholders to define product strategy, requirements, and user goals.
  • Lead user research interviews, usability tests, and data interpretation, translating insights into actionable design decisions.
  • Create high-fidelity wireframes, interactive prototypes, and visually polished interfaces across web and mobile platforms.
  • Drive design direction while ensuring consistency with brand guidelines and design systems.
  • Develop detailed user personas, journeys, flows, information architecture, and interaction models.
  • Conduct end-to-end usability testing and iterate designs based on findings.
  • Collaborate closely with development teams to ensure accurate design implementation and resolve UI/UX challenges.
  • Stay up to date with industry trends, evolving UX patterns, and new tools and technologies, bringing fresh thinking to the team.
  • Provide mentorship, design critiques, and guidance to junior designers to maintain overall design quality.
  • Advocate for user-centered thinking across the organization and influence product decisions through design expertise.


Qualifications:

  • Bachelor’s degree in Design, HCI, or a related field (or equivalent practical experience).
  • 4–5 years of solid UI/UX design experience, with a strong and diverse portfolio demonstrating end-to-end product thinking.
  • Expertise in modern design and prototyping tools such as Figma, Sketch, Adobe XD, or similar.
  • Strong understanding of user-centered design principles, usability heuristics, and UX research methods.
  • Excellent visual design sensibility with a strong grasp of layout, typography, color theory, and design systems.
  • Proven ability to turn complex problems into simple, intuitive solutions.
  • Strong communication and storytelling skills, with the ability to explain design decisions to both technical and non-technical teams.
  • Ability to manage multiple projects, prioritize effectively, and meet deadlines.
  • Experience designing for responsive, mobile-first environments; familiarity with accessibility standards is a plus.


Read more
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