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Job Details
- Job Title: Director of Product Design
- Industry: SAAS
- Function – Designer
- Experience Required: 7-10 years
- Working Days: 6 days
- Employment Type: Full Time
- Job Location: Bangalore
- CTC Range: Best in Industry
Preferred Skills: Figma, WebGL, UX methodology, Product design, 3D tools
Criteria
Should have at least 7+ years of product design experience, including 2+ years in a design leadership or management role
Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration
Mastery of Figma and modern design tooling
Experience designing complex, data-rich, or technical products - SaaS platforms, developer tools, or productivity applications
Candidates should be from SAAS/Software/IT Services based startups or scaleup companies only
Job Description
Role Overview:
Company is redefining how the world creates, experiences, and interacts with 3D and spatial content. We're looking for a visionary Director of Product Design to lead the design function at one of India's most ambitious spatial computing companies. This is not a role for someone who manages design from a distance — you will shape the design culture, drive the product experience across our AI-powered 3D platform, and get into the craft alongside your team.
You will own design strategy from first principles, working across the full spectrum of our product: from the initial blank canvas of a 3D scene editor to AI-assisted creation workflows, from enterprise dashboards to consumer-facing AR previews. You care deeply about how things feel, not just how they look — and you know that the best design decisions are rooted in user empathy, rigorous research, and iterative validation.
What you will own:
Design Vision & Strategy
● Define and own the product design vision across all of company’s surfaces — editor, platform, APIs, and consumer touchpoints
● Translate complex product and business goals into coherent, elegant design strategies that scale
● Drive a consistent, high-quality design language and evolve company’s design system as the product grows
● Lead long-term UX strategy for AI-native interaction paradigms — designing for uncertainty, latency, and generative outputs
● Establish and champion a design culture of rigour, craft, and user advocacy across the company
Team Leadership & People Management
● Hire, mentor, and grow a team of UX designers, UI designers, and user researchers
● Create clear growth paths and foster a feedback-rich culture that makes designers better every quarter
● Conduct regular design reviews, provide high-quality critique, and set the bar for what great looks like
● Partner with design leads to delegate ownership without losing coherence across the team's output
● Champion psychological safety and inclusion in design decision-making
Hands-On Design & Craft
● Lead design for flagship features and complex UX challenges — actively contributing wireframes, prototypes, and spec-ready flows
● Own the design of core 3D and AI-powered workflows: AI scene generation, asset manipulation, real-time previewing, and spatial editing
● Produce and review high-fidelity prototypes to validate interaction patterns before engineering investment
● Maintain and evolve company’s component library and design system in Figma, ensuring adoption across teams
● Design for accessibility (WCAG 2.1 AA) as a baseline standard, not an afterthought
User Research & Insight
● Define and drive a mixed-methods user research practice: usability testing, contextual inquiry, surveys, and analytics-led discovery
● Synthesize qualitative and quantitative signals into clear, actionable design insights
● Partner with PMs to establish success metrics for design: task completion, error rates, time-on-task, CSAT, and NPS
● Embed continuous feedback loops from production usage into the design iteration cycle
● Conduct competitive UX audits across 3D creation tools, AI productivity apps, and enterprise SaaS platforms
Cross-Functional Collaboration & Leadership
● Partner deeply with Product Management to co-own the product roadmap — design should shape prioritisation, not just execute it
● Collaborate with Engineering to ensure design feasibility, maintain quality during implementation, and influence frontend architecture decisions
● Communicate design decisions and tradeoffs clearly to executive stakeholders — with rationale grounded in user data
● Represent design strategy in investor, partner, and enterprise customer conversations
● Drive launch readiness from a design perspective: documentation, handoff quality, and post-launch design QA
Tools and Technical Stack:
Design & Prototyping
● Figma (primary) — components, auto-layout, variants, Dev Mode, and collaborative design workflows
● Framer, ProtoPie, or Principle for advanced interaction prototyping
● Adobe Creative Suite (Illustrator, Photoshop) for visual asset creation
● Spline or equivalent for 3D design exploration and web-ready 3D UI elements
Research & Testing
● UserTesting, Maze, Hotjar, or FullStory for usability testing and session analytics
● Dovetail or Notion for research synthesis and insight management
● Mixpanel, Amplitude, or PostHog for behavioural analytics and funnel analysis
Design Systems & Handoff
● Figma Tokens or Style Dictionary for design token management
● Storybook for design-engineering alignment on component behaviour
● Zeroheight or Notion for design system documentation
Collaboration
● Linear for project and sprint tracking
● Slack, Loom, and Notion for async communication and documentation
● GitHub (read-level comfort) — able to review implementation and file design-related issues
What we are looking for:
Must-Haves
● 7+ years of product design experience, including 2+ years in a design leadership or management role
● A portfolio that demonstrates both exceptional craft and strategic design thinking — at system level and interaction level
● Proven experience building and scaling design teams — hiring, mentoring, and growing designers at different career stages
● Deep expertise in UX methodology: end-to-end design process from discovery through delivery and iteration
● Mastery of Figma and modern design tooling — you are faster and more thorough with tools than most
● Strong written and verbal communication — you can defend design decisions with clarity and receive critique constructively
● Experience designing complex, data-rich, or technical products — SaaS platforms, developer tools, or productivity applications
● Track record of partnering with PMs and engineers at a senior level, influencing roadmap and technical decisions through design
● Comfort with ambiguity — you know how to make principled design decisions in fast-moving environments with incomplete information
Highly Desirable
● Experience designing 3D tools, WebGL interfaces, spatial computing products, or AR/VR applications
● Familiarity with AI-native product design — crafting UX for generative outputs, uncertainty states, and model latency
● Exposure to real-time or collaborative product experiences (e.g., Figma-like multiplayer, live preview environments)
● Background in e-commerce, retail tech, or product visualisation at scale
● Experience contributing to or building open-source design systems
● Prior startup experience: comfort with zero-to-one design at speed alongside structured scaling
● Basic front-end literacy (HTML/CSS/JS) — enough to understand implementation constraints and engage meaningfully with engineers
● Published writing, talks, or portfolio case studies that demonstrate thought leadership in UX or product design
Design Challenges you will Tackle:
● Designing intuitive UX for 3D scene editing — making spatial manipulation accessible to non-technical users without sacrificing power
● Building AI-native interaction patterns for generative 3D: prompt inputs, output previews, iteration loops, and error recovery
● Scaling a design system that works across a 3D web editor, a mobile AR viewer, an enterprise dashboard, and developer-facing APIs
● Designing for trust in AI-assisted workflows — where the model may produce surprising or imperfect outputs
● Balancing visual fidelity and real-time performance constraints in WebGL and spatial environments
● Creating design processes that support a fast-moving engineering team without becoming a bottleneck
● Establishing UX standards for a category that is still being defined — there are no obvious playbooks for AI-powered 3D creation
Why Join Company
● Own the entire design function — from team building to design culture to product craft — not just a slice of it
● Work at the frontier of 3D + AI, one of the most technically exciting intersections in consumer and enterprise software today
● Your design decisions are experienced by millions of customers and some of India's largest enterprise brands
● Collaborate directly with a senior team with deep domain expertise in 3D, AI, and spatial computing
● Access to frontier tools, real user data at scale, and the freedom to evolve how design works at company
● Direct collaboration with investors from NVIDIA, Microsoft, and Google
● A craft-forward culture where great design is celebrated and given the space and resources to be exceptional
Job Details
- Job Title: Director of Engineering
- Industry: SAAS
- Function – Information Technology
- Experience Required: 9-14 years
- Working Days: 6 days
- Employment Type: Full Time
- Job Location: Bangalore
- CTC Range: Best in Industry
Preferred Skills: TypeScript, AWS, NodeJS, mongodb, React.js, WebGL, Three.js, AI/ML, Docker,nKubernetes
Criteria
Candidate must be having 9+ years of engineering experience, with 3u20134 years in technical leadership
Hands-on expertise with React/Next.js, Node.js/Python, and AWS.
Ability to design scalable architectures for high-performance systems.
Should have AI/ML deployment experience
Strong 3D graphics/WebGL/Three.js knowledge.
Candidates should be from SAAS/Software/IT Services based startups or scaleup companies only
Job Description
The Role:
Company is hiring a hands-on Director of Engineering who codes, architects systems, and builds teams. You’ll set the technical foundation, drive engineering excellence, and own the architecture of our AI, 3D, and XR platform.
This is not a pure management role - expect to spend 50–60% of your time writing code, solving deep technical problems, and owning mission-critical systems. As we scale, this role transitions into CTO, taking full ownership of technical vision and long-term strategy.
What You’ll Own:
1. Technical Leadership & Architecture
● Architect company’s full-stack platform across frontend, backend, infrastructure, and AI.
● Scale core systems: VersaAI engine, rendering pipeline, AR deployment, analytics.
● Make decisions on stack, scalability patterns, architecture, and technical debt.
● Own design for high-performance 3D asset processing, real-time rendering, and ML deployment.
● Lead architectural discussions, design reviews, and set engineering standards.
2. Hands-On Development
● Write production-grade code across frontend, backend, APIs, and cloud infra.
● Build critical features and core system components independently.
● Debug complex systems and optimize performance end-to-end.
● Implement and optimize AI/ML pipelines for 3D generation, CV, and recognition.
● Build scalable backend services for large-scale asset processing and real-time pipelines.
● Develop WebGL/Three.js rendering and AR workflows.
3. Team Building & Engineering Management
● Hire and grow a team of 5–8 engineers initially (scaling to 15–20).
● Establish engineering culture, values, and best practices.
● Build career frameworks, performance systems, and growth plans.
● Conduct 1:1s, mentor engineers, and drive continuous improvement.
● Set up processes for agile execution, deployments, and incident response.
4. Product & Cross-Functional Collaboration
● Work with the founder and product team on roadmap, feasibility, and prioritization.
● Translate product requirements into technical execution plans.
● Collaborate with design for UX quality and technical alignment.
● Support sales and customer success with integrations and technical discussions.
● Contribute technical inputs to product strategy and customer-facing initiatives.
5. Engineering Operations & Infrastructure
● Own CI/CD, testing frameworks, deployments, and automation.
● Create monitoring, logging, and alerting setups for reliability.
● Manage AWS infrastructure with a focus on cost and performance.
● Build internal tools, documentation, and developer workflows.
● Ensure enterprise-grade security, compliance, and reliability.
Tech Stack:
1. Frontend
React.js, Next.js, TypeScript, WebGL, Three.js
2. Backend
Node.js, Python, Express/FastAPI, REST, GraphQL
3. AI/ML
PyTorch, TensorFlow, CV models, Stable Diffusion, LLMs, ML pipelines
4. 3D & Graphics
Three.js, WebGL, Babylon.js, glTF, USDZ, rendering optimization
5. Databases
PostgreSQL, MongoDB, Redis, vector databases
6. Cloud & Infra
AWS (EC2, S3, Lambda, SageMaker), Docker, Kubernetes CI/CD: GitHub Actions
Monitoring: Datadog, Sentry
What We’re Looking For:
1. Must-Haves
● 9+ years of engineering experience, with 3–4 years in technical leadership.
● Deep full-stack experience with strong system design fundamentals.
● Proven success building products from 0→1 in fast-paced environments.
● Hands-on expertise with React/Next.js, Node.js/Python, and AWS.
● Ability to design scalable architectures for high-performance systems.
● Strong people leadership with experience hiring and mentoring teams.
● Ready to code, review, design, and lead from the front.
● Startup mindset: fast execution, problem-solving, ownership.
2. Highly Desirable
● AI/ML deployment experience (CV, generative AI, 3D reconstruction).
● Strong 3D graphics/WebGL/Three.js knowledge.
● Experience with real-time systems, rendering optimizations, or large-scale pipelines.
● Background in B2B SaaS, XR, gaming, or immersive tech.
● Experience scaling engineering teams from 5 → 20+.
● Open-source contributions or technical content creation.
● Experience working closely with founders or executive leadership.
Why Company:
● Hard, meaningful engineering problems at the intersection of AI, 3D, XR, and web tech.
● Build from day zero – architecture, team, and culture.
● Path to CTO as the company scales.
● High autonomy to drive technical decisions.
● Direct founder collaboration on product vision.
● High ownership, high-growth environment.
● Backed by global leaders: Microsoft, Google, NVIDIA, AWS.
Location & Work Culture:
● Location: HSR Layout, Bengaluru
● Schedule: 6 days a week, (5 days-in-office, Saturdays WFH)
● Culture: High-intensity, high-integrity, engineering-first
● Team: Young, ambitious, technically strong
Minimum 4 to 8 years in graphics programming with deep WebGL/OpenGL knowledge
Strong understanding of the full rendering pipeline
Strong TypeScript skills
Should know React.js
Expert in OpenGL Shading Language
Mastery of Physically Based Rendering
Ability to build custom WebGL engines from scratch
Preferred candidates from SAAS or software or IT Service based Startups or Scale up companies only (MNC / Big 4/ consulting firm candidates are not applicable for this role)
We are a forward-thinking company Hookux seeking a skilled Full Stack Developer to join our team. You will work on a variety of exciting projects that require problem-solving, innovation, and scalability. One such project is, a stock market and crypto investing simulation platform that teaches children financial skills through gamified competition.
Key Responsibilities:
- Develop and maintain robust, scalable, and efficient front-end and back-end systems.
- Collaborate with cross-functional teams to define, design, and ship new features.
- Design and implement API endpoints and server-side logic.
- Work closely with the design and product teams to ensure the technical feasibility of UI/UX designs.
- Optimize the application for maximum speed and scalability.
- Write well-documented, clean code.
- Troubleshoot and debug applications.
- Stay up-to-date with emerging technologies and industry trends.
Technical Skills & Experience:
- Proficient in JavaScript/TypeScript, with expertise in React.js for front-end development.
- Strong experience with Node.js, Express.js, or other backend technologies.
- Familiarity with database technologies such as MongoDB, PostgreSQL, or MySQL.
- Experience with RESTful APIs and third-party integrations.
- Knowledge of cloud platforms like AWS, Azure, or Google Cloud.
- Proficient in version control (e.g., Git) and collaboration tools.
- Experience with agile methodologies and continuous integration/deployment (CI/CD).
Bonus Skills:
- Experience with React Native for mobile app development.
- Familiarity with blockchain technology or cryptocurrency-related platforms.
- Experience with containerization (e.g., Docker, Kubernetes).
- Knowledge of testing frameworks and tools.
Qualifications:
- Bachelor's degree in Computer Science, Engineering, or related field (or equivalent practical experience).
- years of experience in full stack development.
- Ability to manage multiple priorities and work independently as well as in a team environment.
Benefits:
- Competitive salary and performance bonuses.
- Opportunities for career growth and learning.
- Flexible working hours and remote working options.
mail me your CV and portfolio at hr @ hookux.com
Role Overview
We’re hiring a Senior Graphics Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/OpenGL role where you’ll own the rendering pipeline — from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build
3D Rendering & Visualization
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
Performance Optimization
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3D Asset Pipeline & Tools
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
Interactive Controls & UI Features
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
WebXR & AR Experiences
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
Graphics Systems Architecture
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack
Graphics & Rendering
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
Frontend & Web
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
Performance
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
Collaboration
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For
Must-Haves
- 5–8+ years in graphics programming with deep WebGL/OpenGL knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
Highly Desirable
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join Ctruh
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture
- Bengaluru (HSR Layout)
- 6 days a week (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Ideal Candidate Profile
You think in shaders and understand the rendering pipeline end-to-end. You’ve built custom rendering systems without relying on frameworks. You’re fluent in transformation matrices, BRDFs, tangent spaces, and GPU memory patterns. You ship production-quality 3D experiences, optimize relentlessly, and care deeply about visual craft, performance, and engineering precision.
3–5 years of frontend engineering experience with a strong focus on browser-based 3D graphics
Deep expertise in Three.js and WebGL, including custom GLSL shader development
Proven experience rendering and optimizing large-scale 3D datasets (e.g. point clouds, geospatial or simulation data)
Strong experience integrating WebGL/Three.js rendering pipelines within React applications
Demonstrated ability to profile and optimize GPU/CPU performance using graphics debugging tools (e.g. Spector.js, WebGPU Inspector)
Job Title: UI/UX Designer (3D Animation Experience)
Location: Noida (Onsite)
Employment Type: Full-time
Experience Required: 3+ Years
About the Role
We are looking for a creative and detail-oriented UI/UX Designer with strong expertise in 3D animation, motion design, and interactive experiences. The ideal candidate will design intuitive interfaces, craft engaging animations, and collaborate closely with developers and product teams to deliver seamless, visually stunning, and user-friendly experiences.
Key Responsibilities
- Design and deliver engaging user interfaces for web and mobile applications.
- Create 3D assets, motion graphics, and micro-interactions to elevate user experience.
- Translate concepts into wireframes, prototypes, and high-fidelity designs.
- Conduct user research, usability testing, and interaction analysis to refine designs.
- Work closely with developers to ensure accurate implementation of UI/UX designs.
- Maintain and evolve design systems and component libraries.
- Stay updated with the latest design trends, tools, and animation technologies.
Required Skills
- Proven experience as a UI/UX Designer (3+ years) with a strong portfolio.
- Expertise in Figma, Adobe XD, Sketch for design and prototyping.
- Strong graphic design skills using Adobe Photoshop & Illustrator.
- Motion design & animation skills with After Effects, LottieFiles, or similar tools.
- Hands-on experience with 3D design tools such as Blender, Cinema4D, or Maya.
- Solid understanding of user-centered design principles, wireframing, and prototyping.
- Knowledge of responsive design for web and mobile.
- Basic understanding of HTML, CSS, JavaScript to collaborate effectively with developers.
Good to Have
- Experience with Three.js, WebGL, or Unity for interactive 3D UI.
- Familiarity with motion design principles and AR/VR-based design.
- Understanding of version control basics (Git) for design-developer workflows.
Job Title : Frontend Developer (React + Three.js)
Location : Noida
Experience : 2+ Years
Job Description :
We are looking for a Frontend Developer with strong skills in React.js and Three.js to build interactive, high-performance 3D web applications. The role involves creating smooth 3D experiences, optimizing performance, and collaborating with cross-functional teams.
Key Responsibilities :
- Develop responsive and dynamic UIs with React.js/Next.js.
- Implement and optimize 3D visualizations using Three.js/WebGL.
- Manage 3D assets (GLTF/GLB, textures, compression).
- Ensure performance optimization, cross-browser compatibility, and scalability.
- Collaborate with designers and backend teams to deliver seamless experiences.
Required Skills :
- JavaScript/TypeScript, React.js/Next.js
- Three.js / WebGL for 3D rendering & interactions
- State management (Redux, Zustand, Context API)
- 3D asset pipeline (GLTF/GLB, textures, compression tools)
- Performance optimization (profiling, draw calls, FPS tuning)
- API integration (REST/GraphQL)
- Version control (Git)
About the Role
We are seeking a creative and technically strong Frontend Developer with expertise in 3D animations to join our team. You will play a key role in building interactive, visually engaging, and high-performance web applications using modern frameworks and 3D libraries. This role involves close collaboration with designers, product managers, and backend engineers to deliver immersive digital experiences.
Key Responsibilities
- Develop and maintain responsive, user-friendly web applications.
- Implement 3D models, animations, and interactions using Three.js, WebGL, or Babylon.js.
- Collaborate with UI/UX designers to transform creative concepts into smooth, interactive experiences.
- Optimize performance for real-time rendering and animations across devices and browsers.
- Integrate backend APIs for data-driven 3D visualizations and dynamic content.
- Stay updated with the latest trends in frontend development, 3D frameworks, and animation tools.
- Ensure cross-browser compatibility, scalability, and maintainability of code.
Required Skills & Qualifications
- 3+ years of professional experience as a Frontend Developer.
- Strong proficiency in HTML5, CSS3, JavaScript (ES6+).
- Experience with React.js / Next.js (or other modern frontend frameworks).
- Hands-on expertise in 3D libraries: Three.js, WebGL, Babylon.js (or similar).
- Knowledge of animation frameworks: GSAP, Framer Motion, Anime.js.
- Strong understanding of rendering performance optimization (shaders, textures, lighting).
- Familiarity with design tools: Figma, Adobe XD, Blender, or similar.
- Excellent problem-solving, debugging, and communication skills.
What are we looking for:
- We are looking for someone that has an eye for design, solid experience in ReactJS, are value-driven and product-oriented. You will own all phases of user interface development.
- From architecture and design to implementation and customer engagement. This role isn’t just about coding; it's about owning features end-to-end, translating them from concepts to user-centric products
- Each engineer owns the feature they are building and is responsible for turning it into reality, and we will need your front-end expertise to find solutions to problems and challenges and deliver on roadmap objectives.
- 4+ years of experience in web frontend technology, including React, TypeScript, and CSS-in-JS.
- Significant experience with JavaScript frameworks and client-side state management, particularly React.js and Redux.
- Knowledge of 2D visualization libraries like D3 and 3D visualization tools such as Three.js and WebGL is a plus.
- Expertise in developing solutions for complex problems and integrations, with a strong product sense to balance technical and product requirements.
- Skilled in working collaboratively with cross-functional teams, including design, product, tech, learning experience & marketing.
- Independent and capable of producing 'production ready' code with minimal guidance.
- Proficient in performance optimization and CDN caching strategies.
- Nice to have: Full stack experience working in backend.
Designation: Graphics and Simulation Engineer
Experience: 3-15 Yrs
Position Type: Full Time
Position Location: Hyderabad
Description:
We are looking for engineers to work on applied research problems related to computer graphics in autonomous driving of electric tractors. The team works towards creating a universe of farm environments in which tractors can driver around for the purposes of simulation, synthetic data generation for deep learning training, simulation of edges cases and modelling physics.
Technical Skills:
● Background in OpenGL, OpenCL, graphics algorithms and optimization is necessary.
● Solid theoretical background in computational geometry and computer graphics is desired. Deep learning background is optional.
● Experience in two view and multi-view geometry.
● Necessary Skills: Python, C++, Boost, OpenGL, OpenCL, Unity3D/Unreal, WebGL, CUDA.
● Academic experience for freshers in graphics is also preferred.
● Experienced candidates in Computer Graphics with no prior Deep Learning experience willing to apply their knowledge to vision problems are also encouraged to apply.
● Software development experience on low-power embedded platforms is a plus.
Responsibilities:
● Understanding of engineering principles and a clear understanding of data structures and algorithms.
● Ability to understand, optimize and debug imaging algorithms.
● Ability to drive a project from conception to completion, research papers to code with disciplined approach to software development on Linux platform
● Demonstrate outstanding ability to perform innovative and significant research in the form of technical papers, thesis, or patents.
● Optimize runtime performance of designed models.
● Deploy models to production and monitor performance and debug inaccuracies and exceptions.
● Communicate and collaborate with team members in India and abroad for the fulfillment of your duties and organizational objectives.
● Thrive in a fast-paced environment and have the ability to own the project end to end with minimum hand holding
● Learn & adapt new technologies & skillsets
● Work on projects independently with timely delivery & defect free approach.
● Thesis focusing on the above skill set may be given more preference.
Responsibilities :
- Implement game functionality as per communicated design
- Translate design specifications into functional game
- Communicate with other team members to establish an effective pipeline and integrate media assets
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best possible performance, quality, and responsiveness of applications
- Help maintain code quality
Mandatory Skills with Experience (in years) :
- Excellent knowledge of Unity, including experience with scripting, textures, animation
- Experience with mobile (android & iOS) & WebGL game development
- Experience with android & apple app store configurationbuild upload
- Proficient knowledge of socket.io for socket communication
- Experience optimizing memory and space usage for support of older hardware
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
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Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
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Game : Shiba Eternity on iOS and Android
Job Description:
- Creating detailed inorganic and organic 3D models i.e. characters, props, layouts, machines, natural features and environments.
- Creating highly detailed textures.
- Doing rigging, organic and inorganic animations.
- Ensuring that artwork is optimised for Web browsers.
- Managing and working in coordination with other team members.
- Working on multiple projects at given time.
- Managing entire game projects from creative and graphic perspective.
Requirements:
- Proven experience in designing high as well as low poly models.
- Must have an expert knowledge of Maya, Zbrush, Substance Painter, Photoshop, After effects.
- Knowledge of 2D and 3D animations is a huge advantage.
- Good knowledge of lighting and technical details in Unity is a plus.
- Must be very creative and should have a keen eye for detail.
- Should be able to work well under pressure and adhere to deadlines without compromising on the quality.
About Snaptrude: Figma for Building Design
Snaptrude helps design teams build more efficient & sustainable buildings in 1/10th of the time. Snaptrude instantly generates real-world data around climate impact, budget, compliance, etc helping teams make better design decisions. All this while enabling collaboration between team members and customers to gather feedback in real-time. Backed by Accel Partners with a team of 16 people. We are used by over 4k users globally.
Website:http://snaptrude.com/" target="_blank">http://snaptrude.com/
Location: Remote
Position: Full Stack Engineer
Responsibilities
- Build modular, reusable components and features
- Own & implement modules in the product with a huge amount of autonomy
- Find and address front-end performance issues
- Collaborate with a small and nimble team of engineers
Required Qualifications
- 1+ years of software development work experience, preferably with exposure to front-end Javascript frameworks like ReactJs
- Very strong fundamentals in Javascript programming
- An added benefit if familiar with ExpressJS and/or Django frameworks
- Strong fundamentals in Algorithms & Data Structures
- You learn quickly, regardless of the languages and technologies used
- You have experience taking ownership and shipping entire features end-to-end
- A strong focus on user experience. You're someone who's passionate about building beautiful, modern UI/UX that people love.
Extremely proactive with the ability to thrive in an unstructured and entrepreneurial environment. We offer extremely flexible working policies and the opportunity to be a part of a rapidly growing startup team. Please get in touch!
MUST have skills:
- BE Computer Science, MCA or equivalent
- Cloud app development experience
- Strong Understanding of Threejs Concepts
- Experience working with Threejs Immersive projects using Camera,Lights,Textures,Animations and shaders.
- Understanding of APIs, pagination, searching, sorting
- Experience in setting up Projects with Webpack and the various loaders and plugins.
- Creating high performance UI etc.
- Proficient understanding of web markup, including html5 and css3.
- Basic understanding of 3D mathematics.
- 1 years of experience in 3D technologies such as WebGL, Three.js, etc
- Experience working in a Distributed/Cloud-based environment.
Experience:
- Min 3 year experience
- Startup experience is a must.
Location
- Remotely, anywhere in India
Timings:
- 40 hours a week but with 4 hours a day overlapping with client timezone. Typically clients are in California PST Timezone.
Position:
- Full time/Direct
- We have great benefits such as PF, medical insurance, 12 annual company holidays, 12 PTO leaves per year, annual increments, Diwali bonus, spot bonuses and other incentives etc.
- We dont believe in locking in people with large notice periods. You will stay here because you love the company. We have only a 15 days notice period.
• Adapting graphics technologies and architectures traditionally used in games/vfx to data visualization.
• Compatible with Augmented Reality + VR
• Proficiency with JavaScript and HTML5
• Experience with Three.js, WebGL and Canvas/CSS animation
• Knowledge about browser-based 3D rendering
• Expertise in 3D graphics
• Working understanding of level of detail when visualizing large data sets
• Understanding fundamental design principles behind a scalable application
• Ability to learn new technologies quickly
• Proficient understanding of code versioning tools, such as Git
Please refer to this link for more details; https://www.senseicrm.com/" target="_blank">https://www.senseicrm.com/
Responsibilities:
- Participating in design and development activities as required for specific projects allocated
- Understand the project requirement and able to implement and complete the allocated modules independently.
- Follows established development and testing procedures to ensure quality software development which meets the requirements
- Creates and maintains documentation regarding systems being developed in order to ensure long-term maintainability
Requirements:
- BTech or equivalent degree from a reputed institute
- Proven hands-on Software Development experience
- Design & Develop HTML5 games with the help of HTML5, CSS3, JavaScript, AJAX, SVG, Pixijs library across multiple platforms(Web/ MobileTablet/ TV)
- Building reliable and efficient code for game projects
- Should understand build milestone process and meet project timeline.
- Helps drive the delivery of successful, cutting edge products by working on a team with other Developers, and Designers
- Work towards optimization and best practices, increase performance of our application
- 1 to 3+ years of development experience. (Preferably Gaming)
- Good knowledge of HTML5, CSS3, JavaScript, AJAX, SVG, JSON
- Strong understanding of Object-Oriented Programming, and Design Patterns for Games and Web Applications
- Familiarity with any of the current generation JavaScript frameworks like PixieJS, CreateJs, Starling etc
- Strong attention to detail and knowledge of robust quality assurance practices
- Strong testing, debugging, and analytical skills
About The Company
At AutoVRse, we build the finest, customised Virtual & Augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualisations with interactive virtual environments, we have partnered with firms like Bosch, Volvo, John Deere, Fidelity and Abbott to deploy VR experiences in India, Singapore, Australia, Germany and USA. Our experiences are used in design reviews, as sales tools, for experiential marketing and for virtual training.
Over the last few years, we’ve been named:
• “Best 40-Under-40 Startups in South India” (2018, TNIE),
• “Elevate 100 Top Startups in Karnataka“ (2017, KBITS),
• “Most Innovative Startup in India” (2016, CIO Demo), and several more.
About The Role
As a full stack developer, you will work closely with the engineering team to create immersive, next-gen VR/AR products on the web. You will work on cutting edge technologies 3D technologies and frameworks like WebVR and Threejs to build scalable, creative and practical applications for our enterprise clients.
As a full stack developer, you will work closely with the engineering team to create immersive, next-gen VR/AR products on the web. You will work on cutting edge technologies 3D technologies and frameworks like WebVR and Threejs to build scalable, creative and practical applications for our enterprise clients.
Responsibilities
• Build web-based 3D, VR applications for our clients
• Research, define, extend, and maintain production pipelines, processes, and workflows for our web-based 3D products
• Build the front-end of applications through appealing visual design
• Ensuring the entire stack is designed and built for speed and scalability
• “Pixel-perfect” implementation of our approved user interface
Qualifications
• Experience in deploying web applications in production
• Knowledge of multiple front-end languages and libraries (e.g. HTML/ CSS, JavaScript, XML, jQuery)
• Knowledge of multiple back-end languages (e.g. C#, Java, Python) and JavaScript frameworks (e.g. Angular, React, Node.js)
• Familiarity with databases (e.g. MySQL, MongoDB), web servers (e.g. Apache) and UI/UX design
• Experience in server management and deployment for the relevant environment
• Experience in web-based 3D like WebGL/WebVR is a plus but not required.












