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We are seeking an experienced UX Designer with a passion for creating user-centric designs for mobile applications and gaming products in the Fintech industry. The ideal candidate will have experience designing addictive gaming products that engage users while remaining intuitive and easy to use. Additionally, the candidate should have an understanding of regulatory requirements related to financial products.
Design wireframes, mockups, and prototypes for new features and products in collaboration with product managers, engineers, and other stakeholders, with a focus on mobile applications and gaming products.
Conduct user research, and user testing, and analyze user feedback to inform design decisions and improve user experience.
Develop and maintain design guidelines, standards, and best practices to ensure a consistent user experience across all mobile products and features.
Work closely with the development team to ensure that designs are implemented accurately and that the user experience is optimized for performance and usability on mobile devices.
Collaborate with the marketing team to create designs that effectively communicate the value proposition and benefits of the product to the target audience on mobile devices.
Stay up-to-date with industry trends and developments to ensure our mobile and gaming products are competitive and innovative.
Ensure that designs comply with regulatory requirements related to financial products on mobile devices.
Bachelor's or Master's in Design, Human-Computer Interaction (HCI), or related field.
3+ years of experience in UX design, preferably in the Fintech and gaming industries.
Strong portfolio demonstrating proficiency in designing addictive gaming products that engage users while remaining intuitive and easy to use, with a focus on mobile applications.
Proficiency in design tools such as Sketch, Figma, or Adobe Creative Suite.
Experience with user research methods and user testing.
Excellent communication and collaboration skills to work effectively with cross-functional teams.
Understanding of accessibility standards and guidelines.
Familiarity with regulatory requirements related to financial products on mobile devices.
A good addictive gaming product engages users by providing a sense of accomplishment, challenge, and progression. The product should have a clear goal and objective, with clear feedback on the user's progress towards achieving that goal. Additionally, a good addictive gaming product should be designed to keep the user engaged and interested through the use of rewards, incentives, and social elements.
If you are passionate about designing user-centric products for mobile applications and gaming products in the Fintech industry and deeply understand regulatory requirements related to financial products, we would love to hear from you!
• Strong understanding of Flutter. Experience with other frameworks like React Native,
SwiftUI, Jetpack Compose is acceptable.
• Good knowledge of Rendering engines in Flutter, Browser, iOS, Android
• Experience in CMS such as Sanity, AEM
• Good understanding of RESTful APIs, GraphQL and Web Sockets
• Ability to debug and profile Web/Mobile applications with Chrome DevTools or Native
• Deep understanding of Reactive programming with libraries like MobX, BloC
• Exposure to SOLID Domain Driven Design, principles
• Exposure to Style Guides, Atomic Design, Design Systems
• Strong visual acumen to detect cosmetic defects ensuring
• Exposure to Design tools like Sketch, Figma, Adobe Creative Suite or Affinity Designer
Python, Go, Rust, Typescript, C#, Kotlin, Java, Haskell, OCaml
• Exceptional verbal and written communication
• A mindset to constantly learn new things and challenge the Status Quo.
• 8 - 15 years of experience building Front End Applications on different technologies
• At least 5 years of experience building React and/or Mobile Applications
• Preferably worked in the Finance/Retail domain or other similar domains with complex
• Bachelors in Computer Science or equivalent education covering Math, Algorithms, Data
Structures, Networking, Databases, Operating Systems, Graphics
• Nice to have a Post-Graduate degree in Computer Science
• Contributed to one or more Open Source projects
• Actively maintain one or more Open Source projects
• Blogging on Frontend or related topics
• Authored books, videos on Frontend or other topics
• Speaking engagements at Meetups or Conferences
Tableau Developer Responsibilities:
- Developing, maintaining, and managing advanced reporting, analytics, dashboards and other BI solutions.
- Performing and documenting data analysis, data validation, and data mapping/design.
- Reviewing and improving existing systems and collaborating with teams to integrate new systems.
- Conducting unit tests and developing database queries to analyze the effects and troubleshoot any issues.
- Creating tools to store data within the organization.
Ultimately, you’ll create both functional and appealing features that address our clients’ needs and help us grow our customer base. You will be handling the complete responsibility for the UI/UX design of the software application.
• Gather and evaluate user requirements in collaboration with product managers and engineers
• Illustrate design ideas using storyboards, process flows, and sitemaps
• Design graphic user interface elements, like menus, tabs, and widgets
• Build page navigation buttons and search fields
• Develop UI mockups and prototypes that clearly illustrate how sites function and look like
• Create original graphic designs (e.g. images, sketches, and tables)
• Prepare and present rough drafts to internal teams and key stakeholders
• Identify and troubleshoot UX problems (e.g. responsiveness)
• Conduct layout adjustments based on user feedback
• Adhere to style standards on fonts, colors, and images
• Proven work experience as a UI/UX Designer or similar role
• Portfolio of design projects
• Knowledge of wireframe tools (e.g. Wireframe.cc, InVision, Figma or any other relevant application)
• Up-to-date knowledge of design software like Adobe Illustrator and/or Photoshop
• Team spirit; strong communication skills to collaborate with various stakeholders
• Good time-management skills
• Relevant experience as a UI/UX designer (commercial, freelance, or project basis)
- Proven work experience as a UI/UX Designer.
- Minimum 3 to 7 years of experience designing interfaces for mobile and web applications.
- Portfolio of a design project.
- Up-to-date knowledge of design software like Adobe XD, Illustrator, and photoshop.
- Team spirit: strong communication skills to collaborate with various clients.
- Good time management skills.
- Thinker and problem-solving skills.
- Executing all visual design stages from concept to final hand-off to the client.
- Conceptualizing original ideas that bring simplicity with user-friendliness to the complex design.
- Create wireframes, storyboards, user flows, process flows and site maps to effectively communicate interaction and design ideas.
- Combine creativity with an awareness of the design elements.
- Conduct ongoing user research.
- Don't forget to attach previous work or Behance portfolio link.
Deforus Technologies Pvt. Ltd.
Name - Savvology Games
Location - Wework, Spectrum Towers, Mindspace, Malad
About Savvology - There is a lot of luck involved in most of the mainstream real-money games (Poker, Fantasy, Ludo, Rummy) which makes it hard to win anything. We want to create pure skill-based strategy games (no luck factor), where you can control your outcome better. What’s more, more than 50% of the players win something! We make use of Game Theory (the science of decision making) to come up with games that are so simple that even a 5 year old can play. Our vision is to encourage people to take better decisions through gamification.
We are looking for a UI/UX Designer to conceptualize and create engaging visuals across a variety of media. You’ll be working closely with a team of IITian founders, marketers, and developers to design the best-looking mobile games on the planet. You have to ensure that all aspects of the user experience are optimized for improved usability, usefulness, and exceptional visual design.
As a UI/UX Designer, you’ll own the entire design stack - UI/UX, app design, website design, branding, marketing collateral. Your graphics should capture the brand voice and communicate the message clearly to our target audience. For this, you are expected to conduct thorough user research and understand the gamer persona.
We’re a young, passionate team looking to make a dent in the gaming space. We work hard, but we party harder (beer/pizza every Friday night). If you love challenges and are up for building exciting products from scratch, we’d like to meet you.
- Develop UI mockups, animations, flow diagrams, storyboards, sitemaps, and prototypes that clearly illustrate how new app features / new website pages function and look like
- Liaise with the Product team to understand user needs, psychology & product USPs and use it to design smooth in-app user experiences
- Work with the Marketing team to design and maintain an intuitive, well-converting & visually stunning website
- Design a comprehensive brand identity kit - logo, letterhead, visiting cards, envelope, merchandise, etc
- Work on user acquisition by designing compelling ads, social media/print graphics
- Adhering to style standards on typography and graphic design
- Have an iterative mindset. No design is perfect on the first attempt. Design mechanisms to collect user feedback and continuously improve on your designs.
- Conduct user interviews and online research to define and understand our target user
- Study the gaming domain vis-a-vis competitors, market trends, and best practices
- Participate and contribute in business and product discussions
- Be opinionated and back those opinions with strong logic
- 2+ years proven experience in UI/UX design or allied roles
- A strong portfolio of illustrations or other graphics for both web and mobile platforms (MUST)
- Familiarity with design software and technologies (such as Illustrator, Photoshop, XD, After Effects, Premiere Pro, Figma etc) (MUST)
- Proficiency in video editing and creating product explainers and other types of video
- Working knowledge of wireframing and prototyping tools (Balsamiq, Invision, Webflow etc)
- Excellent UX copywriting and verbal communication skills
- Ability to work methodically and meet deadlines
- A team player but can work independently and takes initiative
- Degree/Diploma from reputed design schools is a plus but NOT mandatory
- Brownie points if you’ve designed/worked on a mobile game before
What you can expect at Savvology Games
- A cool work atmosphere complete with flexible working hours, unlimited coffee, fruit water, games (Foosball, Table Tennis, Pool, Carrom, Board Games, Cards…). Time will fly.
- A hockey-stick trajectory for growth professionally
- Fun people who you’ll want to hang out with after office hours too :)
- Lots of treats - Did we mention beer/pizza every Friday?
- Should have worked on majorly data-driven dashboards, both on the web as well as mobile platforms.
- Proficiency in state-of-the-art creative software such as Sketch, InVision, Marvelapp, Photoshop, Illustrator, Axure, Adobe Xd, Principle, Zeplin, etc.
- Should have experience in making, implementing, documenting and using the Design System (DLS).
- Should have hands-on experience conducting user research, creating user personas, usability testing and storyboarding user flows.
- Should understand and know how to implement design analytics.
- Should be able to design and facilitate participatory design workshops to discover opportunities and insights both internally and externally.
- Should be a self-motivator and willing to come up with solutions by diving deep into the core of the problem.
- Should be a team player and must have excellent communication skills (both spoken and written).
- A graduate degree in design is a plus.
- Designing for flutter in the past is also a plus