About Quidich
http://www.quidich.com">Quidich Innovation Labs pioneers products and customized technology solutions for the Sports Broadcast & Film industry. With a mission to bring machines and machine learning to sports, we use camera technology to develop services using remote controlled systems like drones and buggies that add value to any broadcast or production. Quidich provides services to some of the biggest sports & broadcast clients in India and across the globe. A few recent projects include Indian Premier League, ICC World Cup for Men and Women, Kaun Banega Crorepati, Bigg Boss, Gully Boy and Sanju.
What’s Unique About Quidich?
- Your work will be consumed by millions of people within months of your joining and will impact consumption patterns of how live sport is viewed across the globe.
- You work with passionate, talented, and diverse people who inspire and support you to achieve your goals.
- You work in a culture of trust, care, and compassion.
Opportunity
- Your contribution to the software will help shape the final output seen on television
- You will have an opportunity to work in live broadcast scenarios
- You will work in a close knit team that is driven by innovation
Role
We are excited to be growing our unreal team and opening up new pathways into the business by bringing on board an Unreal Designer. The role will be a vital one in building our virtual rendering system. You will be responsible for building and extending upon our virtual system that enables our artists to create compelling and spectacular virtual worlds for use in broadcast productions. This is not a traditional gaming role but forms a new and exciting role within Quidich. The position will encompass a number of unique challenges and interesting areas of development, all working towards improving the design output.
Responsibilities
- Developing a scalable and performant Unreal renderer for use in broadcast
- Maintaining and developing UE4 plugins
- Developing tools that enable our team to create photorealistic and virtual worlds
- Enabling a character creation pipeline
Requirements (Good to have)
- Degree in Design or Arts
- In Depth understanding of UE4
- GIT and source control
- Experience Making UE4 editor plugins to aid artist workflows
- Modeling experience on max , maya or cinema 4d
- Strong mathematical understanding - linear algebra, vector/matrix
Additional Skills
- Knowledge of character animation workflows
- UE 4 mobile experience (IOS and Android)
Reporting To: Product Lead
Joining Date: Immediate (Mumbai)

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