- 20% - Design the user flows and mockups basis the product requirements, which would be defined by the founders and shared as inputs by the early users. Key features we are planning to build in the coming months: Forms and Social posting.
- 50% - Design the UI mockups based on the user flows defined above to clearly illustrate the design and functionality of the product.
- 30% - Create industry and scenario-specific templates that can be readily used by users who are coming on the platform.
- Other short-term responsibilities: Create email and web designs for clients, as part of the product and services business.
About Grorapid
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Role and Responsibilities:
· Lead the vision of our product and consumer experiences
· Own the end-to-end design/ UX of YouShd’s applications, design simple and clean visual UI, and create wireframes, prototypes, and pixel-perfect mocks
· Work with the tech team to get your ideas built
· Conduct user research, come up with user personas, both informally and in structured studies, and analyze and present findings so we all can understand our users better
· Set the standard for what great design entails and help your team achieve that standard
· Build and maintain a design system to achieve consistency across our applications
Skills and Experience:
· 2+ years of experience in product design
· Work with wireframing tool of choice (Balsamiq, Pencil, Axure, Whimsical, Mockflow, etc.) to create low fidelity and high fidelity wireframes
· Convert any wireframes into mockups using Figma, Sketch, etc.
· Find design inspirations related to the idea proposed and do independent research
· Demonstrated experience of leading complex projects independently under tight timelines
· Detail orientation, execution excellence and entrepreneurial spirit
· First-principles led problem-solving attitude
Nice to Haves:
· Experience with frontend web or mobile development
· Previous experience working in an Agile environment with scrums and sprints
Roles and responsibilities:-
- Work closely with the cross-functional teams and collaborate with product managers, developers, marketing team, and designers
- Execute a strategic vision at the onset of a project and work with the team to deliver on this vision at every step of the design and development process.
- Own and manage multiple rapid research, design, and prototyping projects
- Manage design work across numerous initiatives through successful project execution, tracking, and resourcing
- Lead new creative and holistic thinking across diverse product releases, platforms, and devices; drive the direction, style, and methodology of design and accessibility
- Review work and share feedback with design team members
Desired Candidate Profile:
- Extensive experience as UX designer
- Experience in leading a team of designers
- Good exposure to in interactive design and information architecture
- Extensive understanding of *design principles, typography, and color theory.
- Expertise in using popular software like*Adobe XD, Figma, Sketch
- Ability to iterate designs and solutions efficiently and intelligently
- Experience designing and managing UX that bridges multi-platforms including mobile apps and web-based applications
- Research and showcase knowledge in the industry’s latest trends and technologies
- Team player with good communication skills and the ability to think out of the box
Responsibilities
- Employ user-centered design practices to deliver extraordinary interactive game experiences
- Research the latest practices & industry standards from the Top notch games to create world-class immersive experience for players
- Evaluate designs quickly and craft creative high quality work
- Excellent understanding of visual design principles, style guidelines, design processes, and creative workflow
- Develop UI, graphic design, and interaction specifications/guidelines
- Ability to take on design problems independently, present and sell design concepts
- Finding creative ways to solve UX problems.
- Interface, and collaborate with key stakeholders to ensure the user experience reflects player needs and consistency.
Required Skills
- 3-5 years experience in UX Design.
- Expert-level skills in Adobe Photoshop and industry-standard prototyping tools such as Adobe XD, and Figma.
- Experience in mobile interface design
- Strong portfolio of design projects.
- Hands-on experience or knowledge of Unity 3D and motion design is a plus.
- Excellent written and verbal communication
- Real passion for gaming
- Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
Ready to work without a handbook, with a love for doing what’s never been done before!
2. Architecting information, wireframing, and prototyping with interaction flows
3. Asking smart questions and championing new ideas
4. Developing delightful experiences with creative flair
5. Diagnosing design problems and devising elegant solutions
6. Translating high-level explicit and latent requirements into functional user interfaces
7. Presenting designs and articulating design decisions
8. Communicating design rationale and maintaining consistency throughout the project
9. Executing designs as a part of software development teams
Requirements:
Good working knowledge of Adobe XD
Pay attention to details
Distill simplicity from complex user requirements
Excellent verbal, written, and communication skills
- Should have experience researching problem statements and designing solutions that meet the desired UX goals and stakeholder requirements
- Should be able to rapidly prototype ideas; pen and paper will do for mockups. Should be familiar with prototyping tools or front end code for higher fidelity prototyping
- Good communication skills. Must be able to communicate idea to all stakeholders product, engineering and design
- Must have average above average knowledge of the Adobe Suite
- Must be able to look at the product as a whole to design workflows that scale
- Must be able to measure UX changes and suggest further improvements
- Should be able to build UI components that meet the desired UX. Should be able to understand and respect the UX
- Should follow the style guide and design according to the guidelines
- Understanding of typography, typographic grid, grid based systems, design frameworks and responsive design principles is required. Should be able to adapt and extend the style guide as required and define new UI components when needed
- Should be able to build reusable UI components
- Good communication with the product and engineering teams to assess feasibility of UI components
- Experience with motion/interaction design a plus
- Must know the Adobe Creative Suite well. Must also be familiar with prototyping tools
2. Creating motion/static graphic designs for the brand
3. Developing layouts for product illustrations and brand websites
4. Working on creative assets of the brand, including newsletters, brochures, and content for social media platforms
About SaaS Labs US, Inc: We’re a Palo Alto & Noida-based product company building SaaS products for sales, support & success roles. Our popular products are https://justcall.io/">JustCall, https://helpwise.io/">Helpwise & https://easycalendar.com/">EasyCalendar. We’re 5th fastest growing in India & 54th in APAC as per Deloitte in 2019 & 2020. Bootstrapped our way to >$7mil ARR and targeting $50mil ARR by 2023 end. Closed a large venture funding round in Jan 2021 (yet to be announced). We’re going to grow team size from 70 to 150 in 2021 and 500 by 2023. Our team members are from India, US, Bulgaria, and Philippines.
Job Title: UI/UX Designer
Exp- 3 years and above
Responsibilities
1.Gather and evaluate user requirements in collaboration with product managers and engineers
- Illustrate design ideas using storyboards, process flows and sitemaps
- Design graphic user interface elements, like menus, tabs and widget
- Build page navigation buttons and search fields
- Develop UI mockups and prototypes that clearly illustrate how sites function and look like
- Create original graphic designs (e.g. images, sketches and tables
- Prepare and present rough drafts to internal teams and key stakeholders
- Identify and troubleshoot UX problems (e.g. responsiveness)Conduct layout adjustments based on user feedback
- Adhere to style standards on fonts, colors and image
Requirements
- Proven work experience as a UI/UX Designer or similar role.
- Portfolio of design projects.
- Knowledge of wireframe tools (e.g. Wireframe.cc and InVision)
- Up-to-date knowledge of design software like Adobe Illustrator and Photoshop.
- Team spirit; strong communication.
- Conduct layout adjustments based on user feedback.
- Adhere to style standards on fonts, colors and images.