Project Lead at Zeus Learning · Mumbai · 5 - 8 years · ₹8L - ₹20L / yr · Profitable · Posted 28 Mar 2022

Summary
• The project lead is a core member of the agile teams implementing EdTech solutions. These EdTech solutions, ranging across Learning Platforms, Assessment systems, Simulation Training, and Interactive content, are to be fit-for-purpose, efficient, and of high quality.
• The responsibility of the project lead is to guide the overall implementation of the solutions created by the Zeus Learning team and address day-to-day issues related to the client’s business processes
The essence of Role – key accountabilities
• Take charge of the project and help it succeed
• Work with cross-functional teams to create a shared vision
• Coordinate all activities to run the project
• Build product roadmaps, run agile ceremonies and manage stakeholder expectations
• Educate teams about software development processes.
• Be the interaction point between Zeus Learning teams and the client and set correct expectations
• Ensure the product shapes up as envisioned
Requirements
• Should have a history of managing large projects.
• Good understanding of agile software development processes.
• Should be able to run teams and keep people motivated throughout the project.
• Have great negotiation skills

About Zeus Learning
About
Zeus Learning is a learning technology solutions provider that focuses on the North American and European educational markets, working with several organizations, from the largest publishers to small nonprofits, over the last 19 years. At Zeus Learning, we leverage leading-edge technology and inclusive design to transform the way learning experiences are created.
Our team of 300+ understands the rigorous demands of the changing educational landscape. We believe that a solution is out there and that by keeping focused on the people we’re designing for and asking the right questions, we’ll get there together. Our line of products and services include Learning Management Systems, Assessment Management & TEI Systems, Software Skills Simulation Systems, Virtual Classrooms, Learning Portals and Websites, Mobile Apps, as well as interactive content such as learning games and explorations.
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