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Summary:
Hyperspec is building a real time local map for self-driving cars and using cross view localization to enable ubiquitous autonomy. Hyperspec is a VC funded startup.
The principal embedded systems engineer will have deep expertise in embedded systems design, development and worked for years on embedded systems teams. This person is a leader and mentor to junior engineers and shares knowledge about the design and development of embedded systems.
Responsibilities:
- Serves as an expert in all aspects of embedded projects and embedded systems—including designing, developing, testing, and perfecting designs
- Responsible for updating and working with executive leadership on the development of embedded systems and status of projects
- Provides guidance and mentoring to other members of the team
Requirements:
- Minimum of bachelors' degree in computer science or engineering
- At least ten years of engineering experience with expertise in software engineering, data structures, and programming techniques
- Deep expertise in C/C++ programming
- Experience with FPGAs, PCB, Xilinx, Altera, or similar SoCs.
- Experience with ISPs, Cameras, Switches a plus.
- Experience in working with real-time operating systems, communications protocols and firmware design.
- Experience in interfaces, IP protocols, and hardware subsystems.
- Experience in working as part of a team and leading teams.


As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.
What You’ll Do
- Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
- Lead development of gameplay, systems, and core tech features
- Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
- Mentor junior engineers and uphold best engineering practices
- Drive performance improvements across PC and console builds
- Participate in planning, tech reviews, and cross-functional coordination
What We’re Looking For
- 7+ years of experience in Unreal Engine-based game development
- Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
- Experience with multiplayer, AI, Bots, Physics and rendering systems
- Shipped multiple PC/Console titles with significant system ownership
- Excellent debugging, profiling, and performance-tuning skills
- Strong software architecture skills and understanding of real-time game systems
- Proven leadership and mentoring abilities
Nice to Have
- Familiarity with Unreal Editor tooling, plugins, and build systems
- Knowledge of Agile production pipelines
- Contributions to tool development or tech pipelines
- Understanding of AI-Tools and ability to adapt them in workflows to improve productivity
Job Category: Engineering
Job Type: Full Time
Job Location: Hyderabad
- Coding and Debugging in C language.
- Knowledge on ARM based architectures of 8/16/32 Microcontrollers,UART, ADC, DAC,Ethernet, SPI,CAN,I2C and I2S.
- FPGA RTL coding and Simulation using Verilog/VHDL
Qualification - BE/B.Tech (ECE), M.Sc.(Electronics)
Only Defense and Aerospace, Electronics, Semi-Conductors,
(No Automative industry)
AVANTEL LIMITED is a technology driven public limited company with focus on developing innovative wireless communication products and solutions to meet unique requirements of defense, railways, and telecom sectors. The organization is certified against AS 9100D and ISO 9001:2015 standards for Quality Management System. For more details visit www.avantel.in.

About Monarch:
At Monarch, we’re leading the digital transformation of farming. Monarch Tractor augments both muscle and mind with fully loaded hardware, software, and service machinery that will spur future generations of farming technologies.
With our farmer-first mentality, we are building a smart tractor that will enhance (not replace) the existing farm ecosystem, alleviate labor availability, and cost issues, and provide an avenue for competitive organic and beyond farming by providing mechanical solutions to replace harmful chemical solutions. Despite all the cutting-edge technology we will incorporate, our tractor will still plow, till, and haul better than any other tractor in its class. We have all the necessary ingredients to develop, build and scale the Monarch Tractor and digitally transform farming around the world.
Description:
We are looking for engineers to work on applied research problems related to control in autonomous driving of electric tractors. The team works on path planning and control to deploy on resource constrained hardware.
Technical Skills:
- Necessary Skills: C++, Eigen, Boost, ROS.
- Solid theoretical knowledge in Linear Algebra and Differential Equations, Control systems, Model Predictive Control, Robotics.
- Knowledge of some numerical algorithms or libraries among: IPOPT (cppAD), HPIPM would be a plus.
- Experienced candidates in ROS & C++ projects with no prior control experience willing to apply their knowledge to vision problems are also encouraged to apply.
- Experience in simulation frameworks such as Gazebo would be a plus.
Responsibilities:
- Ability to formulate math for a given problem statement/approach and prototype in C++.
- Work in conjunction with other sub-systems for integration.
- Testing/tuning the controller in simulation and on real-world hardware.
- Communicate and collaborate with team members in India and abroad for the fulfillment of your duties and organizational objectives.
- Thrive in a fast-paced environment and can complete the assigned sub-task.
What you will get:
At Monarch Tractor, you’ll play a key role on a capable, dedicated, high-performing team. Our compensation package includes a competitive salary, excellent health, benefits commensurate with the role you’ll play in our success.


Job Title:
Telephony Engineer
Job Description:
- Support the operations team with debugging issues related to the telephony platform
- Identify issues with calls using monitoring and analysis tools such as VoIPMOnitor
- Write scripts to automate tasks, monitor the services and functionalities
- Contribute to the improvement of the system by providing ideas
- Help with capacity planning
- Perform the scheduled maintenance activities
- Modify the existing code to accommodate new features
Experience Range:
3- 6 years
Educational Qualifications:
Any graduation,
Job Responsibilities:
• Knowledge of open source technologies, VoIP, SIP, WebRTC etc.
• Shell scripting.
• Experience in Asterisk and Kamailio or OpenSIPS.
• C/C++ or JS programming with Linux.
• 5-8 years experience.
• Good communication skills.
• Willingness to work in the night, whenever required, for handling support related issues.
Skills Required:
ViOP, OpenSIPS, SIP, Shell Scripting, Asterisk, kamailio, C++, Linux, Development,
Location : Hyderabad
Qualifications: BE/BTECH from EE/EC
Experience : 3-5 Years
Desired Candidate Profile:
-Development of Embedded device drivers, Ethernet, USB, SPI.
-Able to read data sheets.
-Good debug skills.
-Board bring up skill.
-Worked on application processor type boards( T2080/2081 etc. )
-Strong in embedded C
-Proficient in board bring up and device drivers is needed.
-System programming and building multi-platform SDK on Linux or other OS is desirable.
-Onsite system integration.
-Should have hands on debugging experience.
-Candidate is expected to have strong knowledge of C and C++.
-Understanding and experience using structured programming techniques.
Job Type: Full-time
Salary: ₹300,000.00 - ₹700,000.00 per year
Schedule:
Morning shift
Ability to commute/relocate:
hyderabad, Hyderabad - 500003, Telangana: Reliably commute or planning to relocate before starting work (Required)
Experience:
total work: 3 years (Preferred)


Embedded c
C
Iso26262

Build new features, enhance existing functionality and fix issues in the Windows Desktop application.
Help develop and maintain UI component library (Windows, dialogs , complex widgets)
Advise and assist the other developers in the Desktop.
Skills required
- Very strong programming skills in UI development using Qt/C++
- A strong ability to think about components and modules as they relate to other components as part of a larger system.
- QML knowledge is a plus
- Cross platform application development knowledge is a plus, not mandatory
- A very strong attention to detail and the willingness to deliver pixel perfect UI according to the designs.
- Must have: Very strong in ModelView architecture
- Must have : In-depth C++, STL, and data structures knowledge
Desirable : Familiar with unit test frameworks like QtTest or Gtest
Desirable : Experienced with Agile methodology
Desirable : Knowledge in GIT or any other config management tool
Good understanding of object oriented techniques methodologies.
Good hands-on experience of C++ system programming and design.
Key Skills
C/C++, Qt, STL, Design, QML
Experience In product development is good to have


