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Summary:
Hyperspec is building a real time local map for self-driving cars and using cross view localization to enable ubiquitous autonomy. Hyperspec is a VC funded startup.
The principal embedded systems engineer will have deep expertise in embedded systems design, development and worked for years on embedded systems teams. This person is a leader and mentor to junior engineers and shares knowledge about the design and development of embedded systems.
Responsibilities:
- Serves as an expert in all aspects of embedded projects and embedded systems—including designing, developing, testing, and perfecting designs
- Responsible for updating and working with executive leadership on the development of embedded systems and status of projects
- Provides guidance and mentoring to other members of the team
Requirements:
- Minimum of bachelors' degree in computer science or engineering
- At least ten years of engineering experience with expertise in software engineering, data structures, and programming techniques
- Deep expertise in C/C++ programming
- Experience with FPGAs, PCB, Xilinx, Altera, or similar SoCs.
- Experience with ISPs, Cameras, Switches a plus.
- Experience in working with real-time operating systems, communications protocols and firmware design.
- Experience in interfaces, IP protocols, and hardware subsystems.
- Experience in working as part of a team and leading teams.
We are seeking a highly skilled Qt/QML Engineer to design and develop advanced GUIs for aerospace applications. The role requires working closely with system architects, avionics software engineers, and mission systems experts to create reliable, intuitive, and real-time UI for mission-critical systems such as UAV ground control stations, and cockpit displays.
Key Responsibilities
- Design, develop, and maintain high-performance UI applications using Qt/QML (Qt Quick, QML, C++).
- Translate system requirements into responsive, interactive, and user-friendly interfaces.
- Integrate UI components with real-time data streams from avionics systems, UAVs, or mission control software.
- Collaborate with aerospace engineers to ensure compliance with DO-178C, or MIL-STD guidelines where applicable.
- Optimise application performance for low-latency visualisation in mission-critical environments.
- Implement data visualisation (raster and vector maps, telemetry, flight parameters, mission planning overlays).
- Write clean, testable, and maintainable code while adhering to aerospace software standards.
- Work with cross-functional teams (system engineers, hardware engineers, test teams) to validate UI against operational requirements.
- Support debugging, simulation, and testing activities, including hardware-in-the-loop (HIL) setups.
Required Qualifications
- Bachelor’s / Master’s degree in Computer Science, Software Engineering, or related field.
- 1-3 years of experience in developing Qt/QML-based applications (Qt Quick, QML, Qt Widgets).
- Strong proficiency in C++ (11/14/17) and object-oriented programming.
- Experience integrating UI with real-time data sources (TCP/IP, UDP, serial, CAN, DDS, etc.).
- Knowledge of multithreading, performance optimisation, and memory management.
- Familiarity with aerospace/automotive domain software practices or mission-critical systems.
- Good understanding of UX principles for operator consoles and mission planning systems.
- Strong problem-solving, debugging, and communication skills.
Desirable Skills
- Experience with GIS/Mapping libraries (OpenSceneGraph, Cesium, Marble, etc.).
- Knowledge of OpenGL, Vulkan, or 3D visualisation frameworks.
- Exposure to DO-178C or aerospace software compliance.
- Familiarity with UAV ground control software (QGroundControl, Mission Planner, etc.) or similar mission systems.
- Experience with Linux and cross-platform development (Windows/Linux).
- Scripting knowledge in Python for tooling and automation.
- Background in defence, aerospace, automotive or embedded systems domain.
What We Offer
- Opportunity to work on cutting-edge aerospace and defence technologies.
- Collaborative and innovation-driven work culture.
- Exposure to real-world avionics and mission systems.
- Growth opportunities in autonomy, AI/ML for aerospace, and avionics UI systems.
Job Title : Embedded System Software Engineer
Experience Required : 1 to 3 Years
Duration : 6+ Months (Extendable)
Notice Period : Immediate
Job Description :
We are seeking a motivated and skilled Embedded System Software Engineer to join our team.
The ideal candidate will have 1 to 3 Years of experience in embedded software development with a solid foundation in C++ and Qt 5.
This role involves working with embedded Linux systems and contributing to the development and maintenance of robust embedded applications.
Mandatory Skills : C++, Qt 5, Embedded Linux (Yocto preferred), SOAP/REST protocols, Git, problem-solving, and analytical skills.
Key Responsibilities :
- Design, develop, and maintain embedded software applications using C++ and Qt 5.
- Work on embedded Linux systems, with a preference for experience in The Yocto Project.
- Integrate and manage network communication using protocols such as SOAP and REST.
- Collaborate with cross-functional teams to understand requirements and deliver high-quality solutions.
- Utilize Git for version control and collaborative development.
- Troubleshoot and debug software and system issues efficiently.
- Continuously improve code quality through code reviews, testing, and optimization.
Required Skills and Qualifications :
- Bachelor’s degree in Computer Science, Engineering, or a related field.
- 1 to 3 Years of hands-on experience in software development.
- Proficiency in C++ and Qt 5 Framework.
- Experience working with Embedded Linux; knowledge of Yocto Project is a strong plus.
- Basic understanding of network protocols, including SOAP and REST.
- Familiarity with Git or other version control systems.
- Strong problem-solving and analytical skills.
Preferred Skills (Nice to Have) :
- Experience in cross-compiling and deployment for embedded targets.
- Familiarity with CI/CD tools and automated testing for embedded systems.
- Understanding of hardware-software integration challenges.

As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.
What You’ll Do
- Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
- Lead development of gameplay, systems, and core tech features
- Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
- Mentor junior engineers and uphold best engineering practices
- Drive performance improvements across PC and console builds
- Participate in planning, tech reviews, and cross-functional coordination
What We’re Looking For
- 7+ years of experience in Unreal Engine-based game development
- Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
- Experience with multiplayer, AI, Bots, Physics and rendering systems
- Shipped multiple PC/Console titles with significant system ownership
- Excellent debugging, profiling, and performance-tuning skills
- Strong software architecture skills and understanding of real-time game systems
- Proven leadership and mentoring abilities
Nice to Have
- Familiarity with Unreal Editor tooling, plugins, and build systems
- Knowledge of Agile production pipelines
- Contributions to tool development or tech pipelines
- Understanding of AI-Tools and ability to adapt them in workflows to improve productivity
Job Category: Engineering
Job Type: Full Time
Job Location: Hyderabad
- Coding and Debugging in C language.
- Knowledge on ARM based architectures of 8/16/32 Microcontrollers,UART, ADC, DAC,Ethernet, SPI,CAN,I2C and I2S.
- FPGA RTL coding and Simulation using Verilog/VHDL
Qualification - BE/B.Tech (ECE), M.Sc.(Electronics)
Only Defense and Aerospace, Electronics, Semi-Conductors,
(No Automative industry)
AVANTEL LIMITED is a technology driven public limited company with focus on developing innovative wireless communication products and solutions to meet unique requirements of defense, railways, and telecom sectors. The organization is certified against AS 9100D and ISO 9001:2015 standards for Quality Management System. For more details visit www.avantel.in.
Primary skills:
At least 3+ years of working experience on embedded firmware development
- Experience in multithreaded programming, network programming (wired and wireless protocols), real-time programming, cross-platform and cross-language development
- Hands-on experience on driver development for various sensors
- Working knowledge of communication protocols like UART, I2C, SPI, USB, Ethernet, etc
- Product development experience with range of microcontroller/microprocessor architectures, adoption of bare-metal, RTOS and Linux operating systems on new platforms
-Hands-on experience on software development in Bluetooth domain is added advantage
- Experience with hardware lab equipment such as digital scope, logic analyser and JTAG
- Understanding of embedded development constraints and system performance
- Experience with programming in C/C++ and Embedded C
Embedded c
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2) Experience in protocols like UDS and CAN.
3) Experience in AUTOSAR(COM, DCM and MCAL).
4) Experience in CANoe and CAN analyzer tools.
5) Experience in Compiler and Debugging.
6) Experience in using Configuration Management.
7) Knowledge and experience in Rational Rhapsody would be advantageous.
Additional Skills:
1) Good analytical & communication skills.
2) Willingness to take up responsibility & ownership.
3) Self-learning & Self-motivated with a good learning curve.
4) Adaptive & Flexible to challenging situations.


