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Leading Management Consulting Multinational Company
Title: Salesforce Solution Architect (Classic to Lightning Migration)
Summary:
We are seeking a Salesforce Solution Architect to lead AvalonBay’s transition from Salesforce Classic to Lightning. This role is responsible for designing scalable, user-friendly solutions using native Salesforce capabilities, reducing custom technical debt, and enabling a unified associate experience across resident services and call center teams.
Key Responsibilities:
● Own the end-to-end migration strategy from Classic to Lightning.
● Redesign data model (replace custom objects with standard Lead/Opportunity where
applicable).
● Configure Lightning features: Dynamic Forms, Lightning Pages, Flows, Omni-Channel.
● Recommend and implement AppExchange solutions where needed.
● Collaborate with developers, admins, and QA to deliver incremental releases.
● Ensure compliance with security, profiles, and permission sets.
● Act as the trusted advisor to stakeholders for Salesforce roadmap planning.
Qualifications:
● 6+ years Salesforce experience, with at least 3+ in Lightning implementations.
● Expertise in Service Cloud, Marketing Cloud, case management, and digital engagement.
● Proven experience with Classic-to-Lightning migration projects.
● Strong understanding of low-code/no-code capabilities (Flows, Dynamic Actions).
● Salesforce Certified Application/Solution Architect (preferred).
● Excellent communication and stakeholder management skills.
Salesforce Developer (Classic to Lightning Migration)
Shift: Afternoon / Night (Work from Office)
Locations: Bangalore | Mumbai | Pune | Hyderabad | Mohali | Panchkula
Working Days: 5 Days
About the Role:
We are looking for an experienced Salesforce Developer to support the Client’s project migration from Salesforce Classic to Lightning. The ideal candidate will have hands-on experience in Lightning configuration, customization, and integrations, along with strong problem-solving and communication skills.
Key Responsibilities:
- Assist in the end-to-end migration from Classic to Lightning Experience.
- Work closely with technical leads and architects to implement scalable and efficient Lightning solutions.
- Redesign and optimize existing data models, replacing unnecessary custom objects with standard Salesforce entities like Leads and Opportunities.
- Configure Lightning features such as Dynamic Forms, Lightning Pages, Flows, and Omni-Channel.
- Build and maintain Apex classes, triggers, Lightning Web Components (LWC), and integrations as needed.
- Collaborate with admins, QA, and business stakeholders to ensure timely and quality delivery of enhancements.
- Ensure adherence to security best practices, including profiles, permission sets, and sharing rules.
- Contribute ideas to improve system usability and reduce custom technical debt.
Qualifications & Skills:
- 6 years of Salesforce development experience.
- Strong exposure to Salesforce Lightning (Aura / LWC) and Classic-to-Lightning migration projects (At least 3 years).
- Solid understanding of Service Cloud and Case Management processes.
- Experience with Flows, Dynamic Actions, AppExchange tools, and low-code/no-code configurations.
- Proficiency in Apex, Visualforce, SOQL, REST/SOAP APIs, and Integration patterns.
- Salesforce Platform Developer I (mandatory), Developer II or Application Architect (preferred).
- Excellent communication skills and ability to work in a cross-functional, global environment.

Junior System Administrator (VoIP/Telephony) / Telephony Engineer (Telecommunications)
No. of Positions - 1
We are looking for a Junior System Administrator (VoIP) / Telephony Engineer (Telecommunications) to join our Telebu's Communications engineering Team. The Telebuin will develop, implement and support IP Telephony related technologies including and not limited to IP Telephony, IVR platforms, Conferencing solutions, Voice engineering integration, Voice over IP (VoIP), Session Border Controllers (SBC), Session Initiation Protocol (SIP), WebRTC, and Public Switched Telephone Network (PSTN) gateways.
Responsibilities:
- Install & maintain Freeswtich and other SIP servers.
- Administration of SIP and Media Servers, Network/Protocol level debugging and testing, Contact center solutions, Troubleshoots and resolves complex problems.
- Provide IP Telephony and VoIP Subject Matter Expertise for Company and Company's managed service providers, manages 3rd party telecom carriers and providers.
Requirements:
- 3 years of hands-on industry experience in telecommunications
- Strong conceptualize knowledge and experience with telephony protocols like SIP, SDP, RTP, SRTP and audio/video codecs.
- In-depth working experience with Kamailio, Freeswitch, Any of the SIP stack (Sofia, reSIProcate, PJSIP, etc.), and Linux
- Experience in using the VoIP testing tools like Wireshark, VoIPMonitor, SIPp, SIPCapture, Homer etc.
- Strong understanding of implementing various network setups (Private VPNs, multi-zone secure connectivity etc)
Nice to have:
- Experience with virtualization/container related technologies (Xen, VMware vSphere / ESXi, Docker, Kubernetes)
- Hands on writing production quality code using any of the scripting languages like Python, Go, Erlang etc.
- Working knowledge in any NoSQL databases like MongoDB, Redis, Cassandra etc.
- Passionate about knowing everything about VoIP Protocol standards & related RFCs
Job Summary
We are seeking a highly skilled and motivated Linux Device Driver Engineer with strong C/C++ programming skills and hands-on experience in Linux driver development. The ideal candidate will have a proven track record of working with kernel modules and hardware interfaces, and be comfortable debugging and optimizing low-level system software.
Key Responsibilities
- Porting existing Linux device drivers to new platforms, SoCs, and kernel versions.
- New driver development for custom hardware components and peripherals.
- Debugging kernel and driver-level issues using industry-standard tools.
- Integration & bring-up of hardware with Linux-based systems.
- Collaborate with hardware teams to interpret specifications and enable device functionality.
- Optimize drivers for performance, reliability, and resource efficiency.
- Write clear technical documentation for driver APIs, design, and integration steps.
Required Skills & Qualifications
- Bachelor’s/Master’s in Computer Science, Electronics, or related field.
- 4 to 8 years of professional experience in software development.
- Strong proficiency in C/C++ programming and memory management.
- Hands-on experience with any Linux device driver (character, block, network, USB, PCIe, I2C, SPI, etc.).
- Good understanding of Linux kernel architecture, module programming, and build systems.
- Knowledge of interrupt handling, DMA, and device tree configuration.
- Familiarity with cross-compilation and embedded Linux toolchains.
- Experience with debugging tools (GDB, ftrace, perf, printk, etc.).
- Version control experience (Git).
Preferred Skills
- Exposure to multiple driver types (networking, storage, multimedia, etc.).
- Experience with Yocto, Buildroot, or similar embedded Linux environments.
- Knowledge of real-time Linux and RT patches.
- Scripting knowledge (Python, Bash) for testing and automation.
Soft Skills
- Strong analytical and debugging skills.
- Good communication and collaboration abilities.
- Ability to work independently and take ownership of deliverables.

As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.
What You’ll Do
- Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
- Lead development of gameplay, systems, and core tech features
- Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
- Mentor junior engineers and uphold best engineering practices
- Drive performance improvements across PC and console builds
- Participate in planning, tech reviews, and cross-functional coordination
What We’re Looking For
- 7+ years of experience in Unreal Engine-based game development
- Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
- Experience with multiplayer, AI, Bots, Physics and rendering systems
- Shipped multiple PC/Console titles with significant system ownership
- Excellent debugging, profiling, and performance-tuning skills
- Strong software architecture skills and understanding of real-time game systems
- Proven leadership and mentoring abilities
Nice to Have
- Familiarity with Unreal Editor tooling, plugins, and build systems
- Knowledge of Agile production pipelines
- Contributions to tool development or tech pipelines
- Understanding of AI-Tools and ability to adapt them in workflows to improve productivity
Job Category: Engineering
Job Type: Full Time
Job Location: Hyderabad
Primary skills:
At least 3+ years of working experience on embedded firmware development
- Experience in multithreaded programming, network programming (wired and wireless protocols), real-time programming, cross-platform and cross-language development
- Hands-on experience on driver development for various sensors
- Working knowledge of communication protocols like UART, I2C, SPI, USB, Ethernet, etc
- Product development experience with range of microcontroller/microprocessor architectures, adoption of bare-metal, RTOS and Linux operating systems on new platforms
-Hands-on experience on software development in Bluetooth domain is added advantage
- Experience with hardware lab equipment such as digital scope, logic analyser and JTAG
- Understanding of embedded development constraints and system performance
- Experience with programming in C/C++ and Embedded C
- Define software requirements for embedded software applications
- writing software requirements (SWE.1) requirements using DOORS. Includes requirements analysis from systems requirements or customer requirement documents.
- Participate in software development processes such as requirements capture, analysis, linking software requirements to system requirements and architecture, customer specifications.
- Software requirements development, flow-down and management, traceability using DOORS or equivalent requirements capture tool.
- Work within ASPICE process objectives, achievement of ASPICE levels and supporting audits
- Design and development of automotive feature/function software/
components (ACC, AEB, TSR, LKA etc.) for ADAS/AD systems - Coordination and regular interaction with different stakeholders and teams like testing, requirements, leads etc.
- Participate in SW requirement generation, SW architecture, detailed design etc
Build new features, enhance existing functionality and fix issues in the Windows Desktop application.
Help develop and maintain UI component library (Windows, dialogs , complex widgets)
Advise and assist the other developers in the Desktop.
Skills required
- Very strong programming skills in UI development using Qt/C++
- A strong ability to think about components and modules as they relate to other components as part of a larger system.
- QML knowledge is a plus
- Cross platform application development knowledge is a plus, not mandatory
- A very strong attention to detail and the willingness to deliver pixel perfect UI according to the designs.
- Must have: Very strong in ModelView architecture
- Must have : In-depth C++, STL, and data structures knowledge
Desirable : Familiar with unit test frameworks like QtTest or Gtest
Desirable : Experienced with Agile methodology
Desirable : Knowledge in GIT or any other config management tool
Good understanding of object oriented techniques methodologies.
Good hands-on experience of C++ system programming and design.
Key Skills
C/C++, Qt, STL, Design, QML
Experience In product development is good to have
- Bachelor’s degree in Electrical or Electronics Engineering with 1-3 years of relevant experience.
- Highly experienced in Embedded C, C++ coding as per MISRA standards
- Experience in firmware programming for 8 bit, 16 bit and 32 bit controllers.
- Knowledgeable in Linker Scripts, Make files & firmware debugging using JTAG or on the UART console.
- Experienced in Communication peripherals like SPI, UART, I2C, CAN, etc.
- Ideation, designing, prototyping, and developing as per product requirements.
- Expertise in system architecture and design for Embedded software systems.
- Develop modular Embedded Code to port into different projects.
- Experience on Real Time Systems and Scheduling mechanisms
- Development experience in "middleware" / “application” / Low layer.
- Experience with developing embedded code for networking technologies like TCP/IP and UDP would be a plus.
- Document state machine diagrams, flow charts to understand the system architecture
- Working closely with Design teams to understand Hardware Implementation.
- Develop Test methods, in some cases automated test cases to test the firmware code and support hardware engineers.
- Use Debuggers, oscilloscopes, power supplies, and other necessary electrical tools to debug the code for problem-solving.
- Excellent reading skills for complete understanding of technical documents such as Processor Architecture Specifications and MCU hardware manuals, schematics etc.
- Ability to generate ideas in response to complex issues and execute on solutions.
- Python programming is a big plus.

