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Unreal Authorise Instructor
Ajnalens
Unreal Authorise Instructor
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Unreal Authorise Instructor

at Ajnalens

Agency job
3 - 4 yrs
₹4L - ₹15L / yr
Mumbai
Skills
VFX
3D animation
Unreal Engine
Unreal Development Kit

Job Description

 

Position - Unreal Authorise Instructor

 

Location: - Thane (Work from Office)

 

Responsibilities:

 

  • Build tools and infrastructure for any of the following: physics-based modelling and simulation tools / 3Dcharacter animation / computer graphics (such as real-time photorealistic rendering, photoreal material modelling, physics-based animation, motion capture) / prototypes for future AR/VR experiences
  • Collaborate with cross-functional teams of engineers and researchers in areas like computer vision,machine learning, graphics, and art
  • For the first 2 Months you will be recording videos for an existing unreal Project.
  • Develop prototypes for future AR/VR experiences, cutting edge research, drive continued development, or integrate robust solutions into products
  • Write clean readable code, debug complex problems that span systems
  • Set direction in how Ajna Labs develop future 3D capabilities

 

Minimum Qualifications:

 

  • Must be an Unreal Authorize Instructor
  • Experience in any of the following: computer graphics, rendering, physics-based simulation, 3D character animation, advanced optimization techniques, motion capture, or games middleware/tooling
  • Experience shipping one or more products on large code bases that span a range of platforms and tools
  • Experience using or building 3D engines (Unreal), 3D applications or equivalent
  • Experience with C++ or C# programming

 

Preferred Qualifications:

 

  • Bachelor’s degree or equivalent experience in the field of Computer Science, Computational Physics,
  • Computer Graphics, Animation, or a similar field
  • Experience with any combination of the following: 3D graphics (lighting, effects, shaders, or other low-level system), visual effects (VFX), 3D character animation, mobile CPU/GPU programming,
  • Gameplay tooling and pipeline development or gameplay development in AR/VR
  • Experience mentoring junior staff / interns

 

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Software Engineer, Memorres
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