About myHQ by ANAROCK
myHQ by ANAROCK is a mission-driven company dedicated to helping create a world where anyone can make magic with their work. It’s an audacious, incredibly rewarding mission that our increasingly diverse team is dedicated to achieving.
Founded in 2016 by IIT Delhi graduates Utkarsh Kawatra & Vinayak Agarawal, myHQ is India’s largest flexible workspace solutions platform. Present across 10 cities, enabling tens of thousands of people to make magic everyday. We are changing the way commercial real-estate works by providing everyone with the freedom and flexibility to work any-where and any-way they like.
About the role
myHQ is looking for experienced, enthusiastic product designers to join our core product team. You will be working closely with marketing, user-research and engineering teams to architect, build & design systems that deliver an intuitive user experience.
If you join us, you’ll be an early member and help shape:
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Our company culture & product practices
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Building the product and design team at myHQ
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The direction & focus of our products
This is an exciting opportunity if you are looking to grow your career and working at a growth stage product company
Key Responsibilities
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Execute on the product you design from start to finish.
- Present and communicate your designs to the team and the greater organisation to build consensus around your concepts.
- Create wire-frames, beautiful mock-ups, rapid prototypes, and help implement your designs to pixel perfection.
- Test, learn and iterate on everything you do.
- Work closely with the Engineering, Product, and Marketing team.
- Ability to produce functional prototypes.
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Great understanding and empathy towards users.
- Humour, humility, and curiosity
- 2+ years of professional experience.
- Expertise at using tools like Sketch, Invision, Figma
Nice to have
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Previous experience at working at a start-up
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Exposure to designing cross-device experiences (desktop, mobile web and mobile apps).
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A history of working on side/hobby projects
People & Culture
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You’ll have the freedom to execute, work in an open culture with passionate co-workers
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You’ll get to work with a performance oriented team driven by ownership and open to experimentation
Other Perks / Benefits
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Comprehensive term and health insurance for you and your dependents
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Paid maternity / paternity leave to let you spend valuable time with your loved ones
Frequently Asked Questions
What’s the interview process like?
The interview process consists of 2-3 technical rounds discussing your (i) portfolio and previous work (ii) design process, user understanding and (iii) product / design critique. Sometimes there may be an optional short design assignment involved. This is followed by a 30 min cultural fitment round. In the interview we try to understand your skills in visual design skills, UX design and product thinking.
About Anarock Technology
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Job Summary :
As a UI / UX designer, you will be working closely with the founders and the engineering time to deliver top quality user experience. This is a great opportunity to come in on the ground floor and play a strategic role in shaping our user experience.
Responsibilities:
- Gather and evaluate user requirements in collaboration with product managers and engineers. Conduct layout adjustments based on user feedback
- Illustrate design ideas using storyboards, process flows and sitemaps.
- Design graphic user interface elements, like menus, tabs, widgets and build page navigation buttons and search fields.
- Develop UI mockups and prototypes that clearly illustrate how sites function and look like.
- Create original graphic designs (e.g. images, sketches and tables)
- Prepare and present rough drafts to internal teams and key stakeholders
- Identify and troubleshoot UX problems (e.g. responsiveness)
Requirements:
- At Least 2 years of work experience in designing great web and mobile applications.
- Working knowledge of the following technologies and software: Sketch, InVision, Visio, HTML, CSS (SCSS), iOS, Android, Design Systems, Figma and Adobe Photoshop.
- Candidates with a good online portfolio will be given priority.
- You possess a Degree in Design or related field from a top tier institute.
- You possess excellent communication and interpersonal skills and can articulate your ideas to different stakeholders.
- Ability to understand the business problem, identify the key challenges, formalize the problem, and prototype solutions.
- Consistent track record of documenting, synthesizing, and communicating results.
- Must be self-motivated, flexible, collaborative, with an eagerness to learn.
- Finding creative solutions to product, technical, organisational and resource challenges.
- Partnering with fellow leaders to build a collaborative design, engineering and product culture.
- Help lead multiple projects on the International Experience team, defining scope, identifying resourcing needs, and handling stakeholder management.
- Work cross-functionally to identify workflow issues and integrate procedural improvements.
- Track and communicate progress across your projects, ensuring the teams are on track - facilitating decision-making, resolving blockers, and surfacing challenges.
- Enable continuous improvement during projects, ensuring insights are captured, shared, and integrated.
- Become an evangelist, advocate, and educator on behalf of Design, elevating the team's presence within the organization.
- Always be acutely aware of the team's needs and provide feedback to our design leads in order to ensure all designers experience an enjoyable and balanced work environment.
- Help develop process improvements for Design Operations as a whole.
- Think conceptually – applying a user-centered approach to requirements and interdependencies – to develop engaging interfaces.
- Think visually – using techniques like storyboards and sketching – to communicate interaction design concepts.
- Make design decisions based on good judgement, experience, research, and data.
- Make a real impact at scale through new product launches and interface improvements that effect billions of our customers everyday
- Be part of a fun, humble team, always learning, collaborating with other designers to deliver a cohesive customer centered experience.
What You'll Need
A strong product design portfolio that demonstrates how you design to solve customer needs.
- Excellent people management Skills
- Leadership Skills
- Excellent grasp of the design thinking and prototyping process, including product/interaction/visual, with the know-how to move from pencil on paper to layout to pixel-perfect handoff using tools such as Sketch, Invision, and Zeplin.
- Stellar interaction & visual skills (track record of deploying user interface standards and conventions, functional communication flows, dynamic engaging interfaces, attention to detail, stay on brand, build new patterns).
- Deep understanding of design principals and industry trends.
- Expert communication and presentation skills with ability to clearly present your work; you are articulate and can advocate design rationale.
- Readily give and receive constructive feedback.
- Expert partnering with cross functional teams in launching new products and improvements to existing features.
Added Points
- Experience working in and navigating a corporate environment independently.
- Delivered successful design for responsive web, iOS and Android.
- Experience building efficient scalable systems or in eCommerce.
- Bachelor’s in Design, User Experience (UX), Human Computer Interaction, Mass Communications or related field.
Skillset
- Mock ups : Sketch, Axure, Figma
- Usability test : Morae, WebEx Remote UTs
- Image editing & illustration : Photoshop, Expression Design, CorelDraw, Adobe illustrator.
About us
Job Description
Requirements
- Have a Bachelor’s Degree or equivalent.
- Have designed user interfaces for mobile and web platforms in the past.
- Ability to translate a given user-experience journey into a visually great and intuitive UI.
- Critical thinking and analytical skills.
- Experience using Sketch / Photoshop / Adobe Xd.
- Experience creating mockups and prototypes using Marvel / Invision is preferable though not mandatory.
- Someone who is keen and eager to learn by practice put forth ideas and loves the design as much as we do.
Benefits
Games2win World :
Games2win is a leading global mobile games publisher. Our games have over 400 million downloads and are played by over 15 million monthly active players. We take pride in building our own Intellectual Property (IP) and using the strength of our consumer love to market our games! That’s why most of our downloads are generated without advertising support or paid installations.
A few of our global hit titles are Driving Academy, Decisions, International Fashion Stylist, and many more.
To learn more about us, visit https://games2winmedia.com/company-profile/">https://games2winmedia.com/company-profile/
Based in: Mumbai / Remote
As a UI/UX Artist, you will be working on the overall user experience of the game in all aspects and phases of production, you propose solutions to translate game design requirements into usable and memorable graphical user interfaces
What do you need to do? (Role and Responsibilities)
- You will work closely with the Product Managers and Game Designers to create clean, clutter-free, user-centric, trendy and easy to understand user interfaces (UI) for mobile games.
- You need to be dedicated to researching and playing hundreds of mobile games to understand best practices in the Industry.
- Work on the UI design (Flows, Menus and HUDs) as per requirements.
- Explore and create high fidelity mockups and then the individual graphical elements needed for mobile screens, including iconography.
- Create wireframes or modify existing screen flows based on design specifications or feedback.
- Apply and maintain a consistent look and feel throughout the UI.
- Ability to make design decisions and take on design problems independently, present and sell design concepts.
Who could you be? Background and Experience:
- You should have a background in graphic design/interaction design/HCI related areas. You should have at least 4-5 years of experience in mobile games/apps.
- At least shipped 5 apps/games as an UI/UX Artist.
- You are proficient with prototyping tools such as Axure, Adobe XD, Figma, Sketch, Photoshop, Illustrator or other software for creating flowcharts, wireframes and Final UI Design mock-ups.
- Hands-on experience or knowledge of Unity 3D is a plus.
- Strong foundational graphic design skills (colour theory, composition, typography etc).
- Possess an excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.
- Bring art to life while improving the UX with visuals.
- Excellent communication skills and high attention to detail.
- Ability to give and receive constructive criticism and critique with a focus on improving quality
- Team player with a great attitude & love for mobile games
Educational Qualifications:
- Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
What we're looking for
Energetic product & design skilled individuals who love building and shipping high-quality products.
Someone who is ready to work in a new organization and help set up a design-driven culture.
Responsibilities
Product design ideation, planning, prioritization & designing at all levels of fidelity
Take part in User research, create detailed user journeys and take appropriate design decisions backed by user behavior and data
Work closely with cross-disciplinary teams including Product, Engineering, Marketing, and various Business teams to deliver delightful customer experiences
Help build a design system & framework that fits the organization's brand
Ensure engineers are able to translate your designs into living products
What you would need to have
1-3 years of experience designing & shipping products
Examples of your work in the form of a case study
Expert knowledge of industry-standard product design tools (ideally Figma )
Bonus points for
Visual design specialty like 3D illustrations
Ability to do motion design beyond basic micro-interactions
Past experience shipping tech products
- Ideal candidate should have 4-7 years of hands-on product design experience with mobile and web products, and proven leadership and team-building skills.
- An outstanding portfolio that showcases your foundation in ideation, visual design, interaction and delivery
- Ability to understand and analyze user needs and conduct frequent, iterative usability testing in parallel with development.
- Highly proficient with designing & prototyping tools like Sketch, Zeplin, Balsamiq, llustrator / Photoshop.
- Deep understanding of design methodologies, principles and visual design.
- Someone with a MDes from any premium design colleges with 4-5 years of experience or a Bachelor with minimum 5 years of experience
- Strong in visual UI skills and have basic knowledge of UX.
- Good Communication skills
- People Management skills
- Ability to work nimbly across multiple projects, with fast-paced, iterative product development cycles