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Experience Required: 3-6 Years
No. of vacancies: 1
Job Type: Full Time
Vacancy Role: WFO
Job Category: Designing
Job Description
We are seeking a talented 2D Artist to join our creative team at Chicmic Studios. The ideal candidate will have a strong artistic background and a passion for creating visually appealing 2D assets. You will work closely with designers, developers, and animators to produce high-quality artwork for various projects, including games, apps, and digital media.
Roles & Responsibilities
- Design and produce 2D characters, Environments, User Interface, Backgrounds, and Props.
- Generate concept sketches and illustrations based on project requirements.
- Work with other team members, including developers and designers, to ensure cohesive visual storytelling.
- Understanding of various image formats and Ensuring that art assets are optimized for various platforms, including mobile, web, and desktop.
- Maintain and develop the visual style of the project, ensuring consistency across all assets.
- Revise and improve artwork based on feedback from clients and team members.
Qualifications
- Bachelor’s degree in Fine Arts, Animation, Graphic Design, or related field.
- Must hold minimum 3+ years of relevant experience.
- Proven experience in 2D art and animation.
- Experience in the gaming industry or app development.
- Proficient in Adobe Photoshop, Illustrator, After Effects, Figma and other relevant design software.
- Familiarity with AI Image generators like Midjourney, Leonardo.ai or Stable Diffusion.
- Familiarity with Frame by Frame animations for characters, objects, and effects.
- A strong portfolio showcasing your 2D art and animation work.
- Strong creative vision and attention to detail.
- Excellent communication and teamwork skills.
- Knowledge of UI/UX design principles specific to Game Design.
- Familiarity with 3D art softwares like Blender, ZBrush and Maya is a plus.
Experience Required: 3-6 Years
No. of vacancies: 1
Job Type: Full Time
Vacancy Role: WFO
Job Category: Designing
Job Description
We are seeking a talented and creative 3D Artist to join our team. The ideal candidate will have a strong background in 3D modeling, texturing, and rendering. You will work closely with designers and developers to create high-quality 3D assets for various projects, including games, animations, and product visualizations.
Roles & Responsibilities
- Create detailed 3D models, textures, and materials for various assets.
- Collaborate with designers and developers to bring concepts to life.
- Optimize 3D models for real-time rendering and performance.
- Develop lighting, shading, and rendering techniques to enhance visuals.
- Work on character modeling, environment creation, and animation as needed.
- Stay updated with the latest industry trends and software.
Qualifications
- Bachelor is required.
- Experience 3 to 6 years required.
- Proficiency in 3D modeling software (e.g., Blender, Maya, Zbrush, Substance Painter, Marmoset Toolbag).
- Knowledge of Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot etc is a plus
- Proven experience as a 3D Artist or similar role.
- Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max).
- Strong understanding of texturing, shading, and rendering techniques.
- Knowledge of animation and rigging is a plus.
- Excellent artistic skills and attention to detail.
- Strong portfolio showcasing relevant work.
- Ability to work in a fast-paced environment and meet deadlines.
We are a passionate & dedicated team having fun building something truly unique and believe in working like a sports team optimized for innovation and speed.
Hitwicket is looking for a Passionate candidate who can build a world-class mobile gaming experience for a billion cricket fans. We value your hunger and creativity in helping us build Hitwicket.
Responsibilities:
- Good Knowledge in Sketching and Painting (BFA Preferable).Interpret concept art and sketches to create virtual characters, environments and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Color characters, add Textures and shade the given characters based on the material used
- Create textures that generate visual interest and define the characteristics.
- Generate the output within the time frame by understanding the desired output.
- Create a UV map and Occlusion map
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
Requirements
- Good Knowledge in Sketching and Painting (BFA Preferable).
- Minimum 3 years of experience as a 3D artist(Modeling and texturing)
- Good organization skills.
- Good Knowledge of 3D Modeling, Lighting and Rendering.
- Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc. )
- Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
- Strong high & low-resolution modeling and texturing skills.
- Good experience in the video game industry with 3D packages, preferably Maya or 3DSMax & ZBrush.
- Experience working on published mobile games would be a strong advantage.
- College Diploma/Degree in graphic design, 3D, video game development or equivalent training.
SKILLS: 3D Modelling, Texturing Knowledge of Game engines Comfortable with latest technologies Must have good creative art sense and visualisation skills. Should have ability to create character, background and level designs.