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Senior Robotics Engineer
Octobotics builds autonomous industrial robots that operate
Senior Robotics Engineer

Senior Robotics Engineer at Octobotics builds autonomous industrial robots that operate · Delhi, Gurugram, Noida, Ghaziabad, Faridabad · 5 - 7 years · ₹24L - ₹28L / yr · Posted 13 Feb 2026

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Senior Robotics Engineer

at Octobotics builds autonomous industrial robots that operate

Agency job
5 - 7 yrs
₹24L - ₹28L / yr
Delhi, Gurugram, Noida, Ghaziabad, Faridabad
Skills
ROS
ROS2
skill iconC++
Linear algebra
SLAM
kinematics

Senior Robotics Engineer – ROS 2 Migration & Systems (C++)

Department: R&D Engineering

Location: Noida (On-Site)

Company: Octobotics Tech Pvt. Ltd.

About Octobotics

Octobotics develops autonomous industrial mobile robots designed to operate in complex, unstructured industrial environments such as tanks, pipelines, and heavy infrastructure facilities.

As we scale from MVP to production-grade systems, we are migrating our robotics architecture from ROS 1 (Noetic) to a fully native ROS 2 (Humble/Iron) ecosystem to enable real-time performance, scalability, and reliability.

Role Overview

We are seeking a Senior Robotics Engineer to lead the migration of our core autonomy stack from ROS 1 to ROS 2.

This is a systems-level, architecture-focused role involving navigation design, middleware optimization, sensor fusion, and high-performance C++ development for real-world industrial deployment.

This position requires strong ownership, deep robotics fundamentals, and experience building production-grade systems.

Key Responsibilities

1. ROS 1 to ROS 2 Migration

  • Port core navigation and control logic from ROS 1 (Noetic) to ROS 2 (Humble/Iron)
  • Rewrite nodes using Lifecycle Management and Node Composition
  • Bridge legacy systems using ros1_bridge
  • Port and validate custom message and service definitions
  • Optimize inter-node communication for zero-copy performance

2. Navigation & Autonomy Architecture

  • Architect and customize Nav2 stack
  • Develop custom Behavior Tree plugins
  • Implement custom Costmap layers for dynamic obstacle handling
  • Design robust global and local planning strategies (A*, DWB, TEB)

3. Middleware & DDS Optimization

  • Configure and tune DDS implementations (FastDDS / CycloneDDS)
  • Optimize QoS profiles for lossy WiFi and constrained industrial networks
  • Debug discovery and multicast-related issues
  • Ensure deterministic and real-time communication behavior

4. Sensor Fusion & Localization

  • Implement and tune EKF/UKF pipelines using robot_localization
  • Fuse IMU, Wheel Odometry, and LiDAR data
  • Maintain bounded covariance and state estimation stability
  • Debug drift and pose estimation inconsistencies

5. Serialization & Internal Systems

  • Implement Protocol Buffers (Protobuf) for efficient internal data logging
  • Design low-overhead inter-process communication mechanisms
  • Ensure minimal latency and memory-safe execution

Technical Requirements

Robotics Stack

  • Strong hands-on experience with ROS 2 (Humble/Iron preferred)
  • Solid understanding of ROS 1 architecture and migration practices
  • Deep knowledge of Nav2 (Planners, Controllers, Recoveries)
  • Experience with SLAM frameworks (Cartographer, SLAM Toolbox)

Core Robotics Fundamentals

  • Rigid body transformations and coordinate frames (SE(3))
  • Quaternions and homogeneous transformation matrices
  • TF tree architecture (map → odom → base_link)
  • Forward & Inverse Kinematics (Differential Drive / Ackermann)
  • Probabilistic robotics and Bayesian estimation principles

Programming

  • Advanced C++ (C++14/17)
  • RAII
  • Smart pointers
  • Template metaprogramming
  • Real-time safe coding practices
  • Python for prototyping and orchestration

What We’re Looking For

  • Strong debugging skills in distributed systems
  • Ability to handle real-world deployment constraints
  • Experience building robotics systems beyond simulation
  • Comfort working in production-level autonomy stacks

Nice to Have

  • Experience with industrial robotics deployments
  • Experience working in GPS-denied environments
  • Exposure to real-time Linux systems
  • DDS security configuration experience


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₹12L - ₹24L / yr
skill iconC++
CUDA
TensorRT
Computer Vision
3D modeling
+1 more

Position Title: Real-Time Computer Vision & Edge AI Engineer (Founding Engineering Team / Core LLD) 

Reporting Structure: High-Level AI Architect (Principal ML Scientist, Google) 

Domain: Sub-16ms Edge AI, 3D Pose & Shape Estimation (SMPL-X), TensorRT C++ Inference, Zero-Copy Systems 

Performance Benchmark: Hard locked 60 FPS (<16.6 ms total frame budget) on dedicated RTX hardware


1. Position Overview & Architecture 

We are building a proprietary, ultra-low-latency spatial computing platform centered on high-fidelity 100% 3D Digital Twin architecture and real-time human digitization. 

In this role, you will serve as the Low-Level Design (LLD) Core AI Engineer, working directly alongside a Lead AI Scientist from Google. Your primary mandate is to solve complex surface occlusion and volumetric estimation challenges by building an ultra-fast C++ inference pipeline. This system must accurately regress a subject's true underlying 3D body shape and skeletal pose directly from a live camera feed. You will deploy models that extract parametric data (SMPL-X shape/pose parameters) and bridge these joint rotations seamlessly into our Vulkan graphics engine via shared GPU memory.

System Architecture: 

● Hardware Camera Ingestion: (V4L2 / GStreamer / CUDA) 

↓ Raw RGB Frames (Zero CPU Copy) 

● Edge AI Inference: (TensorRT / ONNX C++ API for 3D Pose Tracking, Kinematic Anchoring, SMPL-X Shape) 

↓ 3D Skeletal Transforms & Shape Parameters 

● Zero-Copy Shared Memory: (CUDA-Vulkan Bridge feeding directly into OpenRigLogic / MetaHuman Engine) 


2. Key Responsibilities & Deliverables 

A. Real-Time 3D Pose & Shape Estimation 

● Deploy and optimize state-of-the-art 3D human body reconstruction models (e.g., Shapy, SMPLify-X, CLIFF) to accurately regress the user's underlying skeletal structure and body volume, effectively bypassing unpredictable surface topologies and complex environmental occlusions. 

● Extract mathematically stable shape parameters (β) and pose parameters (θ) to drive the skeletal hierarchy of a high-fidelity digital avatar. 

B. Edge Inference Pipeline (TensorRT) 

● Translate Python-based research models into production-grade C++ inference engines using NVIDIA TensorRT and ONNX Runtime. 

● Implement INT8/FP16 quantization, layer fusion, and custom CUDA plugins to ensure the entire AI inference pass executes within a strict <10 ms budget per frame. 

C. Temporal Smoothing & Anti-Jitter Kinematics

● Implement highly optimized temporal filters (Kalman filters, One-Euro filters, optical flow tracking) in native C++ to eliminate all high-frequency jitter from the output joint rotations before they reach the graphics engine. 

● Ensure kinematic constraints (e.g., fixed bone lengths) are strictly maintained to prevent the digital asset from stretching or warping dynamically. 

D. Zero-Copy Ingestion & Engine Synchronization 

● Build hardware-accelerated video capture pipelines using V4L2 or GStreamer to ingest raw camera frames directly into GPU memory. 

● Bridge the output coordinate data and transformation matrices to the graphics team using POSIX shared memory and CUDA-Vulkan interop (VK_KHR_external_memory_fd), eliminating CPU staging overhead. 


3. Technical Qualifications & Tech Stack 

● Core Programming: Production-level Modern C++ (C++17/20), Python (strictly for model training/validation), and CUDA C/C++. 

● AI & Acceleration Frameworks: NVIDIA TensorRT, ONNX Runtime (C++ API), PyTorch. 

● Computer Vision Libraries: OpenCV (CUDA backend), MediaPipe C++ bindings. 

● Mathematical Foundations: 3D Kinematics, Matrix Transformations, Quaternions/Euler angles, statistical body modeling (SMPL/SMPL-X architecture). 

● Systems Architecture: Low-latency memory management, multi-threading (std::jthread, lock-free queues), SIMD vectorization. 


4. Relevant Projects & Demonstrable Experience (Preferred) 

Candidates will be preferred if they present functional codebases, GitHub repositories, or thesis work covering:

● Real-Time Body Fitting / Pose Estimation: Practical experience deploying 3D human pose or shape reconstruction models on live video feeds. 

● TensorRT / C++ Deployment: Demonstrable experience stripping a PyTorch model out of Python and running it natively in C++ using TensorRT or ONNX, ideally with custom CUDA layers or INT8 calibration. 

● High-Throughput Vision Pipelines: Built a C++ video processing pipeline that aggressively minimizes latency and avoids memory garbage collection pauses. 

● Kinematics & Smoothing: Applied mathematical filters to raw sensor or AI data to produce smooth, mechanically accurate 3D rotations. 


5. Compensation & Engagement Structure 

● Compensation: ₹1,50,000 to ₹2,00,000/month 

● Mentorship: Direct architectural guidance, algorithm review, and technical leadership from a Principal ML Scientist at Google. 

● Hardware: Dedicated high-end workstation equipped with discrete NVIDIA RTX hardware.



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