user experience designer

About Indigo Consulting - A Leo Burnett Co.
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We’re on the hunt for a UI/UX Design Intern who’s excited to turn ideas into clean, intuitive designs. You’ll work closely with our experienced team, contributing to real projects and crafting user-friendly digital experiences. If you love solving design challenges, thrive on feedback, and are ready to learn fast and grow faster — let’s talk. We're all about building great things and doing the work it takes to make them happen.
What you’ll do:
- Work closely with the UX team to understand project goals, user needs, and business objectives.
- Assist in user research, from gathering insights and mapping user journeys to synthesizing findings into actionable ideas.
- Contribute to wireframes, low/high-fidelity prototypes, and interaction flows to bring user stories to life.
- Collaborate on crafting user-friendly, accessible, and visually consistent interfaces that align with brand and usability standards.
- Design visual moodboards, UI screens, and clickable prototype flows to communicate ideas effectively.
- Help maintain and evolve our design system for consistency across projects.
- Stay updated with the latest UX trends, AI design tools, and best practices, and learn how to apply them in real projects.
- Take feedback positively, ask questions, and iterate continuously
- Use AI tools smartly to enhance research, ideation, and design workflows while maintaining quality and creativity.
What we are looking for:
- Pursuing a degree in Design, Human-Computer Interaction, or a related field.
- Strong curiosity about user behavior and experience design.
- Familiarity with tools like Figma, Framer, or similar.
- Interest or basic experience with AI-powered design tools.
- Strong communication skills and a collaborative mindset.
- A portfolio (academic or personal projects) that shows how you think and solve problems through design.
- This is a 100% work-from-office internship opportunity based in Pune.
Position Overview
We are seeking a talented and creative Graphic Designer toork in abroad countries. The ideal candidate will have a strong portfolio showcasing their design skills and a passion for creating visually appealing content. As a Graphic Designer, you will be responsible for producing high-quality designs for various projects, including digital and print materials, branding, and marketing campaigns.
Key Responsibilities
- Design Creation: Develop and design graphics for websites, social media, email campaigns, print materials, and other digital platforms.
- Branding: Assist in maintaining and evolving the company’s brand identity through consistent design across all platforms.
- Collaboration: Work closely with the marketing and content teams to understand project requirements and deliver effective visual solutions.
- Concept Development: Generate creative ideas and concepts for projects and present them to stakeholders.
- Feedback Incorporation: Revise designs based on feedback from team members and clients to ensure the final product meets their expectations.
- Project Management: Manage multiple design projects simultaneously, ensuring deadlines are met and quality standards are upheld.
- Stay Updated: Keep up-to-date with industry trends, tools, and technologies to ensure designs are modern and effective.
Qualifications
- Bachelor’s degree in Graphic Design, Visual Arts, or a related field (or equivalent experience).
- Proven experience as a Graphic Designer or in a similar role.
- Strong portfolio showcasing a variety of design projects.
- Proficiency in design software such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) and other relevant tools.
- Solid understanding of typography, color theory, and layout principles.
- Excellent communication skills and ability to work collaboratively in a team environment.
- Strong attention to detail and a keen eye for aesthetics.
- Ability to work independently and manage time effectively to meet deadlines.
showcase their websites
● Work with the design lead, product manager, and engineers to craft design-focused
improvements for our native apps
● Help us build out our atl and btl marketing and social media campaigns
● Build visually stunning communications
● Demonstrate strong ability to effectively communicate ideas and project statuses
● Ensure all designs are pixel-perfect and adhere to our design system’s standards.
● Simplify complex flows so they are easily understandable for users
● Partner with teammates in across the USA and India
● Research and share relevant UX best practices and competitor products to keep our
products competitive
● Delighting our users!
- Collaborate with product management and development teams to define and implement innovative solutions for the product direction, visuals, and user experience.
- Execute all visual design stages from concept to final hand-off to development.
- Conceptualize original ideas that bring simplicity and user-friendliness to complex design roadblocks.
- Create wireframes, user flows, and prototypes to effectively communicate interaction and design ideas.
- Conduct user research and evaluate user feedback to enhance user experience.
- Establish and promote design guidelines, best practices, and standards.
- Present and defend designs and key milestone deliverables to peers and executive level stakeholders.
- Stay updated on industry trends, design tools, and emerging technologies.
Requirements:
- Proven experience as a UI/UX Designer or similar role.
- Strong portfolio showcasing a variety of design projects.
- Proficiency in design tools such as Adobe Creative Suite, Sketch, Figma, or similar.
- Experience with user research and usability testing.
- Understanding of interaction design principles and best practices.
- Excellent visual design skills with sensitivity to user-system interaction.
- Up-to-date with the latest UI trends, techniques, and technologies.
- Ability to work collaboratively in a fast-paced, cross-functional team environment.
- Strong communication skills to articulate design decisions and thought process.
Nice to Have:
- Experience in designing for mobile applications and responsive web design.
- Knowledge of HTML, CSS, and basic front-end development principles.
- Experience with motion graphics and prototyping tools.
- Bachelor's degree in Design, Human-Computer Interaction, or a related field.
- Continually assessing the needs of sellers, market trends, competitive opportunities and threats in defining and evolving the product strategy for upcoming sellers.
- Defining both long term strategy and short term plans to achieve the product vision and deliver business results.
- Conceptualizing and building a rapidly scalable payment and lending platform.
- Understanding and planning based on the market and competitive landscape benchmarks.
- Conceptualizing products by utilizing India Stack – Aadhaar, DigiLocker, UPI etc.
- Having a strong understanding of customer segment and profile. Identifying and filling product gaps and generating ideas that grow market share, improve customer experience and drive growth.
- Driving product innovation to improve self-service capabilities for sellers to achieve and grow online sales.
- Driving innovations to all elements of the seller experience to improve their business results post-implementation.
- Build the product strategy to achieve business objectives.
- Creating a roadmap for the entire product lifecycle management, from ideation to launch and beyond.
- Being responsible for creating the business requirement documents to ensure appropriate coordination between product and engineering teams.
- Collaborating with the engineering team for the implementation of the product requirements.
- Building the appropriate UI/ UX for each product and their subsequent enhancement along with the Marketing, Inside Sales and Customer Experience teams.
- Working closely with the data science team to ensure appropriate data-related interventions and to ensure a better customer experience.
- Building the GTM plan for each product being rolled out to the users with the Marketing, Inside Sales and Customer Experience teams.
- Being responsible for overall P&L of the products being rolled out for both Store and EPS.
- Understanding the market and build business cases for new product opportunities.
- Working closely with the cross-functional team to execute the business goals and end-user needs.
What you need to have:
- Business Acumen:
- Exposure to managing product lifecycle right from ideation to launch.
- Understanding of how to track the market, competition, emerging trends etc.
- In-depth understanding of technology and tools like CRM etc.
- User-centric, UI/ UX led approach.
- Analytical - Hands-on expertise in statistics, SQL and modelling in Excel.
- Team Management:
- Experience in building and scaling the product team.
- Experience in leading a team of Business Analysts and/or Product Managers.
- Ability to align teams to ensure collaboration and growth.
- Ability to inspire the team about the product stack the company is building.
- Start-up mindset:
- Encourages engagement, feedback sharing, transparency and inspires developers to produce their best work.
- Comfort with being the hustler to get things done.
- Ability to work in a fast-paced, anti-bureaucratic, albeit highly chaotic environment.
- Qualification:
- MBA/PGDM from Tier 1 B – School
- Experience of working in hyper-growth start-up
- Between 10-15 years of experience in Product development/ management role, out of which at least 2 years as a Product Head.
- Market place and /or Payments expert with strong domain knowledge.
- Prior background in building tech products at scale.
- Proven ability to drive business metrics using technology and product.
- Passion for creating seamless and engaging user experiences.
- Curious about metrics, execution processes, macro trends.
Name - Savvology Games
Location - Wework, Spectrum Towers, Mindspace, Malad
About Savvology - There is a lot of luck involved in most of the mainstream real-money games (Poker, Fantasy, Ludo, Rummy) which makes it hard to win anything. We want to create pure skill-based strategy games (no luck factor), where you can control your outcome better. What’s more, more than 50% of the players win something! We make use of Game Theory (the science of decision making) to come up with games that are so simple that even a 5 year old can play. Our vision is to encourage people to take better decisions through gamification.
Job Brief
We are looking for a UI/UX Designer to conceptualize and create engaging visuals across a variety of media. You’ll be working closely with a team of IITian founders, marketers, and developers to design the best-looking mobile games on the planet. You have to ensure that all aspects of the user experience are optimized for improved usability, usefulness, and exceptional visual design.
As a UI/UX Designer, you’ll own the entire design stack - UI/UX, app design, website design, branding, marketing collateral. Your graphics should capture the brand voice and communicate the message clearly to our target audience. For this, you are expected to conduct thorough user research and understand the gamer persona.
We’re a young, passionate team looking to make a dent in the gaming space. We work hard, but we party harder (beer/pizza every Friday night). If you love challenges and are up for building exciting products from scratch, we’d like to meet you.
Responsibilities
- Develop UI mockups, animations, flow diagrams, storyboards, sitemaps, and prototypes that clearly illustrate how new app features / new website pages function and look like
- Liaise with the Product team to understand user needs, psychology & product USPs and use it to design smooth in-app user experiences
- Work with the Marketing team to design and maintain an intuitive, well-converting & visually stunning website
- Design a comprehensive brand identity kit - logo, letterhead, visiting cards, envelope, merchandise, etc
- Work on user acquisition by designing compelling ads, social media/print graphics
- Adhering to style standards on typography and graphic design
- Have an iterative mindset. No design is perfect on the first attempt. Design mechanisms to collect user feedback and continuously improve on your designs.
- Conduct user interviews and online research to define and understand our target user
- Study the gaming domain vis-a-vis competitors, market trends, and best practices
- Participate and contribute in business and product discussions
- Be opinionated and back those opinions with strong logic
Skills
- 2+ years proven experience in UI/UX design or allied roles
- A strong portfolio of illustrations or other graphics for both web and mobile platforms (MUST)
- Familiarity with design software and technologies (such as Illustrator, Photoshop, XD, After Effects, Premiere Pro, Figma etc) (MUST)
- Proficiency in video editing and creating product explainers and other types of video
- Working knowledge of wireframing and prototyping tools (Balsamiq, Invision, Webflow etc)
- Excellent UX copywriting and verbal communication skills
- Ability to work methodically and meet deadlines
- A team player but can work independently and takes initiative
- Degree/Diploma from reputed design schools is a plus but NOT mandatory
- Brownie points if you’ve designed/worked on a mobile game before
.
What you can expect at Savvology Games
- A cool work atmosphere complete with flexible working hours, unlimited coffee, fruit water, games (Foosball, Table Tennis, Pool, Carrom, Board Games, Cards…). Time will fly.
- A hockey-stick trajectory for growth professionally
- Fun people who you’ll want to hang out with after office hours too :)
- Lots of treats - Did we mention beer/pizza every Friday?
Ultimately, you’ll create both functional and appealing features that address our clients’ needs and help us grow our customer base. You will be handling the complete responsibility for the UI/UX design of the software application.
Responsibilities:
• Gather and evaluate user requirements in collaboration with product managers and engineers
• Illustrate design ideas using storyboards, process flows, and sitemaps
• Design graphic user interface elements, like menus, tabs, and widgets
• Build page navigation buttons and search fields
• Develop UI mockups and prototypes that clearly illustrate how sites function and look like
• Create original graphic designs (e.g. images, sketches, and tables)
• Prepare and present rough drafts to internal teams and key stakeholders
• Identify and troubleshoot UX problems (e.g. responsiveness)
• Conduct layout adjustments based on user feedback
• Adhere to style standards on fonts, colors, and images
Requirements:
• Proven work experience as a UI/UX Designer or similar role
• Portfolio of design projects
• Knowledge of wireframe tools (e.g. Wireframe.cc, InVision, Figma or any other relevant application)
• Up-to-date knowledge of design software like Adobe Illustrator and/or Photoshop
• Team spirit; strong communication skills to collaborate with various stakeholders
• Good time-management skills
• Relevant experience as a UI/UX designer (commercial, freelance, or project basis)
In this role, you will participate in all phases of a product - Discover, Design, Test, Build and Measure.
- It is a hybrid role of 60-70% UX and 40-30% UI design focus.
- You will be liaising with the following teams - Brand, Copy, Product development and Marketing to ensure cohesiveness.
- You will need to understand and produce design assets for a responsive website.
- You will need to coordinate with the development team to help in implementation by providing accessible assets which have a precise specification.
- You should understand the design approaches that cater differently (if required) for different market segments and location and create design artefacts accordingly.
- Aspire to innovate, articulate and be passionate about design. Responsible for quality and consistency as it aligns with the design system and SKO Brand.
Key responsibilities include:
- Define and map information architectures and user journeys for the responsive web design solution
- Create, iterate and prototype testable design concepts
- Provide designs and precise specification to the dev team for implementation
- Ensure consistent approach and to be able to contribute as well as using design systems
- Gather briefs and communicate ideas clearly and effectively
- Conduct research using a variety of methods and be able to synthesise results from research into tangible insights and recommendations for discovery as well as ongoing improvement of current journeys
Experience
- In-depth knowledge of human-centred design and usability heuristics. Extensive experience in Product, UX, HCI, or Web Design
- Experience in designing responsive websites and applications
- Experience in creating, testing and iterating prototypes with stakeholders
- Experience with conducting research and articulating outputs incoherent and understandable formats
- Experience in setting/managing expectations
- Knowledge of accessibility standards and guidelines
Desirable skills include
- A design or research-related degree
- Experience speaking about design at conferences or meetups
- Software experience MUST - Figma, Adobe Suite: Photoshop/Illustrator
- DESIRABLE - Ability to prototype Lo-Fi/Hi-Fi with InVision, Framer, or Principle
- Understand Bootstrap or basic responsive HTML/CSS framework
- Embrace Mobile First and Lean UX Design Iteration
- Software experience DESIRABLE - Invision, Miro, Monday.com/Jira, and MS office suite
- Must be a champion of Accessibility and Compliance
- Understanding CMS system integrations
- Understanding of third party integrations
- Usertesting knowledge moderated / unmoderated – OR be comfortable to learn
Personality - You will be a good fit if you ...
- Have the ability to manage multiple tasks and changing priorities
- Work with all stakeholders, including the dev team, copywriter, leadership teams
- are a good communicator - making sure that any new change is communicated and documented well within the cross-functional team
- Are a good collaborator - you involve main stakeholders for design decisions.
- a champion in meeting user needs, even if it means challenging the brief or assumptions made
- Aspire to innovate, articulate and be passionate about design. Responsible for quality and consistency as it aligns with the design system and SKO Brand.
- Are a believer of Holistic Experience Design – Think about and explicitly design for every contact point and customer interaction. Whether that interaction is with the product, website, app, service, content, employee, message, call centre, etc.)
You should apply only if
- You depend on user-centric critical analysis and problem-solving. Experience with User Research methods - user personas, journey mapping, and competitor analysis.
- Strictly between 3-8 years of ownership experience in designing User Experiences, Interfaces, Apps and Websites for consumer facing internet product.
- You have advance knowledge of Sketch, Illustrator, Invision, Protopie, After Effects or other prototyping tools. Knowledge about web and app development as well as experience in doing development handovers.
- Digital usability best practices knowledge on a global level.
Good to have
- Experience in Front End Development.
- Knowledge of Conversion Optimisation best practices.
- Knowledge of designing for good SEO.
- Ability to interact with clients.
- Game of Thrones fan. Or The Office. Or Brooklyn 99. Or Suits. No?
Key Responsibilities
- Take lead on projects; all the way from leading kickoff sessions, research exercises, and presenting work to stakeholders throughout the process.
- Help the design team with user interfaces for all things at FamPay, including, but not limited to website, web app, mobile apps and physical products..
- Map user personas and desired actions. Be the Usability Champion.
- Work closely with Engineers. Document features for seamless handoff to design and development teams.
We are looking for
- Excited about working in a fast-paced environment with less direction, in an early-stage setup.
- Intelligent and Articulate. Independent Thinker. Brings fresh perspectives
- Skilled Craftsmen. Love their craft and getting their hands dirty. No armchair experts.









