
We strongly believe kids learn best through guided exploration and apt story narration. Working on hands-on activities or games, solving simple case studies in small groups of like-minded peers will help them connect the dots. Our live lessons are designed keeping in my mind, kids are the prime focus and the teacher is just the facilitator.
Our lessons guide the kids in solving real-world problems through learning and exploring new
concepts through inter-activities and games. Both are the key components of the lesson experience.
The games we design are not generic, but they fit into the lesson design. And, we also create
activities/games to simulate group learning where kids can form groups or compete against each other in the live class experience. For us, fun in game design means learners engagement, doing hands-on activities to help kids learn a concept, compete among their peer group and apply them to solve real-world problems.
Expectations
● Closely working with curriculum design team to create fun and effective learning games
● Create the necessary design assets that would be part of game design
● Understanding the pulse of the kids to define what is the best game experience as per their
age group
● Analyze user feedback (kids, teachers, curriculum designers) to improve game design
● Design the game mechanics and user interface of each game
Requirements
● Converting rough storyboards into functional simulations using Construct or build something
from scratch on any game engines (Phaser, Cocos, or any Html game engines - 2 D)
● Should know how to communicate requirements to tech, if need be
● Should have a demonstrable game-design portfolio
● Can single-handedly handle end-to-end game design for our ed-tech platform
● An eye for detail and highly engaging gameplay experiences
● A believer in great end-user experience
● Understands game mechanics, game play fundamentals and uses them to drive behavioral
change and motivate kids to have fun while learning
Brownie Points
● Experience in designing games for kids / Ed-tech platforms
● Good with Javascript or Typescript, html5
● Developed and published games on the Web, Google Play Store, Apple App Store, or else
where
● Understanding industry best practices

About Mastree
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