
7th Unit is building a wheeled upper-body humanoid robot for industrial deployment in Central Asia and Eastern Europe. This is a founding role, you own the perception architecture from day one.
What you'll do
- Build and own the full perception stack for v1 — object detection, depth estimation, workspace understanding
- Integrate perception with manipulation and motion planning systems
- Deploy and optimize perception pipelines on edge hardware (Jetson Orin or equivalent)
- Work directly on the physical robot — debugging real hardware, not simulations
- Develop the data pipeline for continuous improvement of perception performance
What we need
- 3+ years building perception systems for real robotic platforms — not research only
- Strong foundation in computer vision, 3D data processing, and sensor fusion
- Proficiency in Python and C++, hands-on experience with ROS2
- Experience deploying perception on edge compute hardware
- You have debugged a perception system on a physical robot under real operating conditions
Structure
- Position starts Q3 2026
- Equity negotiated directly, founding engineer package
- Remote during pre-build phase. In-person required from prototype assembly onward

About 7th Unit
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FURIOUS FOX is looking for Embedded Developers with strong coding skills in C & C++ as well as experience with Embedded Linux.
Experience : (Minimum 7-10 yrs)
• Experienced in edge processing for connected building / industrial / consumer
appliances / automotive ECU
• Have a good understanding of IoT platforms and architecture
• Deep experience in operating systems eg: Linux, freeRTOS / kernel development/device drivers.
/ sensor drivers
• Have experience with various low-level communication protocols, memory devices, messaging
framework etc.
• Have a deep understanding of design principles, design patterns, container preparations
• Have developed hardware, OS abstraction layers, and sensor handlers services to manage various BSP, os standards
• Have experience with Python edge packages.
• Have a good understanding about IoT databases for edge computing
• Good understanding of connectivity application protocols and connectivity SDK for Wi-Fi and BT / BLE
• Experienced in arm architecture, peripheral devices and hardware board configurations
• Able to set up debuggers, configure build environments, and compilers and optimize code and performance.
Skills / Tools:
• Expert at object-oriented programming
• Modular programming
• C / C++ / JavaScript / Python
• Eclipse framework
• Target deployment techniques
• IoT framework
• Test framework
Highlights :
• Having AI / ML knowledge in applications
• Have worked on wireless protocols
• Ethernet / Wi-Fi / Bluetooth / BLE
• Highly exploratory attitude
• willing to venture in and learn new
technologies.
• Have done passionate projects based on self-interest.
- Strong C/C++ programming hands on experience
- Should have work experience on firmware development with strong Linux internals.
- Very good development, design and debugging experience on embedded firmware.
- Added advantage to have experience on Systems management/Out of Band/BMC domain experience
- Good to have automation experience using Python or shell scripting
- Excellent communication and problem solving skills
- Experience on tools like JIRA, Yocto, Visual studio, etc.

Job Description
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Able to design and architect product solutions.
- Sound knowledge in OOPS concepts and OOAD
-
Knowledge on C++ 11/14, STL and BOOST libraries usage is added advantage
-
Implementation of automated testing & unit test framework
-
Know how on profiling tools & debugger
-
Developed software with interfaces to low level system and hardware resources
-
Excellent communication skills, written and verbal
-
Team player & high review aspects with CPP Core guidelines
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Requirements Engineering and Bug Tracking tools
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Thorough knowledge in Build and Release. Good exposure on GIT, Gerrit, SVN and Jenkins
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Should be a quick learner and can take on things independently
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Autosar / Automotive Domain knowledge would be a plus
Qualifications
BE/ BTech. in CS/IT/ENC/EEE
Additional Information
Having 4 to 8 years of experience
Build new features, enhance existing functionality and fix issues in the Windows Desktop application.
Help develop and maintain UI component library (Windows, dialogs , complex widgets)
Advise and assist the other developers in the Desktop.
Skills required
- Very strong programming skills in UI development using Qt/C++
- A strong ability to think about components and modules as they relate to other components as part of a larger system.
- QML knowledge is a plus
- Cross platform application development knowledge is a plus, not mandatory
- A very strong attention to detail and the willingness to deliver pixel perfect UI according to the designs.
- Must have: Very strong in ModelView architecture
- Must have : In-depth C++, STL, and data structures knowledge
Desirable : Familiar with unit test frameworks like QtTest or Gtest
Desirable : Experienced with Agile methodology
Desirable : Knowledge in GIT or any other config management tool
Good understanding of object oriented techniques methodologies.
Good hands-on experience of C++ system programming and design.
Key Skills
C/C++, Qt, STL, Design, QML
Experience In product development is good to have
Job Description: Senior Software Engineer- Embedded Systems
Videogram is looking for Software Engineer in Embedded Systems who will be responsible for designing the embedded systems and installing them in machines and tools. You will be playing an important role in our software team who will be responsible to design and develop the software that controls the processor (micro-controllers and digital signal processors) of the machine. You come with a role as a professional Embedded System Software Engineer to execute a complete embedded software development lifecycle.
Responsibilities:
- Design and implement software of embedded devices and systems from requirements to production and commercial deployment. Responsible for the complete embedded software development lifecycle
- Design, develop, code, test, and debug system software
- Coordinate with the engineers from other disciplines to develop the end product of the requisite standards
- Customize the software to suit the needs of the product nature and expected functioning
- Debug the system to remove the anomalies and inconsistencies
Requirements:
- Candidates require a bachelor's degree in computer science, electrical engineering, software development, embedded software, etc.
- The candidate should be an undergraduate in Computer Science or a relevant field
- Hands-on experience in C++11 or later programming languages
- Knowledge of GIT Version control
- Experience in doing bare metal or RTOS development
- Hands-on experience in developing the code in Linux
- They require exceptional programming skills and competence in using software tools.
- Knowledge of operating systems and of the interaction between hardware/software is important for this profile.
- The attributes of problem-solving ability, analytical skills, proactive behavior, and an adaptable approach are important in this position.
- This discipline of engineering provides scope for creative minds and poses challenges to perform quality work.
- Scripting in Python & Bash is an add-on
- Experience in any of the following technologies:
UART | SPI | I2C |MIPI DSI |Display Port | Low-Level Sata
Additional/ Desirable Interests:
- Personal interest in videography/ photography and audio production
- Experience working programmatically with videos/ images/ audio
- Exposure to low-level details of any video/ image codecs
- Exposure to movie container file formats especially QuickTime/mp4
- Working knowledge of exFAT file system
Experience in Object-Oriented design and Multithreaded programming
Strong analytical and problem solving skills
Strong understanding of computer systems e.g. operating systems, networks, performance optimization, etc
Degree in Computer Science or Computer Engineering or related field
Independent team player with an eye for details and report on status and planning of own work.






