
Apply User-Centric Design Principles: Create multimedia assets that are visually engaging, easy to navigate, and optimized for the learner's experience.
Incorporate Web Content Accessibility Guidelines (WCAG): Produce multimedia content with an awareness of WCAG and basic digital accessibility considerations.
Contribute to Immersive Design & Gamification Augmented Reality (AR), Virtual Reality (VR) & Gamification: Design and create assets that can be utilized for interactive experiences, including those for AR and VR applications, and incorporate game mechanics and gamification elements as directed.
Task Performance & Self-Management: Manage individual tasks and timelines effectively, monitor personal progress against design goals, and contribute to overall program/project performance.
Design Execution for Learning: Create engaging multimedia assets (e.g., static graphics, simple animations, video edits, presentations, interactive elements) based on provided storyboards, content, and design specifications for learning artefacts.
Application of Design Principles: Apply a solid understanding of design principles, visual communication, typography, color theory, imagery & iconography, and layout & composition to all design outputs within learning artefacts.
Software Proficiency: Utilize industry-standard design software effectively to produce high-quality multimedia content for digital learning.
Content Integration for Learning: Work with provided content to ensure visual assets are integrated seamlessly and effectively support learning objectives within learning artefacts.
Team Collaboration: Collaborate effectively with Learning Architects, ISDs, SME, and other team members to understand program/project requirements and incorporate feedback.
Communication: Clearly communicate design ideas and progress to team members. Actively listen and incorporate constructive feedback on learning artifacts.
Quality Adherence: Ensure all design outputs for learning content adhere to established brand guidelines and project quality standards.
Customer Service Orientation: Strive to understand the needs of internal "customers" (Learning Architects, ISDs, SMEs) and deliver design solutions for learning artifacts that exceed expectations.
Self-Management: Manage individual tasks and timelines to contribute to program/project delivery and monitor personal progress against design goals.
Bachelor's degree in Graphic Design, Multimedia Design, Visual Arts, or a related field.
3-4 years of professional experience in multimedia design with a strong portfolio, preferably with some exposure to learning or educational content.
Proficiency in key Adobe Creative Suite applications (e.g., Photoshop, Illustrator, After Effects, Premiere Pro) relevant to multimedia and learning production.
Solid understanding of visual communication principles and best practices for digital learning.
Ability to translate concepts into visually appealing and functional designs, particularly for learning artifacts.
Good communication and interpersonal skills.
Awareness of WCAG and basic digital accessibility considerations.
Familiarity with creating assets for interactive experiences, including those for AR/VR applications, and an understanding of game mechanics and gamification elements.
Ability to take constructive feedback and iterate on designs.
Understanding of AGILE methodologies and experience working within a learning, educational technology, or complex content delivery environment.

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We are looking for a dynamic and experienced Enterprise Field Sales Executive with a proven track record in IT infrastructure or hardware sales. The ideal candidate should have experience managing field sales activities, building client relationships through on-site visits, and selling to mid-to-large enterprise customers.
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