We are looking for a seasoned frontend developer to join our product team. This role requires you to be a tech-savvy contributor in translating the customer needs and user expectation into interactive web apps. You’ll be an exceptional problem solver and take responsible actions in ensuring the application is optimized both in technology and in delivering best user experience.
Responsibilities:
- Work closely with design, product management and development teams to create elegant, usable, responsive and interactive interfaces across multiple devices.
- Turning UI/UX designs into prototypes, creating awesome interactions from designs, writing reusable content modules and maintainability of the code.
- Implement UI development principles to ensure that the product client-side serves at scale.
- Review and optimize the app usage by monitoring key metrics and rectifying the issues proactively.
- An ability to perform well in a fast-paced environment and bring in optimal flow for rapidly changing design/ technology.
Requirements:
- 2 to 5 years of relevant work experience as a web developer, UI developer, JavaScript expert or frontend engineer
- Experience in Frontend Technologies
- Typescript - the right way. Ie, not using it exactly like Javascript, instead using it in the way it was intended to be used.
- React
- GraphQL (Relay Specification is a plus)
- Apollo Client for React OR React-Relay
- Worked in large React Projects preferably in TypeScript, with proper usage of Typing.
- Familar with React Contexts and Hooks
- Should have a very good understanding, and practical knowledge in Advanced Guides in React (https://reactjs.org/docs/forwarding-refs.html" target="_blank">https://reactjs.org/docs/forwarding-refs.html)
- Familiar with UI layouts, SASS, bootstrap and the CSS GRID system
- Experience with a GraphQL backend using either Apollo Client for React or React Relay is a plus
- Experience using any one React UI Framework: Ant UI, Elastic UI, Material Framework for React, Blueprint UI or Bootstrap for React

About Turbolab Technologies
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Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Role: Sr. Frontend Developer
Exp: 6- 9 Years
CTC: up to 30 LPA
Location: Bangalore
What we Require
- To convert our existing web application into a micro front-end architecture. The ideal candidate should have experience in AngularJS, ReactJS, MobX, and SCSS. Exposure to socket integration, mqtt integration would be a plus.
- Identify our existing web application’s different components and modules. Separate them into independent micro front-ends.
- Develop and maintain micro front-ends using AngularJS, ReactJS, MobX and SCSS
- Implement and configure Module Federation in Webpack 5 to share components between micro front-ends.
- Optimize micro front-ends for maximum speed and scalability.
Responsibilities
- Take product ideas from ideation to implementation.
- Collaborate with Product and Design to create robust and usable features.
- Take ownership of the architecture for best performance and usability.
- Lead engineering discussions to ensure the best practices, maintainability and security of the application.
- Participate in design and code reviews.
- Lead and mentor the team of developers, to drive business objectives.
We are looking for
- 4+ years of experience building quality applications.
- Proficient in client-side JS frameworks such as React.js
- Passion for best design and coding practices and a desire to develop new bold ideas.
- Strong customer focus, ownership, and self-drive.
- Experience in planning, designing architecture and leading teams.
· 4 – 5 years of experience in Front end development
· 2 years of experience using React and Redux
· 3 years of experience in using HTML, CSS
· 1 year of experience in any of the Headless CMS such as Ghost or Strapi or Cockpit.
· 2+ years using JavaScript consuming, displaying and updating data using Web APIs (JSON).
· 2+ years of experience using Material UI and JSS.
● Web fundamentals as HTML, JavaScript, and CSS
● JavaScript/Typescript frameworks, especially Angular 11 and above
● Libraries like jQuery
● CSS Preprocessors like SASS or LESS
● Front-end (CSS) frameworks like Foundation or Bootstrap, AJAX
● Mobile First and Responsive implementations
● Working with REST API's and integrating them properly in a UI layer
Your primary focus will be developing web applications and components. You'll implement them with the React.js framework, following generally accepted practices and workflows. You will ensure that you produce robust, secure, modular, and maintainable code. You will coordinate with other team members, including backend developers and UX/UI designers. Your commitment to team collaboration, good communication, and a quality product is crucial.
Day-to-day responsibilities include:
1. Developing new user-facing features using React.js and workflows like Redux.
2. Building reusable components and front-end libraries for future use.
3. Translating designs and wireframes in high-quality code.
4. Optimising components for maximum performance across a vast array of web-capable devices and browsers.
5. Integrating APIs for complete functionality.
6. Write technical documentation.
Responsibilities include:
1. Experience developing desktop and mobile applications for a minimum of 2 years.
2. Strong proficiency in JavaScript, including DOM manipulation and the JavaScript object model
3. Thorough understanding of React.js and its core principles
4. Should have experience with Redux and respective middlewares (eg. redux-thunk or redux-saga)
5. Familiarity with RESTful APIs
6. Knowledge of modern authorization mechanisms, such as JSON Web Token
7. Familiarity with modern front-end build pipelines and tools
8. Ability to understand business requirements and translate them into technical requirements
9. Knowledge of D3.js would be plus
Skills Required: HTML/CSS, Javascript, React.js, Redux.
Required Experience: 2 - 4 year of experience








