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Greetings from zealous services!!!
Looking for your career in 3D Modelling and Animation Field???
We have Immediate requirements for 3D Trainees.
● Experience: Fresher
● Designation: 3D Trainee
● Age Criteria: 18-24 yrs
● Flexible to work in Rotational Shifts.
● We have immediate requirements for location Salem.
● Qualifications: B.sc/M.sc (Viscom)/B.sc/M.sc (Animation & VFX)/Diploma/BFA/MFA (2025 & 2026 Passed outs only)
Documents Mandatory:
● Carry your updated resume copy.
Contact: IRFAN (HR)
Skills:
Full Stack Developer
Developed Gaming Application
Developed 3D Gaming Application
Basic knowledge of C, C++, MySQL, Mongo db
Title: Art Producer/Senior Art Producer
Main responsibilities:
● Manage the art production of incredibly compelling, high-quality smartphone games.
● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like
Google or MS Excel sheet.
● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering
for deliveries.
● Initiate and track all production processes through art stand up meetings, scrum, or similar
approach.
● Ensure timely delivery of art milestones while safeguarding the quality of artwork in
accordance with the pre-defined art production schedule.
● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound
vendors.
● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely
deliveries.
● Work with project stakeholders to get their feedback on assets delivered by the vendors,
communicate back to the vendors, and get the updated asset deliveries.
● Contribute to improving the quality of our games, the productivity of our art teams, and the
efficiency of our art processes.
Profile / Requirements
● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant
experience.
● Candidate must have worked on and have shipped at least 1 game on Play Store or App
Store (preferred).
● Must have experience in games developed in the Unity game engine.
● Must have experience of working with frontend Unity developers and technical artists,
product managers, and game designers.
● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.
● Experience with asset management tools like AlienBrain or any similar software.
● Extremely strong project management skills and good at planning in all situations.
● Excellent knowledge of game art production pipelines.
● Excellent interpersonal skills, combining leadership and diplomacy.
● Excellent verbal and written communication skills.
- Create games in Unity for iOS and Android.
- Write super-clean, testable, and well-documented code in C#
- Collaborate effectively with a small, high-energy team of illustrators, designers, and programmers.
- Work with other developers to devise customized solutions to difficult problems.
- Self-motivation with a strong desire to learn and stay up to industry standards.
- Ability to prioritize tasks and contribute to multiple projects.
- Excellent verbal and written communication skills.
- Capable of working independently and within teams.
- Deadline-oriented contributes to team efforts by accomplishing tasks on time.
Games2win World :
Games2win is a leading global mobile games publisher. Our games have over 400 million downloads and are played by over 15 million monthly active players. We take pride in building our own Intellectual Property (IP) and using the strength of our consumer love to market our games! That’s why most of our downloads are generated without advertising support or paid installations.
A few of our global hit titles are Driving Academy, Decisions, International Fashion Stylist, and many more.
To learn more about us, visit https://games2winmedia.com/company-profile/">https://games2winmedia.com/company-profile/
Based in: Mumbai / Remote
As a UI/UX Artist, you will be working on the overall user experience of the game in all aspects and phases of production, you propose solutions to translate game design requirements into usable and memorable graphical user interfaces
What do you need to do? (Role and Responsibilities)
- You will work closely with the Product Managers and Game Designers to create clean, clutter-free, user-centric, trendy and easy to understand user interfaces (UI) for mobile games.
- You need to be dedicated to researching and playing hundreds of mobile games to understand best practices in the Industry.
- Work on the UI design (Flows, Menus and HUDs) as per requirements.
- Explore and create high fidelity mockups and then the individual graphical elements needed for mobile screens, including iconography.
- Create wireframes or modify existing screen flows based on design specifications or feedback.
- Apply and maintain a consistent look and feel throughout the UI.
- Ability to make design decisions and take on design problems independently, present and sell design concepts.
Who could you be? Background and Experience:
- You should have a background in graphic design/interaction design/HCI related areas. You should have at least 4-5 years of experience in mobile games/apps.
- At least shipped 5 apps/games as an UI/UX Artist.
- You are proficient with prototyping tools such as Axure, Adobe XD, Figma, Sketch, Photoshop, Illustrator or other software for creating flowcharts, wireframes and Final UI Design mock-ups.
- Hands-on experience or knowledge of Unity 3D is a plus.
- Strong foundational graphic design skills (colour theory, composition, typography etc).
- Possess an excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.
- Bring art to life while improving the UX with visuals.
- Excellent communication skills and high attention to detail.
- Ability to give and receive constructive criticism and critique with a focus on improving quality
- Team player with a great attitude & love for mobile games
Educational Qualifications:
- Bachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.
Training –
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students - OOP’s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set :
- Strong working knowledge and experience of C#, C++ & Game engine (Unity3D, unreal engine, Cocos2d etc…) its application in game development is must & required (training, working experience)
- Very strong knowledge of OOP’s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
Minimum/Maximum/ Work Experience Required: – 3-5 years
Any other skill set:
Enjoys working with people of all ages, from youth to parents and College staff
Efficiently organized, with the ability to maintain detailed records
Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
Time management and follow-up skills
* Software professional who are passionate to teach and share knowledge, will be preferred.
Hopscotch Health is hiring!
Role: Roblox Developer
Years of Experience: 3+ years
Location: Mumbai/Remote
Please read the Job description & if this really suits you - kindly fill the below typoform with details required to process your application failing which your application will not be considered further
https://info408986.typeform.com/to/loipC9Gk
About the role: We are looking for an experienced game developer and designer for a new suite of 3D roblox games. You should be able to lead both the technical and design effort for the creation of the game. You should be very skilled with Roblox and LUA. You should also have the ability to generate and refine fun game mechanics that fit the company’s general product requirements.You’ll be joining a fast-paced and dynamic game studio where you will have the opportunity to expand your knowledge to develop games across a wide variety of genres. You’ll be working closely with game development veterans who have shipped award winning games.
Key responsibilities:
*
- Code and develop new & existing games and features such as gameplay, APIs, prototypes, implementation of SDKs, etc.
- Inspire technical solutions while spearheading multiple games.
- Review code and design decisions with teammates and propose changes and improvements to promote scalable, reliable and maintainable technologies for our gaming platforms.
- Provide feedback to help shape the final product of our games in terms of gameplay and user experience.
- Monitor the technical performance of games including server code performance, server-client communication issues, bugs, and crashes.
- Demonstrated ability to work well with Art, Marketing, Production, and Engineering staff to efficiently deliver the best games while meeting the goals and requirements of each of those teams.
- Ability to generate and refine fun game mechanics and themes.
- Commitment to quality on time execution.
- Strong written and verbal English communication skills.
- Drive prototyping, mechanics, pacing, tuning, tutorial, usability, level ramp, story, meta-structure, aesthetics, and creative vision of projects assigned to you.
- Use a metrics-driven approach to game design, learning from users, as you drive retention, virality and monetization into the game’s design.
Does this sound like you? Must-haves:
- A degree or certification in computer science or a related field preferred
- 1+ years of experience working as Game Developer and/or Designer
- Enjoys working on all types of game designs
- Create and articulate innovative design concepts and game flow
- Strong understanding of player experience and design fundamentals
Seniority Level: Mid-Senior/Senior
Industry: Gaming: Internet











