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Key Responsibilities:
- Build interfaces as per the design provided by the UX / UI team
- Ensure the work output is as per the design inputs provided
- Work closely with the backend team to integrate the pull or push APIs
- Work with the support team to troubleshoot issues faced by customers
- Build programming abstractions for the specific domain
- Keen interest to always present code and work of high-quality standards.
Key Competencies (Functional):
- Proficiency in Javascript / ES5 / ES6 or Typescript
- Proficient in code versioning tools including Mercurial / Git / SVN.
- Familiarity with APIs and WebSockets
- Work with Canvas related frameworks – Cocos2d / PixiJs
- Experience with Cocos Creator is a Bonus.
Job Description:
We are seeking an experienced UX Designer with a passion for creating user-centric designs for mobile applications and gaming products in the Fintech industry. The ideal candidate will have experience designing addictive gaming products that engage users while remaining intuitive and easy to use. Additionally, the candidate should have an understanding of regulatory requirements related to financial products.
Responsibilities:
Design wireframes, mockups, and prototypes for new features and products in collaboration with product managers, engineers, and other stakeholders, with a focus on mobile applications and gaming products.
Conduct user research, and user testing, and analyze user feedback to inform design decisions and improve user experience.
Develop and maintain design guidelines, standards, and best practices to ensure a consistent user experience across all mobile products and features.
Work closely with the development team to ensure that designs are implemented accurately and that the user experience is optimized for performance and usability on mobile devices.
Collaborate with the marketing team to create designs that effectively communicate the value proposition and benefits of the product to the target audience on mobile devices.
Stay up-to-date with industry trends and developments to ensure our mobile and gaming products are competitive and innovative.
Ensure that designs comply with regulatory requirements related to financial products on mobile devices.
Requirements:
Bachelor's or Master's in Design, Human-Computer Interaction (HCI), or related field.
3+ years of experience in UX design, preferably in the Fintech and gaming industries.
Strong portfolio demonstrating proficiency in designing addictive gaming products that engage users while remaining intuitive and easy to use, with a focus on mobile applications.
Proficiency in design tools such as Sketch, Figma, or Adobe Creative Suite.
Experience with user research methods and user testing.
Excellent communication and collaboration skills to work effectively with cross-functional teams.
Understanding of accessibility standards and guidelines.
Familiarity with regulatory requirements related to financial products on mobile devices.
A good addictive gaming product engages users by providing a sense of accomplishment, challenge, and progression. The product should have a clear goal and objective, with clear feedback on the user's progress towards achieving that goal. Additionally, a good addictive gaming product should be designed to keep the user engaged and interested through the use of rewards, incentives, and social elements.
If you are passionate about designing user-centric products for mobile applications and gaming products in the Fintech industry and deeply understand regulatory requirements related to financial products, we would love to hear from you!
Designation: Graphics and Simulation Engineer
Experience: 3-15 Yrs
Position Type: Full Time
Position Location: Hyderabad
Description:
We are looking for engineers to work on applied research problems related to computer graphics in autonomous driving of electric tractors. The team works towards creating a universe of farm environments in which tractors can driver around for the purposes of simulation, synthetic data generation for deep learning training, simulation of edges cases and modelling physics.
Technical Skills:
● Background in OpenGL, OpenCL, graphics algorithms and optimization is necessary.
● Solid theoretical background in computational geometry and computer graphics is desired. Deep learning background is optional.
● Experience in two view and multi-view geometry.
● Necessary Skills: Python, C++, Boost, OpenGL, OpenCL, Unity3D/Unreal, WebGL, CUDA.
● Academic experience for freshers in graphics is also preferred.
● Experienced candidates in Computer Graphics with no prior Deep Learning experience willing to apply their knowledge to vision problems are also encouraged to apply.
● Software development experience on low-power embedded platforms is a plus.
Responsibilities:
● Understanding of engineering principles and a clear understanding of data structures and algorithms.
● Ability to understand, optimize and debug imaging algorithms.
● Ability to drive a project from conception to completion, research papers to code with disciplined approach to software development on Linux platform
● Demonstrate outstanding ability to perform innovative and significant research in the form of technical papers, thesis, or patents.
● Optimize runtime performance of designed models.
● Deploy models to production and monitor performance and debug inaccuracies and exceptions.
● Communicate and collaborate with team members in India and abroad for the fulfillment of your duties and organizational objectives.
● Thrive in a fast-paced environment and have the ability to own the project end to end with minimum hand holding
● Learn & adapt new technologies & skillsets
● Work on projects independently with timely delivery & defect free approach.
● Thesis focusing on the above skill set may be given more preference.
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
• Developing games in the Unity engine
• Implementing game functionality as per communicated design
• Coordinating with the team
• Developing & maintaining efficient, reusable, and reliable code for games
• Playing, researching, & ideating for the new games
Requirements :
• 1 to 3 years of game development experience.
• Strong understanding of object-oriented programming, Familiarity with current design and architectural patterns.
• Excellent knowledge of Unity, including scripting, textures, animation and GUI styles. Excellent Knowledge of Physics for 3D game play elements.
• Experience with Game Physics and Particle systems.
• Hands on experience in integrating multiple 3rd party plugins in unity/android ios.
• Good capacity for teamwork & strong ability to resolve problems and conflicts
• Optimization, profiling, debugging
9+ years of industry experience from art and design background Experienced in leading digital projects, which includes design and development of gaming apps.
Implementing visual design systems across a range of platforms in an iterative game development environment.