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Job Overview
Star Publicity is looking for a passionate and enthusiastic Unity Developer Intern (AR/VR) to join our team.
This internship is ideal for candidates who are eager to learn and build immersive applications using Unity and AR/VR technologies.
If you are creative, technically curious, and excited about working on interactive experiences, we would love to connect with you.
Key Responsibilities
Assist in developing interactive applications using Unity Support in designing and implementing AR/VR experiences Help optimize applications for performance and responsiveness Debug and troubleshoot basic issues in applications Collaborate with designers and developers on ongoing projects Stay updated with the latest trends in AR/VR technologies
Required Skills & Qualifications
Pursuing or recently completed Bachelor’s degree in BCA, MCA, B.Tech, M.Tech, B.Sc IT, M.Sc IT, or related field
Basic knowledge of Unity and C# programming Understanding of AR/VR concepts (project exposure preferred) Familiarity with Unity tools (VS Code, etc.)
Basic knowledge of 3D development, game physics, or animation Good problem-solving and communication skills
Preferred Skills
(Good to Have) Exposure to AR/VR projects or tools Knowledge of 3D tools like Blender, Maya, etc. Basic understanding of mobile or cross-platform development Interest in UI/UX for immersive environments
ROLES AND RESPONSIBILITIES:
We seek an experienced, highly technical, and exceptionally driven Lead Software Engineer to develop a world-class mobile games engineering team in India. You should be comfortable driving change, leading and motivating teams, providing direct feedback, solving complex problems, and, most importantly, establishing a high standard of performance.
Your team will be responsible for implementing highly performant, optimized, scalable, and easily maintainable code for an ambitious FPS shooter game.
RESPONSIBILITIES:
- Establish and maintain a world-class engineering culture appropriate for our mobile games team.
- Set performance standards for engineering excellence and guide junior engineers to help them learn and improve.
- Address the most significant challenges of a shooter game, such as hit accuracy, server-authoritative gameplay, animations, memory utilization, and performance optimizations.
- Collaborate with product managers/producers, designers, and others to understand game features and break down engineering tasks for the team.
- Regularly run profilers to ensure code performance and quality.
- Lead code review sessions.
- Guarantee optimal performance, quality, and stability of the game.
- Develop live operations tools, editor tools, and automation.
IDEAL CANDIDATE:
- Minimum Experience: 5-8 years.
- Extreme technical depth and willingness to spend at least 30% of time doing hands-on coding.
- Ability to reasonably estimate and plan tasks and features.
- Expert understanding of multithreading, asynchronous operations, and thread-safe code.
- Proficient at profiling games to identify bottlenecks and performance issues.
- Maniacal adherence to technical best practices and guidelines with a creative problem-solving approach.
- Deep understanding of data-oriented programming and the Unity DOTS framework.
- Familiarity with backend/networking is a plus.
PERKS, BENEFITS AND WORK CULTURE:
- We foster a culture of continuous learning.
- We value talent and the ability for significant self-improvement.
- Honest feedback and transparency across all departments allow for rapid skill development.
- You will have the opportunity to work on an exciting new game development product with complete autonomy.
- Job Title - Senior Mobile Game Designer - Hybridcasual
- Reports Into - Head of Design
- Location - Hybrid / Bangalore
A Little Bit about Kwalee….
Kwalee is one of the world’s leading multiplatform game developers and publishers, with over over 1 Billion downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
What’s In It For You?
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Ninja Warrior
- Pitch and make your own games on Creative Wednesdays!
- Kwalee Artificial Intelligence (K.A.I) - win prizes for proposing useful AI initiatives
Are You Up To The Challenge?
As our Senior Game Designer you have a talent to create fun, exciting game experiences for our players. You’ll be designing hybridcasual games, managing and overseeing hybridcasual projects and coaching of the design team
Your Team Mates
Our team is a diverse group of designers from all around the world; some working in the office, some remote. As a core department to the company, we're given a large degree of freedom and creative responsibility over every game we make.
What Does The Job Actually Involve?
- Planning, managing and overseeing of hybridcasual game projects
- Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
- Support your team members on solving complex design, technical and implementation issues
- Evolving and adapting game designs based on play testing, feedback and live metrics.
- Driving long term player engagement by understanding mobile players needs and motivations.
Your Hard Skills
- Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
- Knowledge of mobile free-to-play game monetisation techniques.
- Ability to work creatively in a demanding team environment.
- Experience managing a team
- Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
A Little More About Kwalee
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica!
R&D Skills
Team work and Communication skills (verbal and written)
Acceptance and steadiness under pressure
Showing responsibility and daily reporting
Problem solving and decision-making skills
Creative and innovative ideas
Quality of work and timelines
Bug free development and code quality
Why us?
We at Wow Labz are always striving to look for exciting problems to solve. Whether we’re creating new products or helping a small startup extend its reach, we build from our heart. We’re entrepreneurial and we love new ideas. Fun culture with a team that cares about your development and growth.
What are we looking for?
We are looking for an experienced game designer working primarily with Unity to be a part of our exciting game development team at Wow Labz. You would be part of a team that is working on designing and developing the future of games and interactive experiences.
We are creating amazing experiences and hub worlds in the metaverse which integrate with our blockchain protocols to offer unique experiences.
Your primary responsibilities would be prototyping various hub zones within the virtual world in Unity, developing scenes and environments as per the project requirement and also implementing various characters and avatars into the game world. You will also work with the backend team to integrate the world into a multiplayer experience.
Please be sure to highlight the following in your resume:
- Publicly accessible links to games you have built and deployed. These need to be Unity based. (Please provide links to these)
- 3D work you have done in Blender or Maya. (Please provide links to these)
- List of certifications you have completed on Unity (optional).
Responsibilities
- Create a fun, casual adventure world with various hubs and a marketplace!
- Create collectibles and architect an economy system inside the game.
- Create and design fun 3D models and avatars for the Player as well as NPCs. Work with cool libraries like Mixamo to implement fun animations and player world navigation systems.
- Create exciting and custom face models for 3D characters!
- Create and customize player animation trees and character animations while working with state-machines and co-op animations. Create fun emotes and player actions!
- Create awesomely fun multiplayer user-to-user interactions and emotes.
- Design responsive game UX/UI in Unity for various screen sizes and orientations.
- Prototype and deploy scenes in a quick and efficient way and iterate on levels quickly.
- Integrate smart and performance-effective lighting techniques in-game based on time-of-day and other factors.
- Work with materials, textures and shaders for environmental objects as well as characters.
- Implement programmatic and spatial 3D sound in-game.
- Work with Cinemachine cameras and Timeline to create cut-scenes and programmatic camera movements.
- Create performant and optimized scenes. (Prefabs, reusable components, singletons).
- Profile and improve performance for mobile (Unity profiler, Rendering optimization).
Required Skills & Experience:
- 2+ years of minimum production experience in Unity game development.
- Must have released at least 1 game commercially.
- Team player and takes responsibility for work, handles feedback well.
- Strong working knowledge of Unity systems like Prefabs, Animations, UI, TextMeshPro, Profiler, Cinemachine, Terrain, 3D Sound, etc.
- Experience working with Blender, Maya and 3D pipeline for game dev.
- Strong grasp of Photoshop or other image manipulation tools.
- Strong AR/VR and Metaverse understanding is a bonus.
- Good knowledge of Unity C#.
- Experience with Git. (Unity Collaborate and PlasticSCM is a bonus)
- Knowledge of Visual Scripting is a bonus.
- Highly capable of executing in a fast-paced, virtual, changing environment
- Strong problem-solving, analytical and troubleshooting skills
Any of this is a BIG PLUS:
- Hands-on experience with developing Multiplayer games.
- Platform experience with releasing on Android and iOS.
- Experience writing custom shaders in Unity.
Persona of the kind of people who would be a culture fit:
- Curious and aware of the latest digital and social media trends
- Avid Gamer who is knowledgeable about the latest gaming trends
- Strong relationship-building skills
- Exceptional analytical reasoning, problem-solving, and creative thinking skills
- Extremely self-driven and able to execute in a diligent manner
- Get a kick out of leading a solution towards its completion
- Fun to hang out with!









