

Similar jobs
Job Description:
Must-Have (Unity):
- Strong understanding of Unity3D (Version >= 2019).
- Strong understanding of Unity’s Nested Prefabs.
- Strong understanding of Unity’s Classic InputManager & New InputSystem.
- Strong understanding of Joystick/Controller/Keyboard input mapping using Unity’s Classic InputManager & New InputSystem.
- Strong understanding of UI navigation using Joystick/Controller/Keyboard input.
- Strong understanding of UnityWebRequest and Rest APIs uses in Unity.
- Strong understanding of Save/Load data in JSON notation.
- Strong understanding of debugging Console/Standalone/Mobile applications.
- Good understanding of libraries and plugins like JsonUtility, NewtonSoft, DoTween and TextMeshPro.
- Good understanding of responsive UI implementation in Unity.
- Good understanding of streaming assets in Unity.
- Basic understanding of Unity Editor scripting.
- Basic understanding of Unity’s custom builds pipeline for Console/Standalone/Mobile applications.
- Basic understanding of CI/CD using Jenkins for Unity projects.
Must-Have (Others):
- Good understanding of JSON and XML notations.
- Good understanding of DLL (Dynamic Link Library) creation using Visual Studio.
- Good understanding of project management software like JIRA and YouTrack.
- Good understanding of using GitHub/GitLab platforms.
- Basic understanding of versioning systems like git.
- Basic understanding of Linux and Bash Commands.
Good To Have:
- Basic understanding of Consoles (Xbox, PlayStation, Nintendo) and Controllers (Wired, Wireless).
- Basic understanding of using Chromium based Browsers/WebViews in Standalone Unity applications.
- Basic understanding of Shaders especially Blur Shader.
- Basic understanding of UPnP, SSDP, and JsonRpc based communication protocols.
- Basic understanding of SCRAM based authentication mechanism.
- Basic understanding of libraries like StreamJsonRpc, StreamRpc, RSSDP, ZFBrowser/Embedded Browser.
- Basic understanding of TCP/IP Protocols and Network Streams in C#.
- Basic understanding of Reflection in C#.
- You're proficient in Unity3D and/or Unreal game engine
- You've experience building experiences on iOS, Android and web platforms
- You have a passion for writing code as well as understanding and crafting the ways systems interact
- You believe in the benefits of agile processes and shipping code often
- You are pragmatic and work to coalesce requirements into reasonable solutions that provide value
Responsibilities
- Deploy well-tested, maintainable and scalable software solutions
- Take end-to-end ownership of the technology stack and product
- Collaborate with other engineers to architect scalable technical solutions
- Embrace and improve our standards and processes to reduce friction and unlock efficiency
Current Ecosystem :
ShibaSwap : https://shibaswap.com/#/" target="_blank">https://shibaswap.com/#/
Metaverse : https://shib.io/#/" target="_blank">https://shib.io/#/
NFTs : https://opensea.io/collection/theshiboshis" target="_blank">https://opensea.io/collection/theshiboshis
Game : Shiba Eternity on iOS and Android
We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Job Responsibility:
- Implement game functionality as per communicated design
- Translate design specification into functional game
- Communicate with other team members to establish effective pipeline and integrate media assets
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best possible performance, quality, and responsiveness of applications
- Identify bottlenecks and bugs, and device solutions to address and mitigate these problems
- Help maintain code quality, organization, and automatization.
Required Skills & Qualification:
- Candidate must have 2D & 3D both experience
- Candidate must have ads integration, in-app, Firebase & Play services integration experience
- Candidate must have server-client communication experience
- Candidate must have 3D characters integration experience
- Candidate must be part of 3 games which are live on Google Play OR Apple Store.
About the role:
We are a team of talented independent game developers building the future of indie games. We are a fully remote team working on a wide range of genres and platforms. https://www.hopscotchgames.org/
We are looking for an experienced game developer and designer for a new suite of 2D/3D mobile video games. You should be able to lead both the technical and design effort for the creation of a game concept. You should be very skilled with Unity3D and C#. You should also
have the ability to generate and refine fun game mechanics that fit the company’s
product requirements.
You’ll be joining a fast-paced and dynamic game studio where you will have the opportunity
to expand your knowledge
to develop games across a wide variety of genres. You’ll be working closely with game development veterans who have shipped award winning games.
Key responsibilities:
- Code and develop new & existing games and features such as gameplay, APIs, prototypes, implementation of SDKs, etc.
- Inspire technical solutions while spearheading multiple 2D/3D games.
- Review code and design decisions with teammates and propose changes and improvements to promote scalable, reliable and maintainable technologies for our 2D/3D gaming platforms.
- Provide feedback to help shape the final product of our games in terms of gameplay and user experience.
- Monitor the technical performance of 2D/3D games including server code performance, server-client communication issues, bugs, and crashes.
- Demonstrated ability to work well with Art, Marketing, Production, and Engineering staff to efficiently deliver the best games while meeting the goals and requirements of each of those teams.
- Ability to generate and refine fun filled
- 2D/3D game mechanics and themes.
- Commitment to quality on time execution.
- Strong written and verbal English communication skills.
- Write clear and concise game design documents.
- Drive prototyping, mechanics, pacing, tuning, tutorial, usability, level ramp, story, meta-structure, aesthetics, and creative vision of projects assigned to you.
- Use a metrics-driven approach to game design, learning from users, as you drive retention, virality and monetization into the game’s design.
Does this sound like you?
Must-haves:
- A degree or certification in computer science or a related field preferred
- 3+ years of experience working as 2D/3D Game Developer and/or Designer
- Enjoys working on all types of game designs
- Create and articulate innovative design concepts and game flow
- Strong understanding of player experience and design fundamentals
Title: Art Producer/Senior Art Producer
Main responsibilities:
● Manage the art production of incredibly compelling, high-quality smartphone games.
● Plan and oversee the 2D, 3D, UI, and Technical Art planning using project planning tools like
Google or MS Excel sheet.
● Follow the delivery plan and coordinate with art, art leads, design, product, and engineering
for deliveries.
● Initiate and track all production processes through art stand up meetings, scrum, or similar
approach.
● Ensure timely delivery of art milestones while safeguarding the quality of artwork in
accordance with the pre-defined art production schedule.
● Work with art leads and art directors to evaluate and sign-up new outsourcing art and sound
vendors.
● Work with vendors to finalize the vendor delivery plan and co-ordinate with vendors for timely
deliveries.
● Work with project stakeholders to get their feedback on assets delivered by the vendors,
communicate back to the vendors, and get the updated asset deliveries.
● Contribute to improving the quality of our games, the productivity of our art teams, and the
efficiency of our art processes.
Profile / Requirements
● 5-10 years of overall experience in managing Art Production. Min 3 years of relevant
experience.
● Candidate must have worked on and have shipped at least 1 game on Play Store or App
Store (preferred).
● Must have experience in games developed in the Unity game engine.
● Must have experience of working with frontend Unity developers and technical artists,
product managers, and game designers.
● Experience in tools like Jira, Slack, Asana, Trello, Monday, Google docs, and Google sheets.
● Experience with asset management tools like AlienBrain or any similar software.
● Extremely strong project management skills and good at planning in all situations.
● Excellent knowledge of game art production pipelines.
● Excellent interpersonal skills, combining leadership and diplomacy.
● Excellent verbal and written communication skills.
Familiarity with level design and planning
Experience with game physics and particle systems
Experience with mobile and console game development
Experience optimizing memory and space usage for support of older hardware
Experience with 3D is a plus
Prior experience with a well-known mobile title or AAA titles are a significant asset
Ability to constantly learn and stay in touch with evolving game standards and development technologies
Strong understanding of object-oriented programming
Familiarity with current design and architectural patterns
Knack for writing clean, readable, and easily maintainable code
Experience implementing automated testing platforms and unit tests
Proficient knowledge of code versioning tools (such as Git, SVN, and Mercurial)
technologies and delivering value with a sense of ownership, then you should join us.
What you do:
● Design, build and maintain efficient, reusable, robust and reliable code.
● Work closely with art and design leads to ensure that UI meets aesthetic and functional
requirements.
● Attend every detail, especially with regard to compliance, layout, and design.
● Architecting, planning, and implementing new UI systems.
● Optimizing and fixing bugs in existing UI systems.
● Contributing ideas toward all aspects of the game’s production and development.
● Work closely with artists, designers, and other programmers on cutting-edge features
that support player experiences across the team.
What you have:
● Minimum of 2 years experience in Game Development.
● Exceptional C++ programming skills.
● Decent experience in Unreal Engine, Unity or Unity3D development.
● Experience developing UI features for games across multiple platforms.
● Knowledge of networking, rendering, and other systems impacting quality and
performance.
● General experience with web services.
● Passion for games and great user experiences.
● Fair knowledge on Augmented and Virtual Reality.
● Go-getter, keen to learn and ability to adapt to changing technology environments.
● Critical thinker and problem-solving skills.
● Good communication, a great team player & excellent time-management skills








![[x]cube LABS](/_next/image?url=https%3A%2F%2Fcdnv2.cutshort.io%2Fcompany-static%2F639877aa0ad87e002533a1c5%2Fuser_uploaded_data%2Flogos%2Fx_whiteB_eeCk0gqs.png&w=256&q=75)


